1// Copyright Contributors to the Open Shading Language project. 2// SPDX-License-Identifier: BSD-3-Clause 3// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage 4// 5// MaterialX specification (c) 2017 Lucasfilm Ltd. 6// http://www.materialx.org/ 7 8#include "mx_funcs.h" 9 10 11shader mx_convert_TYPE_SUFFIX_OTHERTYPE_SUFFIX 12 [[ string help = "Convert TYPE_SUFFIX to OTHERTYPE_SUFFIX" ]] 13 ( 14 TYPE in1 = TYPE_DEFAULT_IN, 15 output OTHERTYPE out = OTHERTYPE_DEFAULT_OUT 16 ) 17{ 18 out = mx_convert (in1); 19} 20