1// Copyright Contributors to the Open Shading Language project.
2// SPDX-License-Identifier: BSD-3-Clause
3// https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
4//
5// MaterialX specification (c) 2017 Lucasfilm Ltd.
6// http://www.materialx.org/
7
8#include "mx_funcs.h"
9
10
11shader mx_convert_TYPE_SUFFIX_OTHERTYPE_SUFFIX
12    [[ string help = "Convert TYPE_SUFFIX to OTHERTYPE_SUFFIX" ]]
13  (
14    TYPE in1 = TYPE_DEFAULT_IN,
15    output OTHERTYPE out = OTHERTYPE_DEFAULT_OUT
16  )
17{
18    out = mx_convert (in1);
19}
20