1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_ARB_gpu_shader_int64' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_gpu_shader_int64',error_checker=_errors._error_checker) 14GL_INT64_ARB=_C('GL_INT64_ARB',0x140E) 15GL_INT64_VEC2_ARB=_C('GL_INT64_VEC2_ARB',0x8FE9) 16GL_INT64_VEC3_ARB=_C('GL_INT64_VEC3_ARB',0x8FEA) 17GL_INT64_VEC4_ARB=_C('GL_INT64_VEC4_ARB',0x8FEB) 18GL_UNSIGNED_INT64_ARB=_C('GL_UNSIGNED_INT64_ARB',0x140F) 19GL_UNSIGNED_INT64_VEC2_ARB=_C('GL_UNSIGNED_INT64_VEC2_ARB',0x8FF5) 20GL_UNSIGNED_INT64_VEC3_ARB=_C('GL_UNSIGNED_INT64_VEC3_ARB',0x8FF6) 21GL_UNSIGNED_INT64_VEC4_ARB=_C('GL_UNSIGNED_INT64_VEC4_ARB',0x8FF7) 22@_f 23@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLint64Array) 24def glGetUniformi64vARB(program,location,params):pass 25@_f 26@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLuint64Array) 27def glGetUniformui64vARB(program,location,params):pass 28@_f 29@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 30def glGetnUniformi64vARB(program,location,bufSize,params):pass 31@_f 32@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 33def glGetnUniformui64vARB(program,location,bufSize,params):pass 34@_f 35@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64) 36def glProgramUniform1i64ARB(program,location,x):pass 37@_f 38@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 39def glProgramUniform1i64vARB(program,location,count,value):pass 40@_f 41@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64) 42def glProgramUniform1ui64ARB(program,location,x):pass 43@_f 44@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 45def glProgramUniform1ui64vARB(program,location,count,value):pass 46@_f 47@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64) 48def glProgramUniform2i64ARB(program,location,x,y):pass 49@_f 50@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 51def glProgramUniform2i64vARB(program,location,count,value):pass 52@_f 53@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64) 54def glProgramUniform2ui64ARB(program,location,x,y):pass 55@_f 56@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 57def glProgramUniform2ui64vARB(program,location,count,value):pass 58@_f 59@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64) 60def glProgramUniform3i64ARB(program,location,x,y,z):pass 61@_f 62@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 63def glProgramUniform3i64vARB(program,location,count,value):pass 64@_f 65@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64) 66def glProgramUniform3ui64ARB(program,location,x,y,z):pass 67@_f 68@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 69def glProgramUniform3ui64vARB(program,location,count,value):pass 70@_f 71@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64,_cs.GLint64) 72def glProgramUniform4i64ARB(program,location,x,y,z,w):pass 73@_f 74@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 75def glProgramUniform4i64vARB(program,location,count,value):pass 76@_f 77@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64) 78def glProgramUniform4ui64ARB(program,location,x,y,z,w):pass 79@_f 80@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 81def glProgramUniform4ui64vARB(program,location,count,value):pass 82@_f 83@_p.types(None,_cs.GLint,_cs.GLint64) 84def glUniform1i64ARB(location,x):pass 85@_f 86@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 87def glUniform1i64vARB(location,count,value):pass 88@_f 89@_p.types(None,_cs.GLint,_cs.GLuint64) 90def glUniform1ui64ARB(location,x):pass 91@_f 92@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 93def glUniform1ui64vARB(location,count,value):pass 94@_f 95@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64) 96def glUniform2i64ARB(location,x,y):pass 97@_f 98@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 99def glUniform2i64vARB(location,count,value):pass 100@_f 101@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64) 102def glUniform2ui64ARB(location,x,y):pass 103@_f 104@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 105def glUniform2ui64vARB(location,count,value):pass 106@_f 107@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64) 108def glUniform3i64ARB(location,x,y,z):pass 109@_f 110@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 111def glUniform3i64vARB(location,count,value):pass 112@_f 113@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64) 114def glUniform3ui64ARB(location,x,y,z):pass 115@_f 116@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 117def glUniform3ui64vARB(location,count,value):pass 118@_f 119@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64,_cs.GLint64) 120def glUniform4i64ARB(location,x,y,z,w):pass 121@_f 122@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array) 123def glUniform4i64vARB(location,count,value):pass 124@_f 125@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64) 126def glUniform4ui64ARB(location,x,y,z,w):pass 127@_f 128@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array) 129def glUniform4ui64vARB(location,count,value):pass 130