1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_ARB_gpu_shader_int64'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_gpu_shader_int64',error_checker=_errors._error_checker)
14GL_INT64_ARB=_C('GL_INT64_ARB',0x140E)
15GL_INT64_VEC2_ARB=_C('GL_INT64_VEC2_ARB',0x8FE9)
16GL_INT64_VEC3_ARB=_C('GL_INT64_VEC3_ARB',0x8FEA)
17GL_INT64_VEC4_ARB=_C('GL_INT64_VEC4_ARB',0x8FEB)
18GL_UNSIGNED_INT64_ARB=_C('GL_UNSIGNED_INT64_ARB',0x140F)
19GL_UNSIGNED_INT64_VEC2_ARB=_C('GL_UNSIGNED_INT64_VEC2_ARB',0x8FF5)
20GL_UNSIGNED_INT64_VEC3_ARB=_C('GL_UNSIGNED_INT64_VEC3_ARB',0x8FF6)
21GL_UNSIGNED_INT64_VEC4_ARB=_C('GL_UNSIGNED_INT64_VEC4_ARB',0x8FF7)
22@_f
23@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLint64Array)
24def glGetUniformi64vARB(program,location,params):pass
25@_f
26@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLuint64Array)
27def glGetUniformui64vARB(program,location,params):pass
28@_f
29@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
30def glGetnUniformi64vARB(program,location,bufSize,params):pass
31@_f
32@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
33def glGetnUniformui64vARB(program,location,bufSize,params):pass
34@_f
35@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64)
36def glProgramUniform1i64ARB(program,location,x):pass
37@_f
38@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
39def glProgramUniform1i64vARB(program,location,count,value):pass
40@_f
41@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64)
42def glProgramUniform1ui64ARB(program,location,x):pass
43@_f
44@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
45def glProgramUniform1ui64vARB(program,location,count,value):pass
46@_f
47@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64)
48def glProgramUniform2i64ARB(program,location,x,y):pass
49@_f
50@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
51def glProgramUniform2i64vARB(program,location,count,value):pass
52@_f
53@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64)
54def glProgramUniform2ui64ARB(program,location,x,y):pass
55@_f
56@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
57def glProgramUniform2ui64vARB(program,location,count,value):pass
58@_f
59@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64)
60def glProgramUniform3i64ARB(program,location,x,y,z):pass
61@_f
62@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
63def glProgramUniform3i64vARB(program,location,count,value):pass
64@_f
65@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64)
66def glProgramUniform3ui64ARB(program,location,x,y,z):pass
67@_f
68@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
69def glProgramUniform3ui64vARB(program,location,count,value):pass
70@_f
71@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64,_cs.GLint64)
72def glProgramUniform4i64ARB(program,location,x,y,z,w):pass
73@_f
74@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
75def glProgramUniform4i64vARB(program,location,count,value):pass
76@_f
77@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64)
78def glProgramUniform4ui64ARB(program,location,x,y,z,w):pass
79@_f
80@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
81def glProgramUniform4ui64vARB(program,location,count,value):pass
82@_f
83@_p.types(None,_cs.GLint,_cs.GLint64)
84def glUniform1i64ARB(location,x):pass
85@_f
86@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
87def glUniform1i64vARB(location,count,value):pass
88@_f
89@_p.types(None,_cs.GLint,_cs.GLuint64)
90def glUniform1ui64ARB(location,x):pass
91@_f
92@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
93def glUniform1ui64vARB(location,count,value):pass
94@_f
95@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64)
96def glUniform2i64ARB(location,x,y):pass
97@_f
98@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
99def glUniform2i64vARB(location,count,value):pass
100@_f
101@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64)
102def glUniform2ui64ARB(location,x,y):pass
103@_f
104@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
105def glUniform2ui64vARB(location,count,value):pass
106@_f
107@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64)
108def glUniform3i64ARB(location,x,y,z):pass
109@_f
110@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
111def glUniform3i64vARB(location,count,value):pass
112@_f
113@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64)
114def glUniform3ui64ARB(location,x,y,z):pass
115@_f
116@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
117def glUniform3ui64vARB(location,count,value):pass
118@_f
119@_p.types(None,_cs.GLint,_cs.GLint64,_cs.GLint64,_cs.GLint64,_cs.GLint64)
120def glUniform4i64ARB(location,x,y,z,w):pass
121@_f
122@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLint64Array)
123def glUniform4i64vARB(location,count,value):pass
124@_f
125@_p.types(None,_cs.GLint,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64,_cs.GLuint64)
126def glUniform4ui64ARB(location,x,y,z,w):pass
127@_f
128@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLuint64Array)
129def glUniform4ui64vARB(location,count,value):pass
130