1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_NV_gpu_multicast' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_NV_gpu_multicast',error_checker=_errors._error_checker) 14GL_MULTICAST_GPUS_NV=_C('GL_MULTICAST_GPUS_NV',0x92BA) 15GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV=_C('GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV',0x9549) 16GL_PER_GPU_STORAGE_BIT_NV=_C('GL_PER_GPU_STORAGE_BIT_NV',0x0800) 17GL_PER_GPU_STORAGE_NV=_C('GL_PER_GPU_STORAGE_NV',0x9548) 18GL_RENDER_GPU_MASK_NV=_C('GL_RENDER_GPU_MASK_NV',0x9558) 19@_f 20@_p.types(None,) 21def glMulticastBarrierNV():pass 22@_f 23@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLbitfield,_cs.GLenum) 24def glMulticastBlitFramebufferNV(srcGpu,dstGpu,srcX0,srcY0,srcX1,srcY1,dstX0,dstY0,dstX1,dstY1,mask,filter):pass 25@_f 26@_p.types(None,_cs.GLbitfield,_cs.GLuint,_cs.GLintptr,_cs.GLsizeiptr,ctypes.c_void_p) 27def glMulticastBufferSubDataNV(gpuMask,buffer,offset,size,data):pass 28@_f 29@_p.types(None,_cs.GLuint,_cs.GLbitfield,_cs.GLuint,_cs.GLuint,_cs.GLintptr,_cs.GLintptr,_cs.GLsizeiptr) 30def glMulticastCopyBufferSubDataNV(readGpu,writeGpuMask,readBuffer,writeBuffer,readOffset,writeOffset,size):pass 31@_f 32@_p.types(None,_cs.GLuint,_cs.GLbitfield,_cs.GLuint,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLuint,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) 33def glMulticastCopyImageSubDataNV(srcGpu,dstGpuMask,srcName,srcTarget,srcLevel,srcX,srcY,srcZ,dstName,dstTarget,dstLevel,dstX,dstY,dstZ,srcWidth,srcHeight,srcDepth):pass 34@_f 35@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLsizei,arrays.GLfloatArray) 36def glMulticastFramebufferSampleLocationsfvNV(gpu,framebuffer,start,count,v):pass 37@_f 38@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLint64Array) 39def glMulticastGetQueryObjecti64vNV(gpu,id,pname,params):pass 40@_f 41@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLintArray) 42def glMulticastGetQueryObjectivNV(gpu,id,pname,params):pass 43@_f 44@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLuint64Array) 45def glMulticastGetQueryObjectui64vNV(gpu,id,pname,params):pass 46@_f 47@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLuintArray) 48def glMulticastGetQueryObjectuivNV(gpu,id,pname,params):pass 49@_f 50@_p.types(None,_cs.GLuint,_cs.GLbitfield) 51def glMulticastWaitSyncNV(signalGpu,waitGpuMask):pass 52@_f 53@_p.types(None,_cs.GLbitfield) 54def glRenderGpuMaskNV(mask):pass 55