1 /*
2 ---------------------------------------------------------------------------
3 Open Asset Import Library (assimp)
4 ---------------------------------------------------------------------------
5
6 Copyright (c) 2006-2017, assimp team
7
8
9 All rights reserved.
10
11 Redistribution and use of this software in source and binary forms,
12 with or without modification, are permitted provided that the following
13 conditions are met:
14
15 * Redistributions of source code must retain the above
16 copyright notice, this list of conditions and the
17 following disclaimer.
18
19 * Redistributions in binary form must reproduce the above
20 copyright notice, this list of conditions and the
21 following disclaimer in the documentation and/or other
22 materials provided with the distribution.
23
24 * Neither the name of the assimp team, nor the names of its
25 contributors may be used to endorse or promote products
26 derived from this software without specific prior
27 written permission of the assimp team.
28
29 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
30 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
31 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
32 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
33 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
34 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
35 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
36 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
37 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
38 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
39 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
40 ---------------------------------------------------------------------------
41 */
42
43 /** @file ImporterRegistry.cpp
44
45 Central registry for all importers available. Do not edit this file
46 directly (unless you are adding new loaders), instead use the
47 corresponding preprocessor flag to selectively disable formats.
48 */
49
50 #include <vector>
51 #include "BaseImporter.h"
52
53 // ------------------------------------------------------------------------------------------------
54 // Importers
55 // (include_new_importers_here)
56 // ------------------------------------------------------------------------------------------------
57 #ifndef ASSIMP_BUILD_NO_X_IMPORTER
58 # include "XFileImporter.h"
59 #endif
60 #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
61 # include "AMFImporter.hpp"
62 #endif
63 #ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
64 # include "3DSLoader.h"
65 #endif
66 #ifndef ASSIMP_BUILD_NO_MD3_IMPORTER
67 # include "MD3Loader.h"
68 #endif
69 #ifndef ASSIMP_BUILD_NO_MDL_IMPORTER
70 # include "MDLLoader.h"
71 #endif
72 #ifndef ASSIMP_BUILD_NO_MD2_IMPORTER
73 # include "MD2Loader.h"
74 #endif
75 #ifndef ASSIMP_BUILD_NO_PLY_IMPORTER
76 # include "PlyLoader.h"
77 #endif
78 #ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
79 # include "ASELoader.h"
80 #endif
81 #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
82 # include "ObjFileImporter.h"
83 #endif
84 #ifndef ASSIMP_BUILD_NO_HMP_IMPORTER
85 # include "HMPLoader.h"
86 #endif
87 #ifndef ASSIMP_BUILD_NO_SMD_IMPORTER
88 # include "SMDLoader.h"
89 #endif
90 #ifndef ASSIMP_BUILD_NO_MDC_IMPORTER
91 # include "MDCLoader.h"
92 #endif
93 #ifndef ASSIMP_BUILD_NO_MD5_IMPORTER
94 # include "MD5Loader.h"
95 #endif
96 #ifndef ASSIMP_BUILD_NO_STL_IMPORTER
97 # include "STLLoader.h"
98 #endif
99 #ifndef ASSIMP_BUILD_NO_LWO_IMPORTER
100 # include "LWOLoader.h"
101 #endif
102 #ifndef ASSIMP_BUILD_NO_DXF_IMPORTER
103 # include "DXFLoader.h"
104 #endif
105 #ifndef ASSIMP_BUILD_NO_NFF_IMPORTER
106 # include "NFFLoader.h"
107 #endif
108 #ifndef ASSIMP_BUILD_NO_RAW_IMPORTER
109 # include "RawLoader.h"
110 #endif
111 #ifndef ASSIMP_BUILD_NO_SIB_IMPORTER
112 # include "SIBImporter.h"
113 #endif
114 #ifndef ASSIMP_BUILD_NO_OFF_IMPORTER
115 # include "OFFLoader.h"
116 #endif
117 #ifndef ASSIMP_BUILD_NO_AC_IMPORTER
118 # include "ACLoader.h"
119 #endif
120 #ifndef ASSIMP_BUILD_NO_BVH_IMPORTER
121 # include "BVHLoader.h"
122 #endif
123 #ifndef ASSIMP_BUILD_NO_IRRMESH_IMPORTER
124 # include "IRRMeshLoader.h"
125 #endif
126 #ifndef ASSIMP_BUILD_NO_IRR_IMPORTER
127 # include "IRRLoader.h"
128 #endif
129 #ifndef ASSIMP_BUILD_NO_Q3D_IMPORTER
130 # include "Q3DLoader.h"
131 #endif
132 #ifndef ASSIMP_BUILD_NO_B3D_IMPORTER
133 # include "B3DImporter.h"
134 #endif
135 #ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
136 # include "ColladaLoader.h"
137 #endif
138 #ifndef ASSIMP_BUILD_NO_TERRAGEN_IMPORTER
139 # include "TerragenLoader.h"
140 #endif
141 #ifndef ASSIMP_BUILD_NO_CSM_IMPORTER
142 # include "CSMLoader.h"
143 #endif
144 #ifndef ASSIMP_BUILD_NO_3D_IMPORTER
145 # include "UnrealLoader.h"
146 #endif
147 #ifndef ASSIMP_BUILD_NO_LWS_IMPORTER
148 # include "LWSLoader.h"
149 #endif
150 #ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
151 # include "OgreImporter.h"
152 #endif
153 #ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
154 # include "OpenGEXImporter.h"
155 #endif
156 #ifndef ASSIMP_BUILD_NO_MS3D_IMPORTER
157 # include "MS3DLoader.h"
158 #endif
159 #ifndef ASSIMP_BUILD_NO_COB_IMPORTER
160 # include "COBLoader.h"
161 #endif
162 #ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
163 # include "BlenderLoader.h"
164 #endif
165 #ifndef ASSIMP_BUILD_NO_Q3BSP_IMPORTER
166 # include "Q3BSPFileImporter.h"
167 #endif
168 #ifndef ASSIMP_BUILD_NO_NDO_IMPORTER
169 # include "NDOLoader.h"
170 #endif
171 #ifndef ASSIMP_BUILD_NO_IFC_IMPORTER
172 # include "IFCLoader.h"
173 #endif
174 #ifndef ASSIMP_BUILD_NO_XGL_IMPORTER
175 # include "XGLLoader.h"
176 #endif
177 #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
178 # include "FBXImporter.h"
179 #endif
180 #ifndef ASSIMP_BUILD_NO_ASSBIN_IMPORTER
181 # include "AssbinLoader.h"
182 #endif
183 #ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
184 # include "glTFImporter.h"
185 # include "glTF2Importer.h"
186 #endif
187 #ifndef ASSIMP_BUILD_NO_C4D_IMPORTER
188 # include "C4DImporter.h"
189 #endif
190 #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
191 # include "D3MFImporter.h"
192 #endif
193 #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
194 # include "X3DImporter.hpp"
195 #endif
196 #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
197 # include "MMDImporter.h"
198 #endif
199
200 namespace Assimp {
201
202 // ------------------------------------------------------------------------------------------------
GetImporterInstanceList(std::vector<BaseImporter * > & out)203 void GetImporterInstanceList(std::vector< BaseImporter* >& out)
204 {
205 // ----------------------------------------------------------------------------
206 // Add an instance of each worker class here
207 // (register_new_importers_here)
208 // ----------------------------------------------------------------------------
209 out.reserve(64);
210 #if (!defined ASSIMP_BUILD_NO_X_IMPORTER)
211 out.push_back( new XFileImporter());
212 #endif
213 #if (!defined ASSIMP_BUILD_NO_OBJ_IMPORTER)
214 out.push_back( new ObjFileImporter());
215 #endif
216 #ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
217 out.push_back( new AMFImporter() );
218 #endif
219 #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
220 out.push_back( new Discreet3DSImporter());
221 #endif
222 #if (!defined ASSIMP_BUILD_NO_MD3_IMPORTER)
223 out.push_back( new MD3Importer());
224 #endif
225 #if (!defined ASSIMP_BUILD_NO_MD2_IMPORTER)
226 out.push_back( new MD2Importer());
227 #endif
228 #if (!defined ASSIMP_BUILD_NO_PLY_IMPORTER)
229 out.push_back( new PLYImporter());
230 #endif
231 #if (!defined ASSIMP_BUILD_NO_MDL_IMPORTER)
232 out.push_back( new MDLImporter());
233 #endif
234 #if (!defined ASSIMP_BUILD_NO_ASE_IMPORTER)
235 #if (!defined ASSIMP_BUILD_NO_3DS_IMPORTER)
236 out.push_back( new ASEImporter());
237 # endif
238 #endif
239 #if (!defined ASSIMP_BUILD_NO_HMP_IMPORTER)
240 out.push_back( new HMPImporter());
241 #endif
242 #if (!defined ASSIMP_BUILD_NO_SMD_IMPORTER)
243 out.push_back( new SMDImporter());
244 #endif
245 #if (!defined ASSIMP_BUILD_NO_MDC_IMPORTER)
246 out.push_back( new MDCImporter());
247 #endif
248 #if (!defined ASSIMP_BUILD_NO_MD5_IMPORTER)
249 out.push_back( new MD5Importer());
250 #endif
251 #if (!defined ASSIMP_BUILD_NO_STL_IMPORTER)
252 out.push_back( new STLImporter());
253 #endif
254 #if (!defined ASSIMP_BUILD_NO_LWO_IMPORTER)
255 out.push_back( new LWOImporter());
256 #endif
257 #if (!defined ASSIMP_BUILD_NO_DXF_IMPORTER)
258 out.push_back( new DXFImporter());
259 #endif
260 #if (!defined ASSIMP_BUILD_NO_NFF_IMPORTER)
261 out.push_back( new NFFImporter());
262 #endif
263 #if (!defined ASSIMP_BUILD_NO_RAW_IMPORTER)
264 out.push_back( new RAWImporter());
265 #endif
266 #if (!defined ASSIMP_BUILD_NO_SIB_IMPORTER)
267 out.push_back( new SIBImporter());
268 #endif
269 #if (!defined ASSIMP_BUILD_NO_OFF_IMPORTER)
270 out.push_back( new OFFImporter());
271 #endif
272 #if (!defined ASSIMP_BUILD_NO_AC_IMPORTER)
273 out.push_back( new AC3DImporter());
274 #endif
275 #if (!defined ASSIMP_BUILD_NO_BVH_IMPORTER)
276 out.push_back( new BVHLoader());
277 #endif
278 #if (!defined ASSIMP_BUILD_NO_IRRMESH_IMPORTER)
279 out.push_back( new IRRMeshImporter());
280 #endif
281 #if (!defined ASSIMP_BUILD_NO_IRR_IMPORTER)
282 out.push_back( new IRRImporter());
283 #endif
284 #if (!defined ASSIMP_BUILD_NO_Q3D_IMPORTER)
285 out.push_back( new Q3DImporter());
286 #endif
287 #if (!defined ASSIMP_BUILD_NO_B3D_IMPORTER)
288 out.push_back( new B3DImporter());
289 #endif
290 #if (!defined ASSIMP_BUILD_NO_COLLADA_IMPORTER)
291 out.push_back( new ColladaLoader());
292 #endif
293 #if (!defined ASSIMP_BUILD_NO_TERRAGEN_IMPORTER)
294 out.push_back( new TerragenImporter());
295 #endif
296 #if (!defined ASSIMP_BUILD_NO_CSM_IMPORTER)
297 out.push_back( new CSMImporter());
298 #endif
299 #if (!defined ASSIMP_BUILD_NO_3D_IMPORTER)
300 out.push_back( new UnrealImporter());
301 #endif
302 #if (!defined ASSIMP_BUILD_NO_LWS_IMPORTER)
303 out.push_back( new LWSImporter());
304 #endif
305 #if (!defined ASSIMP_BUILD_NO_OGRE_IMPORTER)
306 out.push_back( new Ogre::OgreImporter());
307 #endif
308 #if (!defined ASSIMP_BUILD_NO_OPENGEX_IMPORTER )
309 out.push_back( new OpenGEX::OpenGEXImporter() );
310 #endif
311 #if (!defined ASSIMP_BUILD_NO_MS3D_IMPORTER)
312 out.push_back( new MS3DImporter());
313 #endif
314 #if (!defined ASSIMP_BUILD_NO_COB_IMPORTER)
315 out.push_back( new COBImporter());
316 #endif
317 #if (!defined ASSIMP_BUILD_NO_BLEND_IMPORTER)
318 out.push_back( new BlenderImporter());
319 #endif
320 #if (!defined ASSIMP_BUILD_NO_Q3BSP_IMPORTER)
321 out.push_back( new Q3BSPFileImporter() );
322 #endif
323 #if (!defined ASSIMP_BUILD_NO_NDO_IMPORTER)
324 out.push_back( new NDOImporter() );
325 #endif
326 #if (!defined ASSIMP_BUILD_NO_IFC_IMPORTER)
327 out.push_back( new IFCImporter() );
328 #endif
329 #if ( !defined ASSIMP_BUILD_NO_XGL_IMPORTER )
330 out.push_back( new XGLImporter() );
331 #endif
332 #if ( !defined ASSIMP_BUILD_NO_FBX_IMPORTER )
333 out.push_back( new FBXImporter() );
334 #endif
335 #if ( !defined ASSIMP_BUILD_NO_ASSBIN_IMPORTER )
336 out.push_back( new AssbinImporter() );
337 #endif
338 #if ( !defined ASSIMP_BUILD_NO_GLTF_IMPORTER )
339 out.push_back( new glTFImporter() );
340 out.push_back( new glTF2Importer() );
341 #endif
342 #if ( !defined ASSIMP_BUILD_NO_C4D_IMPORTER )
343 out.push_back( new C4DImporter() );
344 #endif
345 #if ( !defined ASSIMP_BUILD_NO_3MF_IMPORTER )
346 out.push_back( new D3MFImporter() );
347 #endif
348 #ifndef ASSIMP_BUILD_NO_X3D_IMPORTER
349 out.push_back( new X3DImporter() );
350 #endif
351 #ifndef ASSIMP_BUILD_NO_MMD_IMPORTER
352 out.push_back( new MMDImporter() );
353 #endif
354 }
355
356 /** will delete all registered importers. */
DeleteImporterInstanceList(std::vector<BaseImporter * > & deleteList)357 void DeleteImporterInstanceList(std::vector< BaseImporter* >& deleteList){
358 for(size_t i= 0; i<deleteList.size();++i){
359 delete deleteList[i];
360 deleteList[i]=NULL;
361 }//for
362 }
363
364 } // namespace Assimp
365