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39 
40 #include "environmentlight_p.h"
41 #include "qenvironmentlight.h"
42 #include "qenvironmentlight_p.h"
43 
44 QT_BEGIN_NAMESPACE
45 
46 using namespace Qt3DCore;
47 
48 namespace Qt3DRender {
49 namespace Render {
50 
shaderData() const51 QNodeId EnvironmentLight::shaderData() const
52 {
53     return m_shaderDataId;
54 }
55 
syncFromFrontEnd(const QNode * frontEnd,bool firstTime)56 void EnvironmentLight::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
57 {
58     BackendNode::syncFromFrontEnd(frontEnd, firstTime);
59     const QEnvironmentLight *node = qobject_cast<const QEnvironmentLight *>(frontEnd);
60     if (!node)
61         return;
62 
63     if (firstTime) {
64         QEnvironmentLightPrivate *d = static_cast<QEnvironmentLightPrivate *>(QEnvironmentLightPrivate::get(const_cast<Qt3DCore::QNode *>(frontEnd)));
65         m_shaderDataId = d->m_shaderData ? d->m_shaderData->id() : QNodeId{};
66     }
67 }
68 
69 } // namespace Render
70 } // namespace Qt3DRender
71 
72 QT_END_NAMESPACE
73