1 //========================================================================
2 // UTF-8 window title test
3 // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
4 //
5 // This software is provided 'as-is', without any express or implied
6 // warranty. In no event will the authors be held liable for any damages
7 // arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it
11 // freely, subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented; you must not
14 //    claim that you wrote the original software. If you use this software
15 //    in a product, an acknowledgment in the product documentation would
16 //    be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such, and must not
19 //    be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source
22 //    distribution.
23 //
24 //========================================================================
25 //
26 // This test sets a UTF-8 window title
27 //
28 //========================================================================
29 
30 #include <glad/gl.h>
31 #include <GLFW/glfw3.h>
32 
33 #include <stdio.h>
34 #include <stdlib.h>
35 
error_callback(int error,const char * description)36 static void error_callback(int error, const char* description)
37 {
38     fprintf(stderr, "Error: %s\n", description);
39 }
40 
main(void)41 int main(void)
42 {
43     GLFWwindow* window;
44 
45     glfwSetErrorCallback(error_callback);
46 
47     if (!glfwInit())
48         exit(EXIT_FAILURE);
49 
50     window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL);
51     if (!window)
52     {
53         glfwTerminate();
54         exit(EXIT_FAILURE);
55     }
56 
57     glfwMakeContextCurrent(window);
58     gladLoadGL(glfwGetProcAddress);
59     glfwSwapInterval(1);
60 
61     while (!glfwWindowShouldClose(window))
62     {
63         glClear(GL_COLOR_BUFFER_BIT);
64         glfwSwapBuffers(window);
65         glfwWaitEvents();
66     }
67 
68     glfwTerminate();
69     exit(EXIT_SUCCESS);
70 }
71 
72