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3  <name>Synfig Studio: Layer: Circle Icon</name>
4  <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc>
5  <meta name="grid_show" content="0"/>
6  <meta name="grid_size" content="0.250000 0.250000"/>
7  <meta name="grid_snap" content="1"/>
8  <meta name="guide_show" content="1"/>
9  <meta name="guide_snap" content="0"/>
10  <meta name="onion_skin" content="0"/>
11  <defs>
12    <color id="outline">
13      <r>0.097626</r>
14      <g>0.016710</g>
15      <b>0.000000</b>
16      <a>1.000000</a>
17    </color>
18    <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000">
19      <layer type="polygon" active="true" version="0.1">
20        <param name="z_depth">
21          <real value="0.0000000000"/>
22        </param>
23        <param name="amount">
24          <real value="0.5000000000"/>
25        </param>
26        <param name="blend_method">
27          <integer value="0"/>
28        </param>
29        <param name="color">
30          <color>
31            <r>0.000000</r>
32            <g>0.000000</g>
33            <b>0.000000</b>
34            <a>1.000000</a>
35          </color>
36        </param>
37        <param name="origin">
38          <vector>
39            <x>0.1000000015</x>
40            <y>-0.1000000015</y>
41          </vector>
42        </param>
43        <param name="invert">
44          <bool value="false"/>
45        </param>
46        <param name="antialias">
47          <bool value="true"/>
48        </param>
49        <param name="feather">
50          <real value="0.0000000000"/>
51        </param>
52        <param name="blurtype">
53          <integer value="1"/>
54        </param>
55        <param name="winding_style">
56          <integer value="0"/>
57        </param>
58        <param name="vector_list">
59          <dynamic_list type="vector">
60            <entry>
61              <vector>
62                <x>-0.8000000119</x>
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65            </entry>
66            <entry>
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68                <x>-0.8000000119</x>
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72            <entry>
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80                <x>0.2000000030</x>
81                <y>0.8000000119</y>
82              </vector>
83            </entry>
84          </dynamic_list>
85        </param>
86      </layer>
87      <layer type="blur" active="true" version="0.2">
88        <param name="z_depth">
89          <real value="0.0000000000"/>
90        </param>
91        <param name="amount">
92          <real value="1.0000000000"/>
93        </param>
94        <param name="blend_method">
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97        <param name="size">
98          <vector>
99            <x>0.2000000030</x>
100            <y>0.2000000030</y>
101          </vector>
102        </param>
103        <param name="type">
104          <integer value="1"/>
105        </param>
106      </layer>
107      <layer type="polygon" active="true" version="0.1">
108        <param name="z_depth">
109          <real value="0.0000000000"/>
110        </param>
111        <param name="amount">
112          <real value="1.0000000000"/>
113        </param>
114        <param name="blend_method">
115          <integer value="0"/>
116        </param>
117        <param name="color">
118          <color>
119            <r>0.000000</r>
120            <g>0.000000</g>
121            <b>0.000000</b>
122            <a>1.000000</a>
123          </color>
124        </param>
125        <param name="origin">
126          <vector>
127            <x>0.0000000000</x>
128            <y>0.0000000000</y>
129          </vector>
130        </param>
131        <param name="invert">
132          <bool value="false"/>
133        </param>
134        <param name="antialias">
135          <bool value="true"/>
136        </param>
137        <param name="feather">
138          <real value="0.0000000000"/>
139        </param>
140        <param name="blurtype">
141          <integer value="1"/>
142        </param>
143        <param name="winding_style">
144          <integer value="0"/>
145        </param>
146        <param name="vector_list">
147          <dynamic_list type="vector">
148            <entry>
149              <vector>
150                <x>-0.8000000119</x>
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152              </vector>
153            </entry>
154            <entry>
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156                <x>-0.8000000119</x>
157                <y>-0.2000000030</y>
158              </vector>
159            </entry>
160            <entry>
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162                <x>0.2000000030</x>
163                <y>-0.2000000030</y>
164              </vector>
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166            <entry>
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168                <x>0.2000000030</x>
169                <y>0.8000000119</y>
170              </vector>
171            </entry>
172          </dynamic_list>
173        </param>
174      </layer>
175      <layer type="polygon" active="true" version="0.1">
176        <param name="z_depth">
177          <real value="0.0000000000"/>
178        </param>
179        <param name="amount">
180          <real value="1.0000000000"/>
181        </param>
182        <param name="blend_method">
183          <integer value="0"/>
184        </param>
185        <param name="color">
186          <color>
187            <r>1.000000</r>
188            <g>0.900000</g>
189            <b>0.600000</b>
190            <a>1.000000</a>
191          </color>
192        </param>
193        <param name="origin">
194          <vector>
195            <x>0.0000000000</x>
196            <y>0.0000000000</y>
197          </vector>
198        </param>
199        <param name="invert">
200          <bool value="false"/>
201        </param>
202        <param name="antialias">
203          <bool value="true"/>
204        </param>
205        <param name="feather">
206          <real value="0.0000000000"/>
207        </param>
208        <param name="blurtype">
209          <integer value="1"/>
210        </param>
211        <param name="winding_style">
212          <integer value="0"/>
213        </param>
214        <param name="vector_list">
215          <dynamic_list type="vector">
216            <entry>
217              <vector>
218                <x>-0.6999999881</x>
219                <y>0.6999999881</y>
220              </vector>
221            </entry>
222            <entry>
223              <vector>
224                <x>-0.6999999881</x>
225                <y>-0.1000000015</y>
226              </vector>
227            </entry>
228            <entry>
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231                <y>-0.1000000015</y>
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234            <entry>
235              <vector>
236                <x>0.1000000015</x>
237                <y>0.6999999881</y>
238              </vector>
239            </entry>
240          </dynamic_list>
241        </param>
242      </layer>
243    </canvas>
244  </defs>
245  <layer type="PasteCanvas" active="true" version="0.1" desc="shadow">
246    <param name="z_depth">
247      <real value="0.0000000000"/>
248    </param>
249    <param name="amount">
250      <real value="1.0000000000"/>
251    </param>
252    <param name="blend_method">
253      <integer value="0"/>
254    </param>
255    <param name="origin">
256      <vector>
257        <x>0.0000000000</x>
258        <y>0.0000000000</y>
259      </vector>
260    </param>
261    <param name="canvas">
262      <canvas width="24" height="24" xres="2952.755900" yres="2952.755900">
263        <layer type="SolidColor" active="false" version="0.1">
264          <param name="z_depth">
265            <real value="0.0000000000"/>
266          </param>
267          <param name="amount">
268            <real value="1.0000000000"/>
269          </param>
270          <param name="blend_method">
271            <integer value="0"/>
272          </param>
273          <param name="color">
274            <color>
275              <r>1.000000</r>
276              <g>1.000000</g>
277              <b>1.000000</b>
278              <a>1.000000</a>
279            </color>
280          </param>
281        </layer>
282        <layer type="PasteCanvas" active="true" version="0.1">
283          <param name="z_depth">
284            <real value="0.0000000000"/>
285          </param>
286          <param name="amount">
287            <real value="1.0000000000"/>
288          </param>
289          <param name="blend_method">
290            <integer value="0"/>
291          </param>
292          <param name="origin">
293            <vector>
294              <x>0.0000000000</x>
295              <y>0.0000000000</y>
296            </vector>
297          </param>
298          <param name="canvas">
299            <canvas>
300              <layer type="circle" active="false" version="0.1">
301                <param name="z_depth">
302                  <real value="0.0000000000"/>
303                </param>
304                <param name="amount">
305                  <real value="1.0000000000"/>
306                </param>
307                <param name="blend_method">
308                  <integer value="0"/>
309                </param>
310                <param name="color">
311                  <color>
312                    <r>0.000000</r>
313                    <g>0.000000</g>
314                    <b>0.000000</b>
315                    <a>1.000000</a>
316                  </color>
317                </param>
318                <param name="radius">
319                  <real value="1.0000000000"/>
320                </param>
321                <param name="feather">
322                  <real value="0.0000000000"/>
323                </param>
324                <param name="origin">
325                  <vector>
326                    <x>0.0000000000</x>
327                    <y>0.0000000000</y>
328                  </vector>
329                </param>
330                <param name="invert">
331                  <bool value="false"/>
332                </param>
333                <param name="falloff">
334                  <integer value="1"/>
335                </param>
336              </layer>
337              <layer type="radial_gradient" active="true" version="0.1">
338                <param name="z_depth">
339                  <real value="0.0000000000"/>
340                </param>
341                <param name="amount">
342                  <real value="1.0000000000"/>
343                </param>
344                <param name="blend_method">
345                  <integer value="0"/>
346                </param>
347                <param name="gradient">
348                  <gradient>
349                    <color pos="0.000000">
350                      <r>0.000000</r>
351                      <g>0.000000</g>
352                      <b>0.000000</b>
353                      <a>0.900000</a>
354                    </color>
355                    <color pos="1.000000">
356                      <r>0.000000</r>
357                      <g>0.000000</g>
358                      <b>0.000000</b>
359                      <a>0.000000</a>
360                    </color>
361                  </gradient>
362                </param>
363                <param name="center">
364                  <vector>
365                    <x>0.0000000000</x>
366                    <y>0.0000000000</y>
367                  </vector>
368                </param>
369                <param name="radius">
370                  <real value="0.9816616975"/>
371                </param>
372                <param name="loop">
373                  <bool value="false"/>
374                </param>
375                <param name="zigzag">
376                  <bool value="false"/>
377                </param>
378              </layer>
379              <layer type="warp" active="true" version="0.1">
380                <param name="src_tl">
381                  <vector>
382                    <x>-1.0416666269</x>
383                    <y>1.0416666269</y>
384                  </vector>
385                </param>
386                <param name="src_br">
387                  <vector>
388                    <x>1.0416666269</x>
389                    <y>-1.0833333731</y>
390                  </vector>
391                </param>
392                <param name="dest_tl">
393                  <vector>
394                    <x>-0.6354166269</x>
395                    <y>-0.6999999881</y>
396                  </vector>
397                </param>
398                <param name="dest_tr">
399                  <vector>
400                    <x>0.6354166269</x>
401                    <y>-0.6999999881</y>
402                  </vector>
403                </param>
404                <param name="dest_br">
405                  <vector>
406                    <x>1.0000000000</x>
407                    <y>-1.0000000000</y>
408                  </vector>
409                </param>
410                <param name="dest_bl">
411                  <vector>
412                    <x>-1.0000000000</x>
413                    <y>-1.0000000000</y>
414                  </vector>
415                </param>
416                <param name="clip">
417                  <bool value="true"/>
418                </param>
419                <param name="horizon">
420                  <real value="4.0000000000"/>
421                </param>
422              </layer>
423            </canvas>
424          </param>
425          <param name="zoom">
426            <real value="0.0000000000"/>
427          </param>
428          <param name="time_offset">
429            <time value="0s"/>
430          </param>
431          <param name="children_lock">
432            <bool value="false" static="true"/>
433          </param>
434          <param name="focus">
435            <vector>
436              <x>0.0000000000</x>
437              <y>0.0000000000</y>
438            </vector>
439          </param>
440        </layer>
441      </canvas>
442    </param>
443    <param name="zoom">
444      <real value="0.0000000000"/>
445    </param>
446    <param name="time_offset">
447      <time value="0s"/>
448    </param>
449    <param name="children_lock">
450      <bool value="false"/>
451    </param>
452    <param name="focus">
453      <vector>
454        <x>0.0000000000</x>
455        <y>0.0000000000</y>
456      </vector>
457    </param>
458  </layer>
459  <layer type="PasteCanvas" active="true" version="0.1" desc="circle">
460    <param name="z_depth">
461      <real value="0.0000000000"/>
462    </param>
463    <param name="amount">
464      <real value="1.0000000000"/>
465    </param>
466    <param name="blend_method">
467      <integer value="0"/>
468    </param>
469    <param name="origin">
470      <vector>
471        <x>0.0000000000</x>
472        <y>0.0000000000</y>
473      </vector>
474    </param>
475    <param name="canvas">
476      <canvas width="24" height="24">
477        <layer type="circle" active="true" version="0.1" desc="Circle056">
478          <param name="z_depth">
479            <real value="0.0000000000"/>
480          </param>
481          <param name="amount">
482            <real value="1.0000000000"/>
483          </param>
484          <param name="blend_method">
485            <integer value="0"/>
486          </param>
487          <param name="color">
488            <color>
489              <r>0.010398</r>
490              <g>0.065754</g>
491              <b>0.246800</b>
492              <a>1.000000</a>
493            </color>
494          </param>
495          <param name="radius">
496            <real value="0.9333333447"/>
497          </param>
498          <param name="feather">
499            <real value="0.0000000000"/>
500          </param>
501          <param name="origin">
502            <vector guid="7712464BF57FCE67F6855520D6270952">
503              <x>-0.0052083335</x>
504              <y>0.0351379104</y>
505            </vector>
506          </param>
507          <param name="invert">
508            <bool value="false"/>
509          </param>
510          <param name="falloff">
511            <integer value="1"/>
512          </param>
513        </layer>
514        <layer type="PasteCanvas" active="true" version="0.1">
515          <param name="z_depth">
516            <real value="0.0000000000"/>
517          </param>
518          <param name="amount">
519            <real value="1.0000000000"/>
520          </param>
521          <param name="blend_method">
522            <integer value="0"/>
523          </param>
524          <param name="origin">
525            <vector>
526              <x>0.0000000000</x>
527              <y>0.0000000000</y>
528            </vector>
529          </param>
530          <param name="canvas">
531            <canvas>
532              <layer type="circle" active="true" version="0.1" desc="Circle056">
533                <param name="z_depth">
534                  <real value="0.0000000000"/>
535                </param>
536                <param name="amount">
537                  <real value="1.0000000000"/>
538                </param>
539                <param name="blend_method">
540                  <integer value="0"/>
541                </param>
542                <param name="color">
543                  <color>
544                    <r>0.170138</r>
545                    <g>0.353741</g>
546                    <b>0.632043</b>
547                    <a>1.000000</a>
548                  </color>
549                </param>
550                <param name="radius">
551                  <real value="0.8500000089"/>
552                </param>
553                <param name="feather">
554                  <real value="0.0000000000"/>
555                </param>
556                <param name="origin">
557                  <vector guid="7712464BF57FCE67F6855520D6270952">
558                    <x>-0.0052083335</x>
559                    <y>0.0351379104</y>
560                  </vector>
561                </param>
562                <param name="invert">
563                  <bool value="false"/>
564                </param>
565                <param name="falloff">
566                  <integer value="1"/>
567                </param>
568              </layer>
569              <layer type="PasteCanvas" active="true" version="0.1">
570                <param name="z_depth">
571                  <real value="0.0000000000"/>
572                </param>
573                <param name="amount">
574                  <real value="1.0000000000"/>
575                </param>
576                <param name="blend_method">
577                  <integer value="13"/>
578                </param>
579                <param name="origin">
580                  <vector>
581                    <x>0.0000000000</x>
582                    <y>0.0000000000</y>
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584                </param>
585                <param name="canvas">
586                  <canvas xres="2952.755900" yres="2952.755900">
587                    <layer type="circle" active="true" version="0.1" desc="Circle056">
588                      <param name="z_depth">
589                        <real value="0.0000000000"/>
590                      </param>
591                      <param name="amount">
592                        <real value="1.0000000000"/>
593                      </param>
594                      <param name="blend_method">
595                        <integer value="0"/>
596                      </param>
597                      <param name="color">
598                        <color>
599                          <r>0.244279</r>
600                          <g>0.431732</g>
601                          <b>0.721807</b>
602                          <a>1.000000</a>
603                        </color>
604                      </param>
605                      <param name="radius">
606                        <real value="0.7666666731"/>
607                      </param>
608                      <param name="feather">
609                        <real value="0.0000000000"/>
610                      </param>
611                      <param name="origin">
612                        <vector guid="7712464BF57FCE67F6855520D6270952">
613                          <x>-0.0052083335</x>
614                          <y>0.0351379104</y>
615                        </vector>
616                      </param>
617                      <param name="invert">
618                        <bool value="false"/>
619                      </param>
620                      <param name="falloff">
621                        <integer value="1"/>
622                      </param>
623                    </layer>
624                    <layer type="radial_gradient" active="true" version="0.1">
625                      <param name="z_depth">
626                        <real value="0.0000000000"/>
627                      </param>
628                      <param name="amount">
629                        <real value="1.0000000000"/>
630                      </param>
631                      <param name="blend_method">
632                        <integer value="13"/>
633                      </param>
634                      <param name="gradient">
635                        <gradient>
636                          <color pos="0.000000">
637                            <r>0.170138</r>
638                            <g>0.353741</g>
639                            <b>0.632043</b>
640                            <a>1.000000</a>
641                          </color>
642                          <color pos="1.000000">
643                            <r>0.030257</r>
644                            <g>0.130352</g>
645                            <b>0.378676</b>
646                            <a>1.000000</a>
647                          </color>
648                        </gradient>
649                      </param>
650                      <param name="center">
651                        <vector>
652                          <x>-1.0000000000</x>
653                          <y>1.0000000000</y>
654                        </vector>
655                      </param>
656                      <param name="radius">
657                        <real value="2.8284271247"/>
658                      </param>
659                      <param name="loop">
660                        <bool value="false"/>
661                      </param>
662                      <param name="zigzag">
663                        <bool value="false"/>
664                      </param>
665                    </layer>
666                  </canvas>
667                </param>
668                <param name="zoom">
669                  <real value="0.0000000000"/>
670                </param>
671                <param name="time_offset">
672                  <time value="0s"/>
673                </param>
674                <param name="children_lock">
675                  <bool value="false" static="true"/>
676                </param>
677                <param name="focus">
678                  <vector>
679                    <x>0.0000000000</x>
680                    <y>0.0000000000</y>
681                  </vector>
682                </param>
683              </layer>
684            </canvas>
685          </param>
686          <param name="zoom">
687            <real value="0.0000000000"/>
688          </param>
689          <param name="time_offset">
690            <time value="0s"/>
691          </param>
692          <param name="children_lock">
693            <bool value="false" static="true"/>
694          </param>
695          <param name="focus">
696            <vector>
697              <x>0.0000000000</x>
698              <y>0.0000000000</y>
699            </vector>
700          </param>
701        </layer>
702      </canvas>
703    </param>
704    <param name="zoom">
705      <real value="0.0000000000"/>
706    </param>
707    <param name="time_offset">
708      <time value="0s"/>
709    </param>
710    <param name="children_lock">
711      <bool value="false" static="true"/>
712    </param>
713    <param name="focus">
714      <vector>
715        <x>0.0000000000</x>
716        <y>0.0000000000</y>
717      </vector>
718    </param>
719  </layer>
720</canvas>
721