1<?xml version="1.0"?> 2<canvas version="0.7" width="128" height="128" xres="2834.645752" yres="2834.645752" view-box="-1.000000 1.000000 1.000000 -1.000000" antialias="1" fps="30.000" begin-time="0f" end-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000"> 3 <name>Synfig Studio: Layer: Circle Icon</name> 4 <desc>Placed in the Public Domain in 2010 by Yu Chen (jcome)</desc> 5 <meta name="grid_show" content="0"/> 6 <meta name="grid_size" content="0.250000 0.250000"/> 7 <meta name="grid_snap" content="1"/> 8 <meta name="guide_show" content="1"/> 9 <meta name="guide_snap" content="0"/> 10 <meta name="onion_skin" content="0"/> 11 <defs> 12 <color id="outline"> 13 <r>0.097626</r> 14 <g>0.016710</g> 15 <b>0.000000</b> 16 <a>1.000000</a> 17 </color> 18 <canvas id="Layer" xres="2952.755900" yres="2952.755900" bgcolor="0.500000 0.500000 0.500000 1.000000"> 19 <layer type="polygon" active="true" version="0.1"> 20 <param name="z_depth"> 21 <real value="0.0000000000"/> 22 </param> 23 <param name="amount"> 24 <real value="0.5000000000"/> 25 </param> 26 <param name="blend_method"> 27 <integer value="0"/> 28 </param> 29 <param name="color"> 30 <color> 31 <r>0.000000</r> 32 <g>0.000000</g> 33 <b>0.000000</b> 34 <a>1.000000</a> 35 </color> 36 </param> 37 <param name="origin"> 38 <vector> 39 <x>0.1000000015</x> 40 <y>-0.1000000015</y> 41 </vector> 42 </param> 43 <param name="invert"> 44 <bool value="false"/> 45 </param> 46 <param name="antialias"> 47 <bool value="true"/> 48 </param> 49 <param name="feather"> 50 <real value="0.0000000000"/> 51 </param> 52 <param name="blurtype"> 53 <integer value="1"/> 54 </param> 55 <param name="winding_style"> 56 <integer value="0"/> 57 </param> 58 <param name="vector_list"> 59 <dynamic_list type="vector"> 60 <entry> 61 <vector> 62 <x>-0.8000000119</x> 63 <y>0.8000000119</y> 64 </vector> 65 </entry> 66 <entry> 67 <vector> 68 <x>-0.8000000119</x> 69 <y>-0.2000000030</y> 70 </vector> 71 </entry> 72 <entry> 73 <vector> 74 <x>0.2000000030</x> 75 <y>-0.2000000030</y> 76 </vector> 77 </entry> 78 <entry> 79 <vector> 80 <x>0.2000000030</x> 81 <y>0.8000000119</y> 82 </vector> 83 </entry> 84 </dynamic_list> 85 </param> 86 </layer> 87 <layer type="blur" active="true" version="0.2"> 88 <param name="z_depth"> 89 <real value="0.0000000000"/> 90 </param> 91 <param name="amount"> 92 <real value="1.0000000000"/> 93 </param> 94 <param name="blend_method"> 95 <integer value="1"/> 96 </param> 97 <param name="size"> 98 <vector> 99 <x>0.2000000030</x> 100 <y>0.2000000030</y> 101 </vector> 102 </param> 103 <param name="type"> 104 <integer value="1"/> 105 </param> 106 </layer> 107 <layer type="polygon" active="true" version="0.1"> 108 <param name="z_depth"> 109 <real value="0.0000000000"/> 110 </param> 111 <param name="amount"> 112 <real value="1.0000000000"/> 113 </param> 114 <param name="blend_method"> 115 <integer value="0"/> 116 </param> 117 <param name="color"> 118 <color> 119 <r>0.000000</r> 120 <g>0.000000</g> 121 <b>0.000000</b> 122 <a>1.000000</a> 123 </color> 124 </param> 125 <param name="origin"> 126 <vector> 127 <x>0.0000000000</x> 128 <y>0.0000000000</y> 129 </vector> 130 </param> 131 <param name="invert"> 132 <bool value="false"/> 133 </param> 134 <param name="antialias"> 135 <bool value="true"/> 136 </param> 137 <param name="feather"> 138 <real value="0.0000000000"/> 139 </param> 140 <param name="blurtype"> 141 <integer value="1"/> 142 </param> 143 <param name="winding_style"> 144 <integer value="0"/> 145 </param> 146 <param name="vector_list"> 147 <dynamic_list type="vector"> 148 <entry> 149 <vector> 150 <x>-0.8000000119</x> 151 <y>0.8000000119</y> 152 </vector> 153 </entry> 154 <entry> 155 <vector> 156 <x>-0.8000000119</x> 157 <y>-0.2000000030</y> 158 </vector> 159 </entry> 160 <entry> 161 <vector> 162 <x>0.2000000030</x> 163 <y>-0.2000000030</y> 164 </vector> 165 </entry> 166 <entry> 167 <vector> 168 <x>0.2000000030</x> 169 <y>0.8000000119</y> 170 </vector> 171 </entry> 172 </dynamic_list> 173 </param> 174 </layer> 175 <layer type="polygon" active="true" version="0.1"> 176 <param name="z_depth"> 177 <real value="0.0000000000"/> 178 </param> 179 <param name="amount"> 180 <real value="1.0000000000"/> 181 </param> 182 <param name="blend_method"> 183 <integer value="0"/> 184 </param> 185 <param name="color"> 186 <color> 187 <r>1.000000</r> 188 <g>0.900000</g> 189 <b>0.600000</b> 190 <a>1.000000</a> 191 </color> 192 </param> 193 <param name="origin"> 194 <vector> 195 <x>0.0000000000</x> 196 <y>0.0000000000</y> 197 </vector> 198 </param> 199 <param name="invert"> 200 <bool value="false"/> 201 </param> 202 <param name="antialias"> 203 <bool value="true"/> 204 </param> 205 <param name="feather"> 206 <real value="0.0000000000"/> 207 </param> 208 <param name="blurtype"> 209 <integer value="1"/> 210 </param> 211 <param name="winding_style"> 212 <integer value="0"/> 213 </param> 214 <param name="vector_list"> 215 <dynamic_list type="vector"> 216 <entry> 217 <vector> 218 <x>-0.6999999881</x> 219 <y>0.6999999881</y> 220 </vector> 221 </entry> 222 <entry> 223 <vector> 224 <x>-0.6999999881</x> 225 <y>-0.1000000015</y> 226 </vector> 227 </entry> 228 <entry> 229 <vector> 230 <x>0.1000000015</x> 231 <y>-0.1000000015</y> 232 </vector> 233 </entry> 234 <entry> 235 <vector> 236 <x>0.1000000015</x> 237 <y>0.6999999881</y> 238 </vector> 239 </entry> 240 </dynamic_list> 241 </param> 242 </layer> 243 </canvas> 244 </defs> 245 <layer type="PasteCanvas" active="true" version="0.1" desc="shadow"> 246 <param name="z_depth"> 247 <real value="0.0000000000"/> 248 </param> 249 <param name="amount"> 250 <real value="1.0000000000"/> 251 </param> 252 <param name="blend_method"> 253 <integer value="0"/> 254 </param> 255 <param name="origin"> 256 <vector> 257 <x>0.0000000000</x> 258 <y>0.0000000000</y> 259 </vector> 260 </param> 261 <param name="canvas"> 262 <canvas width="24" height="24" xres="2952.755900" yres="2952.755900"> 263 <layer type="SolidColor" active="false" version="0.1"> 264 <param name="z_depth"> 265 <real value="0.0000000000"/> 266 </param> 267 <param name="amount"> 268 <real value="1.0000000000"/> 269 </param> 270 <param name="blend_method"> 271 <integer value="0"/> 272 </param> 273 <param name="color"> 274 <color> 275 <r>1.000000</r> 276 <g>1.000000</g> 277 <b>1.000000</b> 278 <a>1.000000</a> 279 </color> 280 </param> 281 </layer> 282 <layer type="PasteCanvas" active="true" version="0.1"> 283 <param name="z_depth"> 284 <real value="0.0000000000"/> 285 </param> 286 <param name="amount"> 287 <real value="1.0000000000"/> 288 </param> 289 <param name="blend_method"> 290 <integer value="0"/> 291 </param> 292 <param name="origin"> 293 <vector> 294 <x>0.0000000000</x> 295 <y>0.0000000000</y> 296 </vector> 297 </param> 298 <param name="canvas"> 299 <canvas> 300 <layer type="circle" active="false" version="0.1"> 301 <param name="z_depth"> 302 <real value="0.0000000000"/> 303 </param> 304 <param name="amount"> 305 <real value="1.0000000000"/> 306 </param> 307 <param name="blend_method"> 308 <integer value="0"/> 309 </param> 310 <param name="color"> 311 <color> 312 <r>0.000000</r> 313 <g>0.000000</g> 314 <b>0.000000</b> 315 <a>1.000000</a> 316 </color> 317 </param> 318 <param name="radius"> 319 <real value="1.0000000000"/> 320 </param> 321 <param name="feather"> 322 <real value="0.0000000000"/> 323 </param> 324 <param name="origin"> 325 <vector> 326 <x>0.0000000000</x> 327 <y>0.0000000000</y> 328 </vector> 329 </param> 330 <param name="invert"> 331 <bool value="false"/> 332 </param> 333 <param name="falloff"> 334 <integer value="1"/> 335 </param> 336 </layer> 337 <layer type="radial_gradient" active="true" version="0.1"> 338 <param name="z_depth"> 339 <real value="0.0000000000"/> 340 </param> 341 <param name="amount"> 342 <real value="1.0000000000"/> 343 </param> 344 <param name="blend_method"> 345 <integer value="0"/> 346 </param> 347 <param name="gradient"> 348 <gradient> 349 <color pos="0.000000"> 350 <r>0.000000</r> 351 <g>0.000000</g> 352 <b>0.000000</b> 353 <a>0.900000</a> 354 </color> 355 <color pos="1.000000"> 356 <r>0.000000</r> 357 <g>0.000000</g> 358 <b>0.000000</b> 359 <a>0.000000</a> 360 </color> 361 </gradient> 362 </param> 363 <param name="center"> 364 <vector> 365 <x>0.0000000000</x> 366 <y>0.0000000000</y> 367 </vector> 368 </param> 369 <param name="radius"> 370 <real value="0.9816616975"/> 371 </param> 372 <param name="loop"> 373 <bool value="false"/> 374 </param> 375 <param name="zigzag"> 376 <bool value="false"/> 377 </param> 378 </layer> 379 <layer type="warp" active="true" version="0.1"> 380 <param name="src_tl"> 381 <vector> 382 <x>-1.0416666269</x> 383 <y>1.0416666269</y> 384 </vector> 385 </param> 386 <param name="src_br"> 387 <vector> 388 <x>1.0416666269</x> 389 <y>-1.0833333731</y> 390 </vector> 391 </param> 392 <param name="dest_tl"> 393 <vector> 394 <x>-0.6354166269</x> 395 <y>-0.6999999881</y> 396 </vector> 397 </param> 398 <param name="dest_tr"> 399 <vector> 400 <x>0.6354166269</x> 401 <y>-0.6999999881</y> 402 </vector> 403 </param> 404 <param name="dest_br"> 405 <vector> 406 <x>1.0000000000</x> 407 <y>-1.0000000000</y> 408 </vector> 409 </param> 410 <param name="dest_bl"> 411 <vector> 412 <x>-1.0000000000</x> 413 <y>-1.0000000000</y> 414 </vector> 415 </param> 416 <param name="clip"> 417 <bool value="true"/> 418 </param> 419 <param name="horizon"> 420 <real value="4.0000000000"/> 421 </param> 422 </layer> 423 </canvas> 424 </param> 425 <param name="zoom"> 426 <real value="0.0000000000"/> 427 </param> 428 <param name="time_offset"> 429 <time value="0s"/> 430 </param> 431 <param name="children_lock"> 432 <bool value="false" static="true"/> 433 </param> 434 <param name="focus"> 435 <vector> 436 <x>0.0000000000</x> 437 <y>0.0000000000</y> 438 </vector> 439 </param> 440 </layer> 441 </canvas> 442 </param> 443 <param name="zoom"> 444 <real value="0.0000000000"/> 445 </param> 446 <param name="time_offset"> 447 <time value="0s"/> 448 </param> 449 <param name="children_lock"> 450 <bool value="false"/> 451 </param> 452 <param name="focus"> 453 <vector> 454 <x>0.0000000000</x> 455 <y>0.0000000000</y> 456 </vector> 457 </param> 458 </layer> 459 <layer type="PasteCanvas" active="true" version="0.1" desc="circle"> 460 <param name="z_depth"> 461 <real value="0.0000000000"/> 462 </param> 463 <param name="amount"> 464 <real value="1.0000000000"/> 465 </param> 466 <param name="blend_method"> 467 <integer value="0"/> 468 </param> 469 <param name="origin"> 470 <vector> 471 <x>0.0000000000</x> 472 <y>0.0000000000</y> 473 </vector> 474 </param> 475 <param name="canvas"> 476 <canvas width="24" height="24"> 477 <layer type="circle" active="true" version="0.1" desc="Circle056"> 478 <param name="z_depth"> 479 <real value="0.0000000000"/> 480 </param> 481 <param name="amount"> 482 <real value="1.0000000000"/> 483 </param> 484 <param name="blend_method"> 485 <integer value="0"/> 486 </param> 487 <param name="color"> 488 <color> 489 <r>0.010398</r> 490 <g>0.065754</g> 491 <b>0.246800</b> 492 <a>1.000000</a> 493 </color> 494 </param> 495 <param name="radius"> 496 <real value="0.9333333447"/> 497 </param> 498 <param name="feather"> 499 <real value="0.0000000000"/> 500 </param> 501 <param name="origin"> 502 <vector guid="7712464BF57FCE67F6855520D6270952"> 503 <x>-0.0052083335</x> 504 <y>0.0351379104</y> 505 </vector> 506 </param> 507 <param name="invert"> 508 <bool value="false"/> 509 </param> 510 <param name="falloff"> 511 <integer value="1"/> 512 </param> 513 </layer> 514 <layer type="PasteCanvas" active="true" version="0.1"> 515 <param name="z_depth"> 516 <real value="0.0000000000"/> 517 </param> 518 <param name="amount"> 519 <real value="1.0000000000"/> 520 </param> 521 <param name="blend_method"> 522 <integer value="0"/> 523 </param> 524 <param name="origin"> 525 <vector> 526 <x>0.0000000000</x> 527 <y>0.0000000000</y> 528 </vector> 529 </param> 530 <param name="canvas"> 531 <canvas> 532 <layer type="circle" active="true" version="0.1" desc="Circle056"> 533 <param name="z_depth"> 534 <real value="0.0000000000"/> 535 </param> 536 <param name="amount"> 537 <real value="1.0000000000"/> 538 </param> 539 <param name="blend_method"> 540 <integer value="0"/> 541 </param> 542 <param name="color"> 543 <color> 544 <r>0.170138</r> 545 <g>0.353741</g> 546 <b>0.632043</b> 547 <a>1.000000</a> 548 </color> 549 </param> 550 <param name="radius"> 551 <real value="0.8500000089"/> 552 </param> 553 <param name="feather"> 554 <real value="0.0000000000"/> 555 </param> 556 <param name="origin"> 557 <vector guid="7712464BF57FCE67F6855520D6270952"> 558 <x>-0.0052083335</x> 559 <y>0.0351379104</y> 560 </vector> 561 </param> 562 <param name="invert"> 563 <bool value="false"/> 564 </param> 565 <param name="falloff"> 566 <integer value="1"/> 567 </param> 568 </layer> 569 <layer type="PasteCanvas" active="true" version="0.1"> 570 <param name="z_depth"> 571 <real value="0.0000000000"/> 572 </param> 573 <param name="amount"> 574 <real value="1.0000000000"/> 575 </param> 576 <param name="blend_method"> 577 <integer value="13"/> 578 </param> 579 <param name="origin"> 580 <vector> 581 <x>0.0000000000</x> 582 <y>0.0000000000</y> 583 </vector> 584 </param> 585 <param name="canvas"> 586 <canvas xres="2952.755900" yres="2952.755900"> 587 <layer type="circle" active="true" version="0.1" desc="Circle056"> 588 <param name="z_depth"> 589 <real value="0.0000000000"/> 590 </param> 591 <param name="amount"> 592 <real value="1.0000000000"/> 593 </param> 594 <param name="blend_method"> 595 <integer value="0"/> 596 </param> 597 <param name="color"> 598 <color> 599 <r>0.244279</r> 600 <g>0.431732</g> 601 <b>0.721807</b> 602 <a>1.000000</a> 603 </color> 604 </param> 605 <param name="radius"> 606 <real value="0.7666666731"/> 607 </param> 608 <param name="feather"> 609 <real value="0.0000000000"/> 610 </param> 611 <param name="origin"> 612 <vector guid="7712464BF57FCE67F6855520D6270952"> 613 <x>-0.0052083335</x> 614 <y>0.0351379104</y> 615 </vector> 616 </param> 617 <param name="invert"> 618 <bool value="false"/> 619 </param> 620 <param name="falloff"> 621 <integer value="1"/> 622 </param> 623 </layer> 624 <layer type="radial_gradient" active="true" version="0.1"> 625 <param name="z_depth"> 626 <real value="0.0000000000"/> 627 </param> 628 <param name="amount"> 629 <real value="1.0000000000"/> 630 </param> 631 <param name="blend_method"> 632 <integer value="13"/> 633 </param> 634 <param name="gradient"> 635 <gradient> 636 <color pos="0.000000"> 637 <r>0.170138</r> 638 <g>0.353741</g> 639 <b>0.632043</b> 640 <a>1.000000</a> 641 </color> 642 <color pos="1.000000"> 643 <r>0.030257</r> 644 <g>0.130352</g> 645 <b>0.378676</b> 646 <a>1.000000</a> 647 </color> 648 </gradient> 649 </param> 650 <param name="center"> 651 <vector> 652 <x>-1.0000000000</x> 653 <y>1.0000000000</y> 654 </vector> 655 </param> 656 <param name="radius"> 657 <real value="2.8284271247"/> 658 </param> 659 <param name="loop"> 660 <bool value="false"/> 661 </param> 662 <param name="zigzag"> 663 <bool value="false"/> 664 </param> 665 </layer> 666 </canvas> 667 </param> 668 <param name="zoom"> 669 <real value="0.0000000000"/> 670 </param> 671 <param name="time_offset"> 672 <time value="0s"/> 673 </param> 674 <param name="children_lock"> 675 <bool value="false" static="true"/> 676 </param> 677 <param name="focus"> 678 <vector> 679 <x>0.0000000000</x> 680 <y>0.0000000000</y> 681 </vector> 682 </param> 683 </layer> 684 </canvas> 685 </param> 686 <param name="zoom"> 687 <real value="0.0000000000"/> 688 </param> 689 <param name="time_offset"> 690 <time value="0s"/> 691 </param> 692 <param name="children_lock"> 693 <bool value="false" static="true"/> 694 </param> 695 <param name="focus"> 696 <vector> 697 <x>0.0000000000</x> 698 <y>0.0000000000</y> 699 </vector> 700 </param> 701 </layer> 702 </canvas> 703 </param> 704 <param name="zoom"> 705 <real value="0.0000000000"/> 706 </param> 707 <param name="time_offset"> 708 <time value="0s"/> 709 </param> 710 <param name="children_lock"> 711 <bool value="false" static="true"/> 712 </param> 713 <param name="focus"> 714 <vector> 715 <x>0.0000000000</x> 716 <y>0.0000000000</y> 717 </vector> 718 </param> 719 </layer> 720</canvas> 721