1 /*
2  * Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
3  *
4  * Permission to use, copy, modify, distribute and sell this software
5  * and its documentation for any purpose is hereby granted without fee,
6  * provided that the above copyright notice appear in all copies.
7  * Erwin Coumans makes no representations about the suitability
8  * of this software for any purpose.
9  * It is provided "as is" without express or implied warranty.
10 */
11 #include "btWheelInfo.h"
12 #include "BulletDynamics/Dynamics/btRigidBody.h" // for pointvelocity
13 
14 
getSuspensionRestLength() const15 btScalar btWheelInfo::getSuspensionRestLength() const
16 {
17 
18 	return m_suspensionRestLength1;
19 
20 }
21 
updateWheel(const btRigidBody & chassis,RaycastInfo & raycastInfo)22 void	btWheelInfo::updateWheel(const btRigidBody& chassis,RaycastInfo& raycastInfo)
23 {
24 	(void)raycastInfo;
25 
26 
27 	if (m_raycastInfo.m_isInContact)
28 
29 	{
30 		btScalar	project= m_raycastInfo.m_contactNormalWS.dot( m_raycastInfo.m_wheelDirectionWS );
31 		btVector3	 chassis_velocity_at_contactPoint;
32 		btVector3 relpos = m_raycastInfo.m_contactPointWS - chassis.getCenterOfMassPosition();
33 		chassis_velocity_at_contactPoint = chassis.getVelocityInLocalPoint( relpos );
34 		btScalar projVel = m_raycastInfo.m_contactNormalWS.dot( chassis_velocity_at_contactPoint );
35 		if ( project >= btScalar(-0.1))
36 		{
37 			m_suspensionRelativeVelocity = btScalar(0.0);
38 			m_clippedInvContactDotSuspension = btScalar(1.0) / btScalar(0.1);
39 		}
40 		else
41 		{
42 			btScalar inv = btScalar(-1.) / project;
43 			m_suspensionRelativeVelocity = projVel * inv;
44 			m_clippedInvContactDotSuspension = inv;
45 		}
46 
47 	}
48 
49 	else	// Not in contact : position wheel in a nice (rest length) position
50 	{
51 		m_raycastInfo.m_suspensionLength = this->getSuspensionRestLength();
52 		m_suspensionRelativeVelocity = btScalar(0.0);
53 		m_raycastInfo.m_contactNormalWS = -m_raycastInfo.m_wheelDirectionWS;
54 		m_clippedInvContactDotSuspension = btScalar(1.0);
55 	}
56 }
57