1$#include "Navigation/OffMeshConnection.h"
2
3class OffMeshConnection : public Component
4{
5    void SetEndPoint(Node* node);
6    void SetRadius(float radius);
7    void SetBidirectional(bool enabled);
8    void SetMask(unsigned newMask);
9    void SetAreaID(unsigned newAreaID);
10
11    Node* GetEndPoint() const;
12    float GetRadius() const;
13    bool IsBidirectional() const;
14    unsigned GetMask() const;
15    unsigned GetAreaID() const;
16
17    tolua_property__get_set Node* endPoint;
18    tolua_property__get_set float radius;
19    tolua_property__is_set bool bidirectional;
20    tolua_property__get_set unsigned mask;
21    tolua_property__get_set unsigned areaID;
22};
23