1 /*
2  * $RCSfile: AmbientLightRetained.java,v $
3  *
4  * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
5  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
6  *
7  * This code is free software; you can redistribute it and/or modify it
8  * under the terms of the GNU General Public License version 2 only, as
9  * published by the Free Software Foundation.  Sun designates this
10  * particular file as subject to the "Classpath" exception as provided
11  * by Sun in the LICENSE file that accompanied this code.
12  *
13  * This code is distributed in the hope that it will be useful, but WITHOUT
14  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
15  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
16  * version 2 for more details (a copy is included in the LICENSE file that
17  * accompanied this code).
18  *
19  * You should have received a copy of the GNU General Public License version
20  * 2 along with this work; if not, write to the Free Software Foundation,
21  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
22  *
23  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
24  * CA 95054 USA or visit www.sun.com if you need additional information or
25  * have any questions.
26  *
27  * $Revision: 1.6 $
28  * $Date: 2008/02/28 20:17:19 $
29  * $State: Exp $
30  */
31 
32 package javax.media.j3d;
33 
34 import javax.vecmath.*;
35 
36 /**
37  * An ambient light source object.
38  */
39 
40 class AmbientLightRetained extends LightRetained {
41 
AmbientLightRetained()42     AmbientLightRetained() {
43         this.nodeType = NodeRetained.AMBIENTLIGHT;
44 	lightType = 1;
45 	localBounds = new BoundingBox();
46 	((BoundingBox)localBounds).setLower( 1.0, 1.0, 1.0);
47 	((BoundingBox)localBounds).setUpper(-1.0,-1.0,-1.0);
48     }
49 
setLive(SetLiveState s)50     void setLive(SetLiveState s) {
51 	super.setLive(s);
52 	J3dMessage createMessage = super.initMessage(7);
53 	VirtualUniverse.mc.processMessage(createMessage);
54     }
55 
update(Context ctx, int lightSlot, double scale)56     void update(Context ctx, int lightSlot, double scale) {
57     }
58 }
59