1Mesa 8.0.2 Release Notes / March 21, 2012
2=========================================
3
4Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1
5release.
6
7Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
8glGetString(GL_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 3.0.
10
11See the :doc:`Compiling/Installing page <../install>` for
12prerequisites for DRI hardware acceleration.
13
14MD5 checksums
15-------------
16
17::
18
19   70eb3dc74fbfcd72f6776268ee1db52e  MesaLib-8.0.2.tar.gz
20   a368104e5700707048dc3e8691a9a7a1  MesaLib-8.0.2.tar.bz2
21   d5e5cdb85d2afdbcd1c0623d3ed1c54d  MesaLib-8.0.2.zip
22
23New features
24------------
25
26None.
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 38720 <https://bugs.freedesktop.org/show_bug.cgi?id=38720>`__ -
34   [SNB] Trine triggers a GPU hang
35-  `Bug 40059 <https://bugs.freedesktop.org/show_bug.cgi?id=40059>`__ -
36   [SNB] hang in "Amnesia: The Dark Descent" demo
37-  `Bug 45216 <https://bugs.freedesktop.org/show_bug.cgi?id=45216>`__ -
38   [SNB] GPU hang in OilRush
39-  `Bug 46631 <https://bugs.freedesktop.org/show_bug.cgi?id=46631>`__ -
40   It's really hard to hit the fast path for the fallback glReadPixels
41   code
42-  `Bug 46679 <https://bugs.freedesktop.org/show_bug.cgi?id=46679>`__ -
43   glReadPixels on a luminance texture returns the wrong values
44-  `Bug 46311 <https://bugs.freedesktop.org/show_bug.cgi?id=46311>`__ -
45   Missing support of point size in Mesa core
46-  `Bug 46665 <https://bugs.freedesktop.org/show_bug.cgi?id=46665>`__ -
47   [PNV] webgl conformance case max texture fails
48-  `Bug 45975 <https://bugs.freedesktop.org/show_bug.cgi?id=45975>`__ -
49   [Gen4 + ILK] render with pointcoord will fail to render
50-  `Bug 46666 <https://bugs.freedesktop.org/show_bug.cgi?id=46666>`__ -
51   [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER
52   set to LINEAR
53
54Changes
55-------
56
57The full set of changes can be viewed by using the following GIT
58command:
59
60::
61
62     git log mesa-8.0.1..mesa-8.0.2
63
64Brian Paul (7):
65
66-  svga: add null vs pointer check in update_need_pipeline()
67-  util: add mutex lock in u_debug_memory.c code
68-  mesa: add \_mesa_rebase_rgba_float/uint() functions
69-  mesa: use \_mesa_rebase_rgba_float/uint() in glReadPixels code
70-  mesa: use \_mesa_rebase_rgba_float/uint() in glGetTexImage code
71-  mesa: fix GL_LUMINANCE handling in glGetTexImage
72-  docs: add links to 8.0.1 release notes
73
74Daniel Vetter (1):
75
76-  i965: fixup W-tile offset computation to take swizzling into account
77
78Dylan Noblesmith (1):
79
80-  mesa: add back glGetnUniform*v() overflow error reporting
81
82Ian Romanick (1):
83
84-  docs: Add 8.0.1 release md5sums
85
86Jakob Bornecrantz (3):
87
88-  mesa: Include mesa ES mapi generated files
89-  mesa: Bump version number to 8.0.2
90-  docs: Add 8.0.2 release notes
91
92Jeremy Huddleston (3):
93
94-  darwin: config file cleanups
95-  darwin: Build create_context.c
96-  darwin: Link against libxcb
97
98José Fonseca (1):
99
100-  svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to
101   SVGA3D_TEMPREG_MAX.
102
103Kenneth Graunke (2):
104
105-  i965: Only set Last Render Target Select on the last FB write.
106-  i965: Fix Gen6+ dynamic state upper bound on older kernels.
107
108Marek Olšák (1):
109
110-  gallium/rtasm: properly detect SSE and SSE2
111
112Neil Roberts (1):
113
114-  mesa: Don't disable fast path for normalized types
115
116Tom Stellard (1):
117
118-  r300/compiler: Fix bug when lowering KILP on r300 cards
119
120Yuanhan Liu (6):
121
122-  mesa: let GL3 buf obj queries not depend on opengl major version
123-  tnl: let \_TNL_ATTRIB_POINTSIZE do not depend on
124   ctx->VertexProgram._Enabled
125-  i915: fix wrong rendering of gl_PointSize on Pineview
126-  i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect
127   check
128-  i965: handle gl_PointCoord for Gen4 and Gen5 platforms
129-  i915: fallback for NPOT cubemap texture
130
131Zack Rusin (3):
132
133-  svga: fix a crash happening before setting fragment shaders.
134-  svga: Fix stencil op mapping
135-  svga: fix the rasterizer state resets
136