1 /*
2  * Copyright © 2017 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20  * DEALINGS IN THE SOFTWARE.
21  */
22 
23 #include <stdio.h>
24 #include "pipe/p_defines.h"
25 #include "pipe/p_state.h"
26 #include "pipe/p_context.h"
27 #include "pipe/p_screen.h"
28 #include "util/format/u_format.h"
29 #include "util/u_inlines.h"
30 #include "util/ralloc.h"
31 #include "intel/blorp/blorp.h"
32 #include "iris_context.h"
33 #include "iris_resource.h"
34 #include "iris_screen.h"
35 
36 /**
37  * Helper function for handling mirror image blits.
38  *
39  * If coord0 > coord1, swap them and return "true" (mirrored).
40  */
41 static bool
apply_mirror(float * coord0,float * coord1)42 apply_mirror(float *coord0, float *coord1)
43 {
44    if (*coord0 > *coord1) {
45       float tmp = *coord0;
46       *coord0 = *coord1;
47       *coord1 = tmp;
48       return true;
49    }
50    return false;
51 }
52 
53 /**
54  * Compute the number of pixels to clip for each side of a rect
55  *
56  * \param x0 The rect's left coordinate
57  * \param y0 The rect's bottom coordinate
58  * \param x1 The rect's right coordinate
59  * \param y1 The rect's top coordinate
60  * \param min_x The clipping region's left coordinate
61  * \param min_y The clipping region's bottom coordinate
62  * \param max_x The clipping region's right coordinate
63  * \param max_y The clipping region's top coordinate
64  * \param clipped_x0 The number of pixels to clip from the left side
65  * \param clipped_y0 The number of pixels to clip from the bottom side
66  * \param clipped_x1 The number of pixels to clip from the right side
67  * \param clipped_y1 The number of pixels to clip from the top side
68  *
69  * \return false if we clip everything away, true otherwise
70  */
71 static inline bool
compute_pixels_clipped(float x0,float y0,float x1,float y1,float min_x,float min_y,float max_x,float max_y,float * clipped_x0,float * clipped_y0,float * clipped_x1,float * clipped_y1)72 compute_pixels_clipped(float x0, float y0, float x1, float y1,
73                        float min_x, float min_y, float max_x, float max_y,
74                        float *clipped_x0, float *clipped_y0,
75                        float *clipped_x1, float *clipped_y1)
76 {
77    /* If we are going to clip everything away, stop. */
78    if (!(min_x <= max_x &&
79          min_y <= max_y &&
80          x0 <= max_x &&
81          y0 <= max_y &&
82          min_x <= x1 &&
83          min_y <= y1 &&
84          x0 <= x1 &&
85          y0 <= y1)) {
86       return false;
87    }
88 
89    if (x0 < min_x)
90       *clipped_x0 = min_x - x0;
91    else
92       *clipped_x0 = 0;
93    if (max_x < x1)
94       *clipped_x1 = x1 - max_x;
95    else
96       *clipped_x1 = 0;
97 
98    if (y0 < min_y)
99       *clipped_y0 = min_y - y0;
100    else
101       *clipped_y0 = 0;
102    if (max_y < y1)
103       *clipped_y1 = y1 - max_y;
104    else
105       *clipped_y1 = 0;
106 
107    return true;
108 }
109 
110 /**
111  * Clips a coordinate (left, right, top or bottom) for the src or dst rect
112  * (whichever requires the largest clip) and adjusts the coordinate
113  * for the other rect accordingly.
114  *
115  * \param mirror true if mirroring is required
116  * \param src the source rect coordinate (for example src_x0)
117  * \param dst0 the dst rect coordinate (for example dst_x0)
118  * \param dst1 the opposite dst rect coordinate (for example dst_x1)
119  * \param clipped_dst0 number of pixels to clip from the dst coordinate
120  * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
121  * \param scale the src vs dst scale involved for that coordinate
122  * \param is_left_or_bottom true if we are clipping the left or bottom sides
123  *        of the rect.
124  */
125 static void
clip_coordinates(bool mirror,float * src,float * dst0,float * dst1,float clipped_dst0,float clipped_dst1,float scale,bool is_left_or_bottom)126 clip_coordinates(bool mirror,
127                  float *src, float *dst0, float *dst1,
128                  float clipped_dst0,
129                  float clipped_dst1,
130                  float scale,
131                  bool is_left_or_bottom)
132 {
133    /* When clipping we need to add or subtract pixels from the original
134     * coordinates depending on whether we are acting on the left/bottom
135     * or right/top sides of the rect respectively. We assume we have to
136     * add them in the code below, and multiply by -1 when we should
137     * subtract.
138     */
139    int mult = is_left_or_bottom ? 1 : -1;
140 
141    if (!mirror) {
142       *dst0 += clipped_dst0 * mult;
143       *src += clipped_dst0 * scale * mult;
144    } else {
145       *dst1 -= clipped_dst1 * mult;
146       *src += clipped_dst1 * scale * mult;
147    }
148 }
149 
150 /**
151  * Apply a scissor rectangle to blit coordinates.
152  *
153  * Returns true if the blit was entirely scissored away.
154  */
155 static bool
apply_blit_scissor(const struct pipe_scissor_state * scissor,float * src_x0,float * src_y0,float * src_x1,float * src_y1,float * dst_x0,float * dst_y0,float * dst_x1,float * dst_y1,bool mirror_x,bool mirror_y)156 apply_blit_scissor(const struct pipe_scissor_state *scissor,
157                    float *src_x0, float *src_y0,
158                    float *src_x1, float *src_y1,
159                    float *dst_x0, float *dst_y0,
160                    float *dst_x1, float *dst_y1,
161                    bool mirror_x, bool mirror_y)
162 {
163    float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
164 
165    /* Compute number of pixels to scissor away. */
166    if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
167                                scissor->minx, scissor->miny,
168                                scissor->maxx, scissor->maxy,
169                                &clip_dst_x0, &clip_dst_y0,
170                                &clip_dst_x1, &clip_dst_y1))
171       return true;
172 
173    // XXX: comments assume source clipping, which we don't do
174 
175    /* When clipping any of the two rects we need to adjust the coordinates
176     * in the other rect considering the scaling factor involved.  To obtain
177     * the best precision we want to make sure that we only clip once per
178     * side to avoid accumulating errors due to the scaling adjustment.
179     *
180     * For example, if src_x0 and dst_x0 need both to be clipped we want to
181     * avoid the situation where we clip src_x0 first, then adjust dst_x0
182     * accordingly but then we realize that the resulting dst_x0 still needs
183     * to be clipped, so we clip dst_x0 and adjust src_x0 again.  Because we are
184     * applying scaling factors to adjust the coordinates in each clipping
185     * pass we lose some precision and that can affect the results of the
186     * blorp blit operation slightly.  What we want to do here is detect the
187     * rect that we should clip first for each side so that when we adjust
188     * the other rect we ensure the resulting coordinate does not need to be
189     * clipped again.
190     *
191     * The code below implements this by comparing the number of pixels that
192     * we need to clip for each side of both rects considering the scales
193     * involved.  For example, clip_src_x0 represents the number of pixels
194     * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
195     * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
196     * from the dst rect so we should clip dst_x0 only and adjust src_x0.
197     * This is because clipping 4 pixels in the dst is equivalent to
198     * clipping 4 * 2 = 8 > 5 in the src.
199     */
200 
201    if (*src_x0 == *src_x1 || *src_y0 == *src_y1
202        || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
203       return true;
204 
205    float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
206    float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
207 
208    /* Clip left side */
209    clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
210                     clip_dst_x0, clip_dst_x1, scale_x, true);
211 
212    /* Clip right side */
213    clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
214                     clip_dst_x1, clip_dst_x0, scale_x, false);
215 
216    /* Clip bottom side */
217    clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
218                     clip_dst_y0, clip_dst_y1, scale_y, true);
219 
220    /* Clip top side */
221    clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
222                     clip_dst_y1, clip_dst_y0, scale_y, false);
223 
224    /* Check for invalid bounds
225     * Can't blit for 0-dimensions
226     */
227    return *src_x0 == *src_x1 || *src_y0 == *src_y1
228       || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
229 }
230 
231 void
iris_blorp_surf_for_resource(struct isl_device * isl_dev,struct blorp_surf * surf,struct pipe_resource * p_res,enum isl_aux_usage aux_usage,unsigned level,bool is_render_target)232 iris_blorp_surf_for_resource(struct isl_device *isl_dev,
233                              struct blorp_surf *surf,
234                              struct pipe_resource *p_res,
235                              enum isl_aux_usage aux_usage,
236                              unsigned level,
237                              bool is_render_target)
238 {
239    struct iris_resource *res = (void *) p_res;
240 
241    *surf = (struct blorp_surf) {
242       .surf = &res->surf,
243       .addr = (struct blorp_address) {
244          .buffer = res->bo,
245          .offset = res->offset,
246          .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
247          .mocs = iris_mocs(res->bo, isl_dev,
248                            is_render_target ? ISL_SURF_USAGE_RENDER_TARGET_BIT
249                                             : ISL_SURF_USAGE_TEXTURE_BIT),
250       },
251       .aux_usage = aux_usage,
252    };
253 
254    if (aux_usage != ISL_AUX_USAGE_NONE) {
255       surf->aux_surf = &res->aux.surf;
256       surf->aux_addr = (struct blorp_address) {
257          .buffer = res->aux.bo,
258          .offset = res->aux.offset,
259          .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
260          .mocs = iris_mocs(res->bo, isl_dev, 0),
261       };
262       surf->clear_color = res->aux.clear_color;
263       surf->clear_color_addr = (struct blorp_address) {
264          .buffer = res->aux.clear_color_bo,
265          .offset = res->aux.clear_color_offset,
266          .reloc_flags = 0,
267          .mocs = iris_mocs(res->aux.clear_color_bo, isl_dev, 0),
268       };
269    }
270 }
271 
272 static bool
is_astc(enum isl_format format)273 is_astc(enum isl_format format)
274 {
275    return format != ISL_FORMAT_UNSUPPORTED &&
276           isl_format_get_layout(format)->txc == ISL_TXC_ASTC;
277 }
278 
279 static void
tex_cache_flush_hack(struct iris_batch * batch,enum isl_format view_format,enum isl_format surf_format)280 tex_cache_flush_hack(struct iris_batch *batch,
281                      enum isl_format view_format,
282                      enum isl_format surf_format)
283 {
284    const struct intel_device_info *devinfo = &batch->screen->devinfo;
285 
286    /* The WaSamplerCacheFlushBetweenRedescribedSurfaceReads workaround says:
287     *
288     *    "Currently Sampler assumes that a surface would not have two
289     *     different format associate with it.  It will not properly cache
290     *     the different views in the MT cache, causing a data corruption."
291     *
292     * We may need to handle this for texture views in general someday, but
293     * for now we handle it here, as it hurts copies and blits particularly
294     * badly because they ofter reinterpret formats.
295     *
296     * If the BO hasn't been referenced yet this batch, we assume that the
297     * texture cache doesn't contain any relevant data nor need flushing.
298     *
299     * Icelake (Gfx11+) claims to fix this issue, but seems to still have
300     * issues with ASTC formats.
301     */
302    bool need_flush = devinfo->ver >= 11 ?
303                      is_astc(surf_format) != is_astc(view_format) :
304                      view_format != surf_format;
305    if (!need_flush)
306       return;
307 
308    const char *reason =
309       "workaround: WaSamplerCacheFlushBetweenRedescribedSurfaceReads";
310 
311    iris_emit_pipe_control_flush(batch, reason, PIPE_CONTROL_CS_STALL);
312    iris_emit_pipe_control_flush(batch, reason,
313                                 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
314 }
315 
316 static struct iris_resource *
iris_resource_for_aspect(struct pipe_resource * p_res,unsigned pipe_mask)317 iris_resource_for_aspect(struct pipe_resource *p_res, unsigned pipe_mask)
318 {
319    if (pipe_mask == PIPE_MASK_S) {
320       struct iris_resource *junk, *s_res;
321       iris_get_depth_stencil_resources(p_res, &junk, &s_res);
322       return s_res;
323    } else {
324       return (struct iris_resource *)p_res;
325    }
326 }
327 
328 static enum pipe_format
pipe_format_for_aspect(enum pipe_format format,unsigned pipe_mask)329 pipe_format_for_aspect(enum pipe_format format, unsigned pipe_mask)
330 {
331    if (pipe_mask == PIPE_MASK_S) {
332       return util_format_stencil_only(format);
333    } else if (pipe_mask == PIPE_MASK_Z) {
334       return util_format_get_depth_only(format);
335    } else {
336       return format;
337    }
338 }
339 
340 static bool
clear_color_is_fully_zero(const struct iris_resource * res)341 clear_color_is_fully_zero(const struct iris_resource *res)
342 {
343    return !res->aux.clear_color_unknown &&
344           res->aux.clear_color.u32[0] == 0 &&
345           res->aux.clear_color.u32[1] == 0 &&
346           res->aux.clear_color.u32[2] == 0 &&
347           res->aux.clear_color.u32[3] == 0;
348 }
349 
350 /**
351  * The pipe->blit() driver hook.
352  *
353  * This performs a blit between two surfaces, which copies data but may
354  * also perform format conversion, scaling, flipping, and so on.
355  */
356 static void
iris_blit(struct pipe_context * ctx,const struct pipe_blit_info * info)357 iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
358 {
359    struct iris_context *ice = (void *) ctx;
360    struct iris_screen *screen = (struct iris_screen *)ctx->screen;
361    const struct intel_device_info *devinfo = &screen->devinfo;
362    struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
363    enum blorp_batch_flags blorp_flags = 0;
364 
365    /* We don't support color masking. */
366    assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
367           (info->mask & PIPE_MASK_RGBA) == 0);
368 
369    if (info->render_condition_enable) {
370       if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
371          return;
372 
373       if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
374          blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
375    }
376 
377    float src_x0 = info->src.box.x;
378    float src_x1 = info->src.box.x + info->src.box.width;
379    float src_y0 = info->src.box.y;
380    float src_y1 = info->src.box.y + info->src.box.height;
381    float dst_x0 = info->dst.box.x;
382    float dst_x1 = info->dst.box.x + info->dst.box.width;
383    float dst_y0 = info->dst.box.y;
384    float dst_y1 = info->dst.box.y + info->dst.box.height;
385    bool mirror_x = apply_mirror(&src_x0, &src_x1);
386    bool mirror_y = apply_mirror(&src_y0, &src_y1);
387    enum blorp_filter filter;
388 
389    if (info->scissor_enable) {
390       bool noop = apply_blit_scissor(&info->scissor,
391                                      &src_x0, &src_y0, &src_x1, &src_y1,
392                                      &dst_x0, &dst_y0, &dst_x1, &dst_y1,
393                                      mirror_x, mirror_y);
394       if (noop)
395          return;
396    }
397 
398    if (abs(info->dst.box.width) == abs(info->src.box.width) &&
399        abs(info->dst.box.height) == abs(info->src.box.height)) {
400       if (info->src.resource->nr_samples > 1 &&
401           info->dst.resource->nr_samples <= 1) {
402          /* The OpenGL ES 3.2 specification, section 16.2.1, says:
403           *
404           *    "If the read framebuffer is multisampled (its effective
405           *     value of SAMPLE_BUFFERS is one) and the draw framebuffer
406           *     is not (its value of SAMPLE_BUFFERS is zero), the samples
407           *     corresponding to each pixel location in the source are
408           *     converted to a single sample before being written to the
409           *     destination.  The filter parameter is ignored.  If the
410           *     source formats are integer types or stencil values, a
411           *     single sample’s value is selected for each pixel.  If the
412           *     source formats are floating-point or normalized types,
413           *     the sample values for each pixel are resolved in an
414           *     implementation-dependent manner.  If the source formats
415           *     are depth values, sample values are resolved in an
416           *     implementation-dependent manner where the result will be
417           *     between the minimum and maximum depth values in the pixel."
418           *
419           * When selecting a single sample, we always choose sample 0.
420           */
421          if (util_format_is_depth_or_stencil(info->src.format) ||
422              util_format_is_pure_integer(info->src.format)) {
423             filter = BLORP_FILTER_SAMPLE_0;
424          } else {
425             filter = BLORP_FILTER_AVERAGE;
426          }
427       } else {
428          /* The OpenGL 4.6 specification, section 18.3.1, says:
429           *
430           *    "If the source and destination dimensions are identical,
431           *     no filtering is applied."
432           *
433           * Using BLORP_FILTER_NONE will also handle the upsample case by
434           * replicating the one value in the source to all values in the
435           * destination.
436           */
437          filter = BLORP_FILTER_NONE;
438       }
439    } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
440       filter = BLORP_FILTER_BILINEAR;
441    } else {
442       filter = BLORP_FILTER_NEAREST;
443    }
444 
445    struct blorp_batch blorp_batch;
446    blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
447 
448    float src_z_step = (float)info->src.box.depth / (float)info->dst.box.depth;
449 
450    /* There is no interpolation to the pixel center during rendering, so
451     * add the 0.5 offset ourselves here.
452     */
453    float depth_center_offset = 0;
454    if (info->src.resource->target == PIPE_TEXTURE_3D)
455       depth_center_offset = 0.5 / info->dst.box.depth * info->src.box.depth;
456 
457    /* Perform a blit for each aspect requested by the caller. PIPE_MASK_R is
458     * used to represent the color aspect. */
459    unsigned aspect_mask = info->mask & (PIPE_MASK_R | PIPE_MASK_ZS);
460    while (aspect_mask) {
461       unsigned aspect = 1 << u_bit_scan(&aspect_mask);
462 
463       struct iris_resource *src_res =
464          iris_resource_for_aspect(info->src.resource, aspect);
465       struct iris_resource *dst_res =
466          iris_resource_for_aspect(info->dst.resource, aspect);
467 
468       enum pipe_format src_pfmt =
469          pipe_format_for_aspect(info->src.format, aspect);
470       enum pipe_format dst_pfmt =
471          pipe_format_for_aspect(info->dst.format, aspect);
472 
473       struct iris_format_info src_fmt =
474          iris_format_for_usage(devinfo, src_pfmt, ISL_SURF_USAGE_TEXTURE_BIT);
475       enum isl_aux_usage src_aux_usage =
476          iris_resource_texture_aux_usage(ice, src_res, src_fmt.fmt);
477 
478       iris_resource_prepare_texture(ice, src_res, src_fmt.fmt,
479                                     info->src.level, 1, info->src.box.z,
480                                     info->src.box.depth);
481       iris_emit_buffer_barrier_for(batch, src_res->bo,
482                                    IRIS_DOMAIN_OTHER_READ);
483 
484       struct iris_format_info dst_fmt =
485          iris_format_for_usage(devinfo, dst_pfmt,
486                                ISL_SURF_USAGE_RENDER_TARGET_BIT);
487       enum isl_aux_usage dst_aux_usage =
488          iris_resource_render_aux_usage(ice, dst_res, info->dst.level,
489                                         dst_fmt.fmt, false);
490 
491       struct blorp_surf src_surf, dst_surf;
492       iris_blorp_surf_for_resource(&screen->isl_dev,  &src_surf,
493                                    &src_res->base.b, src_aux_usage,
494                                    info->src.level, false);
495       iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
496                                    &dst_res->base.b, dst_aux_usage,
497                                    info->dst.level, true);
498 
499       iris_resource_prepare_render(ice, dst_res, info->dst.level,
500                                    info->dst.box.z, info->dst.box.depth,
501                                    dst_aux_usage);
502       iris_emit_buffer_barrier_for(batch, dst_res->bo,
503                                    IRIS_DOMAIN_RENDER_WRITE);
504 
505       if (iris_batch_references(batch, src_res->bo))
506          tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
507 
508       if (dst_res->base.b.target == PIPE_BUFFER) {
509          util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range,
510                         dst_x0, dst_x1);
511       }
512 
513       for (int slice = 0; slice < info->dst.box.depth; slice++) {
514          unsigned dst_z = info->dst.box.z + slice;
515          float src_z = info->src.box.z + slice * src_z_step +
516                        depth_center_offset;
517 
518          iris_batch_maybe_flush(batch, 1500);
519          iris_batch_sync_region_start(batch);
520 
521          blorp_blit(&blorp_batch,
522                     &src_surf, info->src.level, src_z,
523                     src_fmt.fmt, src_fmt.swizzle,
524                     &dst_surf, info->dst.level, dst_z,
525                     dst_fmt.fmt, dst_fmt.swizzle,
526                     src_x0, src_y0, src_x1, src_y1,
527                     dst_x0, dst_y0, dst_x1, dst_y1,
528                     filter, mirror_x, mirror_y);
529 
530          iris_batch_sync_region_end(batch);
531       }
532 
533       tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
534 
535       iris_resource_finish_render(ice, dst_res, info->dst.level,
536                                   info->dst.box.z, info->dst.box.depth,
537                                   dst_aux_usage);
538    }
539 
540    blorp_batch_finish(&blorp_batch);
541 
542    iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)
543                                     info->dst.resource,
544                                     PIPE_CONTROL_RENDER_TARGET_FLUSH,
545                                     "cache history: post-blit");
546 }
547 
548 static void
get_copy_region_aux_settings(struct iris_context * ice,struct iris_resource * res,unsigned level,enum isl_aux_usage * out_aux_usage,bool * out_clear_supported,bool is_render_target)549 get_copy_region_aux_settings(struct iris_context *ice,
550                              struct iris_resource *res,
551                              unsigned level,
552                              enum isl_aux_usage *out_aux_usage,
553                              bool *out_clear_supported,
554                              bool is_render_target)
555 {
556    struct iris_screen *screen = (void *) ice->ctx.screen;
557    struct intel_device_info *devinfo = &screen->devinfo;
558 
559    switch (res->aux.usage) {
560    case ISL_AUX_USAGE_HIZ:
561    case ISL_AUX_USAGE_HIZ_CCS:
562    case ISL_AUX_USAGE_HIZ_CCS_WT:
563    case ISL_AUX_USAGE_STC_CCS:
564       if (is_render_target) {
565          *out_aux_usage = iris_resource_render_aux_usage(ice, res, level,
566                                                          res->surf.format,
567                                                          false);
568       } else {
569          *out_aux_usage = iris_resource_texture_aux_usage(ice, res,
570                                                           res->surf.format);
571       }
572       *out_clear_supported = isl_aux_usage_has_fast_clears(*out_aux_usage);
573       break;
574    case ISL_AUX_USAGE_MCS:
575    case ISL_AUX_USAGE_MCS_CCS:
576       if (!is_render_target &&
577           !iris_can_sample_mcs_with_clear(devinfo, res)) {
578          *out_aux_usage = res->aux.usage;
579          *out_clear_supported = false;
580          break;
581       }
582       FALLTHROUGH;
583    case ISL_AUX_USAGE_CCS_E:
584    case ISL_AUX_USAGE_GFX12_CCS_E:
585       *out_aux_usage = res->aux.usage;
586 
587       /* blorp_copy may reinterpret the surface format and has limited support
588        * for adjusting the clear color, so clear support may only be enabled
589        * in some cases:
590        *
591        * - On gfx11+, the clear color is indirect and comes in two forms: a
592        *   32bpc representation used for rendering and a pixel representation
593        *   used for sampling. blorp_copy doesn't change indirect clear colors,
594        *   so clears are only supported in the sampling case.
595        *
596        * - A clear color of zeroes holds the same meaning regardless of the
597        *   format. Although it could avoid more resolves, we don't use
598        *   isl_color_value_is_zero because the surface format used by
599        *   blorp_copy isn't guaranteed to access the same components as the
600        *   original format (e.g. A8_UNORM/R8_UINT).
601        */
602       *out_clear_supported = (devinfo->ver >= 11 && !is_render_target) ||
603                              clear_color_is_fully_zero(res);
604       break;
605    default:
606       *out_aux_usage = ISL_AUX_USAGE_NONE;
607       *out_clear_supported = false;
608       break;
609    }
610 }
611 
612 /**
613  * Perform a GPU-based raw memory copy between compatible view classes.
614  *
615  * Does not perform any flushing - the new data may still be left in the
616  * render cache, and old data may remain in other caches.
617  *
618  * Wraps blorp_copy() and blorp_buffer_copy().
619  */
620 void
iris_copy_region(struct blorp_context * blorp,struct iris_batch * batch,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)621 iris_copy_region(struct blorp_context *blorp,
622                  struct iris_batch *batch,
623                  struct pipe_resource *dst,
624                  unsigned dst_level,
625                  unsigned dstx, unsigned dsty, unsigned dstz,
626                  struct pipe_resource *src,
627                  unsigned src_level,
628                  const struct pipe_box *src_box)
629 {
630    struct blorp_batch blorp_batch;
631    struct iris_context *ice = blorp->driver_ctx;
632    struct iris_screen *screen = (void *) ice->ctx.screen;
633    struct iris_resource *src_res = (void *) src;
634    struct iris_resource *dst_res = (void *) dst;
635 
636    enum isl_aux_usage src_aux_usage, dst_aux_usage;
637    bool src_clear_supported, dst_clear_supported;
638    get_copy_region_aux_settings(ice, src_res, src_level, &src_aux_usage,
639                                 &src_clear_supported, false);
640    get_copy_region_aux_settings(ice, dst_res, dst_level, &dst_aux_usage,
641                                 &dst_clear_supported, true);
642 
643    if (iris_batch_references(batch, src_res->bo))
644       tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
645 
646    if (dst->target == PIPE_BUFFER)
647       util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range, dstx, dstx + src_box->width);
648 
649    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
650       struct blorp_address src_addr = {
651          .buffer = iris_resource_bo(src), .offset = src_box->x,
652          .mocs = iris_mocs(src_res->bo, &screen->isl_dev,
653                            ISL_SURF_USAGE_RENDER_TARGET_BIT),
654       };
655       struct blorp_address dst_addr = {
656          .buffer = iris_resource_bo(dst), .offset = dstx,
657          .reloc_flags = EXEC_OBJECT_WRITE,
658          .mocs = iris_mocs(dst_res->bo, &screen->isl_dev,
659                            ISL_SURF_USAGE_TEXTURE_BIT),
660       };
661 
662       iris_emit_buffer_barrier_for(batch, iris_resource_bo(src),
663                                    IRIS_DOMAIN_OTHER_READ);
664       iris_emit_buffer_barrier_for(batch, iris_resource_bo(dst),
665                                    IRIS_DOMAIN_RENDER_WRITE);
666 
667       iris_batch_maybe_flush(batch, 1500);
668 
669       iris_batch_sync_region_start(batch);
670       blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
671       blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
672       blorp_batch_finish(&blorp_batch);
673       iris_batch_sync_region_end(batch);
674    } else {
675       // XXX: what about one surface being a buffer and not the other?
676 
677       struct blorp_surf src_surf, dst_surf;
678       iris_blorp_surf_for_resource(&screen->isl_dev, &src_surf,
679                                    src, src_aux_usage, src_level, false);
680       iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
681                                    dst, dst_aux_usage, dst_level, true);
682 
683       iris_resource_prepare_access(ice, src_res, src_level, 1,
684                                    src_box->z, src_box->depth,
685                                    src_aux_usage, src_clear_supported);
686       iris_resource_prepare_access(ice, dst_res, dst_level, 1,
687                                    dstz, src_box->depth,
688                                    dst_aux_usage, dst_clear_supported);
689 
690       iris_emit_buffer_barrier_for(batch, iris_resource_bo(src),
691                                    IRIS_DOMAIN_OTHER_READ);
692       iris_emit_buffer_barrier_for(batch, iris_resource_bo(dst),
693                                    IRIS_DOMAIN_RENDER_WRITE);
694 
695       blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
696 
697       for (int slice = 0; slice < src_box->depth; slice++) {
698          iris_batch_maybe_flush(batch, 1500);
699 
700          iris_batch_sync_region_start(batch);
701          blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
702                     &dst_surf, dst_level, dstz + slice,
703                     src_box->x, src_box->y, dstx, dsty,
704                     src_box->width, src_box->height);
705          iris_batch_sync_region_end(batch);
706       }
707       blorp_batch_finish(&blorp_batch);
708 
709       iris_resource_finish_write(ice, dst_res, dst_level, dstz,
710                                  src_box->depth, dst_aux_usage);
711    }
712 
713    tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
714 }
715 
716 /**
717  * The pipe->resource_copy_region() driver hook.
718  *
719  * This implements ARB_copy_image semantics - a raw memory copy between
720  * compatible view classes.
721  */
722 static void
iris_resource_copy_region(struct pipe_context * ctx,struct pipe_resource * p_dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * p_src,unsigned src_level,const struct pipe_box * src_box)723 iris_resource_copy_region(struct pipe_context *ctx,
724                           struct pipe_resource *p_dst,
725                           unsigned dst_level,
726                           unsigned dstx, unsigned dsty, unsigned dstz,
727                           struct pipe_resource *p_src,
728                           unsigned src_level,
729                           const struct pipe_box *src_box)
730 {
731    struct iris_context *ice = (void *) ctx;
732    struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
733 
734    iris_copy_region(&ice->blorp, batch, p_dst, dst_level, dstx, dsty, dstz,
735                     p_src, src_level, src_box);
736 
737    if (util_format_is_depth_and_stencil(p_dst->format) &&
738        util_format_has_stencil(util_format_description(p_src->format))) {
739       struct iris_resource *junk, *s_src_res, *s_dst_res;
740       iris_get_depth_stencil_resources(p_src, &junk, &s_src_res);
741       iris_get_depth_stencil_resources(p_dst, &junk, &s_dst_res);
742 
743       iris_copy_region(&ice->blorp, batch, &s_dst_res->base.b, dst_level, dstx,
744                        dsty, dstz, &s_src_res->base.b, src_level, src_box);
745    }
746 
747    iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)p_dst,
748                                     PIPE_CONTROL_RENDER_TARGET_FLUSH,
749                                     "cache history: post copy_region");
750 }
751 
752 void
iris_init_blit_functions(struct pipe_context * ctx)753 iris_init_blit_functions(struct pipe_context *ctx)
754 {
755    ctx->blit = iris_blit;
756    ctx->resource_copy_region = iris_resource_copy_region;
757 }
758