1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2010 LunarG Inc.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  *
25  * Authors:
26  *    Chia-I Wu <olv@lunarg.com>
27  */
28 
29 #include <string.h>
30 #include <stdlib.h>
31 #include "glapi/glapi.h"
32 #include "u_current.h"
33 #include "table.h" /* for MAPI_TABLE_NUM_SLOTS */
34 #include "stub.h"
35 
36 /*
37  * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
38  * u_current.c.
39  */
40 
41 #ifdef USE_ELF_TLS
42 /* not used, but defined for compatibility */
43 const struct _glapi_table *_glapi_Dispatch;
44 const void *_glapi_Context;
45 #endif /* USE_ELF_TLS */
46 
47 void
_glapi_destroy_multithread(void)48 _glapi_destroy_multithread(void)
49 {
50    u_current_destroy();
51 }
52 
53 void
_glapi_check_multithread(void)54 _glapi_check_multithread(void)
55 {
56    u_current_init();
57 }
58 
59 void
_glapi_set_context(void * context)60 _glapi_set_context(void *context)
61 {
62    u_current_set_context((const void *) context);
63 }
64 
65 void
_glapi_set_dispatch(struct _glapi_table * dispatch)66 _glapi_set_dispatch(struct _glapi_table *dispatch)
67 {
68    u_current_set_table((const struct _glapi_table *) dispatch);
69 }
70 
71 /**
72  * Return size of dispatch table struct as number of functions (or
73  * slots).
74  */
75 unsigned int
_glapi_get_dispatch_table_size(void)76 _glapi_get_dispatch_table_size(void)
77 {
78    return MAPI_TABLE_NUM_SLOTS;
79 }
80 
81 /**
82  * Fill-in the dispatch stub for the named function.
83  *
84  * This function is intended to be called by a hardware driver.  When called,
85  * a dispatch stub may be created created for the function.  A pointer to this
86  * dispatch function will be returned by glXGetProcAddress.
87  *
88  * \param function_names       Array of pointers to function names that should
89  *                             share a common dispatch offset.
90  * \param parameter_signature  String representing the types of the parameters
91  *                             passed to the named function.  Parameter types
92  *                             are converted to characters using the following
93  *                             rules:
94  *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
95  *                               - 'p' for any pointer type
96  *                               - 'f' for \c GLfloat and \c GLclampf
97  *                               - 'd' for \c GLdouble and \c GLclampd
98  *
99  * \returns
100  * The offset in the dispatch table of the named function.  A pointer to the
101  * driver's implementation of the named function should be stored at
102  * \c dispatch_table[\c offset].  Return -1 if error/problem.
103  *
104  * \sa glXGetProcAddress
105  *
106  * \warning
107  * This function can only handle up to 8 names at a time.  As far as I know,
108  * the maximum number of names ever associated with an existing GL function is
109  * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
110  * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
111  * too painful of a limitation.
112  *
113  * \todo
114  * Check parameter_signature.
115  */
116 int
_glapi_add_dispatch(const char * const * function_names,const char * parameter_signature)117 _glapi_add_dispatch( const char * const * function_names,
118 		     const char * parameter_signature )
119 {
120    const struct mapi_stub *function_stubs[8];
121    const struct mapi_stub *alias = NULL;
122    unsigned i;
123 
124    (void) memset((void*)function_stubs, 0, sizeof(function_stubs));
125 
126    /* find the missing stubs, and decide the alias */
127    for (i = 0; function_names[i] != NULL && i < 8; i++) {
128       const char * funcName = function_names[i];
129       const struct mapi_stub *stub;
130       int slot;
131 
132       if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
133          return -1;
134       funcName += 2;
135 
136       stub = stub_find_public(funcName);
137       if (!stub)
138          stub = stub_find_dynamic(funcName, 0);
139 
140       slot = (stub) ? stub_get_slot(stub) : -1;
141       if (slot >= 0) {
142          if (alias && stub_get_slot(alias) != slot)
143             return -1;
144          /* use the first existing stub as the alias */
145          if (!alias)
146             alias = stub;
147 
148          function_stubs[i] = stub;
149       }
150    }
151 
152    /* generate missing stubs */
153    for (i = 0; function_names[i] != NULL && i < 8; i++) {
154       const char * funcName = function_names[i] + 2;
155       struct mapi_stub *stub;
156 
157       if (function_stubs[i])
158          continue;
159 
160       stub = stub_find_dynamic(funcName, 1);
161       if (!stub)
162          return -1;
163 
164       stub_fix_dynamic(stub, alias);
165       if (!alias)
166          alias = stub;
167    }
168 
169    return (alias) ? stub_get_slot(alias) : -1;
170 }
171 
172 #if defined(ANDROID) && ANDROID_API_LEVEL <= 30
is_debug_marker_func(const char * name)173 static int is_debug_marker_func(const char *name)
174 {
175    return (!strcmp(name, "InsertEventMarkerEXT") ||
176            !strcmp(name, "PushGroupMarkerEXT") ||
177            !strcmp(name, "PopGroupMarkerEXT"));
178 }
179 #endif
180 
181 static const struct mapi_stub *
_glapi_get_stub(const char * name,int generate)182 _glapi_get_stub(const char *name, int generate)
183 {
184    const struct mapi_stub *stub;
185 
186    if (!name || name[0] != 'g' || name[1] != 'l')
187       return NULL;
188    name += 2;
189 
190    stub = stub_find_public(name);
191 #if defined(ANDROID) && ANDROID_API_LEVEL <= 30
192    /* Android framework till API Level 30 uses function pointers from
193     * eglGetProcAddress without checking GL_EXT_debug_marker.
194     * Make sure we don't return stub function pointers if we don't
195     * support GL_EXT_debug_marker */
196    if (!stub && !is_debug_marker_func(name))
197 #else
198    if (!stub)
199 #endif
200       stub = stub_find_dynamic(name, generate);
201 
202    return stub;
203 }
204 
205 /**
206  * Return offset of entrypoint for named function within dispatch table.
207  */
208 int
_glapi_get_proc_offset(const char * funcName)209 _glapi_get_proc_offset(const char *funcName)
210 {
211    const struct mapi_stub *stub = _glapi_get_stub(funcName, 0);
212    return (stub) ? stub_get_slot(stub) : -1;
213 }
214 
215 /**
216  * Return pointer to the named function.  If the function name isn't found
217  * in the name of static functions, try generating a new API entrypoint on
218  * the fly with assembly language.
219  */
220 _glapi_proc
_glapi_get_proc_address(const char * funcName)221 _glapi_get_proc_address(const char *funcName)
222 {
223    const struct mapi_stub *stub = _glapi_get_stub(funcName, 1);
224    return (stub) ? (_glapi_proc) stub_get_addr(stub) : NULL;
225 }
226 
227 /**
228  * Return the name of the function at the given dispatch offset.
229  * This is only intended for debugging.
230  */
231 const char *
_glapi_get_proc_name(unsigned int offset)232 _glapi_get_proc_name(unsigned int offset)
233 {
234    const struct mapi_stub *stub = stub_find_by_slot(offset);
235    return stub ? stub_get_name(stub) : NULL;
236 }
237 
238 /** Return pointer to new dispatch table filled with no-op functions */
239 struct _glapi_table *
_glapi_new_nop_table(unsigned num_entries)240 _glapi_new_nop_table(unsigned num_entries)
241 {
242    struct _glapi_table *table;
243 
244    if (num_entries > MAPI_TABLE_NUM_SLOTS)
245       num_entries = MAPI_TABLE_NUM_SLOTS;
246 
247    table = malloc(num_entries * sizeof(mapi_func));
248    if (table) {
249       memcpy(table, table_noop_array, num_entries * sizeof(mapi_func));
250    }
251    return table;
252 }
253 
254 void
_glapi_set_nop_handler(_glapi_nop_handler_proc func)255 _glapi_set_nop_handler(_glapi_nop_handler_proc func)
256 {
257    table_set_noop_handler(func);
258 }
259 
260 /**
261  * This is a deprecated function which should not be used anymore.
262  * It's only present to satisfy linking with older versions of libGL.
263  */
264 unsigned long
_glthread_GetID(void)265 _glthread_GetID(void)
266 {
267    return 0;
268 }
269 
270 void
_glapi_noop_enable_warnings(unsigned char enable)271 _glapi_noop_enable_warnings(unsigned char enable)
272 {
273 }
274 
275 void
_glapi_set_warning_func(_glapi_proc func)276 _glapi_set_warning_func(_glapi_proc func)
277 {
278 }
279