1 /* ButtonModel.java --
2    Copyright (C) 2002, 2004 Free Software Foundation, Inc.
3 
4 This file is part of GNU Classpath.
5 
6 GNU Classpath is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10 
11 GNU Classpath is distributed in the hope that it will be useful, but
12 WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 General Public License for more details.
15 
16 You should have received a copy of the GNU General Public License
17 along with GNU Classpath; see the file COPYING.  If not, write to the
18 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
19 02110-1301 USA.
20 
21 Linking this library statically or dynamically with other modules is
22 making a combined work based on this library.  Thus, the terms and
23 conditions of the GNU General Public License cover the whole
24 combination.
25 
26 As a special exception, the copyright holders of this library give you
27 permission to link this library with independent modules to produce an
28 executable, regardless of the license terms of these independent
29 modules, and to copy and distribute the resulting executable under
30 terms of your choice, provided that you also meet, for each linked
31 independent module, the terms and conditions of the license of that
32 module.  An independent module is a module which is not derived from
33 or based on this library.  If you modify this library, you may extend
34 this exception to your version of the library, but you are not
35 obligated to do so.  If you do not wish to do so, delete this
36 exception statement from your version. */
37 
38 
39 package javax.swing;
40 
41 import java.awt.ItemSelectable;
42 import java.awt.event.ActionListener;
43 import java.awt.event.ItemListener;
44 
45 import javax.swing.event.ChangeListener;
46 
47 /**
48  * The data model that is used in all kinds of buttons.
49  */
50 public interface ButtonModel extends ItemSelectable
51 {
52 
53   /**
54    * Returns <code>true</code> if the button is armed, <code>false</code>
55    * otherwise.
56    *
57    * A button is armed, when the user has pressed the mouse over it, but has
58    * not yet released the mouse.
59    *
60    * @return <code>true</code> if the button is armed, <code>false</code>
61    *         otherwise
62    *
63    * @see #setArmed(boolean)
64    */
isArmed()65   boolean isArmed();
66 
67   /**
68    * Sets the armed flag of the button.
69    *
70    * A button is armed, when the user has pressed the mouse over it, but has
71    * not yet released the mouse.
72    *
73    * @param b <code>true</code> if the button is armed, <code>false</code>
74    *        otherwise
75    *
76    * @see #isArmed()
77    */
setArmed(boolean b)78   void setArmed(boolean b);
79 
80   /**
81    * Returns <code>true</code> if the button is enabled, <code>false</code>
82    * otherwise.
83    *
84    * When a button is disabled, it is usually grayed out and the user cannot
85    * change its state.
86    *
87    * @return <code>true</code> if the button is enabled, <code>false</code>
88    *         otherwise
89    *
90    * @see #setEnabled(boolean)
91    */
isEnabled()92   boolean isEnabled();
93 
94   /**
95    * Sets the enabled flag of the button.
96    *
97    * When a button is disabled, it is usually grayed out and the user cannot
98    * change its state.
99    *
100    * @param b <code>true</code> if the button is enabled, <code>false</code>
101    *        otherwise
102    *
103    * @see #isEnabled()
104    */
setEnabled(boolean b)105   void setEnabled(boolean b);
106 
107   /**
108    * Sets the pressed flag of the button.
109    *
110    * The button usually gets pressed when the user clicks on a button, it will
111    * be un-pressed when the user releases the mouse.
112    *
113    * @param b <code>true</code> if the button is pressed, <code>false</code>
114    *        otherwise
115    *
116    * @see #isPressed()
117    */
setPressed(boolean b)118   void setPressed(boolean b);
119 
120   /**
121    * Returns <code>true</code> if the button is pressed, <code>false</code>
122    * otherwise.
123    *
124    * The button usually gets pressed when the user clicks on a button, it will
125    * be un-pressed when the user releases the mouse.
126    *
127    * @return <code>true</code> if the button is pressed, <code>false</code>
128    *         otherwise
129    *
130    * @see #setPressed(boolean)
131    */
isPressed()132   boolean isPressed();
133 
134   /**
135    * Removes an {@link ActionListener} from the list of registered listeners.
136    *
137    * @param l the action listener to remove
138    *
139    * @see #addActionListener(ActionListener)
140    */
removeActionListener(ActionListener l)141   void removeActionListener(ActionListener l);
142 
143   /**
144    * Adds an {@link ActionListener} to the list of registered listeners.
145    *
146    * An <code>ActionEvent</code> is usually fired when the user clicks on a
147    * button.
148    *
149    * @param l the action listener to add
150    *
151    * @see #removeActionListener(ActionListener)
152    */
addActionListener(ActionListener l)153   void addActionListener(ActionListener l);
154 
155   /**
156    * Adds an {@link ItemListener} to the list of registered listeners.
157    *
158    * An <code>ItemEvent</code> is usually fired when a button's selected
159    * state changes. This applies only to buttons that support the selected
160    * flag.
161    *
162    * @param l the item listener to add
163    *
164    * @see #removeItemListener(ItemListener)
165    */
addItemListener(ItemListener l)166   void addItemListener(ItemListener l);
167 
168   /**
169    * Adds an {@link ItemListener} to the list of registered listeners.
170    *
171    * @param l the item listener to add
172    *
173    * @see #removeItemListener(ItemListener)
174    */
removeItemListener(ItemListener l)175   void removeItemListener(ItemListener l);
176 
177   /**
178    * Adds an {@link ChangeListener} to the list of registered listeners.
179    *
180    * A <code>ChangeEvent</code> is fired when any one of the button's flags
181    * changes.
182    *
183    * @param l the change listener to add
184    *
185    * @see #removeChangeListener(ChangeListener)
186    */
addChangeListener(ChangeListener l)187   void addChangeListener(ChangeListener l);
188 
189   /**
190    * Adds an {@link ChangeListener} to the list of registered listeners.
191    *
192    * @param l the change listener to add
193    *
194    * @see #removeChangeListener(ChangeListener)
195    */
removeChangeListener(ChangeListener l)196   void removeChangeListener(ChangeListener l);
197 
198   /**
199    * Sets the rollover flag of the button.
200    *
201    * A button is rollover-ed, when the user has moved the mouse over it, but has
202    * not yet pressed the mouse.
203    *
204    * @param b <code>true</code> if the button is rollover, <code>false</code>
205    *        otherwise
206    *
207    * @see #isRollover()
208    */
setRollover(boolean b)209   void setRollover(boolean b);
210 
211   /**
212    * Returns <code>true</code> if the button is rollover-ed, <code>false</code>
213    * otherwise.
214    *
215    * A button is rollover-ed, when the user has moved the mouse over it, but has
216    * not yet pressed the mouse.
217    *
218    * @return <code>true</code> if the button is rollover, <code>false</code>
219    *         otherwise
220    *
221    * @see #setRollover(boolean)
222    */
isRollover()223   boolean isRollover();
224 
225   /**
226    * Returns the keyboard mnemonic for the button. This specifies a shortcut
227    * or accelerator key that can be used to activate the button.
228    *
229    * @return the keyboard mnemonic for the button
230    *
231    * @see #setMnemonic(int)
232    */
getMnemonic()233   int  getMnemonic();
234 
235   /**
236    * Sets the keyboard mnemonic for the button. This specifies a shortcut
237    * or accelerator key that can be used to activate the button.
238    *
239    * @param key the keyboard mnemonic for the button
240    *
241    * @see #getMnemonic()
242    */
setMnemonic(int key)243   void setMnemonic(int key);
244 
245   /**
246    * Sets the action command for the button. This will be used in
247    * <code>ActionEvents</code> fired by the button.
248    *
249    * @param s the action command to set
250    *
251    * @see #getActionCommand()
252    */
setActionCommand(String s)253   void setActionCommand(String s);
254 
255   /**
256    * Returns the action command of the button.
257    *
258    * @return the action command of the button
259    *
260    * @see #setActionCommand(String)
261    */
getActionCommand()262   String getActionCommand();
263 
264   /**
265    * Sets the button group for the button. Some kinds of button (e.g. radio
266    * buttons) allow only one button within a button group selected at any one
267    * time.
268    *
269    * @param group the button group to set
270    */
setGroup(ButtonGroup group)271   void setGroup(ButtonGroup group);
272 
273   /**
274    * Sets the selected flag of the button.
275    *
276    * Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons)
277    * can be in one of two states: selected or unselected. The selected state
278    * is usually toggled by clicking on the button.
279    *
280    * @param b <code>true</code> if the button is selected, <code>false</code>
281    *        otherwise
282    *
283    * @see #isSelected()
284    */
setSelected(boolean b)285   void setSelected(boolean b);
286 
287   /**
288    * Returns <code>true</code> if the button is selected, <code>false</code>
289    * otherwise.
290    *
291    * Some kinds of buttons (e.g. toggle buttons, check boxes, radio buttons)
292    * can be in one of two states: selected or unselected. The selected state
293    * is usually toggled by clicking on the button.
294    *
295    * @return <code>true</code> if the button is selected, <code>false</code>
296    *         otherwise
297    *
298    * @see #setSelected(boolean)
299    */
isSelected()300   boolean isSelected();
301 }
302