1 // 2 // System.Runtime.Remoting.Activation.ConstructionLevelActivator.cs 3 // 4 // Author: Lluis Sanchez Gual (lluis@ideary.com) 5 // 6 // (C) 2003, Lluis Sanchez Gual 7 // 8 9 // 10 // Copyright (C) 2004 Novell, Inc (http://www.novell.com) 11 // 12 // Permission is hereby granted, free of charge, to any person obtaining 13 // a copy of this software and associated documentation files (the 14 // "Software"), to deal in the Software without restriction, including 15 // without limitation the rights to use, copy, modify, merge, publish, 16 // distribute, sublicense, and/or sell copies of the Software, and to 17 // permit persons to whom the Software is furnished to do so, subject to 18 // the following conditions: 19 // 20 // The above copyright notice and this permission notice shall be 21 // included in all copies or substantial portions of the Software. 22 // 23 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 24 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 25 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 26 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 27 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 28 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 29 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 30 // 31 32 using System; 33 using System.Runtime.Remoting.Messaging; 34 35 namespace System.Runtime.Remoting.Activation 36 { 37 [Serializable] 38 internal class ConstructionLevelActivator: IActivator 39 { 40 public ActivatorLevel Level 41 { 42 get { return ActivatorLevel.Construction; } 43 } 44 45 public IActivator NextActivator 46 { 47 get { return null; } 48 set { ; } 49 } 50 Activate(IConstructionCallMessage msg)51 public IConstructionReturnMessage Activate (IConstructionCallMessage msg) 52 { 53 // The StackBuilderSink at the end of the server context sink chain will do the job 54 return (IConstructionReturnMessage) Threading.Thread.CurrentContext.GetServerContextSinkChain().SyncProcessMessage (msg); 55 } 56 } 57 } 58