1====================== 2Python on macOS README 3====================== 4 5:Authors: 6 Jack Jansen (2004-07), 7 Ronald Oussoren (2010-04), 8 Ned Deily (2012-06) 9 10This document provides a quick overview of some macOS specific features in 11the Python distribution. 12 13macOS specific arguments to configure 14===================================== 15 16* ``--enable-framework[=DIR]`` 17 18 If this argument is specified the build will create a Python.framework rather 19 than a traditional Unix install. See the section 20 _`Building and using a framework-based Python on macOS` for more 21 information on frameworks. 22 23 If the optional directory argument is specified the framework is installed 24 into that directory. This can be used to install a python framework into 25 your home directory:: 26 27 $ ./configure --enable-framework=/Users/ronald/Library/Frameworks 28 $ make && make install 29 30 This will install the framework itself in ``/Users/ronald/Library/Frameworks``, 31 the applications in a subdirectory of ``/Users/ronald/Applications`` and the 32 command-line tools in ``/Users/ronald/bin``. 33 34* ``--with-framework-name=NAME`` 35 36 Specify the name for the python framework, defaults to ``Python``. This option 37 is only valid when ``--enable-framework`` is specified. 38 39* ``--enable-universalsdk[=PATH]`` 40 41 Create a universal binary build of Python. This can be used with both 42 regular and framework builds. 43 44 The optional argument specifies which macOS SDK should be used to perform the 45 build. In most cases on current systems, you do not need to specify PATH or 46 you can just use ``/``; the default MacOSX SDK for the active Xcode or Command 47 Line Tools developer directory will be used. See the macOS ``xcrun`` man page 48 for more information. Current versions of macOS and Xcode no longer install 49 system header files in their traditional locations, like ``/usr/include`` and 50 ``/System/Library/Frameworks``; instead they are found within a MacOSX SDK. 51 The Apple-supplied build tools handle this transparently and current 52 versiona of Python now handle this as well. So it is no longer necessary, 53 and since macOS 10.14, no longer possible to force the installation of system 54 headers with ``xcode-select``. 55 56* ``--with-universal-archs=VALUE`` 57 58 Specify the kind of universal binary that should be created. This option is 59 only valid when ``--enable-universalsdk`` is specified. The default is 60 ``32-bit`` if building with a SDK that supports PPC, otherwise defaults 61 to ``intel``. Note that ``intel`` means a universal build of both 32-bit 62 and 64-bit binaries and that may not be what you want; for example, 63 as of macOS 10.15 Catalina, 32-bit execution is no longer supported by 64 the operating system. Thus it is best to either explicitly specify 65 values for ``--with-universal-archs``: 66 67 ``--enable-universalsdk --with-universal-archs=intel-64`` 68 69 or avoid using either. 70 71 72Building and using a universal binary of Python on macOS 73======================================================== 74 751. What is a universal binary 76----------------------------- 77 78A universal binary build of Python contains object code for more than one 79CPU architecture. A universal macOS executable file or library combines the 80architecture-specific code into one file and can therefore run at native 81speed on all supported architectures. Universal files were introduced in 82macOS 10.4 to add support for Intel-based Macs to the existing PowerPC (PPC) 83machines. In macOS 10.5 support was extended to 64-bit Intel and 64-bit PPC 84architectures. It is possible to build Python with various combinations 85of architectures depending on the build tools and macOS version in use. 86Note that PPC support was removed in macOS 10.7 and 32-bit Intel support 87was removed in macOS 10.15. So currently as of macOS 10.15, macOS only 88supports one execution architecture, 64-bit Intel (``x86_64``). 89 902. How do I build a universal binary 91------------------------------------ 92 93You can enable universal binaries by specifying the "--enable-universalsdk" 94flag to configure:: 95 96 $ ./configure --enable-universalsdk 97 $ make 98 $ make install 99 100This flag can be used with a framework build of python, but also with a classic 101unix build. Universal builds were first supported with macOS 10.4 with Xcode 2.1 102and the 10.4u SDK. Starting with Xcode 3 and macOS 10.5, more configurations are 103available. 104 105In general, universal builds depend on specific features provided by the 106Apple-supplied compilers and other build tools included in Apple's Xcode 107development tools. You should install Xcode or the command line tools 108component appropriate for the macOS release you are running on. See the 109Python Developer's Guide (https://devguide.python.org/setup/) 110for more information. 111 1122.1 Flavors of universal binaries 113................................. 114 115It is possible to build a number of flavors of the universal binary build, 116the default is a 32-bit only binary (i386 and ppc) in build environments that 117support ppc (10.4 with Xcode 2, 10.5 and 10.6 with Xcode 3) or an 118Intel-32/-64-bit binary (i386 and X86_64) in build environments that do not 119support ppc (Xcode 4 on 10.6 and later systems). The flavor can be specified 120using the configure option ``--with-universal-archs=VALUE``. The following 121values are available: 122 123 * ``intel``: ``i386``, ``x86_64`` 124 125 * ``intel-32``: ``i386`` 126 127 * ``intel-64``: ``x86_64`` 128 129 * ``32-bit``: ``ppc``, ``i386`` 130 131 * ``3-way``: ``i386``, ``x86_64``, ``ppc`` 132 133 * ``64-bit``: ``ppc64``, ``x86_64`` 134 135 * ``all``: ``ppc``, ``ppc64``, ``i386``, ``x86_64`` 136 137To build a universal binary that includes a 64-bit architecture, you must build 138on a system running macOS 10.5 or later. The ``all`` and ``64-bit`` flavors can 139only be built with a 10.5 SDK because ``ppc64`` support was only included with 140macOS 10.5. Although legacy ``ppc`` support was included with Xcode 3 on macOS 14110.6, it was removed in Xcode 4, versions of which were released on macOS 10.6 142and which is the standard for macOS 10.7. To summarize, the 143following combinations of SDKs and universal-archs flavors are available: 144 145 * 10.4u SDK with Xcode 2 supports ``32-bit`` only 146 147 * 10.5 SDK with Xcode 3.1.x supports all flavors 148 149 * 10.6 SDK with Xcode 3.2.x supports ``intel``, ``intel-32``, 150 ``intel-64``, ``3-way``, and ``32-bit`` 151 152 * 10.6 SDK with Xcode 4 supports ``intel``, ``intel-32``, and ``intel-64`` 153 154 * 10.7 through 10.14 SDKs support ``intel``, ``intel-32``, and ``intel-64`` 155 156 * 10.15 and later SDKs support ``intel-64`` only 157 158The makefile for a framework build will also install ``python2.7-32`` 159binaries when the universal architecture includes at least one 32-bit 160architecture (that is, for all flavors but ``64-bit`` and ``intel-64``). 161 162Running a specific architecture 163............................... 164 165You can run code using a specific architecture using the ``arch`` command:: 166 167 $ arch -i386 python 168 169Or to explicitly run in 32-bit mode, regardless of the machine hardware:: 170 171 $ arch -i386 -ppc python 172 173Using ``arch`` is not a perfect solution as the selected architecture will 174not automatically carry through to subprocesses launched by programs and tests 175under that Python. If you want to ensure that Python interpreters launched in 176subprocesses also run in 32-bit-mode if the main interpreter does, use 177a ``python2.7-32`` binary and use the value of ``sys.executable`` as the 178``subprocess`` ``Popen`` executable value. 179 180Building and using a framework-based Python on macOS 181==================================================== 182 183 1841. Why would I want a framework Python instead of a normal static Python? 185-------------------------------------------------------------------------- 186 187The main reason is because you want to create GUI programs in Python. With the 188exception of X11/XDarwin-based GUI toolkits all GUI programs need to be run 189from a macOS application bundle (".app"). 190 191While it is technically possible to create a .app without using frameworks you 192will have to do the work yourself if you really want this. 193 194A second reason for using frameworks is that they put Python-related items in 195only two places: "/Library/Framework/Python.framework" and 196"/Applications/Python <VERSION>" where ``<VERSION>`` can be e.g. "3.8", 197"2.7", etc. This simplifies matters for users installing 198Python from a binary distribution if they want to get rid of it again. Moreover, 199due to the way frameworks work, usera without admin privileges can install a 200binary distribution in their home directory without recompilation. 201 2022. How does a framework Python differ from a normal static Python? 203------------------------------------------------------------------ 204 205In everyday use there is no difference, except that things are stored in 206a different place. If you look in /Library/Frameworks/Python.framework 207you will see lots of relative symlinks, see the Apple documentation for 208details. If you are used to a normal unix Python file layout go down to 209Versions/Current and you will see the familiar bin and lib directories. 210 2113. Do I need extra packages? 212---------------------------- 213 214Yes, probably. If you want Tkinter support you need to get the macOS AquaTk 215distribution, this is installed by default on macOS 10.4 or later. Be 216aware, though, that the Cocoa-based AquaTk's supplied starting with macOS 21710.6 have proven to be unstable. If possible, you should consider 218installing a newer version before building on macOS 10.6 or later, such as 219the ActiveTcl 8.6. See http://www.python.org/download/mac/tcltk/. If you 220are building with an SDK, ensure that the newer Tcl and Tk frameworks are 221seen in the SDK's ``Library/Frameworks`` directory; you may need to 222manually create symlinks to their installed location, ``/Library/Frameworks``. 223If you want wxPython you need to get that. 224If you want Cocoa you need to get PyObjC. 225 2264. How do I build a framework Python? 227------------------------------------- 228 229This directory contains a Makefile that will create a couple of python-related 230applications (full-blown macOS .app applications, that is) in 231"/Applications/Python <VERSION>", and a hidden helper application Python.app 232inside the Python.framework, and unix tools including "python" into 233/usr/local/bin. In addition it has a target "installmacsubtree" that installs 234the relevant portions of the Mac subtree into the Python.framework. 235 236It is normally invoked indirectly through the main Makefile, as the last step 237in the sequence 238 239 1. ./configure --enable-framework 240 241 2. make 242 243 3. make install 244 245This sequence will put the framework in ``/Library/Framework/Python.framework``, 246the applications in ``/Applications/Python <VERSION>`` and the unix tools in 247``/usr/local/bin``. 248 249Installing in another place, for instance ``$HOME/Library/Frameworks`` if you 250have no admin privileges on your machine, is possible. This can be accomplished 251by configuring with ``--enable-framework=$HOME/Library/Frameworks``. 252The other two directories will then also be installed in your home directory, 253at ``$HOME/Applications/Python-<VERSION>`` and ``$HOME/bin``. 254 255If you want to install some part, but not all, read the main Makefile. The 256frameworkinstall is composed of a couple of sub-targets that install the 257framework itself, the Mac subtree, the applications and the unix tools. 258 259There is an extra target frameworkinstallextras that is not part of the 260normal frameworkinstall which installs the Tools directory into 261"/Applications/Python <VERSION>", this is useful for binary 262distributions. 263 264What do all these programs do? 265=============================== 266 267"IDLE.app" is an integrated development environment for Python: editor, 268debugger, etc. 269 270"Python Launcher.app" is a helper application that will handle things when you 271double-click a .py, .pyc or .pyw file. For the first two it creates a Terminal 272window and runs the scripts with the normal command-line Python. For the 273latter it runs the script in the Python.app interpreter so the script can do 274GUI-things. Keep the ``Option`` key depressed while dragging or double-clicking 275a script to set runtime options. These options can be set persistently 276through Python Launcher's preferences dialog. 277 278"Build Applet.app" creates an applet from a Python script. Drop the script on it 279and out comes a full-featured Mac OS X application. "Build Applet.app" is now 280deprecated and has been removed in Python 3. As of OS X 10.8, Xcode 4 no 281longer supplies the headers for the deprecated QuickDraw APIs used by 282the EasyDialogs module making BuildApplet unusable as an app. It will 283not be built by the Mac/Makefile in this case. 284 285The program ``pythonx.x`` runs python scripts from the command line. Various 286compatibility aliases are also installed, including ``pythonwx.x`` which 287in early releases of Python on OS X was required to run GUI programs. In 288current releases, the ``pythonx.x`` and ``pythonwx.x`` commands are identical 289and the use of ``pythonwx.x`` should be avoided as it has been removed in 290current versions of Python 3. 291 292How do I create a binary distribution? 293====================================== 294 295Download and unpack the source release from http://www.python.org/download/. 296Go to the directory ``Mac/BuildScript``. There you will find a script 297``build-installer.py`` that does all the work. This will download and build 298a number of 3rd-party libraries, configures and builds a framework Python, 299installs it, creates the installer package files and then packs this in a 300DMG image. The script also builds an HTML copy of the current Python 301documentation set for this release for inclusion in the framework. The 302installer package will create links to the documentation for use by IDLE, 303pydoc, shell users, and Finder user. 304 305The script will build a universal binary so you'll therefore have to run this 306script on macOS 10.4 or later and with Xcode 2.1 or later installed. 307However, the Python build process itself has several build dependencies not 308available out of the box with macOS 10.4 so you may have to install 309additional software beyond what is provided with Xcode 2. 310It should be possible to use SDKs and/or older 311versions of Xcode to build installers that are compatible with older systems 312on a newer system but this may not be completely foolproof so the resulting 313executables, shared libraries, and ``.so`` bundles should be carefully 314examined and tested on all supported systems for proper dynamic linking 315dependencies. It is safest to build the distribution on a system running the 316minimum macOS version supported. 317 318All of this is normally done completely isolated in /tmp/_py, so it does not 319use your normal build directory nor does it install into /. 320 321Because of the way the script locates the files it needs you have to run it 322from within the BuildScript directory. The script accepts a number of 323command-line arguments, run it with --help for more information. 324 325Configure warnings 326================== 327 328The configure script sometimes emits warnings like the one below:: 329 330 configure: WARNING: libintl.h: present but cannot be compiled 331 configure: WARNING: libintl.h: check for missing prerequisite headers? 332 configure: WARNING: libintl.h: see the Autoconf documentation 333 configure: WARNING: libintl.h: section "Present But Cannot Be Compiled" 334 configure: WARNING: libintl.h: proceeding with the preprocessor's result 335 configure: WARNING: libintl.h: in the future, the compiler will take precedence 336 configure: WARNING: ## -------------------------------------- ## 337 configure: WARNING: ## Report this to http://bugs.python.org/ ## 338 configure: WARNING: ## -------------------------------------- ## 339 340This almost always means you are trying to build a universal binary for 341Python and have libraries in ``/usr/local`` that don't contain the required 342architectures. Temporarily move ``/usr/local`` aside to finish the build. 343 344 345Uninstalling a framework install, including the binary installer 346================================================================ 347 348Uninstalling a framework can be done by manually removing all bits that got installed. 349That's true for both installations from source and installations using the binary installer. 350macOS does not provide a central uninstaller. 351 352The main bit of a framework install is the framework itself, installed in 353``/Library/Frameworks/Python.framework``. This can contain multiple versions 354of Python, if you want to remove just one version you have to remove the 355version-specific subdirectory: ``/Library/Frameworks/Python.framework/Versions/X.Y``. 356If you do that, ensure that ``/Library/Frameworks/Python.framework/Versions/Current`` 357is a symlink that points to an installed version of Python. 358 359A framework install also installs some applications in ``/Applications/Python X.Y``, 360 361And lastly a framework installation installs files in ``/usr/local/bin``, all of 362them symbolic links to files in ``/Library/Frameworks/Python.framework/Versions/X.Y/bin``. 363 364 365Resources 366========= 367 368 * http://www.python.org/download/mac/ 369 370 * http://www.python.org/community/sigs/current/pythonmac-sig/ 371 372 * https://devguide.python.org/ 373