1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #ifndef MOZILLA_GFX_RECT_H_
8 #define MOZILLA_GFX_RECT_H_
9 
10 #include "BaseRect.h"
11 #include "BaseMargin.h"
12 #include "NumericTools.h"
13 #include "Point.h"
14 #include "Tools.h"
15 #include "mozilla/Maybe.h"
16 
17 #include <cmath>
18 
19 namespace mozilla {
20 
21 template <typename>
22 struct IsPixel;
23 
24 namespace gfx {
25 
26 template <class units, class F>
27 struct RectTyped;
28 
29 template <class units>
30 struct IntMarginTyped : public BaseMargin<int32_t, IntMarginTyped<units> >,
31                         public units {
32   static_assert(IsPixel<units>::value,
33                 "'units' must be a coordinate system tag");
34 
35   typedef BaseMargin<int32_t, IntMarginTyped<units> > Super;
36 
IntMarginTypedIntMarginTyped37   IntMarginTyped() : Super() {}
IntMarginTypedIntMarginTyped38   IntMarginTyped(int32_t aTop, int32_t aRight, int32_t aBottom, int32_t aLeft)
39       : Super(aTop, aRight, aBottom, aLeft) {}
40 
41   // XXX When all of the code is ported, the following functions to convert
42   // to and from unknown types should be removed.
43 
FromUnknownMarginIntMarginTyped44   static IntMarginTyped<units> FromUnknownMargin(
45       const IntMarginTyped<UnknownUnits>& aMargin) {
46     return IntMarginTyped<units>(aMargin.top, aMargin.right, aMargin.bottom,
47                                  aMargin.left);
48   }
49 
ToUnknownMarginIntMarginTyped50   IntMarginTyped<UnknownUnits> ToUnknownMargin() const {
51     return IntMarginTyped<UnknownUnits>(this->top, this->right, this->bottom,
52                                         this->left);
53   }
54 };
55 typedef IntMarginTyped<UnknownUnits> IntMargin;
56 
57 template <class units, class F = Float>
58 struct MarginTyped : public BaseMargin<F, MarginTyped<units, F> >,
59                      public units {
60   static_assert(IsPixel<units>::value,
61                 "'units' must be a coordinate system tag");
62 
63   typedef BaseMargin<F, MarginTyped<units, F> > Super;
64 
MarginTypedMarginTyped65   MarginTyped() : Super() {}
MarginTypedMarginTyped66   MarginTyped(F aTop, F aRight, F aBottom, F aLeft)
67       : Super(aTop, aRight, aBottom, aLeft) {}
MarginTypedMarginTyped68   explicit MarginTyped(const IntMarginTyped<units>& aMargin)
69       : Super(F(aMargin.top), F(aMargin.right), F(aMargin.bottom),
70               F(aMargin.left)) {}
71 
WithinEpsilonOfMarginTyped72   bool WithinEpsilonOf(const MarginTyped& aOther, F aEpsilon) const {
73     return fabs(this->left - aOther.left) < aEpsilon &&
74            fabs(this->top - aOther.top) < aEpsilon &&
75            fabs(this->right - aOther.right) < aEpsilon &&
76            fabs(this->bottom - aOther.bottom) < aEpsilon;
77   }
78 };
79 typedef MarginTyped<UnknownUnits> Margin;
80 typedef MarginTyped<UnknownUnits, double> MarginDouble;
81 
82 template <class units>
RoundedToInt(const MarginTyped<units> & aMargin)83 IntMarginTyped<units> RoundedToInt(const MarginTyped<units>& aMargin) {
84   return IntMarginTyped<units>(int32_t(floorf(aMargin.top + 0.5f)),
85                                int32_t(floorf(aMargin.right + 0.5f)),
86                                int32_t(floorf(aMargin.bottom + 0.5f)),
87                                int32_t(floorf(aMargin.left + 0.5f)));
88 }
89 
90 template <class units>
91 struct IntRectTyped
92     : public BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>,
93                       IntSizeTyped<units>, IntMarginTyped<units> >,
94       public units {
95   static_assert(IsPixel<units>::value,
96                 "'units' must be a coordinate system tag");
97 
98   typedef BaseRect<int32_t, IntRectTyped<units>, IntPointTyped<units>,
99                    IntSizeTyped<units>, IntMarginTyped<units> >
100       Super;
101   typedef IntRectTyped<units> Self;
102   typedef IntParam<int32_t> ToInt;
103 
IntRectTypedIntRectTyped104   IntRectTyped() : Super() {}
IntRectTypedIntRectTyped105   IntRectTyped(const IntPointTyped<units>& aPos,
106                const IntSizeTyped<units>& aSize)
107       : Super(aPos, aSize) {}
108 
IntRectTypedIntRectTyped109   IntRectTyped(ToInt aX, ToInt aY, ToInt aWidth, ToInt aHeight)
110       : Super(aX.value, aY.value, aWidth.value, aHeight.value) {}
111 
RoundInIntRectTyped112   static IntRectTyped<units> RoundIn(float aX, float aY, float aW, float aH) {
113     return IntRectTyped<units>::RoundIn(
114         RectTyped<units, float>(aX, aY, aW, aH));
115   }
116 
RoundOutIntRectTyped117   static IntRectTyped<units> RoundOut(float aX, float aY, float aW, float aH) {
118     return IntRectTyped<units>::RoundOut(
119         RectTyped<units, float>(aX, aY, aW, aH));
120   }
121 
RoundIntRectTyped122   static IntRectTyped<units> Round(float aX, float aY, float aW, float aH) {
123     return IntRectTyped<units>::Round(RectTyped<units, float>(aX, aY, aW, aH));
124   }
125 
TruncateIntRectTyped126   static IntRectTyped<units> Truncate(float aX, float aY, float aW, float aH) {
127     return IntRectTyped<units>(IntPointTyped<units>::Truncate(aX, aY),
128                                IntSizeTyped<units>::Truncate(aW, aH));
129   }
130 
RoundInIntRectTyped131   static IntRectTyped<units> RoundIn(const RectTyped<units, float>& aRect) {
132     auto tmp(aRect);
133     tmp.RoundIn();
134     return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
135                         int32_t(tmp.Width()), int32_t(tmp.Height()));
136   }
137 
RoundOutIntRectTyped138   static IntRectTyped<units> RoundOut(const RectTyped<units, float>& aRect) {
139     auto tmp(aRect);
140     tmp.RoundOut();
141     return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
142                         int32_t(tmp.Width()), int32_t(tmp.Height()));
143   }
144 
RoundIntRectTyped145   static IntRectTyped<units> Round(const RectTyped<units, float>& aRect) {
146     auto tmp(aRect);
147     tmp.Round();
148     return IntRectTyped(int32_t(tmp.X()), int32_t(tmp.Y()),
149                         int32_t(tmp.Width()), int32_t(tmp.Height()));
150   }
151 
TruncateIntRectTyped152   static IntRectTyped<units> Truncate(const RectTyped<units, float>& aRect) {
153     return IntRectTyped::Truncate(aRect.X(), aRect.Y(), aRect.Width(),
154                                   aRect.Height());
155   }
156 
157   // Rounding isn't meaningful on an integer rectangle.
RoundIntRectTyped158   void Round() {}
RoundInIntRectTyped159   void RoundIn() {}
RoundOutIntRectTyped160   void RoundOut() {}
161 
162   // XXX When all of the code is ported, the following functions to convert
163   // to and from unknown types should be removed.
164 
FromUnknownRectIntRectTyped165   static IntRectTyped<units> FromUnknownRect(
166       const IntRectTyped<UnknownUnits>& rect) {
167     return IntRectTyped<units>(rect.X(), rect.Y(), rect.Width(), rect.Height());
168   }
169 
ToUnknownRectIntRectTyped170   IntRectTyped<UnknownUnits> ToUnknownRect() const {
171     return IntRectTyped<UnknownUnits>(this->X(), this->Y(), this->Width(),
172                                       this->Height());
173   }
174 
OverflowsIntRectTyped175   bool Overflows() const {
176     CheckedInt<int32_t> xMost = this->X();
177     xMost += this->Width();
178     CheckedInt<int32_t> yMost = this->Y();
179     yMost += this->Height();
180     return !xMost.isValid() || !yMost.isValid();
181   }
182 
183   // Same as Union(), but in the cases where aRect is non-empty, the union is
184   // done while guarding against overflow. If an overflow is detected, Nothing
185   // is returned.
SafeUnionIntRectTyped186   [[nodiscard]] Maybe<Self> SafeUnion(const Self& aRect) const {
187     if (this->IsEmpty()) {
188       return aRect.Overflows() ? Nothing() : Some(aRect);
189     } else if (aRect.IsEmpty()) {
190       return Some(*static_cast<const Self*>(this));
191     } else {
192       return this->SafeUnionEdges(aRect);
193     }
194   }
195 
196   // Same as UnionEdges, but guards against overflow. If an overflow is
197   // detected, Nothing is returned.
SafeUnionEdgesIntRectTyped198   [[nodiscard]] Maybe<Self> SafeUnionEdges(const Self& aRect) const {
199     if (this->Overflows() || aRect.Overflows()) {
200       return Nothing();
201     }
202     // If neither |this| nor |aRect| overflow, then their XMost/YMost values
203     // should be safe to use.
204     CheckedInt<int32_t> newX = std::min(this->x, aRect.x);
205     CheckedInt<int32_t> newY = std::min(this->y, aRect.y);
206     CheckedInt<int32_t> newXMost = std::max(this->XMost(), aRect.XMost());
207     CheckedInt<int32_t> newYMost = std::max(this->YMost(), aRect.YMost());
208     CheckedInt<int32_t> newW = newXMost - newX;
209     CheckedInt<int32_t> newH = newYMost - newY;
210     if (!newW.isValid() || !newH.isValid()) {
211       return Nothing();
212     }
213     return Some(Self(newX.value(), newY.value(), newW.value(), newH.value()));
214   }
215 
216   // This is here only to keep IPDL-generated code happy. DO NOT USE.
217   bool operator==(const IntRectTyped<units>& aRect) const {
218     return IntRectTyped<units>::IsEqualEdges(aRect);
219   }
220 
InflateToMultipleIntRectTyped221   void InflateToMultiple(const IntSizeTyped<units>& aTileSize) {
222     if (this->IsEmpty()) {
223       return;
224     }
225 
226     int32_t yMost = this->YMost();
227     int32_t xMost = this->XMost();
228 
229     this->x = mozilla::RoundDownToMultiple(this->x, aTileSize.width);
230     this->y = mozilla::RoundDownToMultiple(this->y, aTileSize.height);
231     xMost = mozilla::RoundUpToMultiple(xMost, aTileSize.width);
232     yMost = mozilla::RoundUpToMultiple(yMost, aTileSize.height);
233 
234     this->SetWidth(xMost - this->x);
235     this->SetHeight(yMost - this->y);
236   }
237 };
238 typedef IntRectTyped<UnknownUnits> IntRect;
239 
240 template <class units, class F = Float>
241 struct RectTyped : public BaseRect<F, RectTyped<units, F>, PointTyped<units, F>,
242                                    SizeTyped<units, F>, MarginTyped<units, F> >,
243                    public units {
244   static_assert(IsPixel<units>::value,
245                 "'units' must be a coordinate system tag");
246 
247   typedef BaseRect<F, RectTyped<units, F>, PointTyped<units, F>,
248                    SizeTyped<units, F>, MarginTyped<units, F> >
249       Super;
250 
RectTypedRectTyped251   RectTyped() : Super() {}
RectTypedRectTyped252   RectTyped(const PointTyped<units, F>& aPos, const SizeTyped<units, F>& aSize)
253       : Super(aPos, aSize) {}
RectTypedRectTyped254   RectTyped(F _x, F _y, F _width, F _height) : Super(_x, _y, _width, _height) {}
RectTypedRectTyped255   explicit RectTyped(const IntRectTyped<units>& rect)
256       : Super(F(rect.X()), F(rect.Y()), F(rect.Width()), F(rect.Height())) {}
257 
NudgeToIntegersRectTyped258   void NudgeToIntegers() {
259     NudgeToInteger(&(this->x));
260     NudgeToInteger(&(this->y));
261     NudgeToInteger(&(this->width));
262     NudgeToInteger(&(this->height));
263   }
264 
ToIntRectRectTyped265   bool ToIntRect(IntRectTyped<units>* aOut) const {
266     *aOut =
267         IntRectTyped<units>(int32_t(this->X()), int32_t(this->Y()),
268                             int32_t(this->Width()), int32_t(this->Height()));
269     return RectTyped<units, F>(F(aOut->X()), F(aOut->Y()), F(aOut->Width()),
270                                F(aOut->Height()))
271         .IsEqualEdges(*this);
272   }
273 
274   // XXX When all of the code is ported, the following functions to convert to
275   // and from unknown types should be removed.
276 
FromUnknownRectRectTyped277   static RectTyped<units, F> FromUnknownRect(
278       const RectTyped<UnknownUnits, F>& rect) {
279     return RectTyped<units, F>(rect.X(), rect.Y(), rect.Width(), rect.Height());
280   }
281 
ToUnknownRectRectTyped282   RectTyped<UnknownUnits, F> ToUnknownRect() const {
283     return RectTyped<UnknownUnits, F>(this->X(), this->Y(), this->Width(),
284                                       this->Height());
285   }
286 
287   // This is here only to keep IPDL-generated code happy. DO NOT USE.
288   bool operator==(const RectTyped<units, F>& aRect) const {
289     return RectTyped<units, F>::IsEqualEdges(aRect);
290   }
291 
WithinEpsilonOfRectTyped292   bool WithinEpsilonOf(const RectTyped& aOther, F aEpsilon) const {
293     return fabs(this->x - aOther.x) < aEpsilon &&
294            fabs(this->y - aOther.y) < aEpsilon &&
295            fabs(this->width - aOther.width) < aEpsilon &&
296            fabs(this->height - aOther.height) < aEpsilon;
297   }
298 };
299 typedef RectTyped<UnknownUnits> Rect;
300 typedef RectTyped<UnknownUnits, double> RectDouble;
301 
302 template <class units>
RoundedToInt(const RectTyped<units> & aRect)303 IntRectTyped<units> RoundedToInt(const RectTyped<units>& aRect) {
304   RectTyped<units> copy(aRect);
305   copy.Round();
306   return IntRectTyped<units>(int32_t(copy.X()), int32_t(copy.Y()),
307                              int32_t(copy.Width()), int32_t(copy.Height()));
308 }
309 
310 template <class units>
RectIsInt32Safe(const RectTyped<units> & aRect)311 bool RectIsInt32Safe(const RectTyped<units>& aRect) {
312   float min = (float)std::numeric_limits<std::int32_t>::min();
313   float max = (float)std::numeric_limits<std::int32_t>::max();
314   return aRect.x > min && aRect.y > min && aRect.width < max &&
315          aRect.height < max && aRect.XMost() < max && aRect.YMost() < max;
316 }
317 
318 template <class units>
RoundedIn(const RectTyped<units> & aRect)319 IntRectTyped<units> RoundedIn(const RectTyped<units>& aRect) {
320   return IntRectTyped<units>::RoundIn(aRect);
321 }
322 
323 template <class units>
RoundedOut(const RectTyped<units> & aRect)324 IntRectTyped<units> RoundedOut(const RectTyped<units>& aRect) {
325   return IntRectTyped<units>::RoundOut(aRect);
326 }
327 
328 template <class units>
TruncatedToInt(const RectTyped<units> & aRect)329 IntRectTyped<units> TruncatedToInt(const RectTyped<units>& aRect) {
330   return IntRectTyped<units>::Truncate(aRect);
331 }
332 
333 template <class units>
IntRectToRect(const IntRectTyped<units> & aRect)334 RectTyped<units> IntRectToRect(const IntRectTyped<units>& aRect) {
335   return RectTyped<units>(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
336 }
337 
338 // Convenience functions for intersecting and unioning two rectangles wrapped in
339 // Maybes.
340 template <typename Rect>
IntersectMaybeRects(const Maybe<Rect> & a,const Maybe<Rect> & b)341 Maybe<Rect> IntersectMaybeRects(const Maybe<Rect>& a, const Maybe<Rect>& b) {
342   if (!a) {
343     return b;
344   } else if (!b) {
345     return a;
346   } else {
347     return Some(a->Intersect(*b));
348   }
349 }
350 template <typename Rect>
UnionMaybeRects(const Maybe<Rect> & a,const Maybe<Rect> & b)351 Maybe<Rect> UnionMaybeRects(const Maybe<Rect>& a, const Maybe<Rect>& b) {
352   if (!a) {
353     return b;
354   } else if (!b) {
355     return a;
356   } else {
357     return Some(a->Union(*b));
358   }
359 }
360 
361 struct RectCornerRadii final {
362   Size radii[eCornerCount];
363 
364   RectCornerRadii() = default;
365 
RectCornerRadiifinal366   explicit RectCornerRadii(Float radius) {
367     for (const auto i : mozilla::AllPhysicalCorners()) {
368       radii[i].SizeTo(radius, radius);
369     }
370   }
371 
RectCornerRadiifinal372   RectCornerRadii(Float radiusX, Float radiusY) {
373     for (const auto i : mozilla::AllPhysicalCorners()) {
374       radii[i].SizeTo(radiusX, radiusY);
375     }
376   }
377 
RectCornerRadiifinal378   RectCornerRadii(Float tl, Float tr, Float br, Float bl) {
379     radii[eCornerTopLeft].SizeTo(tl, tl);
380     radii[eCornerTopRight].SizeTo(tr, tr);
381     radii[eCornerBottomRight].SizeTo(br, br);
382     radii[eCornerBottomLeft].SizeTo(bl, bl);
383   }
384 
RectCornerRadiifinal385   RectCornerRadii(const Size& tl, const Size& tr, const Size& br,
386                   const Size& bl) {
387     radii[eCornerTopLeft] = tl;
388     radii[eCornerTopRight] = tr;
389     radii[eCornerBottomRight] = br;
390     radii[eCornerBottomLeft] = bl;
391   }
392 
393   const Size& operator[](size_t aCorner) const { return radii[aCorner]; }
394 
395   Size& operator[](size_t aCorner) { return radii[aCorner]; }
396 
397   bool operator==(const RectCornerRadii& aOther) const {
398     return TopLeft() == aOther.TopLeft() && TopRight() == aOther.TopRight() &&
399            BottomRight() == aOther.BottomRight() &&
400            BottomLeft() == aOther.BottomLeft();
401   }
402 
AreRadiiSamefinal403   bool AreRadiiSame() const {
404     return TopLeft() == TopRight() && TopLeft() == BottomRight() &&
405            TopLeft() == BottomLeft();
406   }
407 
Scalefinal408   void Scale(Float aXScale, Float aYScale) {
409     for (const auto i : mozilla::AllPhysicalCorners()) {
410       radii[i].Scale(aXScale, aYScale);
411     }
412   }
413 
TopLeftfinal414   const Size TopLeft() const { return radii[eCornerTopLeft]; }
TopLeftfinal415   Size& TopLeft() { return radii[eCornerTopLeft]; }
416 
TopRightfinal417   const Size TopRight() const { return radii[eCornerTopRight]; }
TopRightfinal418   Size& TopRight() { return radii[eCornerTopRight]; }
419 
BottomRightfinal420   const Size BottomRight() const { return radii[eCornerBottomRight]; }
BottomRightfinal421   Size& BottomRight() { return radii[eCornerBottomRight]; }
422 
BottomLeftfinal423   const Size BottomLeft() const { return radii[eCornerBottomLeft]; }
BottomLeftfinal424   Size& BottomLeft() { return radii[eCornerBottomLeft]; }
425 
IsEmptyfinal426   bool IsEmpty() const {
427     return TopLeft().IsEmpty() && TopRight().IsEmpty() &&
428            BottomRight().IsEmpty() && BottomLeft().IsEmpty();
429   }
430 };
431 
432 /* A rounded rectangle abstraction.
433  *
434  * This can represent a rectangle with a different pair of radii on each corner.
435  *
436  * Note: CoreGraphics and Direct2D only support rounded rectangle with the same
437  * radii on all corners. However, supporting CSS's border-radius requires the
438  * extra flexibility. */
439 struct RoundedRect {
440   typedef mozilla::gfx::RectCornerRadii RectCornerRadii;
441 
RoundedRectRoundedRect442   RoundedRect(const Rect& aRect, const RectCornerRadii& aCorners)
443       : rect(aRect), corners(aCorners) {}
444 
DeflateRoundedRect445   void Deflate(Float aTopWidth, Float aBottomWidth, Float aLeftWidth,
446                Float aRightWidth) {
447     // deflate the internal rect
448     rect.SetRect(rect.X() + aLeftWidth, rect.Y() + aTopWidth,
449                  std::max(0.f, rect.Width() - aLeftWidth - aRightWidth),
450                  std::max(0.f, rect.Height() - aTopWidth - aBottomWidth));
451 
452     corners.radii[mozilla::eCornerTopLeft].width = std::max(
453         0.f, corners.radii[mozilla::eCornerTopLeft].width - aLeftWidth);
454     corners.radii[mozilla::eCornerTopLeft].height = std::max(
455         0.f, corners.radii[mozilla::eCornerTopLeft].height - aTopWidth);
456 
457     corners.radii[mozilla::eCornerTopRight].width = std::max(
458         0.f, corners.radii[mozilla::eCornerTopRight].width - aRightWidth);
459     corners.radii[mozilla::eCornerTopRight].height = std::max(
460         0.f, corners.radii[mozilla::eCornerTopRight].height - aTopWidth);
461 
462     corners.radii[mozilla::eCornerBottomLeft].width = std::max(
463         0.f, corners.radii[mozilla::eCornerBottomLeft].width - aLeftWidth);
464     corners.radii[mozilla::eCornerBottomLeft].height = std::max(
465         0.f, corners.radii[mozilla::eCornerBottomLeft].height - aBottomWidth);
466 
467     corners.radii[mozilla::eCornerBottomRight].width = std::max(
468         0.f, corners.radii[mozilla::eCornerBottomRight].width - aRightWidth);
469     corners.radii[mozilla::eCornerBottomRight].height = std::max(
470         0.f, corners.radii[mozilla::eCornerBottomRight].height - aBottomWidth);
471   }
472   Rect rect;
473   RectCornerRadii corners;
474 };
475 
476 }  // namespace gfx
477 }  // namespace mozilla
478 
479 #endif /* MOZILLA_GFX_RECT_H_ */
480