1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #include "Swizzle.h"
8 
9 #include <immintrin.h>
10 #include <tmmintrin.h>
11 
12 namespace mozilla::gfx {
13 
14 template <bool aSwapRB>
15 void UnpackRowRGB24_SSSE3(const uint8_t* aSrc, uint8_t* aDst, int32_t aLength);
16 
17 template <bool aSwapRB>
UnpackRowRGB24_AVX2(const uint8_t * aSrc,uint8_t * aDst,int32_t aLength)18 void UnpackRowRGB24_AVX2(const uint8_t* aSrc, uint8_t* aDst, int32_t aLength) {
19   // Because this implementation will read an additional 8 bytes of data that
20   // is ignored and masked over, we cannot use the accelerated version for the
21   // last 1-10 pixels (3-30 bytes remaining) to guarantee we don't access memory
22   // outside the buffer (we read in 32 byte chunks).
23   if (aLength < 11) {
24     UnpackRowRGB24_SSSE3<aSwapRB>(aSrc, aDst, aLength);
25     return;
26   }
27 
28   // Because we are expanding, we can only process the data back to front in
29   // case we are performing this in place.
30   int32_t alignedRow = (aLength - 4) & ~7;
31   int32_t remainder = aLength - alignedRow;
32 
33   const uint8_t* src = aSrc + alignedRow * 3;
34   uint8_t* dst = aDst + alignedRow * 4;
35 
36   // Handle any 3-10 remaining pixels.
37   UnpackRowRGB24_SSSE3<aSwapRB>(src, dst, remainder);
38 
39   // Used to shuffle the two final 32-bit words which we ignore into the last
40   // 32-bit word of each 128-bit lane, such that
41   //   RGBR GBRG BRGB RGBR GBRG BRGB RGBR GBRG
42   //   BRGB RGBR GBRG BRGB ZZZZ ZZZZ ZZZZ ZZZZ
43   // becomes
44   //   RGBR GBRG BRGB RGBR GBRG BRGB ZZZZ ZZZZ
45   //   RGBR GBRG BRGB RGBR GBRG BRGB ZZZZ ZZZZ
46   const __m256i discardMask = _mm256_set_epi32(7, 5, 4, 3, 6, 2, 1, 0);
47 
48   // Used to shuffle 8-bit words within a 128-bit lane, such that we transform
49   //   RGBR GBRG BRGB RGBR GBRG BRGB ZZZZ ZZZZ
50   // into
51   //   RGBZ RGBZ RGBZ RGBZ RGBZ RGBZ RGBZ RGBZ
52   // or
53   //   BGRZ BGRZ BGRZ BGRZ BGRZ BGRZ BGRZ BGRZ
54   const __m256i colorMask =
55       aSwapRB ? _mm256_set_epi8(15, 9, 10, 11, 14, 6, 7, 8, 13, 3, 4, 5, 12, 0,
56                                 1, 2, 15, 9, 10, 11, 14, 6, 7, 8, 13, 3, 4, 5,
57                                 12, 0, 1, 2)
58               : _mm256_set_epi8(15, 11, 10, 9, 14, 8, 7, 6, 13, 5, 4, 3, 12, 2,
59                                 1, 0, 15, 11, 10, 9, 14, 8, 7, 6, 13, 5, 4, 3,
60                                 12, 2, 1, 0);
61 
62   // Used to transform RGBZ/BGRZ to RGBX/BGRX, or force the alpha opaque.
63   const __m256i alphaMask = _mm256_set1_epi32(0xFF000000);
64 
65   // Process all 8-pixel chunks as one vector.
66   src -= 8 * 3;
67   dst -= 8 * 4;
68   while (src >= aSrc) {
69     __m256i px = _mm256_loadu_si256(reinterpret_cast<const __m256i*>(src));
70     px = _mm256_permutevar8x32_epi32(px, discardMask);
71     px = _mm256_shuffle_epi8(px, colorMask);
72     px = _mm256_or_si256(px, alphaMask);
73     _mm256_storeu_si256(reinterpret_cast<__m256i*>(dst), px);
74     src -= 8 * 3;
75     dst -= 8 * 4;
76   }
77 }
78 
79 // Force instantiation of swizzle variants here.
80 template void UnpackRowRGB24_AVX2<false>(const uint8_t*, uint8_t*, int32_t);
81 template void UnpackRowRGB24_AVX2<true>(const uint8_t*, uint8_t*, int32_t);
82 
83 }  // namespace mozilla::gfx
84