1 /*
2  *  Copyright (c) 2017 The WebM project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include <arm_neon.h>
12 
13 #include "./vp9_rtcd.h"
14 #include "./vpx_dsp_rtcd.h"
15 #include "./vpx_scale_rtcd.h"
16 #include "vp9/common/vp9_blockd.h"
17 #include "vpx_dsp/arm/transpose_neon.h"
18 #include "vpx_dsp/arm/vpx_convolve8_neon.h"
19 #include "vpx_dsp/vpx_filter.h"
20 #include "vpx_scale/yv12config.h"
21 
22 // Note: The scaling functions could write extra rows and columns in dst, which
23 // exceed the right and bottom boundaries of the destination frame. We rely on
24 // the following frame extension function to fix these rows and columns.
25 
scale_plane_2_to_1_phase_0(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h)26 static INLINE void scale_plane_2_to_1_phase_0(const uint8_t *src,
27                                               const int src_stride,
28                                               uint8_t *dst,
29                                               const int dst_stride, const int w,
30                                               const int h) {
31   const int max_width = (w + 15) & ~15;
32   int y = h;
33 
34   assert(w && h);
35 
36   do {
37     int x = max_width;
38     do {
39       const uint8x16x2_t s = vld2q_u8(src);
40       vst1q_u8(dst, s.val[0]);
41       src += 32;
42       dst += 16;
43       x -= 16;
44     } while (x);
45     src += 2 * (src_stride - max_width);
46     dst += dst_stride - max_width;
47   } while (--y);
48 }
49 
scale_plane_4_to_1_phase_0(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h)50 static INLINE void scale_plane_4_to_1_phase_0(const uint8_t *src,
51                                               const int src_stride,
52                                               uint8_t *dst,
53                                               const int dst_stride, const int w,
54                                               const int h) {
55   const int max_width = (w + 15) & ~15;
56   int y = h;
57 
58   assert(w && h);
59 
60   do {
61     int x = max_width;
62     do {
63       const uint8x16x4_t s = vld4q_u8(src);
64       vst1q_u8(dst, s.val[0]);
65       src += 64;
66       dst += 16;
67       x -= 16;
68     } while (x);
69     src += 4 * (src_stride - max_width);
70     dst += dst_stride - max_width;
71   } while (--y);
72 }
73 
scale_plane_bilinear_kernel(const uint8x16_t in0,const uint8x16_t in1,const uint8x16_t in2,const uint8x16_t in3,const uint8x8_t coef0,const uint8x8_t coef1,uint8_t * const dst)74 static INLINE void scale_plane_bilinear_kernel(
75     const uint8x16_t in0, const uint8x16_t in1, const uint8x16_t in2,
76     const uint8x16_t in3, const uint8x8_t coef0, const uint8x8_t coef1,
77     uint8_t *const dst) {
78   const uint16x8_t h0 = vmull_u8(vget_low_u8(in0), coef0);
79   const uint16x8_t h1 = vmull_u8(vget_high_u8(in0), coef0);
80   const uint16x8_t h2 = vmull_u8(vget_low_u8(in2), coef0);
81   const uint16x8_t h3 = vmull_u8(vget_high_u8(in2), coef0);
82   const uint16x8_t h4 = vmlal_u8(h0, vget_low_u8(in1), coef1);
83   const uint16x8_t h5 = vmlal_u8(h1, vget_high_u8(in1), coef1);
84   const uint16x8_t h6 = vmlal_u8(h2, vget_low_u8(in3), coef1);
85   const uint16x8_t h7 = vmlal_u8(h3, vget_high_u8(in3), coef1);
86 
87   const uint8x8_t hor0 = vrshrn_n_u16(h4, 7);  // temp: 00 01 02 03 04 05 06 07
88   const uint8x8_t hor1 = vrshrn_n_u16(h5, 7);  // temp: 08 09 0A 0B 0C 0D 0E 0F
89   const uint8x8_t hor2 = vrshrn_n_u16(h6, 7);  // temp: 10 11 12 13 14 15 16 17
90   const uint8x8_t hor3 = vrshrn_n_u16(h7, 7);  // temp: 18 19 1A 1B 1C 1D 1E 1F
91   const uint16x8_t v0 = vmull_u8(hor0, coef0);
92   const uint16x8_t v1 = vmull_u8(hor1, coef0);
93   const uint16x8_t v2 = vmlal_u8(v0, hor2, coef1);
94   const uint16x8_t v3 = vmlal_u8(v1, hor3, coef1);
95   // dst: 0 1 2 3 4 5 6 7  8 9 A B C D E F
96   const uint8x16_t d = vcombine_u8(vrshrn_n_u16(v2, 7), vrshrn_n_u16(v3, 7));
97   vst1q_u8(dst, d);
98 }
99 
scale_plane_2_to_1_bilinear(const uint8_t * const src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const int16_t c0,const int16_t c1)100 static INLINE void scale_plane_2_to_1_bilinear(
101     const uint8_t *const src, const int src_stride, uint8_t *dst,
102     const int dst_stride, const int w, const int h, const int16_t c0,
103     const int16_t c1) {
104   const int max_width = (w + 15) & ~15;
105   const uint8_t *src0 = src;
106   const uint8_t *src1 = src + src_stride;
107   const uint8x8_t coef0 = vdup_n_u8(c0);
108   const uint8x8_t coef1 = vdup_n_u8(c1);
109   int y = h;
110 
111   assert(w && h);
112 
113   do {
114     int x = max_width;
115     do {
116       // 000 002 004 006 008 00A 00C 00E  010 012 014 016 018 01A 01C 01E
117       // 001 003 005 007 009 00B 00D 00F  011 013 015 017 019 01B 01D 01F
118       const uint8x16x2_t s0 = vld2q_u8(src0);
119       // 100 102 104 106 108 10A 10C 10E  110 112 114 116 118 11A 11C 11E
120       // 101 103 105 107 109 10B 10D 10F  111 113 115 117 119 11B 11D 11F
121       const uint8x16x2_t s1 = vld2q_u8(src1);
122       scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1],
123                                   coef0, coef1, dst);
124       src0 += 32;
125       src1 += 32;
126       dst += 16;
127       x -= 16;
128     } while (x);
129     src0 += 2 * (src_stride - max_width);
130     src1 += 2 * (src_stride - max_width);
131     dst += dst_stride - max_width;
132   } while (--y);
133 }
134 
scale_plane_4_to_1_bilinear(const uint8_t * const src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const int16_t c0,const int16_t c1)135 static INLINE void scale_plane_4_to_1_bilinear(
136     const uint8_t *const src, const int src_stride, uint8_t *dst,
137     const int dst_stride, const int w, const int h, const int16_t c0,
138     const int16_t c1) {
139   const int max_width = (w + 15) & ~15;
140   const uint8_t *src0 = src;
141   const uint8_t *src1 = src + src_stride;
142   const uint8x8_t coef0 = vdup_n_u8(c0);
143   const uint8x8_t coef1 = vdup_n_u8(c1);
144   int y = h;
145 
146   assert(w && h);
147 
148   do {
149     int x = max_width;
150     do {
151       // (*) -- useless
152       // 000 004 008 00C 010 014 018 01C  020 024 028 02C 030 034 038 03C
153       // 001 005 009 00D 011 015 019 01D  021 025 029 02D 031 035 039 03D
154       // 002 006 00A 00E 012 016 01A 01E  022 026 02A 02E 032 036 03A 03E (*)
155       // 003 007 00B 00F 013 017 01B 01F  023 027 02B 02F 033 037 03B 03F (*)
156       const uint8x16x4_t s0 = vld4q_u8(src0);
157       // 100 104 108 10C 110 114 118 11C  120 124 128 12C 130 134 138 13C
158       // 101 105 109 10D 111 115 119 11D  121 125 129 12D 131 135 139 13D
159       // 102 106 10A 10E 112 116 11A 11E  122 126 12A 12E 132 136 13A 13E (*)
160       // 103 107 10B 10F 113 117 11B 11F  123 127 12B 12F 133 137 13B 13F (*)
161       const uint8x16x4_t s1 = vld4q_u8(src1);
162       scale_plane_bilinear_kernel(s0.val[0], s0.val[1], s1.val[0], s1.val[1],
163                                   coef0, coef1, dst);
164       src0 += 64;
165       src1 += 64;
166       dst += 16;
167       x -= 16;
168     } while (x);
169     src0 += 4 * (src_stride - max_width);
170     src1 += 4 * (src_stride - max_width);
171     dst += dst_stride - max_width;
172   } while (--y);
173 }
174 
scale_filter_bilinear(const uint8x8_t * const s,const uint8x8_t * const coef)175 static INLINE uint8x8_t scale_filter_bilinear(const uint8x8_t *const s,
176                                               const uint8x8_t *const coef) {
177   const uint16x8_t h0 = vmull_u8(s[0], coef[0]);
178   const uint16x8_t h1 = vmlal_u8(h0, s[1], coef[1]);
179 
180   return vrshrn_n_u16(h1, 7);
181 }
182 
scale_plane_2_to_1_general(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const int16_t * const coef,uint8_t * const temp_buffer)183 static void scale_plane_2_to_1_general(const uint8_t *src, const int src_stride,
184                                        uint8_t *dst, const int dst_stride,
185                                        const int w, const int h,
186                                        const int16_t *const coef,
187                                        uint8_t *const temp_buffer) {
188   const int width_hor = (w + 3) & ~3;
189   const int width_ver = (w + 7) & ~7;
190   const int height_hor = (2 * h + SUBPEL_TAPS - 2 + 7) & ~7;
191   const int height_ver = (h + 3) & ~3;
192   const int16x8_t filters = vld1q_s16(coef);
193   int x, y = height_hor;
194   uint8_t *t = temp_buffer;
195   uint8x8_t s[14], d[4];
196 
197   assert(w && h);
198 
199   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 1;
200 
201   // horizontal 4x8
202   // Note: processing 4x8 is about 20% faster than processing row by row using
203   // vld4_u8().
204   do {
205     load_u8_8x8(src + 2, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
206                 &s[6], &s[7]);
207     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
208     x = width_hor;
209 
210     do {
211       src += 8;
212       load_u8_8x8(src, src_stride, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11],
213                   &s[12], &s[13]);
214       transpose_u8_8x8(&s[6], &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
215                        &s[13]);
216 
217       d[0] = scale_filter_8(&s[0], filters);  // 00 10 20 30 40 50 60 70
218       d[1] = scale_filter_8(&s[2], filters);  // 01 11 21 31 41 51 61 71
219       d[2] = scale_filter_8(&s[4], filters);  // 02 12 22 32 42 52 62 72
220       d[3] = scale_filter_8(&s[6], filters);  // 03 13 23 33 43 53 63 73
221       // 00 01 02 03 40 41 42 43
222       // 10 11 12 13 50 51 52 53
223       // 20 21 22 23 60 61 62 63
224       // 30 31 32 33 70 71 72 73
225       transpose_u8_8x4(&d[0], &d[1], &d[2], &d[3]);
226       vst1_lane_u32((uint32_t *)(t + 0 * width_hor), vreinterpret_u32_u8(d[0]),
227                     0);
228       vst1_lane_u32((uint32_t *)(t + 1 * width_hor), vreinterpret_u32_u8(d[1]),
229                     0);
230       vst1_lane_u32((uint32_t *)(t + 2 * width_hor), vreinterpret_u32_u8(d[2]),
231                     0);
232       vst1_lane_u32((uint32_t *)(t + 3 * width_hor), vreinterpret_u32_u8(d[3]),
233                     0);
234       vst1_lane_u32((uint32_t *)(t + 4 * width_hor), vreinterpret_u32_u8(d[0]),
235                     1);
236       vst1_lane_u32((uint32_t *)(t + 5 * width_hor), vreinterpret_u32_u8(d[1]),
237                     1);
238       vst1_lane_u32((uint32_t *)(t + 6 * width_hor), vreinterpret_u32_u8(d[2]),
239                     1);
240       vst1_lane_u32((uint32_t *)(t + 7 * width_hor), vreinterpret_u32_u8(d[3]),
241                     1);
242 
243       s[0] = s[8];
244       s[1] = s[9];
245       s[2] = s[10];
246       s[3] = s[11];
247       s[4] = s[12];
248       s[5] = s[13];
249 
250       t += 4;
251       x -= 4;
252     } while (x);
253     src += 8 * src_stride - 2 * width_hor;
254     t += 7 * width_hor;
255     y -= 8;
256   } while (y);
257 
258   // vertical 8x4
259   x = width_ver;
260   t = temp_buffer;
261   do {
262     load_u8_8x8(t, width_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
263                 &s[7]);
264     t += 6 * width_hor;
265     y = height_ver;
266 
267     do {
268       load_u8_8x8(t, width_hor, &s[6], &s[7], &s[8], &s[9], &s[10], &s[11],
269                   &s[12], &s[13]);
270       t += 8 * width_hor;
271 
272       d[0] = scale_filter_8(&s[0], filters);  // 00 01 02 03 04 05 06 07
273       d[1] = scale_filter_8(&s[2], filters);  // 10 11 12 13 14 15 16 17
274       d[2] = scale_filter_8(&s[4], filters);  // 20 21 22 23 24 25 26 27
275       d[3] = scale_filter_8(&s[6], filters);  // 30 31 32 33 34 35 36 37
276       vst1_u8(dst + 0 * dst_stride, d[0]);
277       vst1_u8(dst + 1 * dst_stride, d[1]);
278       vst1_u8(dst + 2 * dst_stride, d[2]);
279       vst1_u8(dst + 3 * dst_stride, d[3]);
280 
281       s[0] = s[8];
282       s[1] = s[9];
283       s[2] = s[10];
284       s[3] = s[11];
285       s[4] = s[12];
286       s[5] = s[13];
287 
288       dst += 4 * dst_stride;
289       y -= 4;
290     } while (y);
291     t -= width_hor * (2 * height_ver + 6);
292     t += 8;
293     dst -= height_ver * dst_stride;
294     dst += 8;
295     x -= 8;
296   } while (x);
297 }
298 
scale_plane_4_to_1_general(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const int16_t * const coef,uint8_t * const temp_buffer)299 static void scale_plane_4_to_1_general(const uint8_t *src, const int src_stride,
300                                        uint8_t *dst, const int dst_stride,
301                                        const int w, const int h,
302                                        const int16_t *const coef,
303                                        uint8_t *const temp_buffer) {
304   const int width_hor = (w + 1) & ~1;
305   const int width_ver = (w + 7) & ~7;
306   const int height_hor = (4 * h + SUBPEL_TAPS - 2 + 7) & ~7;
307   const int height_ver = (h + 1) & ~1;
308   const int16x8_t filters = vld1q_s16(coef);
309   int x, y = height_hor;
310   uint8_t *t = temp_buffer;
311   uint8x8_t s[12], d[2];
312 
313   assert(w && h);
314 
315   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2 + 3;
316 
317   // horizontal 2x8
318   // Note: processing 2x8 is about 20% faster than processing row by row using
319   // vld4_u8().
320   do {
321     load_u8_8x8(src + 4, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
322                 &s[6], &s[7]);
323     transpose_u8_4x8(&s[0], &s[1], &s[2], &s[3], s[4], s[5], s[6], s[7]);
324     x = width_hor;
325 
326     do {
327       uint8x8x2_t dd;
328       src += 8;
329       load_u8_8x8(src, src_stride, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9],
330                   &s[10], &s[11]);
331       transpose_u8_8x8(&s[4], &s[5], &s[6], &s[7], &s[8], &s[9], &s[10],
332                        &s[11]);
333 
334       d[0] = scale_filter_8(&s[0], filters);  // 00 10 20 30 40 50 60 70
335       d[1] = scale_filter_8(&s[4], filters);  // 01 11 21 31 41 51 61 71
336       // dd.val[0]: 00 01 20 21 40 41 60 61
337       // dd.val[1]: 10 11 30 31 50 51 70 71
338       dd = vtrn_u8(d[0], d[1]);
339       vst1_lane_u16((uint16_t *)(t + 0 * width_hor),
340                     vreinterpret_u16_u8(dd.val[0]), 0);
341       vst1_lane_u16((uint16_t *)(t + 1 * width_hor),
342                     vreinterpret_u16_u8(dd.val[1]), 0);
343       vst1_lane_u16((uint16_t *)(t + 2 * width_hor),
344                     vreinterpret_u16_u8(dd.val[0]), 1);
345       vst1_lane_u16((uint16_t *)(t + 3 * width_hor),
346                     vreinterpret_u16_u8(dd.val[1]), 1);
347       vst1_lane_u16((uint16_t *)(t + 4 * width_hor),
348                     vreinterpret_u16_u8(dd.val[0]), 2);
349       vst1_lane_u16((uint16_t *)(t + 5 * width_hor),
350                     vreinterpret_u16_u8(dd.val[1]), 2);
351       vst1_lane_u16((uint16_t *)(t + 6 * width_hor),
352                     vreinterpret_u16_u8(dd.val[0]), 3);
353       vst1_lane_u16((uint16_t *)(t + 7 * width_hor),
354                     vreinterpret_u16_u8(dd.val[1]), 3);
355 
356       s[0] = s[8];
357       s[1] = s[9];
358       s[2] = s[10];
359       s[3] = s[11];
360 
361       t += 2;
362       x -= 2;
363     } while (x);
364     src += 8 * src_stride - 4 * width_hor;
365     t += 7 * width_hor;
366     y -= 8;
367   } while (y);
368 
369   // vertical 8x2
370   x = width_ver;
371   t = temp_buffer;
372   do {
373     load_u8_8x4(t, width_hor, &s[0], &s[1], &s[2], &s[3]);
374     t += 4 * width_hor;
375     y = height_ver;
376 
377     do {
378       load_u8_8x8(t, width_hor, &s[4], &s[5], &s[6], &s[7], &s[8], &s[9],
379                   &s[10], &s[11]);
380       t += 8 * width_hor;
381 
382       d[0] = scale_filter_8(&s[0], filters);  // 00 01 02 03 04 05 06 07
383       d[1] = scale_filter_8(&s[4], filters);  // 10 11 12 13 14 15 16 17
384       vst1_u8(dst + 0 * dst_stride, d[0]);
385       vst1_u8(dst + 1 * dst_stride, d[1]);
386 
387       s[0] = s[8];
388       s[1] = s[9];
389       s[2] = s[10];
390       s[3] = s[11];
391 
392       dst += 2 * dst_stride;
393       y -= 2;
394     } while (y);
395     t -= width_hor * (4 * height_ver + 4);
396     t += 8;
397     dst -= height_ver * dst_stride;
398     dst += 8;
399     x -= 8;
400   } while (x);
401 }
402 
403 // Notes for 4 to 3 scaling:
404 //
405 // 1. 6 rows are calculated in each horizontal inner loop, so width_hor must be
406 // multiple of 6, and no less than w.
407 //
408 // 2. 8 rows are calculated in each vertical inner loop, so width_ver must be
409 // multiple of 8, and no less than w.
410 //
411 // 3. 8 columns are calculated in each horizontal inner loop for further
412 // vertical scaling, so height_hor must be multiple of 8, and no less than
413 // 4 * h / 3.
414 //
415 // 4. 6 columns are calculated in each vertical inner loop, so height_ver must
416 // be multiple of 6, and no less than h.
417 //
418 // 5. The physical location of the last row of the 4 to 3 scaled frame is
419 // decided by phase_scaler, and are always less than 1 pixel below the last row
420 // of the original image.
421 
scale_plane_4_to_3_bilinear(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const int phase_scaler,uint8_t * const temp_buffer)422 static void scale_plane_4_to_3_bilinear(const uint8_t *src,
423                                         const int src_stride, uint8_t *dst,
424                                         const int dst_stride, const int w,
425                                         const int h, const int phase_scaler,
426                                         uint8_t *const temp_buffer) {
427   static const int step_q4 = 16 * 4 / 3;
428   const int width_hor = (w + 5) - ((w + 5) % 6);
429   const int stride_hor = width_hor + 2;  // store 2 extra pixels
430   const int width_ver = (w + 7) & ~7;
431   // We only need 1 extra row below because there are only 2 bilinear
432   // coefficients.
433   const int height_hor = (4 * h / 3 + 1 + 7) & ~7;
434   const int height_ver = (h + 5) - ((h + 5) % 6);
435   int x, y = height_hor;
436   uint8_t *t = temp_buffer;
437   uint8x8_t s[9], d[8], c[6];
438 
439   assert(w && h);
440 
441   c[0] = vdup_n_u8((uint8_t)vp9_filter_kernels[BILINEAR][phase_scaler][3]);
442   c[1] = vdup_n_u8((uint8_t)vp9_filter_kernels[BILINEAR][phase_scaler][4]);
443   c[2] = vdup_n_u8(
444       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 1 * step_q4) &
445                                             SUBPEL_MASK][3]);
446   c[3] = vdup_n_u8(
447       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 1 * step_q4) &
448                                             SUBPEL_MASK][4]);
449   c[4] = vdup_n_u8(
450       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 2 * step_q4) &
451                                             SUBPEL_MASK][3]);
452   c[5] = vdup_n_u8(
453       (uint8_t)vp9_filter_kernels[BILINEAR][(phase_scaler + 2 * step_q4) &
454                                             SUBPEL_MASK][4]);
455 
456   d[6] = vdup_n_u8(0);
457   d[7] = vdup_n_u8(0);
458 
459   // horizontal 6x8
460   do {
461     load_u8_8x8(src, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
462                 &s[6], &s[7]);
463     src += 1;
464     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
465     x = width_hor;
466 
467     do {
468       load_u8_8x8(src, src_stride, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
469                   &s[7], &s[8]);
470       src += 8;
471       transpose_u8_8x8(&s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7], &s[8]);
472 
473       // 00 10 20 30 40 50 60 70
474       // 01 11 21 31 41 51 61 71
475       // 02 12 22 32 42 52 62 72
476       // 03 13 23 33 43 53 63 73
477       // 04 14 24 34 44 54 64 74
478       // 05 15 25 35 45 55 65 75
479       d[0] = scale_filter_bilinear(&s[0], &c[0]);
480       d[1] =
481           scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]);
482       d[2] =
483           scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]);
484       d[3] = scale_filter_bilinear(&s[4], &c[0]);
485       d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)],
486                                    &c[2]);
487       d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)],
488                                    &c[4]);
489 
490       // 00 01 02 03 04 05 xx xx
491       // 10 11 12 13 14 15 xx xx
492       // 20 21 22 23 24 25 xx xx
493       // 30 31 32 33 34 35 xx xx
494       // 40 41 42 43 44 45 xx xx
495       // 50 51 52 53 54 55 xx xx
496       // 60 61 62 63 64 65 xx xx
497       // 70 71 72 73 74 75 xx xx
498       transpose_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]);
499       // store 2 extra pixels
500       vst1_u8(t + 0 * stride_hor, d[0]);
501       vst1_u8(t + 1 * stride_hor, d[1]);
502       vst1_u8(t + 2 * stride_hor, d[2]);
503       vst1_u8(t + 3 * stride_hor, d[3]);
504       vst1_u8(t + 4 * stride_hor, d[4]);
505       vst1_u8(t + 5 * stride_hor, d[5]);
506       vst1_u8(t + 6 * stride_hor, d[6]);
507       vst1_u8(t + 7 * stride_hor, d[7]);
508 
509       s[0] = s[8];
510 
511       t += 6;
512       x -= 6;
513     } while (x);
514     src += 8 * src_stride - 4 * width_hor / 3 - 1;
515     t += 7 * stride_hor + 2;
516     y -= 8;
517   } while (y);
518 
519   // vertical 8x6
520   x = width_ver;
521   t = temp_buffer;
522   do {
523     load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
524                 &s[7]);
525     t += stride_hor;
526     y = height_ver;
527 
528     do {
529       load_u8_8x8(t, stride_hor, &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
530                   &s[7], &s[8]);
531       t += 8 * stride_hor;
532 
533       d[0] = scale_filter_bilinear(&s[0], &c[0]);
534       d[1] =
535           scale_filter_bilinear(&s[(phase_scaler + 1 * step_q4) >> 4], &c[2]);
536       d[2] =
537           scale_filter_bilinear(&s[(phase_scaler + 2 * step_q4) >> 4], &c[4]);
538       d[3] = scale_filter_bilinear(&s[4], &c[0]);
539       d[4] = scale_filter_bilinear(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)],
540                                    &c[2]);
541       d[5] = scale_filter_bilinear(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)],
542                                    &c[4]);
543       vst1_u8(dst + 0 * dst_stride, d[0]);
544       vst1_u8(dst + 1 * dst_stride, d[1]);
545       vst1_u8(dst + 2 * dst_stride, d[2]);
546       vst1_u8(dst + 3 * dst_stride, d[3]);
547       vst1_u8(dst + 4 * dst_stride, d[4]);
548       vst1_u8(dst + 5 * dst_stride, d[5]);
549 
550       s[0] = s[8];
551 
552       dst += 6 * dst_stride;
553       y -= 6;
554     } while (y);
555     t -= stride_hor * (4 * height_ver / 3 + 1);
556     t += 8;
557     dst -= height_ver * dst_stride;
558     dst += 8;
559     x -= 8;
560   } while (x);
561 }
562 
scale_plane_4_to_3_general(const uint8_t * src,const int src_stride,uint8_t * dst,const int dst_stride,const int w,const int h,const InterpKernel * const coef,const int phase_scaler,uint8_t * const temp_buffer)563 static void scale_plane_4_to_3_general(const uint8_t *src, const int src_stride,
564                                        uint8_t *dst, const int dst_stride,
565                                        const int w, const int h,
566                                        const InterpKernel *const coef,
567                                        const int phase_scaler,
568                                        uint8_t *const temp_buffer) {
569   static const int step_q4 = 16 * 4 / 3;
570   const int width_hor = (w + 5) - ((w + 5) % 6);
571   const int stride_hor = width_hor + 2;  // store 2 extra pixels
572   const int width_ver = (w + 7) & ~7;
573   // We need (SUBPEL_TAPS - 1) extra rows: (SUBPEL_TAPS / 2 - 1) extra rows
574   // above and (SUBPEL_TAPS / 2) extra rows below.
575   const int height_hor = (4 * h / 3 + SUBPEL_TAPS - 1 + 7) & ~7;
576   const int height_ver = (h + 5) - ((h + 5) % 6);
577   const int16x8_t filters0 =
578       vld1q_s16(coef[(phase_scaler + 0 * step_q4) & SUBPEL_MASK]);
579   const int16x8_t filters1 =
580       vld1q_s16(coef[(phase_scaler + 1 * step_q4) & SUBPEL_MASK]);
581   const int16x8_t filters2 =
582       vld1q_s16(coef[(phase_scaler + 2 * step_q4) & SUBPEL_MASK]);
583   int x, y = height_hor;
584   uint8_t *t = temp_buffer;
585   uint8x8_t s[15], d[8];
586 
587   assert(w && h);
588 
589   src -= (SUBPEL_TAPS / 2 - 1) * src_stride + SUBPEL_TAPS / 2;
590   d[6] = vdup_n_u8(0);
591   d[7] = vdup_n_u8(0);
592 
593   // horizontal 6x8
594   do {
595     load_u8_8x8(src + 1, src_stride, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5],
596                 &s[6], &s[7]);
597     transpose_u8_8x8(&s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6], &s[7]);
598     x = width_hor;
599 
600     do {
601       src += 8;
602       load_u8_8x8(src, src_stride, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
603                   &s[13], &s[14]);
604       transpose_u8_8x8(&s[7], &s[8], &s[9], &s[10], &s[11], &s[12], &s[13],
605                        &s[14]);
606 
607       // 00 10 20 30 40 50 60 70
608       // 01 11 21 31 41 51 61 71
609       // 02 12 22 32 42 52 62 72
610       // 03 13 23 33 43 53 63 73
611       // 04 14 24 34 44 54 64 74
612       // 05 15 25 35 45 55 65 75
613       d[0] = scale_filter_8(&s[0], filters0);
614       d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1);
615       d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2);
616       d[3] = scale_filter_8(&s[4], filters0);
617       d[4] =
618           scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1);
619       d[5] =
620           scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2);
621 
622       // 00 01 02 03 04 05 xx xx
623       // 10 11 12 13 14 15 xx xx
624       // 20 21 22 23 24 25 xx xx
625       // 30 31 32 33 34 35 xx xx
626       // 40 41 42 43 44 45 xx xx
627       // 50 51 52 53 54 55 xx xx
628       // 60 61 62 63 64 65 xx xx
629       // 70 71 72 73 74 75 xx xx
630       transpose_u8_8x8(&d[0], &d[1], &d[2], &d[3], &d[4], &d[5], &d[6], &d[7]);
631       // store 2 extra pixels
632       vst1_u8(t + 0 * stride_hor, d[0]);
633       vst1_u8(t + 1 * stride_hor, d[1]);
634       vst1_u8(t + 2 * stride_hor, d[2]);
635       vst1_u8(t + 3 * stride_hor, d[3]);
636       vst1_u8(t + 4 * stride_hor, d[4]);
637       vst1_u8(t + 5 * stride_hor, d[5]);
638       vst1_u8(t + 6 * stride_hor, d[6]);
639       vst1_u8(t + 7 * stride_hor, d[7]);
640 
641       s[0] = s[8];
642       s[1] = s[9];
643       s[2] = s[10];
644       s[3] = s[11];
645       s[4] = s[12];
646       s[5] = s[13];
647       s[6] = s[14];
648 
649       t += 6;
650       x -= 6;
651     } while (x);
652     src += 8 * src_stride - 4 * width_hor / 3;
653     t += 7 * stride_hor + 2;
654     y -= 8;
655   } while (y);
656 
657   // vertical 8x6
658   x = width_ver;
659   t = temp_buffer;
660   do {
661     load_u8_8x8(t, stride_hor, &s[0], &s[1], &s[2], &s[3], &s[4], &s[5], &s[6],
662                 &s[7]);
663     t += 7 * stride_hor;
664     y = height_ver;
665 
666     do {
667       load_u8_8x8(t, stride_hor, &s[7], &s[8], &s[9], &s[10], &s[11], &s[12],
668                   &s[13], &s[14]);
669       t += 8 * stride_hor;
670 
671       d[0] = scale_filter_8(&s[0], filters0);
672       d[1] = scale_filter_8(&s[(phase_scaler + 1 * step_q4) >> 4], filters1);
673       d[2] = scale_filter_8(&s[(phase_scaler + 2 * step_q4) >> 4], filters2);
674       d[3] = scale_filter_8(&s[4], filters0);
675       d[4] =
676           scale_filter_8(&s[4 + ((phase_scaler + 1 * step_q4) >> 4)], filters1);
677       d[5] =
678           scale_filter_8(&s[4 + ((phase_scaler + 2 * step_q4) >> 4)], filters2);
679       vst1_u8(dst + 0 * dst_stride, d[0]);
680       vst1_u8(dst + 1 * dst_stride, d[1]);
681       vst1_u8(dst + 2 * dst_stride, d[2]);
682       vst1_u8(dst + 3 * dst_stride, d[3]);
683       vst1_u8(dst + 4 * dst_stride, d[4]);
684       vst1_u8(dst + 5 * dst_stride, d[5]);
685 
686       s[0] = s[8];
687       s[1] = s[9];
688       s[2] = s[10];
689       s[3] = s[11];
690       s[4] = s[12];
691       s[5] = s[13];
692       s[6] = s[14];
693 
694       dst += 6 * dst_stride;
695       y -= 6;
696     } while (y);
697     t -= stride_hor * (4 * height_ver / 3 + 7);
698     t += 8;
699     dst -= height_ver * dst_stride;
700     dst += 8;
701     x -= 8;
702   } while (x);
703 }
704 
vp9_scale_and_extend_frame_neon(const YV12_BUFFER_CONFIG * src,YV12_BUFFER_CONFIG * dst,INTERP_FILTER filter_type,int phase_scaler)705 void vp9_scale_and_extend_frame_neon(const YV12_BUFFER_CONFIG *src,
706                                      YV12_BUFFER_CONFIG *dst,
707                                      INTERP_FILTER filter_type,
708                                      int phase_scaler) {
709   const int src_w = src->y_crop_width;
710   const int src_h = src->y_crop_height;
711   const int dst_w = dst->y_crop_width;
712   const int dst_h = dst->y_crop_height;
713   const int dst_uv_w = dst_w / 2;
714   const int dst_uv_h = dst_h / 2;
715   int scaled = 0;
716 
717   // phase_scaler is usually 0 or 8.
718   assert(phase_scaler >= 0 && phase_scaler < 16);
719 
720   if (2 * dst_w == src_w && 2 * dst_h == src_h) {
721     // 2 to 1
722     scaled = 1;
723     if (phase_scaler == 0) {
724       scale_plane_2_to_1_phase_0(src->y_buffer, src->y_stride, dst->y_buffer,
725                                  dst->y_stride, dst_w, dst_h);
726       scale_plane_2_to_1_phase_0(src->u_buffer, src->uv_stride, dst->u_buffer,
727                                  dst->uv_stride, dst_uv_w, dst_uv_h);
728       scale_plane_2_to_1_phase_0(src->v_buffer, src->uv_stride, dst->v_buffer,
729                                  dst->uv_stride, dst_uv_w, dst_uv_h);
730     } else if (filter_type == BILINEAR) {
731       const int16_t c0 = vp9_filter_kernels[BILINEAR][phase_scaler][3];
732       const int16_t c1 = vp9_filter_kernels[BILINEAR][phase_scaler][4];
733       scale_plane_2_to_1_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
734                                   dst->y_stride, dst_w, dst_h, c0, c1);
735       scale_plane_2_to_1_bilinear(src->u_buffer, src->uv_stride, dst->u_buffer,
736                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
737       scale_plane_2_to_1_bilinear(src->v_buffer, src->uv_stride, dst->v_buffer,
738                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
739     } else {
740       const int buffer_stride = (dst_w + 3) & ~3;
741       const int buffer_height = (2 * dst_h + SUBPEL_TAPS - 2 + 7) & ~7;
742       uint8_t *const temp_buffer =
743           (uint8_t *)malloc(buffer_stride * buffer_height);
744       if (temp_buffer) {
745         scale_plane_2_to_1_general(
746             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
747             dst_h, vp9_filter_kernels[filter_type][phase_scaler], temp_buffer);
748         scale_plane_2_to_1_general(
749             src->u_buffer, src->uv_stride, dst->u_buffer, dst->uv_stride,
750             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
751             temp_buffer);
752         scale_plane_2_to_1_general(
753             src->v_buffer, src->uv_stride, dst->v_buffer, dst->uv_stride,
754             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
755             temp_buffer);
756         free(temp_buffer);
757       } else {
758         scaled = 0;
759       }
760     }
761   } else if (4 * dst_w == src_w && 4 * dst_h == src_h) {
762     // 4 to 1
763     scaled = 1;
764     if (phase_scaler == 0) {
765       scale_plane_4_to_1_phase_0(src->y_buffer, src->y_stride, dst->y_buffer,
766                                  dst->y_stride, dst_w, dst_h);
767       scale_plane_4_to_1_phase_0(src->u_buffer, src->uv_stride, dst->u_buffer,
768                                  dst->uv_stride, dst_uv_w, dst_uv_h);
769       scale_plane_4_to_1_phase_0(src->v_buffer, src->uv_stride, dst->v_buffer,
770                                  dst->uv_stride, dst_uv_w, dst_uv_h);
771     } else if (filter_type == BILINEAR) {
772       const int16_t c0 = vp9_filter_kernels[BILINEAR][phase_scaler][3];
773       const int16_t c1 = vp9_filter_kernels[BILINEAR][phase_scaler][4];
774       scale_plane_4_to_1_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
775                                   dst->y_stride, dst_w, dst_h, c0, c1);
776       scale_plane_4_to_1_bilinear(src->u_buffer, src->uv_stride, dst->u_buffer,
777                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
778       scale_plane_4_to_1_bilinear(src->v_buffer, src->uv_stride, dst->v_buffer,
779                                   dst->uv_stride, dst_uv_w, dst_uv_h, c0, c1);
780     } else {
781       const int buffer_stride = (dst_w + 1) & ~1;
782       const int buffer_height = (4 * dst_h + SUBPEL_TAPS - 2 + 7) & ~7;
783       uint8_t *const temp_buffer =
784           (uint8_t *)malloc(buffer_stride * buffer_height);
785       if (temp_buffer) {
786         scale_plane_4_to_1_general(
787             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
788             dst_h, vp9_filter_kernels[filter_type][phase_scaler], temp_buffer);
789         scale_plane_4_to_1_general(
790             src->u_buffer, src->uv_stride, dst->u_buffer, dst->uv_stride,
791             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
792             temp_buffer);
793         scale_plane_4_to_1_general(
794             src->v_buffer, src->uv_stride, dst->v_buffer, dst->uv_stride,
795             dst_uv_w, dst_uv_h, vp9_filter_kernels[filter_type][phase_scaler],
796             temp_buffer);
797         free(temp_buffer);
798       } else {
799         scaled = 0;
800       }
801     }
802   } else if (4 * dst_w == 3 * src_w && 4 * dst_h == 3 * src_h) {
803     // 4 to 3
804     const int buffer_stride = (dst_w + 5) - ((dst_w + 5) % 6) + 2;
805     const int buffer_height = (4 * dst_h / 3 + SUBPEL_TAPS - 1 + 7) & ~7;
806     uint8_t *const temp_buffer =
807         (uint8_t *)malloc(buffer_stride * buffer_height);
808     if (temp_buffer) {
809       scaled = 1;
810       if (filter_type == BILINEAR) {
811         scale_plane_4_to_3_bilinear(src->y_buffer, src->y_stride, dst->y_buffer,
812                                     dst->y_stride, dst_w, dst_h, phase_scaler,
813                                     temp_buffer);
814         scale_plane_4_to_3_bilinear(src->u_buffer, src->uv_stride,
815                                     dst->u_buffer, dst->uv_stride, dst_uv_w,
816                                     dst_uv_h, phase_scaler, temp_buffer);
817         scale_plane_4_to_3_bilinear(src->v_buffer, src->uv_stride,
818                                     dst->v_buffer, dst->uv_stride, dst_uv_w,
819                                     dst_uv_h, phase_scaler, temp_buffer);
820       } else {
821         scale_plane_4_to_3_general(
822             src->y_buffer, src->y_stride, dst->y_buffer, dst->y_stride, dst_w,
823             dst_h, vp9_filter_kernels[filter_type], phase_scaler, temp_buffer);
824         scale_plane_4_to_3_general(src->u_buffer, src->uv_stride, dst->u_buffer,
825                                    dst->uv_stride, dst_uv_w, dst_uv_h,
826                                    vp9_filter_kernels[filter_type],
827                                    phase_scaler, temp_buffer);
828         scale_plane_4_to_3_general(src->v_buffer, src->uv_stride, dst->v_buffer,
829                                    dst->uv_stride, dst_uv_w, dst_uv_h,
830                                    vp9_filter_kernels[filter_type],
831                                    phase_scaler, temp_buffer);
832       }
833       free(temp_buffer);
834     }
835   }
836 
837   if (scaled) {
838     vpx_extend_frame_borders(dst);
839   } else {
840     // Call c version for all other scaling ratios.
841     vp9_scale_and_extend_frame_c(src, dst, filter_type, phase_scaler);
842   }
843 }
844