1#define bullseye.bm_width 16
2#define bullseye.bm_height 16
3static char bullseye.bm_bits[] = {
4   0xe0, 0x03, 0xd8, 0x0d, 0xa4, 0x12, 0xf2, 0x27, 0x9a, 0x2c, 0x8d, 0x58,
5   0x8b, 0x68, 0xff, 0x7f, 0x8b, 0x68, 0x8d, 0x58, 0x9a, 0x2c, 0xf2, 0x27,
6   0xa4, 0x12, 0xd8, 0x0d, 0xe0, 0x03, 0x00, 0x00};
7