1#define bullseye.bm_width 16 2#define bullseye.bm_height 16 3static char bullseye.bm_bits[] = { 4 0xe0, 0x03, 0xd8, 0x0d, 0xa4, 0x12, 0xf2, 0x27, 0x9a, 0x2c, 0x8d, 0x58, 5 0x8b, 0x68, 0xff, 0x7f, 0x8b, 0x68, 0x8d, 0x58, 0x9a, 0x2c, 0xf2, 0x27, 6 0xa4, 0x12, 0xd8, 0x0d, 0xe0, 0x03, 0x00, 0x00}; 7