1/* cogl-1.0.vapi generated by vapigen, do not modify. */ 2 3[CCode (gir_namespace = "Cogl", gir_version = "1.0")] 4namespace Cogl { 5 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle")] 6 [Compact] 7 public class Bitmap : Cogl.Handle { 8 public static GLib.Type error_get_type (); 9 public static GLib.Quark error_quark (); 10 public static bool get_size_from_file (string filename, out int width, out int height); 11 public static Cogl.Bitmap new_from_file (string filename) throws GLib.Error; 12 } 13 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle")] 14 [Compact] 15 public class Buffer : Cogl.Handle { 16 public static GLib.Type access_get_type (); 17 public static GLib.Type bit_get_type (); 18 public uint get_size (); 19 public Cogl.BufferUpdateHint get_update_hint (); 20 public uchar map (Cogl.BufferAccess access); 21 public static GLib.Type map_hint_get_type (); 22 public bool set_data (size_t offset, [CCode (array_length_type = "size_t")] uint8[] data); 23 public void set_update_hint (Cogl.BufferUpdateHint hint); 24 public static GLib.Type target_get_type (); 25 public void unmap (); 26 public static GLib.Type update_hint_get_type (); 27 } 28 [CCode (cheader_filename = "cogl/cogl.h")] 29 [Compact] 30 public class Framebuffer { 31 } 32 [CCode (cheader_filename = "cogl/cogl.h", ref_function = "cogl_handle_ref", unref_function = "cogl_handle_unref")] 33 [Compact] 34 public class Handle { 35 [CCode (cname = "cogl_is_bitmap")] 36 public bool is_bitmap (); 37 [CCode (cname = "cogl_is_buffer")] 38 public bool is_buffer (); 39 [CCode (cname = "cogl_is_material")] 40 public bool is_material (); 41 [CCode (cname = "cogl_is_offscreen")] 42 public bool is_offscreen (); 43 [CCode (cname = "cogl_is_pixel_buffer")] 44 public bool is_pixel_buffer (); 45 [CCode (cname = "cogl_is_program")] 46 public bool is_program (); 47 [CCode (cname = "cogl_is_shader")] 48 public bool is_shader (); 49 [CCode (cname = "cogl_is_texture")] 50 public bool is_texture (); 51 [CCode (cname = "cogl_is_vertex_buffer")] 52 public bool is_vertex_buffer (); 53 } 54 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_material_ref", unref_function = "cogl_material_unref")] 55 [Compact] 56 public class Material : Cogl.Handle { 57 [CCode (has_construct_function = false, type = "CoglHandle*")] 58 public Material (); 59 public static GLib.Type alpha_func_get_type (); 60 public Cogl.Material copy (); 61 public static GLib.Type filter_get_type (); 62 public static void foreach_layer (Cogl.Material material, Cogl.MaterialLayerCallback callback); 63 public void get_ambient (out Cogl.Color ambient); 64 public void get_color (out Cogl.Color color); 65 public static void get_depth_range (Cogl.Material material, float near_val, float far_val); 66 public static bool get_depth_test_enabled (Cogl.Material material); 67 public static Cogl.DepthTestFunction get_depth_test_function (Cogl.Material material); 68 public static bool get_depth_writing_enabled (Cogl.Material material); 69 public void get_diffuse (out Cogl.Color diffuse); 70 public void get_emission (out Cogl.Color emission); 71 public static bool get_layer_point_sprite_coords_enabled (Cogl.Material material, int layer_index); 72 public unowned GLib.List<Cogl.MaterialLayer> get_layers (); 73 public int get_n_layers (); 74 public float get_point_size (); 75 public float get_shininess (); 76 public void get_specular (out Cogl.Color specular); 77 public static unowned Cogl.Bitmap get_user_program (Cogl.Material material); 78 public void remove_layer (int layer_index); 79 public void set_alpha_test_function (Cogl.MaterialAlphaFunc alpha_func, float alpha_reference); 80 public void set_ambient (Cogl.Color ambient); 81 public void set_ambient_and_diffuse (Cogl.Color color); 82 public bool set_blend (string blend_string) throws Cogl.BlendStringError; 83 public void set_blend_constant (Cogl.Color constant_color); 84 public void set_color (Cogl.Color color); 85 public void set_color4f (float red, float green, float blue, float alpha); 86 public void set_color4ub (uchar red, uchar green, uchar blue, uchar alpha); 87 public static bool set_depth_range (Cogl.Material material, float near_val, float far_val) throws GLib.Error; 88 public static void set_depth_test_enabled (Cogl.Material material, bool enable); 89 public static void set_depth_test_function (Cogl.Material material, Cogl.DepthTestFunction function); 90 public static void set_depth_writing_enabled (Cogl.Material material, bool enable); 91 public void set_diffuse (Cogl.Color diffuse); 92 public void set_emission (Cogl.Color emission); 93 public void set_layer (int layer_index, Cogl.Texture texture); 94 public bool set_layer_combine (int layer_index, string blend_string) throws Cogl.BlendStringError; 95 public void set_layer_combine_constant (int layer_index, Cogl.Color constant); 96 public void set_layer_filters (int layer_index, Cogl.MaterialFilter min_filter, Cogl.MaterialFilter mag_filter); 97 public void set_layer_matrix (int layer_index, Cogl.Matrix matrix); 98 public static bool set_layer_point_sprite_coords_enabled (Cogl.Material material, int layer_index, bool enable) throws GLib.Error; 99 public static void set_layer_wrap_mode (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode); 100 public static void set_layer_wrap_mode_p (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode); 101 public static void set_layer_wrap_mode_s (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode); 102 public static void set_layer_wrap_mode_t (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode); 103 public void set_point_size (float point_size); 104 public void set_shininess (float shininess); 105 public void set_specular (Cogl.Color specular); 106 public static void set_user_program (Cogl.Material material, Cogl.Bitmap program); 107 public static GLib.Type wrap_mode_get_type (); 108 } 109 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle")] 110 [Compact] 111 public class MaterialLayer : Cogl.Handle { 112 public Cogl.MaterialFilter get_mag_filter (); 113 public Cogl.MaterialFilter get_min_filter (); 114 public unowned Cogl.Texture? get_texture (); 115 public Cogl.MaterialLayerType get_type (); 116 public static Cogl.MaterialWrapMode get_wrap_mode_p (Cogl.MaterialLayer layer); 117 public static Cogl.MaterialWrapMode get_wrap_mode_s (Cogl.MaterialLayer layer); 118 public static Cogl.MaterialWrapMode get_wrap_mode_t (Cogl.MaterialLayer layer); 119 public static GLib.Type type_get_type (); 120 } 121 [CCode (cheader_filename = "cogl/cogl.h", ref_function = "cogl_object_ref", unref_function = "cogl_object_unref")] 122 [Compact] 123 public class Object { 124 public void* get_user_data (Cogl.UserDataKey key); 125 public void set_user_data (Cogl.UserDataKey key, Cogl.UserDataDestroyCallback destroy); 126 } 127 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_offscreen_ref", unref_function = "cogl_offscreen_unref")] 128 [Compact] 129 public class Offscreen : Cogl.Handle { 130 [CCode (cname = "cogl_pop_draw_buffer")] 131 public static void pop_draw_buffer (); 132 [CCode (cname = "cogl_push_draw_buffer")] 133 public static void push_draw_buffer (); 134 [CCode (instance_pos = -1)] 135 public void set_draw_buffer (Cogl.BufferTarget target); 136 [CCode (cname = "cogl_offscreen_new_to_texture", has_construct_function = false, type = "CoglHandle*")] 137 public Offscreen.to_texture (Cogl.Texture handle); 138 } 139 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 140 [Compact] 141 public class PangoFontMap { 142 [CCode (has_construct_function = false, type = "PangoFontMap*")] 143 public PangoFontMap (); 144 public void clear_glyph_cache (); 145 public unowned Pango.Context create_context (); 146 public unowned Pango.Renderer get_renderer (); 147 public bool get_use_mipmapping (); 148 public void set_resolution (double dpi); 149 public void set_use_mipmapping (bool value); 150 } 151 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 152 [Compact] 153 public class PangoRenderer { 154 } 155 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 156 [Compact] 157 public class PangoRendererClass { 158 } 159 [CCode (cheader_filename = "cogl/cogl.h", copy_function = "cogl_path_copy")] 160 [Compact] 161 public class Path { 162 public static void arc (float center_x, float center_y, float radius_x, float radius_y, float angle_1, float angle_2); 163 public static void close (); 164 public unowned Cogl.Path copy (); 165 public static void curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3); 166 public static void ellipse (float center_x, float center_y, float radius_x, float radius_y); 167 public static void fill (); 168 public static void fill_preserve (); 169 public static GLib.Type fill_rule_get_type (); 170 public static Cogl.PathFillRule get_fill_rule (); 171 public static void line (float x_1, float y_1, float x_2, float y_2); 172 public static void line_to (float x, float y); 173 public static void move_to (float x, float y); 174 public static void @new (); 175 public static void polygon ([CCode (array_length = false)] float[] coords, int num_points); 176 public static void polyline ([CCode (array_length = false)] float[] coords, int num_points); 177 public static void rectangle (float x_1, float y_1, float x_2, float y_2); 178 public static void rel_curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3); 179 public static void rel_line_to (float x, float y); 180 public static void rel_move_to (float x, float y); 181 public static void round_rectangle (float x_1, float y_1, float x_2, float y_2, float radius, float arc_step); 182 public static void set_fill_rule (Cogl.PathFillRule fill_rule); 183 public static void stroke (); 184 public static void stroke_preserve (); 185 } 186 [CCode (cheader_filename = "cogl/cogl.h")] 187 [Compact] 188 public class PixelArray { 189 } 190 [CCode (cheader_filename = "cogl/cogl.h")] 191 [Compact] 192 public class PixelBuffer : Cogl.Handle { 193 public PixelBuffer (uint size); 194 public PixelBuffer.for_size (uint width, uint height, Cogl.PixelFormat format, uint stride); 195 } 196 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_program_ref", unref_function = "cogl_program_unref")] 197 [Compact] 198 public class Program : Cogl.Handle { 199 [CCode (cname = "cogl_create_program", has_construct_function = false, type = "CoglHandle*")] 200 public Program (); 201 public void attach_shader (Cogl.Shader shader_handle); 202 public int get_uniform_location (string uniform_name); 203 public void link (); 204 public static void uniform_1f (int uniform_no, float value); 205 public static void uniform_1i (int uniform_no, int value); 206 public static void uniform_float (int uniform_no, int size, [CCode (array_length_pos = 2.9)] float[] value); 207 public static void uniform_int (int uniform_no, int size, [CCode (array_length_pos = 2.9)] int[] value); 208 public static void uniform_matrix (int uniform_no, int size, bool transpose, [CCode (array_length_pos = 2.9)] float[] value); 209 public void use (); 210 } 211 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_shader_ref", unref_function = "cogl_shader_unref")] 212 [Compact] 213 public class Shader : Cogl.Handle { 214 [CCode (cname = "cogl_create_shader", has_construct_function = false, type = "CoglHandle*")] 215 public Shader (Cogl.ShaderType shader_type); 216 public void compile (); 217 public string get_info_log (); 218 public Cogl.ShaderType get_type (); 219 public bool is_compiled (); 220 public void source (string source); 221 } 222 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_texture_ref", unref_function = "cogl_texture_unref")] 223 [Compact] 224 public class Texture : Cogl.Handle { 225 public Texture.from_bitmap (Cogl.Bitmap bmp_handle, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format); 226 public Texture.from_data (uint width, uint height, Cogl.TextureFlags flags, Cogl.PixelFormat format, Cogl.PixelFormat internal_format, uint rowstride, [CCode (array_length = false)] uchar[] data); 227 public Texture.from_file (string filename, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format) throws GLib.Error; 228 public Texture.from_sub_texture (Cogl.Texture full_texture, int sub_x, int sub_y, int sub_width, int sub_height); 229 public int get_data (Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data); 230 public Cogl.PixelFormat get_format (); 231 public uint get_height (); 232 public int get_max_waste (); 233 public uint get_rowstride (); 234 public uint get_width (); 235 public bool is_sliced (); 236 public bool set_region (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, int width, int height, Cogl.PixelFormat format, uint rowstride, [CCode (array_length = false)] uint8[] data); 237 public Texture.with_size (uint width, uint height, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format); 238 } 239 [CCode (cheader_filename = "cogl/cogl.h")] 240 [Compact] 241 public class UserDataKey { 242 public int unused; 243 } 244 [CCode (cheader_filename = "cogl/cogl.h")] 245 [Compact] 246 public class Vector3 { 247 public float x; 248 public float y; 249 public float z; 250 } 251 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle", ref_function = "cogl_vertex_buffer_ref", unref_function = "cogl_vertex_buffer_unref")] 252 [Compact] 253 public class VertexBuffer : Cogl.Handle { 254 [CCode (has_construct_function = false, type = "CoglHandle*")] 255 public VertexBuffer (uint n_vertices); 256 public void add (string attribute_name, uchar n_components, Cogl.AttributeType type, bool normalized, uint16 stride, void* pointer); 257 public void @delete (string attribute_name); 258 public void disable (string attribute_name); 259 public void draw (Cogl.VerticesMode mode, int first, int count); 260 public void draw_elements (Cogl.VerticesMode mode, Cogl.VertexBufferIndices indices, int min_index, int max_index, int indices_offset, int count); 261 public void enable (string attribute_name); 262 public uint get_n_vertices (); 263 public void submit (); 264 } 265 [CCode (cheader_filename = "cogl/cogl.h", cname = "CoglHandle")] 266 [Compact] 267 public class VertexBufferIndices : Cogl.Handle { 268 public VertexBufferIndices (Cogl.IndicesType indices_type, void* indices_array, int indices_len); 269 public static unowned Cogl.VertexBufferIndices get_for_quads (uint n_indices); 270 public Cogl.IndicesType get_type (); 271 } 272 [CCode (cheader_filename = "cogl/cogl.h")] 273 public struct Angle { 274 public Cogl.Fixed cos (); 275 public Cogl.Fixed sin (); 276 public Cogl.Fixed tan (); 277 } 278 [BooleanType] 279 [CCode (cheader_filename = "cogl/cogl.h")] 280 [GIR (name = "Bool")] 281 [SimpleType] 282 public struct Bool : bool { 283 } 284 [CCode (cheader_filename = "cogl/cogl.h", has_type_id = false)] 285 public struct Color { 286 public uchar red; 287 public uchar green; 288 public uchar blue; 289 public uchar alpha; 290 public uint32 padding0; 291 public uint32 padding1; 292 public uint32 padding2; 293 public Cogl.Color copy (); 294 public static bool equal (void* v1, void* v2); 295 public Color.from_4f (float red, float green, float blue, float alpha); 296 public Color.from_4ub (uint8 red, uint8 green, uint8 blue, uint8 alpha); 297 public float get_alpha (); 298 public uint get_alpha_byte (); 299 public float get_alpha_float (); 300 public float get_blue (); 301 public uint get_blue_byte (); 302 public float get_blue_float (); 303 public float get_green (); 304 public uint get_green_byte (); 305 public float get_green_float (); 306 public float get_red (); 307 public uint get_red_byte (); 308 public float get_red_float (); 309 public void init_from_4f (float red, float green, float blue, float alpha); 310 public void init_from_4fv (float color_array); 311 public void init_from_4ub (uchar red, uchar green, uchar blue, uchar alpha); 312 public void premultiply (); 313 public void set_alpha (float alpha); 314 public void set_alpha_byte (uint alpha); 315 public void set_alpha_float (float alpha); 316 public void set_blue (float blue); 317 public void set_blue_byte (uint blue); 318 public void set_blue_float (float blue); 319 public void set_from_4f (float red, float green, float blue, float alpha); 320 public void set_from_4ub (uchar red, uchar green, uchar blue, uchar alpha); 321 public void set_green (float green); 322 public void set_green_byte (uint green); 323 public void set_green_float (float green); 324 public void set_red (float red); 325 public void set_red_byte (uint red); 326 public void set_red_float (float red); 327 public void unpremultiply (); 328 } 329 [CCode (cheader_filename = "cogl/cogl.h")] 330 public struct Fixed { 331 public Cogl.Fixed atan (); 332 public Cogl.Fixed atan2 (Cogl.Fixed b); 333 public Cogl.Fixed cos (); 334 public Cogl.Fixed div (Cogl.Fixed b); 335 public static Cogl.Fixed log2 (uint x); 336 public Cogl.Fixed mul (Cogl.Fixed b); 337 public Cogl.Fixed mul_div (Cogl.Fixed b, Cogl.Fixed c); 338 public static uint pow (uint x, Cogl.Fixed y); 339 public uint pow2 (); 340 public Cogl.Fixed sin (); 341 public Cogl.Fixed sqrt (); 342 public Cogl.Fixed tan (); 343 } 344 [CCode (cheader_filename = "cogl/cogl.h", type_id = "COGL_TYPE_MATRIX")] 345 public struct Matrix { 346 public float xx; 347 public float yx; 348 public float zx; 349 public float wx; 350 public float xy; 351 public float yy; 352 public float zy; 353 public float wy; 354 public float xz; 355 public float yz; 356 public float zz; 357 public float wz; 358 public float xw; 359 public float yw; 360 public float zw; 361 public float ww; 362 [CCode (array_length = false)] 363 public weak float[] inv; 364 public uint type; 365 public uint flags; 366 public static bool equal (void* v1, void* v2); 367 [CCode (array_length = false, array_null_terminated = false, cname = "cogl_matrix_init_from_array")] 368 public Matrix.from_array ([CCode (array_length = false)] float[] array); 369 public void frustum (float left, float right, float bottom, float top, float z_near, float z_far); 370 [CCode (array_length = false)] 371 public unowned float[] get_array (); 372 public bool get_inverse (out Cogl.Matrix inverse); 373 [CCode (cname = "cogl_matrix_init_identity")] 374 public Matrix.identity (); 375 [CCode (cname = "cogl_matrix_multiply")] 376 public Matrix.multiply (Cogl.Matrix a, Cogl.Matrix b); 377 public void ortho (float left, float right, float bottom, float top, float z_near, float z_far); 378 public void perspective (float fov_y, float aspect, float z_near, float z_far); 379 public void rotate (float angle, float x, float y, float z); 380 public void scale (float sx, float sy, float sz); 381 public void transform_point (ref float x, ref float y, ref float z, ref float w); 382 public void translate (float x, float y, float z); 383 } 384 [CCode (cheader_filename = "cogl/cogl.h")] 385 public struct TextureVertex { 386 public float x; 387 public float y; 388 public float z; 389 public float tx; 390 public float ty; 391 public Cogl.Color color; 392 } 393 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_ATTRIBUTE_TYPE_", has_type_id = false)] 394 public enum AttributeType { 395 BYTE, 396 UNSIGNED_BYTE, 397 SHORT, 398 UNSIGNED_SHORT, 399 FLOAT 400 } 401 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BITMAP_ERROR_", has_type_id = false)] 402 public enum BitmapError { 403 FAILED, 404 UNKNOWN_TYPE, 405 CORRUPT_IMAGE 406 } 407 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_ACCESS_", has_type_id = false)] 408 public enum BufferAccess { 409 READ, 410 WRITE, 411 READ_WRITE 412 } 413 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_BIT_", has_type_id = false)] 414 public enum BufferBit { 415 COLOR, 416 DEPTH, 417 STENCIL 418 } 419 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_MAP_HINT_", has_type_id = false)] 420 public enum BufferMapHint { 421 DISCARD 422 } 423 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_", has_type_id = false)] 424 public enum BufferTarget { 425 WINDOW_BUFFER, 426 OFFSCREEN_BUFFER 427 } 428 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BUFFER_UPDATE_HINT_", has_type_id = false)] 429 public enum BufferUpdateHint { 430 STATIC, 431 DYNAMIC, 432 STREAM 433 } 434 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_DEPTH_TEST_FUNCTION_", has_type_id = false)] 435 public enum DepthTestFunction { 436 NEVER, 437 LESS, 438 EQUAL, 439 LEQUAL, 440 GREATER, 441 NOTEQUAL, 442 GEQUAL, 443 ALWAYS 444 } 445 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_DRIVER_ERROR_", has_type_id = false)] 446 public enum DriverError { 447 UNKNOWN_VERSION, 448 INVALID_VERSION 449 } 450 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_ERROR_", has_type_id = false)] 451 public enum Error { 452 UNSUPPORTED 453 } 454 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FEATURE_", has_type_id = false)] 455 public enum FeatureFlags { 456 TEXTURE_RECTANGLE, 457 TEXTURE_NPOT, 458 TEXTURE_YUV, 459 TEXTURE_READ_PIXELS, 460 SHADERS_GLSL, 461 OFFSCREEN, 462 OFFSCREEN_MULTISAMPLE, 463 OFFSCREEN_BLIT, 464 FOUR_CLIP_PLANES, 465 STENCIL_BUFFER, 466 VBOS, 467 PBOS, 468 UNSIGNED_INT_INDICES, 469 DEPTH_RANGE, 470 TEXTURE_NPOT_BASIC, 471 TEXTURE_NPOT_MIPMAP, 472 TEXTURE_NPOT_REPEAT, 473 POINT_SPRITE, 474 TEXTURE_3D, 475 SHADERS_ARBFP 476 } 477 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_FOG_MODE_", has_type_id = false)] 478 public enum FogMode { 479 LINEAR, 480 EXPONENTIAL, 481 EXPONENTIAL_SQUARED 482 } 483 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_INDICES_TYPE_UNSIGNED_", has_type_id = false)] 484 public enum IndicesType { 485 BYTE, 486 SHORT, 487 INT 488 } 489 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_MATERIAL_ALPHA_FUNC_", has_type_id = false)] 490 public enum MaterialAlphaFunc { 491 NEVER, 492 LESS, 493 EQUAL, 494 LEQUAL, 495 GREATER, 496 NOTEQUAL, 497 GEQUAL, 498 ALWAYS 499 } 500 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_MATERIAL_FILTER_", has_type_id = false)] 501 public enum MaterialFilter { 502 NEAREST, 503 LINEAR, 504 NEAREST_MIPMAP_NEAREST, 505 LINEAR_MIPMAP_NEAREST, 506 NEAREST_MIPMAP_LINEAR, 507 LINEAR_MIPMAP_LINEAR 508 } 509 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_MATERIAL_LAYER_TYPE_", has_type_id = false)] 510 public enum MaterialLayerType { 511 TEXTURE 512 } 513 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_MATERIAL_WRAP_MODE_", has_type_id = false)] 514 public enum MaterialWrapMode { 515 REPEAT, 516 CLAMP_TO_EDGE, 517 AUTOMATIC 518 } 519 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PATH_FILL_RULE_", has_type_id = false)] 520 public enum PathFillRule { 521 NON_ZERO, 522 EVEN_ODD 523 } 524 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_PIXEL_FORMAT_", has_type_id = false)] 525 public enum PixelFormat { 526 ANY, 527 A_8, 528 RGB_565, 529 RGBA_4444, 530 RGBA_5551, 531 YUV, 532 G_8, 533 RGB_888, 534 BGR_888, 535 RGBA_8888, 536 BGRA_8888, 537 ARGB_8888, 538 ABGR_8888, 539 RGBA_8888_PRE, 540 BGRA_8888_PRE, 541 ARGB_8888_PRE, 542 ABGR_8888_PRE, 543 RGBA_4444_PRE, 544 RGBA_5551_PRE 545 } 546 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_READ_PIXELS_COLOR_", has_type_id = false)] 547 public enum ReadPixelsFlags { 548 BUFFER 549 } 550 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_SHADER_TYPE_", has_type_id = false)] 551 public enum ShaderType { 552 VERTEX, 553 FRAGMENT 554 } 555 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_", has_type_id = false)] 556 public enum TextureFlags { 557 NONE, 558 NO_AUTO_MIPMAP, 559 NO_SLICING, 560 NO_ATLAS 561 } 562 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_TEXTURE_PIXMAP_X11_DAMAGE_", has_type_id = false)] 563 public enum TexturePixmapX11ReportLevel { 564 RAW_RECTANGLES, 565 DELTA_RECTANGLES, 566 BOUNDING_BOX, 567 NON_EMPTY 568 } 569 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_VERTICES_MODE_", has_type_id = false)] 570 public enum VerticesMode { 571 POINTS, 572 LINE_STRIP, 573 LINE_LOOP, 574 LINES, 575 TRIANGLE_STRIP, 576 TRIANGLE_FAN, 577 TRIANGLES 578 } 579 [CCode (cheader_filename = "cogl/cogl.h", cprefix = "COGL_BLEND_STRING_ERROR_")] 580 public errordomain BlendStringError { 581 PARSE_ERROR, 582 ARGUMENT_PARSE_ERROR, 583 INVALID_ERROR, 584 GPU_UNSUPPORTED_ERROR 585 } 586 [CCode (cheader_filename = "cogl/cogl.h", has_target = false)] 587 public delegate void FuncPtr (); 588 [CCode (cheader_filename = "cogl/cogl.h")] 589 public delegate bool MaterialLayerCallback (Cogl.Material material, int layer_index); 590 [CCode (cheader_filename = "cogl/cogl.h")] 591 public delegate void UserDataDestroyCallback (); 592 [CCode (cheader_filename = "cogl/cogl.h")] 593 public const int AFIRST_BIT; 594 [CCode (cheader_filename = "cogl/cogl.h")] 595 public const int A_BIT; 596 [CCode (cheader_filename = "cogl/cogl.h")] 597 public const int BGR_BIT; 598 [CCode (cheader_filename = "cogl/cogl.h")] 599 public const int CLUTTER_COGL_HAS_GL; 600 [CCode (cheader_filename = "cogl/cogl.h")] 601 public const int FIXED_0_5; 602 [CCode (cheader_filename = "cogl/cogl.h")] 603 public const int FIXED_1; 604 [CCode (cheader_filename = "cogl/cogl.h")] 605 public const int FIXED_2_PI; 606 [CCode (cheader_filename = "cogl/cogl.h")] 607 public const int FIXED_BITS; 608 [CCode (cheader_filename = "cogl/cogl.h")] 609 public const int FIXED_EPSILON; 610 [CCode (cheader_filename = "cogl/cogl.h")] 611 public const int FIXED_MAX; 612 [CCode (cheader_filename = "cogl/cogl.h")] 613 public const int FIXED_MIN; 614 [CCode (cheader_filename = "cogl/cogl.h")] 615 public const int FIXED_PI; 616 [CCode (cheader_filename = "cogl/cogl.h")] 617 public const int FIXED_PI_2; 618 [CCode (cheader_filename = "cogl/cogl.h")] 619 public const int FIXED_PI_4; 620 [CCode (cheader_filename = "cogl/cogl.h")] 621 public const int FIXED_Q; 622 [CCode (cheader_filename = "cogl/cogl.h")] 623 public const int HAS_GL; 624 [CCode (cheader_filename = "cogl/cogl.h")] 625 public const int HAS_X11; 626 [CCode (cheader_filename = "cogl/cogl.h")] 627 public const int HAS_XLIB; 628 [CCode (cheader_filename = "cogl/cogl.h")] 629 public const int PIXEL_FORMAT_24; 630 [CCode (cheader_filename = "cogl/cogl.h")] 631 public const int PIXEL_FORMAT_32; 632 [CCode (cheader_filename = "cogl/cogl.h")] 633 public const int PREMULT_BIT; 634 [CCode (cheader_filename = "cogl/cogl.h")] 635 public const int RADIANS_TO_DEGREES; 636 [CCode (cheader_filename = "cogl/cogl.h")] 637 public const int SQRTI_ARG_10_PERCENT; 638 [CCode (cheader_filename = "cogl/cogl.h")] 639 public const int SQRTI_ARG_5_PERCENT; 640 [CCode (cheader_filename = "cogl/cogl.h")] 641 public const int SQRTI_ARG_MAX; 642 [CCode (cheader_filename = "cogl/cogl.h")] 643 public const int TEXTURE_MAX_WASTE; 644 [CCode (cheader_filename = "cogl/cogl.h")] 645 public const int UNORDERED_MASK; 646 [CCode (cheader_filename = "cogl/cogl.h")] 647 public const int UNPREMULT_MASK; 648 [CCode (cheader_filename = "cogl/cogl.h")] 649 public static GLib.Type attribute_type_get_type (); 650 [CCode (cheader_filename = "cogl/cogl.h")] 651 public static void begin_gl (); 652 [CCode (cheader_filename = "cogl/cogl.h")] 653 public static GLib.Type blend_string_error_get_type (); 654 [CCode (cheader_filename = "cogl/cogl.h")] 655 public static bool check_extension (string name, string ext); 656 [CCode (cheader_filename = "cogl/cogl.h")] 657 public static void clear (Cogl.Color color, uint buffers); 658 [CCode (cheader_filename = "cogl/cogl.h")] 659 public static void clip_ensure (); 660 [CCode (cheader_filename = "cogl/cogl.h")] 661 public static void clip_pop (); 662 [CCode (cheader_filename = "cogl/cogl.h")] 663 public static void clip_push (float x_offset, float y_offset, float width, float height); 664 [CCode (cheader_filename = "cogl/cogl.h")] 665 public static void clip_push_from_path (); 666 [CCode (cheader_filename = "cogl/cogl.h")] 667 public static void clip_push_from_path_preserve (); 668 [CCode (cheader_filename = "cogl/cogl.h")] 669 public static void clip_push_rectangle (float x0, float y0, float x1, float y1); 670 [CCode (cheader_filename = "cogl/cogl.h")] 671 public static void clip_push_window_rect (float x_offset, float y_offset, float width, float height); 672 [CCode (cheader_filename = "cogl/cogl.h")] 673 public static void clip_push_window_rectangle (int x_offset, int y_offset, int width, int height); 674 [CCode (cheader_filename = "cogl/cogl.h")] 675 public static void clip_stack_restore (); 676 [CCode (cheader_filename = "cogl/cogl.h")] 677 public static void clip_stack_save (); 678 [CCode (cheader_filename = "cogl/cogl.h")] 679 public static GLib.Type depth_test_function_get_type (); 680 [CCode (cheader_filename = "cogl/cogl.h")] 681 public static void disable_fog (); 682 [CCode (cheader_filename = "cogl/cogl.h")] 683 public static Cogl.Fixed double_to_fixed (double value); 684 [CCode (cheader_filename = "cogl/cogl.h")] 685 public static int double_to_int (double value); 686 [CCode (cheader_filename = "cogl/cogl.h")] 687 public static uint double_to_uint (double value); 688 [CCode (cheader_filename = "cogl/cogl.h")] 689 public static GLib.Type driver_error_get_type (); 690 [CCode (cheader_filename = "cogl/cogl.h")] 691 public static void end_gl (); 692 [CCode (cheader_filename = "cogl/cogl.h")] 693 public static GLib.Type error_get_type (); 694 [CCode (cheader_filename = "cogl/cogl.h")] 695 public static GLib.Type feature_flags_get_type (); 696 [CCode (cheader_filename = "cogl/cogl.h")] 697 public static bool features_available (Cogl.FeatureFlags features); 698 [CCode (cheader_filename = "cogl/cogl.h")] 699 public static void flush (); 700 [CCode (cheader_filename = "cogl/cogl.h")] 701 public static GLib.Type fog_mode_get_type (); 702 [CCode (cheader_filename = "cogl/cogl.h")] 703 public static void frustum (float left, float right, float bottom, float top, float z_near, float z_far); 704 [CCode (cheader_filename = "cogl/cogl.h")] 705 public static bool get_backface_culling_enabled (); 706 [CCode (cheader_filename = "cogl/cogl.h")] 707 public static void get_bitmasks (out int red, out int green, out int blue, out int alpha); 708 [CCode (cheader_filename = "cogl/cogl.h")] 709 public static bool get_depth_test_enabled (); 710 [CCode (cheader_filename = "cogl/cogl.h")] 711 public static Cogl.FeatureFlags get_features (); 712 [CCode (cheader_filename = "cogl/cogl.h")] 713 public static void get_modelview_matrix (out Cogl.Matrix matrix); 714 [CCode (cheader_filename = "cogl/cogl.h")] 715 public static GLib.OptionGroup get_option_group (); 716 [CCode (cheader_filename = "cogl/cogl.h")] 717 public static unowned Cogl.Path get_path (); 718 [CCode (cheader_filename = "cogl/cogl.h")] 719 public static unowned Cogl.FuncPtr get_proc_address (string name); 720 [CCode (cheader_filename = "cogl/cogl.h")] 721 public static void get_projection_matrix (out Cogl.Matrix matrix); 722 [CCode (cheader_filename = "cogl/cogl.h")] 723 public static void get_viewport ([CCode (array_length = false)] float[] v); 724 [CCode (cheader_filename = "cogl/cogl.h")] 725 public static GLib.Type indices_type_get_type (); 726 [CCode (cheader_filename = "cogl/cogl.h")] 727 public static bool is_path (Cogl.Bitmap handle); 728 [CCode (cheader_filename = "cogl/cogl.h")] 729 public static bool is_vertex_buffer_indices (Cogl.Bitmap handle); 730 [CCode (cheader_filename = "cogl/cogl.h")] 731 public static void ortho (float left, float right, float bottom, float top, float near, float far); 732 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 733 public static void pango_ensure_glyph_cache_for_layout (Pango.Layout layout); 734 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 735 public static void pango_render_layout (Pango.Layout layout, int x, int y, Cogl.Color color, int flags); 736 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 737 public static void pango_render_layout_line (Pango.LayoutLine line, int x, int y, Cogl.Color color); 738 [CCode (cheader_filename = "cogl-pango/cogl-pango.h")] 739 public static void pango_render_layout_subpixel (Pango.Layout layout, int x, int y, Cogl.Color color, int flags); 740 [CCode (cheader_filename = "cogl/cogl.h")] 741 public static void perspective (float fovy, float aspect, float z_near, float z_far); 742 [CCode (cheader_filename = "cogl/cogl.h")] 743 public static GLib.Type pixel_format_get_type (); 744 [CCode (cheader_filename = "cogl/cogl.h")] 745 public static void polygon (Cogl.TextureVertex[] vertices, bool use_color); 746 [CCode (cheader_filename = "cogl/cogl.h")] 747 public static void pop_framebuffer (); 748 [CCode (cheader_filename = "cogl/cogl.h")] 749 public static void pop_matrix (); 750 [CCode (cheader_filename = "cogl/cogl.h")] 751 public static void push_framebuffer (Cogl.Framebuffer buffer); 752 [CCode (cheader_filename = "cogl/cogl.h")] 753 public static void push_matrix (); 754 [CCode (cheader_filename = "cogl/cogl.h")] 755 public static void read_pixels (int x, int y, int width, int height, Cogl.ReadPixelsFlags source, Cogl.PixelFormat format, [CCode (array_length = false)] uint8[] pixels); 756 [CCode (cheader_filename = "cogl/cogl.h")] 757 public static GLib.Type read_pixels_flags_get_type (); 758 [CCode (cheader_filename = "cogl/cogl.h")] 759 public static void rectangle (float x_1, float y_1, float x_2, float y_2); 760 [CCode (cheader_filename = "cogl/cogl.h")] 761 public static void rectangle_with_multitexture_coords (float x1, float y1, float x2, float y2, float tex_coords, int tex_coords_len); 762 [CCode (cheader_filename = "cogl/cogl.h")] 763 public static void rectangle_with_texture_coords (float x1, float y1, float x2, float y2, float tx1, float ty1, float tx2, float ty2); 764 [CCode (cheader_filename = "cogl/cogl.h")] 765 public static void rectangles ([CCode (array_length = false)] float[] verts, uint n_rects); 766 [CCode (cheader_filename = "cogl/cogl.h")] 767 public static void rectangles_with_texture_coords ([CCode (array_length = false)] float[] verts, uint n_rects); 768 [CCode (cheader_filename = "cogl/cogl.h")] 769 public static void rotate (float angle, float x, float y, float z); 770 [CCode (cheader_filename = "cogl/cogl.h")] 771 public static void scale (float x, float y, float z); 772 [CCode (cheader_filename = "cogl/cogl.h")] 773 public static void set_backface_culling_enabled (bool setting); 774 [CCode (cheader_filename = "cogl/cogl.h")] 775 public static void set_depth_test_enabled (bool setting); 776 [CCode (cheader_filename = "cogl/cogl.h")] 777 public static void set_fog (Cogl.Color fog_color, Cogl.FogMode mode, float density, float z_near, float z_far); 778 [CCode (cheader_filename = "cogl/cogl.h")] 779 public static void set_framebuffer (Cogl.Framebuffer buffer); 780 [CCode (cheader_filename = "cogl/cogl.h")] 781 public static void set_modelview_matrix (Cogl.Matrix matrix); 782 [CCode (cheader_filename = "cogl/cogl.h")] 783 public static void set_path (Cogl.Path path); 784 [CCode (cheader_filename = "cogl/cogl.h")] 785 public static void set_projection_matrix (Cogl.Matrix matrix); 786 [CCode (cheader_filename = "cogl/cogl.h")] 787 public static void set_source (Cogl.Material material); 788 [CCode (cheader_filename = "cogl/cogl.h")] 789 public static void set_source_color (Cogl.Color color); 790 [CCode (cheader_filename = "cogl/cogl.h")] 791 public static void set_source_color4f (float red, float green, float blue, float alpha); 792 [CCode (cheader_filename = "cogl/cogl.h")] 793 public static void set_source_color4ub (uchar red, uchar green, uchar blue, uchar alpha); 794 [CCode (cheader_filename = "cogl/cogl.h")] 795 public static void set_source_texture (Cogl.Texture texture_handle); 796 [CCode (cheader_filename = "cogl/cogl.h")] 797 public static void set_viewport (int x, int y, int width, int height); 798 [CCode (cheader_filename = "cogl/cogl.h")] 799 public static int sqrti (int x); 800 [CCode (cheader_filename = "cogl/cogl.h")] 801 public static void transform (Cogl.Matrix matrix); 802 [CCode (cheader_filename = "cogl/cogl.h")] 803 public static void translate (float x, float y, float z); 804 [CCode (cheader_filename = "cogl/cogl.h")] 805 public static GLib.Type vertices_mode_get_type (); 806 [CCode (cheader_filename = "cogl/cogl.h")] 807 public static void viewport (uint width, uint height); 808} 809