1LIBRARY "d3d12.dll" 2EXPORTS 3GetBehaviorValue@8 4D3D12CreateDevice@16 5D3D12GetDebugInterface@8 6SetAppCompatStringPointer@8 7D3D12CoreCreateLayeredDevice@20 8D3D12CoreGetLayeredDeviceSize@8 9D3D12CoreRegisterLayers@8 10D3D12CreateRootSignatureDeserializer@16 11D3D12CreateVersionedRootSignatureDeserializer@16 12D3D12DeviceRemovedExtendedData DATA 13D3D12EnableExperimentalFeatures@16 14D3D12PIXEventsReplaceBlock@4 15D3D12PIXGetThreadInfo@0 16D3D12PIXNotifyWakeFromFenceSignal@4 17D3D12PIXReportCounter@8 18D3D12SerializeRootSignature@16 19D3D12SerializeVersionedRootSignature@12 20