1LIBRARY "d3d12.dll"
2EXPORTS
3GetBehaviorValue@8
4D3D12CreateDevice@16
5D3D12GetDebugInterface@8
6SetAppCompatStringPointer@8
7D3D12CoreCreateLayeredDevice@20
8D3D12CoreGetLayeredDeviceSize@8
9D3D12CoreRegisterLayers@8
10D3D12CreateRootSignatureDeserializer@16
11D3D12CreateVersionedRootSignatureDeserializer@16
12D3D12DeviceRemovedExtendedData DATA
13D3D12EnableExperimentalFeatures@16
14D3D12PIXEventsReplaceBlock@4
15D3D12PIXGetThreadInfo@0
16D3D12PIXNotifyWakeFromFenceSignal@4
17D3D12PIXReportCounter@8
18D3D12SerializeRootSignature@16
19D3D12SerializeVersionedRootSignature@12
20