1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #ifndef mozilla_dom_MessagePort_h
8 #define mozilla_dom_MessagePort_h
9 
10 #include "mozilla/Attributes.h"
11 #include "mozilla/DOMEventTargetHelper.h"
12 #include "mozilla/dom/DOMTypes.h"
13 #include "mozilla/UniquePtr.h"
14 #include "nsTArray.h"
15 
16 #ifdef XP_WIN
17 #  undef PostMessage
18 #endif
19 
20 class nsIGlobalObject;
21 
22 namespace mozilla {
23 namespace dom {
24 
25 class MessageData;
26 class MessagePortChild;
27 struct PostMessageOptions;
28 class PostMessageRunnable;
29 class SharedMessageBody;
30 class RefMessageBodyService;
31 class StrongWorkerRef;
32 
33 // A class to hold a MessagePortIdentifier from
34 // MessagePort::CloneAndDistentangle() and close if neither passed to
35 // MessagePort::Create() nor release()ed to send via IPC.
36 // When the `neutered` field of the MessagePortIdentifier is false, a close is
37 // required.
38 // This does not derive from MessagePortIdentifier because
39 // MessagePortIdentifier is final and because use of UniqueMessagePortId as a
40 // MessagePortIdentifier is intentionally prevented without release of
41 // ownership.
42 class UniqueMessagePortId final {
43  public:
UniqueMessagePortId()44   UniqueMessagePortId() { mIdentifier.neutered() = true; }
UniqueMessagePortId(const MessagePortIdentifier & aIdentifier)45   explicit UniqueMessagePortId(const MessagePortIdentifier& aIdentifier)
46       : mIdentifier(aIdentifier) {}
UniqueMessagePortId(UniqueMessagePortId && aOther)47   UniqueMessagePortId(UniqueMessagePortId&& aOther) noexcept
48       : mIdentifier(aOther.mIdentifier) {
49     aOther.mIdentifier.neutered() = true;
50   }
~UniqueMessagePortId()51   ~UniqueMessagePortId() { ForceClose(); };
52   void ForceClose();
53 
release()54   [[nodiscard]] MessagePortIdentifier release() {
55     MessagePortIdentifier id = mIdentifier;
56     mIdentifier.neutered() = true;
57     return id;
58   }
59   // const member accessors are not required because a const
60   // UniqueMessagePortId is not useful.
uuid()61   nsID& uuid() { return mIdentifier.uuid(); }
destinationUuid()62   nsID& destinationUuid() { return mIdentifier.destinationUuid(); }
sequenceId()63   uint32_t& sequenceId() { return mIdentifier.sequenceId(); }
neutered()64   bool& neutered() { return mIdentifier.neutered(); }
65 
66   UniqueMessagePortId(const UniqueMessagePortId& aOther) = delete;
67   void operator=(const UniqueMessagePortId& aOther) = delete;
68 
69  private:
70   MessagePortIdentifier mIdentifier;
71 };
72 
73 class MessagePort final : public DOMEventTargetHelper {
74   friend class PostMessageRunnable;
75 
76  public:
77   NS_DECL_ISUPPORTS_INHERITED
78   NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(MessagePort, DOMEventTargetHelper)
79 
80   static already_AddRefed<MessagePort> Create(nsIGlobalObject* aGlobal,
81                                               const nsID& aUUID,
82                                               const nsID& aDestinationUUID,
83                                               ErrorResult& aRv);
84 
85   static already_AddRefed<MessagePort> Create(nsIGlobalObject* aGlobal,
86                                               UniqueMessagePortId& aIdentifier,
87                                               ErrorResult& aRv);
88 
89   // For IPC.
90   static void ForceClose(const MessagePortIdentifier& aIdentifier);
91 
92   virtual JSObject* WrapObject(JSContext* aCx,
93                                JS::Handle<JSObject*> aGivenProto) override;
94 
95   void PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage,
96                    const Sequence<JSObject*>& aTransferable, ErrorResult& aRv);
97 
98   void PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage,
99                    const PostMessageOptions& aOptions, ErrorResult& aRv);
100 
101   void Start();
102 
103   void Close();
104 
105   EventHandlerNonNull* GetOnmessage();
106 
107   void SetOnmessage(EventHandlerNonNull* aCallback);
108 
109   IMPL_EVENT_HANDLER(messageerror)
110 
111   // Non WebIDL methods
112 
113   void UnshippedEntangle(MessagePort* aEntangledPort);
114 
CanBeCloned()115   bool CanBeCloned() const { return !mHasBeenTransferredOrClosed; }
116 
117   void CloneAndDisentangle(UniqueMessagePortId& aIdentifier);
118 
119   void CloseForced();
120 
121   // These methods are useful for MessagePortChild
122 
123   void Entangled(nsTArray<MessageData>& aMessages);
124   void MessagesReceived(nsTArray<MessageData>& aMessages);
125   void StopSendingDataConfirmed();
126   void Closed();
127 
128  private:
129   enum State {
130     // When a port is created by a MessageChannel it is entangled with the
131     // other. They both run on the same thread, same event loop and the
132     // messages are added to the queues without using PBackground actors.
133     // When one of the port is shipped, the state is changed to
134     // StateEntangling.
135     eStateUnshippedEntangled,
136 
137     // If the port is closed or cloned when we are in this state, we go in one
138     // of the following 2 steps. EntanglingForClose or ForDisentangle.
139     eStateEntangling,
140 
141     // We are not fully entangled yet but are already disentangled.
142     eStateEntanglingForDisentangle,
143 
144     // We are not fully entangled yet but are already closed.
145     eStateEntanglingForClose,
146 
147     // When entangled() is received we send all the messages in the
148     // mMessagesForTheOtherPort to the actor and we change the state to
149     // StateEntangled. At this point the port is entangled with the other. We
150     // send and receive messages.
151     // If the port queue is not enabled, the received messages are stored in
152     // the mMessages.
153     eStateEntangled,
154 
155     // When the port is cloned or disentangled we want to stop receiving
156     // messages. We call 'SendStopSendingData' to the actor and we wait for an
157     // answer. All the messages received between now and the
158     // 'StopSendingDataComfirmed are queued in the mMessages but not
159     // dispatched.
160     eStateDisentangling,
161 
162     // When 'StopSendingDataConfirmed' is received, we can disentangle the port
163     // calling SendDisentangle in the actor because we are 100% sure that we
164     // don't receive any other message, so nothing will be lost.
165     // Disentangling the port we send all the messages from the mMessages
166     // though the actor.
167     eStateDisentangled,
168 
169     // We are here if Close() has been called. We are disentangled but we can
170     // still send pending messages.
171     eStateDisentangledForClose
172   };
173 
174   explicit MessagePort(nsIGlobalObject* aGlobal, State aState);
175   ~MessagePort();
176 
177   void DisconnectFromOwner() override;
178 
179   void Initialize(const nsID& aUUID, const nsID& aDestinationUUID,
180                   uint32_t aSequenceID, bool aNeutered, ErrorResult& aRv);
181 
182   bool ConnectToPBackground();
183 
184   // Dispatch events from the Message Queue using a nsRunnable.
185   void Dispatch();
186 
187   void DispatchError();
188 
189   void StartDisentangling();
190   void Disentangle();
191 
192   void RemoveDocFromBFCache();
193 
194   void CloseInternal(bool aSoftly);
195 
196   // This method is meant to keep alive the MessagePort when this object is
197   // creating the actor and until the actor is entangled.
198   // We release the object when the port is closed or disentangled.
199   void UpdateMustKeepAlive();
200 
IsCertainlyAliveForCC()201   bool IsCertainlyAliveForCC() const override { return mIsKeptAlive; }
202 
203   RefPtr<StrongWorkerRef> mWorkerRef;
204 
205   RefPtr<PostMessageRunnable> mPostMessageRunnable;
206 
207   RefPtr<MessagePortChild> mActor;
208 
209   RefPtr<MessagePort> mUnshippedEntangledPort;
210 
211   RefPtr<RefMessageBodyService> mRefMessageBodyService;
212 
213   nsTArray<RefPtr<SharedMessageBody>> mMessages;
214   nsTArray<RefPtr<SharedMessageBody>> mMessagesForTheOtherPort;
215 
216   UniquePtr<MessagePortIdentifier> mIdentifier;
217 
218   State mState;
219 
220   bool mMessageQueueEnabled;
221 
222   bool mIsKeptAlive;
223 
224   // mHasBeenTransferredOrClosed is used to know if this port has been manually
225   // closed or transferred via postMessage. Note that if the entangled port is
226   // closed, this port is closed as well (see mState) but, just because close()
227   // has not been called directly, by spec, this port can still be transferred.
228   bool mHasBeenTransferredOrClosed;
229 };
230 
231 }  // namespace dom
232 }  // namespace mozilla
233 
234 #endif  // mozilla_dom_MessagePort_h
235