1 //================================================================================================= 2 /*! 3 // \file blaze/math/DynamicVector.h 4 // \brief Header file for the complete DynamicVector implementation 5 // 6 // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved 7 // 8 // This file is part of the Blaze library. You can redistribute it and/or modify it under 9 // the terms of the New (Revised) BSD License. Redistribution and use in source and binary 10 // forms, with or without modification, are permitted provided that the following conditions 11 // are met: 12 // 13 // 1. Redistributions of source code must retain the above copyright notice, this list of 14 // conditions and the following disclaimer. 15 // 2. Redistributions in binary form must reproduce the above copyright notice, this list 16 // of conditions and the following disclaimer in the documentation and/or other materials 17 // provided with the distribution. 18 // 3. Neither the names of the Blaze development group nor the names of its contributors 19 // may be used to endorse or promote products derived from this software without specific 20 // prior written permission. 21 // 22 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 23 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 24 // OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 25 // SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 26 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 27 // TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR 28 // BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 29 // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 30 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 31 // DAMAGE. 32 */ 33 //================================================================================================= 34 35 #ifndef _BLAZE_MATH_DYNAMICVECTOR_H_ 36 #define _BLAZE_MATH_DYNAMICVECTOR_H_ 37 38 39 //************************************************************************************************* 40 // Includes 41 //************************************************************************************************* 42 43 #include <blaze/math/dense/DynamicVector.h> 44 #include <blaze/math/dense/StaticVector.h> 45 #include <blaze/math/DenseVector.h> 46 #include <blaze/math/DynamicMatrix.h> 47 #include <blaze/math/ZeroVector.h> 48 #include <blaze/util/Random.h> 49 50 51 namespace blaze { 52 53 //================================================================================================= 54 // 55 // RAND SPECIALIZATION 56 // 57 //================================================================================================= 58 59 //************************************************************************************************* 60 /*! \cond BLAZE_INTERNAL */ 61 /*!\brief Specialization of the Rand class template for DynamicVector. 62 // \ingroup random 63 // 64 // This specialization of the Rand class creates random instances of DynamicVector. 65 */ 66 template< typename Type // Data type of the vector 67 , bool TF // Transpose flag 68 , typename Tag > // Type tag 69 class Rand< DynamicVector<Type,TF,Tag> > 70 { 71 public: 72 //********************************************************************************************** 73 /*!\brief Generation of a random DynamicVector. 74 // 75 // \param n The size of the random vector. 76 // \return The generated random vector. 77 */ generate(size_t n)78 inline const DynamicVector<Type,TF,Tag> generate( size_t n ) const 79 { 80 DynamicVector<Type,TF,Tag> vector( n ); 81 randomize( vector ); 82 return vector; 83 } 84 //********************************************************************************************** 85 86 //********************************************************************************************** 87 /*!\brief Generation of a random DynamicVector. 88 // 89 // \param n The size of the random vector. 90 // \param min The smallest possible value for a vector element. 91 // \param max The largest possible value for a vector element. 92 // \return The generated random vector. 93 */ 94 template< typename Arg > // Min/max argument type generate(size_t n,const Arg & min,const Arg & max)95 inline const DynamicVector<Type,TF,Tag> generate( size_t n, const Arg& min, const Arg& max ) const 96 { 97 DynamicVector<Type,TF,Tag> vector( n ); 98 randomize( vector, min, max ); 99 return vector; 100 } 101 //********************************************************************************************** 102 103 //********************************************************************************************** 104 /*!\brief Randomization of a DynamicVector. 105 // 106 // \param vector The vector to be randomized. 107 // \return void 108 */ randomize(DynamicVector<Type,TF,Tag> & vector)109 inline void randomize( DynamicVector<Type,TF,Tag>& vector ) const 110 { 111 using blaze::randomize; 112 113 const size_t size( vector.size() ); 114 for( size_t i=0UL; i<size; ++i ) { 115 randomize( vector[i] ); 116 } 117 } 118 //********************************************************************************************** 119 120 //********************************************************************************************** 121 /*!\brief Randomization of a DynamicVector. 122 // 123 // \param vector The vector to be randomized. 124 // \param min The smallest possible value for a vector element. 125 // \param max The largest possible value for a vector element. 126 // \return void 127 */ 128 template< typename Arg > // Min/max argument type randomize(DynamicVector<Type,TF,Tag> & vector,const Arg & min,const Arg & max)129 inline void randomize( DynamicVector<Type,TF,Tag>& vector, 130 const Arg& min, const Arg& max ) const 131 { 132 using blaze::randomize; 133 134 const size_t size( vector.size() ); 135 for( size_t i=0UL; i<size; ++i ) { 136 randomize( vector[i], min, max ); 137 } 138 } 139 //********************************************************************************************** 140 }; 141 /*! \endcond */ 142 //************************************************************************************************* 143 144 } // namespace blaze 145 146 #endif 147