1package physical
2
3import (
4	"context"
5)
6
7// PhysicalAccess is a wrapper around physical.Backend that allows Core to
8// expose its physical storage operations through PhysicalAccess() while
9// restricting the ability to modify Core.physical itself.
10type PhysicalAccess struct {
11	physical Backend
12}
13
14var _ Backend = (*PhysicalAccess)(nil)
15
16func NewPhysicalAccess(physical Backend) *PhysicalAccess {
17	return &PhysicalAccess{physical: physical}
18}
19
20func (p *PhysicalAccess) Put(ctx context.Context, entry *Entry) error {
21	return p.physical.Put(ctx, entry)
22}
23
24func (p *PhysicalAccess) Get(ctx context.Context, key string) (*Entry, error) {
25	return p.physical.Get(ctx, key)
26}
27
28func (p *PhysicalAccess) Delete(ctx context.Context, key string) error {
29	return p.physical.Delete(ctx, key)
30}
31
32func (p *PhysicalAccess) List(ctx context.Context, prefix string) ([]string, error) {
33	return p.physical.List(ctx, prefix)
34}
35
36func (p *PhysicalAccess) Purge(ctx context.Context) {
37	if purgeable, ok := p.physical.(ToggleablePurgemonster); ok {
38		purgeable.Purge(ctx)
39	}
40}
41