1 //
2 // Copyright 2020 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 //    names, trademarks, service marks, or product names of the Licensor
11 //    and its affiliates, except as required to comply with Section 4(c) of
12 //    the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 //     http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
25 #define PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
26 
27 #include "pxr/pxr.h"
28 
29 #include "pxr/base/tf/token.h"
30 
31 PXR_NAMESPACE_OPEN_SCOPE
32 
33 struct HdMaterialNetworkMap;
34 class UsdAttribute;
35 class UsdPrim;
36 class UsdTimeCode;
37 class VtValue;
38 
39 /// Get the value from the usd attribute at given time. If it is an
40 /// SdfAssetPath containing a UDIM pattern, e.g., //SHOW/myImage.<UDIM>.exr,
41 /// the resolved path of the SdfAssetPath will be updated to a file path
42 /// with a UDIM pattern, e.g., /filePath/myImage.<UDIM>.exr.
43 /// There might be support for different patterns, e.g., myImage._MAPID_.exr,
44 /// but this function always normalizes it to myImage.<UDIM>.exr.
45 ///
46 /// The function assumes that the correct ArResolverContext is bound.
47 ///
48 VtValue
49 UsdImaging_ResolveMaterialParamValue(
50     const UsdAttribute& attr, const UsdTimeCode& time);
51 
52 /// Builds an HdMaterialNetwork for the usdTerminal prim and
53 /// populates it in the materialNetworkMap under the terminalIdentifier.
54 /// This shared implementation is usable for populating material networks for
55 /// any connectable source including lights and light filters in addition to
56 /// materials.
57 void
58 UsdImaging_BuildHdMaterialNetworkFromTerminal(
59     UsdPrim const& usdTerminal,
60     TfToken const& terminalIdentifier,
61     TfTokenVector const& shaderSourceTypes,
62     TfTokenVector const& renderContexts,
63     HdMaterialNetworkMap *materialNetworkMap,
64     UsdTimeCode time);
65 
66 /// Returns whether the material network built by
67 /// UsdImaging_BuildHdMaterialNetworkFromTerminal for the given usdTerminal
68 /// prim is time varying.
69 bool
70 UsdImaging_IsHdMaterialNetworkTimeVarying(
71     UsdPrim const& usdTerminal);
72 
73 PXR_NAMESPACE_CLOSE_SCOPE
74 
75 #endif // PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
76