1 xof 0303txt 0032 2 template XSkinMeshHeader { 3 <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> 4 WORD nMaxSkinWeightsPerVertex; 5 WORD nMaxSkinWeightsPerFace; 6 WORD nBones; 7 } 8 9 template VertexDuplicationIndices { 10 <b8d65549-d7c9-4995-89cf-53a9a8b031e3> 11 DWORD nIndices; 12 DWORD nOriginalVertices; 13 array DWORD indices[nIndices]; 14 } 15 16 template SkinWeights { 17 <6f0d123b-bad2-4167-a0d0-80224f25fabb> 18 STRING transformNodeName; 19 DWORD nWeights; 20 array DWORD vertexIndices[nWeights]; 21 array FLOAT weights[nWeights]; 22 Matrix4x4 matrixOffset; 23 } 24 25 template AnimTicksPerSecond { 26 <9e415a43-7ba6-4a73-8743-b73d47e88476> 27 DWORD AnimTicksPerSecond; 28 } 29 30 31 AnimTicksPerSecond { 32 24; 33 } 34 35 Material Material { 36 0.639216;0.639216;0.639216;1.000000;; 37 96.078430; 38 0.498039;0.498039;0.498039;; 39 0.000000;0.000000;0.000000;; 40 } 41 42 Frame Root { 43 44 45 FrameTransformMatrix { 46 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; 47 } 48 49 Frame Cube { 50 51 52 FrameTransformMatrix { 53 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; 54 } 55 56 Mesh Cube { 57 24; 58 -1.000000;-1.000000;1.000000;, 59 1.000000;-1.000000;-1.000000;, 60 -1.000000;-1.000000;-1.000000;, 61 1.000000;-1.000000;1.000000;, 62 0.999999;1.000000;-1.000001;, 63 -1.000000;1.000000;1.000000;, 64 -1.000000;1.000000;-1.000000;, 65 1.000000;1.000000;0.999999;, 66 1.000000;-1.000000;-1.000000;, 67 1.000000;1.000000;0.999999;, 68 0.999999;1.000000;-1.000001;, 69 1.000000;-1.000000;1.000000;, 70 -1.000000;-1.000000;-1.000000;, 71 0.999999;1.000000;-1.000001;, 72 -1.000000;1.000000;-1.000000;, 73 1.000000;-1.000000;-1.000000;, 74 -1.000000;-1.000000;1.000000;, 75 -1.000000;1.000000;-1.000000;, 76 -1.000000;1.000000;1.000000;, 77 -1.000000;-1.000000;-1.000000;, 78 -1.000000;1.000000;1.000000;, 79 1.000000;-1.000000;1.000000;, 80 -1.000000;-1.000000;1.000000;, 81 1.000000;1.000000;0.999999;; 82 12; 83 3;0,2,1;, 84 3;0,1,3;, 85 3;4,6,5;, 86 3;4,5,7;, 87 3;8,10,9;, 88 3;8,9,11;, 89 3;12,14,13;, 90 3;12,13,15;, 91 3;16,18,17;, 92 3;16,17,19;, 93 3;20,22,21;, 94 3;20,21,23;; 95 96 MeshNormals { 97 24; 98 0.000000;-1.000000;0.000000;, 99 0.000000;-1.000000;0.000000;, 100 0.000000;-1.000000;0.000000;, 101 0.000000;-1.000000;0.000000;, 102 0.000000;1.000000;0.000000;, 103 0.000000;1.000000;0.000000;, 104 0.000000;1.000000;0.000000;, 105 0.000000;1.000000;0.000000;, 106 -1.000000;0.000000;0.000000;, 107 -1.000000;0.000000;0.000000;, 108 -1.000000;0.000000;0.000000;, 109 -1.000000;0.000000;0.000000;, 110 0.000000;0.000000;-1.000000;, 111 0.000000;0.000000;-1.000000;, 112 0.000000;0.000000;-1.000000;, 113 0.000000;0.000000;-1.000000;, 114 1.000000;0.000000;0.000000;, 115 1.000000;0.000000;0.000000;, 116 1.000000;0.000000;0.000000;, 117 1.000000;0.000000;0.000000;, 118 0.000000;0.000000;1.000000;, 119 0.000000;0.000000;1.000000;, 120 0.000000;0.000000;1.000000;, 121 0.000000;0.000000;1.000000;; 122 12; 123 3;0,2,1;, 124 3;0,1,3;, 125 3;4,6,5;, 126 3;4,5,7;, 127 3;8,10,9;, 128 3;8,9,11;, 129 3;12,14,13;, 130 3;12,13,15;, 131 3;16,18,17;, 132 3;16,17,19;, 133 3;20,22,21;, 134 3;20,21,23;; 135 } 136 137 MeshTextureCoords { 138 24; 139 0.000000;0.000000;, 140 0.000000;0.000000;, 141 0.000000;0.000000;, 142 0.000000;0.000000;, 143 0.000000;0.000000;, 144 0.000000;0.000000;, 145 0.000000;0.000000;, 146 0.000000;0.000000;, 147 0.000000;0.000000;, 148 0.000000;0.000000;, 149 0.000000;0.000000;, 150 0.000000;0.000000;, 151 0.000000;0.000000;, 152 0.000000;0.000000;, 153 0.000000;0.000000;, 154 0.000000;0.000000;, 155 0.000000;0.000000;, 156 0.000000;0.000000;, 157 0.000000;0.000000;, 158 0.000000;0.000000;, 159 0.000000;0.000000;, 160 0.000000;0.000000;, 161 0.000000;0.000000;, 162 0.000000;0.000000;; 163 } 164 165 VertexDuplicationIndices { 166 24; 167 24; 168 0, 169 1, 170 2, 171 3, 172 4, 173 5, 174 6, 175 7, 176 8, 177 9, 178 10, 179 11, 180 12, 181 13, 182 14, 183 15, 184 16, 185 17, 186 18, 187 19, 188 20, 189 21, 190 22, 191 23; 192 } 193 194 MeshMaterialList { 195 1; 196 12; 197 0, 198 0, 199 0, 200 0, 201 0, 202 0, 203 0, 204 0, 205 0, 206 0, 207 0, 208 0; 209 { Material } 210 } 211 212 XSkinMeshHeader { 213 1; 214 1; 215 1; 216 } 217 218 SkinWeights { 219 "Cube"; 220 24; 221 0, 222 1, 223 2, 224 3, 225 4, 226 5, 227 6, 228 7, 229 8, 230 9, 231 10, 232 11, 233 12, 234 13, 235 14, 236 15, 237 16, 238 17, 239 18, 240 19, 241 20, 242 21, 243 22, 244 23; 245 1.000000, 246 1.000000, 247 1.000000, 248 1.000000, 249 1.000000, 250 1.000000, 251 1.000000, 252 1.000000, 253 1.000000, 254 1.000000, 255 1.000000, 256 1.000000, 257 1.000000, 258 1.000000, 259 1.000000, 260 1.000000, 261 1.000000, 262 1.000000, 263 1.000000, 264 1.000000, 265 1.000000, 266 1.000000, 267 1.000000, 268 1.000000; 269 1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000;; 270 } 271 } 272 } 273 }