1 /*
2  * AAC Spectral Band Replication decoding functions
3  * Copyright (c) 2008-2009 Robert Swain ( rob opendot cl )
4  * Copyright (c) 2009-2010 Alex Converse <alex.converse@gmail.com>
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22 
23 #define USE_FIXED 0
24 
25 #include "aac.h"
26 #include "config.h"
27 #include "libavutil/attributes.h"
28 #include "libavutil/intfloat.h"
29 #include "sbrdsp.h"
30 
sbr_sum_square_c(float (* x)[2],int n)31 static float sbr_sum_square_c(float (*x)[2], int n)
32 {
33     float sum0 = 0.0f, sum1 = 0.0f;
34     int i;
35 
36     for (i = 0; i < n; i += 2)
37     {
38         sum0 += x[i + 0][0] * x[i + 0][0];
39         sum1 += x[i + 0][1] * x[i + 0][1];
40         sum0 += x[i + 1][0] * x[i + 1][0];
41         sum1 += x[i + 1][1] * x[i + 1][1];
42     }
43 
44     return sum0 + sum1;
45 }
46 
sbr_neg_odd_64_c(float * x)47 static void sbr_neg_odd_64_c(float *x)
48 {
49     union av_intfloat32 *xi = (union av_intfloat32*) x;
50     int i;
51     for (i = 1; i < 64; i += 4) {
52         xi[i + 0].i ^= 1U << 31;
53         xi[i + 2].i ^= 1U << 31;
54     }
55 }
56 
sbr_qmf_pre_shuffle_c(float * z)57 static void sbr_qmf_pre_shuffle_c(float *z)
58 {
59     union av_intfloat32 *zi = (union av_intfloat32*) z;
60     int k;
61     zi[64].i = zi[0].i;
62     zi[65].i = zi[1].i;
63     for (k = 1; k < 31; k += 2) {
64         zi[64 + 2 * k + 0].i = zi[64 - k].i ^ (1U << 31);
65         zi[64 + 2 * k + 1].i = zi[ k + 1].i;
66         zi[64 + 2 * k + 2].i = zi[63 - k].i ^ (1U << 31);
67         zi[64 + 2 * k + 3].i = zi[ k + 2].i;
68     }
69 
70     zi[64 + 2 * 31 + 0].i = zi[64 - 31].i ^ (1U << 31);
71     zi[64 + 2 * 31 + 1].i = zi[31 +  1].i;
72 }
73 
sbr_qmf_post_shuffle_c(float W[32][2],const float * z)74 static void sbr_qmf_post_shuffle_c(float W[32][2], const float *z)
75 {
76     const union av_intfloat32 *zi = (const union av_intfloat32*) z;
77     union av_intfloat32 *Wi       = (union av_intfloat32*) W;
78     int k;
79     for (k = 0; k < 32; k += 2) {
80         Wi[2 * k + 0].i = zi[63 - k].i ^ (1U << 31);
81         Wi[2 * k + 1].i = zi[ k + 0].i;
82         Wi[2 * k + 2].i = zi[62 - k].i ^ (1U << 31);
83         Wi[2 * k + 3].i = zi[ k + 1].i;
84     }
85 }
86 
sbr_qmf_deint_neg_c(float * v,const float * src)87 static void sbr_qmf_deint_neg_c(float *v, const float *src)
88 {
89     const union av_intfloat32 *si = (const union av_intfloat32*)src;
90     union av_intfloat32 *vi = (union av_intfloat32*)v;
91     int i;
92     for (i = 0; i < 32; i++) {
93         vi[     i].i = si[63 - 2 * i    ].i;
94         vi[63 - i].i = si[63 - 2 * i - 1].i ^ (1U << 31);
95     }
96 }
97 
98 #if 0
99     /* This code is slower because it multiplies memory accesses.
100      * It is left for educational purposes and because it may offer
101      * a better reference for writing arch-specific DSP functions. */
102 static av_always_inline void autocorrelate(const float x[40][2],
103                                            float phi[3][2][2], int lag)
104 {
105     int i;
106     float real_sum = 0.0f;
107     float imag_sum = 0.0f;
108     if (lag) {
109         for (i = 1; i < 38; i++) {
110             real_sum += x[i][0] * x[i+lag][0] + x[i][1] * x[i+lag][1];
111             imag_sum += x[i][0] * x[i+lag][1] - x[i][1] * x[i+lag][0];
112         }
113         phi[2-lag][1][0] = real_sum + x[ 0][0] * x[lag][0] + x[ 0][1] * x[lag][1];
114         phi[2-lag][1][1] = imag_sum + x[ 0][0] * x[lag][1] - x[ 0][1] * x[lag][0];
115         if (lag == 1) {
116             phi[0][0][0] = real_sum + x[38][0] * x[39][0] + x[38][1] * x[39][1];
117             phi[0][0][1] = imag_sum + x[38][0] * x[39][1] - x[38][1] * x[39][0];
118         }
119     } else {
120         for (i = 1; i < 38; i++) {
121             real_sum += x[i][0] * x[i][0] + x[i][1] * x[i][1];
122         }
123         phi[2][1][0] = real_sum + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1];
124         phi[1][0][0] = real_sum + x[38][0] * x[38][0] + x[38][1] * x[38][1];
125     }
126 }
127 
128 static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
129 {
130     autocorrelate(x, phi, 0);
131     autocorrelate(x, phi, 1);
132     autocorrelate(x, phi, 2);
133 }
134 #else
sbr_autocorrelate_c(const float x[40][2],float phi[3][2][2])135 static void sbr_autocorrelate_c(const float x[40][2], float phi[3][2][2])
136 {
137     float real_sum2 = x[0][0] * x[2][0] + x[0][1] * x[2][1];
138     float imag_sum2 = x[0][0] * x[2][1] - x[0][1] * x[2][0];
139     float real_sum1 = 0.0f, imag_sum1 = 0.0f, real_sum0 = 0.0f;
140     int   i;
141     for (i = 1; i < 38; i++) {
142         real_sum0 += x[i][0] * x[i    ][0] + x[i][1] * x[i    ][1];
143         real_sum1 += x[i][0] * x[i + 1][0] + x[i][1] * x[i + 1][1];
144         imag_sum1 += x[i][0] * x[i + 1][1] - x[i][1] * x[i + 1][0];
145         real_sum2 += x[i][0] * x[i + 2][0] + x[i][1] * x[i + 2][1];
146         imag_sum2 += x[i][0] * x[i + 2][1] - x[i][1] * x[i + 2][0];
147     }
148     phi[2 - 2][1][0] = real_sum2;
149     phi[2 - 2][1][1] = imag_sum2;
150     phi[2    ][1][0] = real_sum0 + x[ 0][0] * x[ 0][0] + x[ 0][1] * x[ 0][1];
151     phi[1    ][0][0] = real_sum0 + x[38][0] * x[38][0] + x[38][1] * x[38][1];
152     phi[2 - 1][1][0] = real_sum1 + x[ 0][0] * x[ 1][0] + x[ 0][1] * x[ 1][1];
153     phi[2 - 1][1][1] = imag_sum1 + x[ 0][0] * x[ 1][1] - x[ 0][1] * x[ 1][0];
154     phi[0    ][0][0] = real_sum1 + x[38][0] * x[39][0] + x[38][1] * x[39][1];
155     phi[0    ][0][1] = imag_sum1 + x[38][0] * x[39][1] - x[38][1] * x[39][0];
156 }
157 #endif
158 
sbr_hf_gen_c(float (* X_high)[2],const float (* X_low)[2],const float alpha0[2],const float alpha1[2],float bw,int start,int end)159 static void sbr_hf_gen_c(float (*X_high)[2], const float (*X_low)[2],
160                          const float alpha0[2], const float alpha1[2],
161                          float bw, int start, int end)
162 {
163     float alpha[4];
164     int i;
165 
166     alpha[0] = alpha1[0] * bw * bw;
167     alpha[1] = alpha1[1] * bw * bw;
168     alpha[2] = alpha0[0] * bw;
169     alpha[3] = alpha0[1] * bw;
170 
171     for (i = start; i < end; i++) {
172         X_high[i][0] =
173             X_low[i - 2][0] * alpha[0] -
174             X_low[i - 2][1] * alpha[1] +
175             X_low[i - 1][0] * alpha[2] -
176             X_low[i - 1][1] * alpha[3] +
177             X_low[i][0];
178         X_high[i][1] =
179             X_low[i - 2][1] * alpha[0] +
180             X_low[i - 2][0] * alpha[1] +
181             X_low[i - 1][1] * alpha[2] +
182             X_low[i - 1][0] * alpha[3] +
183             X_low[i][1];
184     }
185 }
186 
sbr_hf_g_filt_c(float (* Y)[2],const float (* X_high)[40][2],const float * g_filt,int m_max,intptr_t ixh)187 static void sbr_hf_g_filt_c(float (*Y)[2], const float (*X_high)[40][2],
188                             const float *g_filt, int m_max, intptr_t ixh)
189 {
190     int m;
191 
192     for (m = 0; m < m_max; m++) {
193         Y[m][0] = X_high[m][ixh][0] * g_filt[m];
194         Y[m][1] = X_high[m][ixh][1] * g_filt[m];
195     }
196 }
197 
sbr_hf_apply_noise(float (* Y)[2],const float * s_m,const float * q_filt,int noise,float phi_sign0,float phi_sign1,int m_max)198 static av_always_inline void sbr_hf_apply_noise(float (*Y)[2],
199                                                 const float *s_m,
200                                                 const float *q_filt,
201                                                 int noise,
202                                                 float phi_sign0,
203                                                 float phi_sign1,
204                                                 int m_max)
205 {
206     int m;
207 
208     for (m = 0; m < m_max; m++) {
209         float y0 = Y[m][0];
210         float y1 = Y[m][1];
211         noise = (noise + 1) & 0x1ff;
212         if (s_m[m]) {
213             y0 += s_m[m] * phi_sign0;
214             y1 += s_m[m] * phi_sign1;
215         } else {
216             y0 += q_filt[m] * ff_sbr_noise_table[noise][0];
217             y1 += q_filt[m] * ff_sbr_noise_table[noise][1];
218         }
219         Y[m][0] = y0;
220         Y[m][1] = y1;
221         phi_sign1 = -phi_sign1;
222     }
223 }
224 
225 #include "sbrdsp_template.c"
226