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3XAnim 2.70.7.0 supports the following Animation/Video/Audio formats:
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5    +  FLI and FLC animations.
6    +  IFF animations/images.
7        + Color cycling during single images and anims.
8        + IFF Compressions Supported:
9            + Anim3
10            + Anim5
11            + Anim7
12            + Anim8
13            + AnimJ (Movies)
14            + Animl
15        + Following Amiga display modes are supported:
16            + normal (Bit-Planes)    depth 1-8.
17            + EHB (Extra Half-Brite) depth 6.
18            + HAM (Hold And Modify)  depth 6 and 8.
19    +  GIF87a and GIF89a images/animations.
20        + single and multiple images supported.
21        + GIF89a animation extensions supported.
22    +  a kludgy text file listing gifs and what order to show them in.
23    +  DL animations. Formats 1, 2 and most of 3.
24    +  Amiga PFX(PageFlipper Plus F/X) animations. DISABLED TEMPORARILY.
25    +  Amiga MovieSetter animations(For those Eric Schwartz fans).
26    +  Utah Raster Toolkit RLE images and anims.
27    +  AVI animations.
28        + AVI Video Codecs supported:
29            + IBM Ultimotion     (ULTI) depth 16.
30            + JPEG               (JPEG) depth 24.
31            + Motion JPEG        (MJPG) depth 24.
32            + Intergraph JPEG    (IJPG) depth 24.
33            + Microsoft Video 1  (CRAM) depth 8 and 16.
34            + Microsoft Video 1  (WHAM) depth 8 and 16.
35            + Microsoft Video 1  (MSVC) depth 8 and 16.
36            + Radius Cinepak     (CVID) depth 24. (see cinepak.readme)
37            + Intel Indeo R3.1   (IV31) depth 24. (see indeo.readme)
38            + Intel Indeo R3.2   (IV32) depth 24. (see indeo.readme)
39            + Intel Indeo R4.1   (IV41) depth 24. (see README.dll)
40            + Intel Indeo R5.0   (IV50) depth 24. (see README.dll)
41            + CCITT H.261        (H261) depth 24. (see README.dll)
42            + CCITT H.263        (M263) depth 24. (see README.dll)
43            + Intel RAW YUV9     (YUV9) depth 24. (see indeo.readme)
44            + Creative CYUV      (CYUV) depth 16. (see creative.readme)
45            + Uncompressed       (RGB ) depth 4,8,16,24.
46            + Run length encoded (RLE8) depth 8.
47            + YUY2 4:2:2         (YUY2) depth 24.
48            + YV12               (YV12) depth 24.
49            + V422               (V422) depth 24.
50            + VYUY               (VYUY) depth 24.
51            + I420               (I420) depth 24.
52            + Y41P               (Y41P) depth 24.
53            + RainbowRunner JPG  (DMB1) depth 24.
54            + Editable MPEG      (XMPG) depth 24.
55            + Broadway MPEG      (BW10) depth 24.
56        + AVI Audio Codecs supported:
57            + PCM                0x0001 mono/stereo and 8/16 bits.
58            + MS ADPCM           0x0002 mono/stereo     4 bits.
59            + ALAW               0x0006 mono            8 bits.
60            + ULAW               0x0007 mono            8 bits.
61            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * Old Format
62            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * New Format
63            + GSM 6.10           0x0011 mono
64    +  Quicktime Animations.
65        + Quicktime Video Codecs supported:
66            + Uncompressed      (RAW )      depth  1,4,8,16,24 and 24+
67            + Uncompressed      (RAW ) Gray depth  1,4 and 8.
68            + Apple Graphics    (RLE )      depth  1,8,16 and 24.
69            + Apple Graphics    (RLE ) Gray depth  8.
70            + Apple Animation   (SMC )      depth  8.
71            + Apple Animation   (SMC ) Gray depth  8.
72            + Apple Video       (RPZA)      depth 16.
73            + Radius Cinepak    (CVID) Gray depth 24. (see cinepak.readme)
74            + Radius Cinepak    (CVID) Gray depth  8. (see cinepak.readme)
75            + Intel Indeo R3.1  (IV31)      depth 24. (see indeo.readme)
76            + Intel Indeo R3.2  (IV32)      depth 24. (see indeo.readme)
77            + Intel Indeo R4.1  (IV41)      depth 24. (see README.dll)
78            + Intel Indeo R5.0  (IV50)      depth 24. (see README.dll)
79            + Intel RAW YUV9    (YUV9)      depth 24. (see indeo.readme)
80            + Component Video   (YUV2)      depth 24.
81            + Photo JPEG        (JPEG)      depth  8 and 24.
82            + Motion JPEG A     (MJPA)      depth  8 and 24.
83            + Kodak Photo CD    (KPCD)      depth 24.
84            + Microsoft Video 1 (CRAM)      depth 8 and 16.
85            + Microsoft Video 1 (WHAM)      depth 8 and 16.
86            + Microsoft Video 1 (MSVC)      depth 8 and 16.
87            + Photoshop         (8BPS)      depth 8,16,24 and 32.
88            + Photoshop         (8BPS) Gray depth 8.
89        + Quicktime Audio Codecs supported:
90            + PCM               (raw )      mono/stereo  and 8/16 bits
91            + Signed PCM        (twos)      mono/stereo  and 8/16 bits
92            + IMA ADPCM         (ima4)      mono/stereo  and  4   bits
93            + uLAW              (ulaw)      mono/stereo
94            + GSM 6.10          (agsm)      mono
95        + Compressed Headers.
96        + Supports multiple video trak's.
97        + Supports animations with multiple codecs.
98	+ NOTE: support for separated .rsrc/.data forks has been temporarily
99                commented out.
100    +  Replay Movie Format(for Acorn computers).
101        + Replay Movie Video Codecs supported:
102            + Moving Lines RGB              depth 24
103            + Moving Lines YUV              depth 24
104        + Replay Movie Audio Codecs supported:
105            + Signed PCM                    mono/stereo  and 8/16 bits
106            + Logarithmic                   mono/stereo  and 8/16 bits
107    +  SGI Movie Format.
108        + SGI Movie Video Codecs supported:
109            + MVC1
110            + MVC2
111            + JPEG
112        + SGI Movie Audio Codecs supported:
113            + Signed PCM                    mono/stereo  and 8/16 bits
114    +  JFIF images. NOTE: use XV for single images. This is more
115                          for animation of a sequence of JPEG images.
116                          or "xanim +bC1d image.jpg"
117    +  MPEG animations. NOT FULLY SUPPORTED
118                        Currently only Type  I  Frames  are
119                        displayed.  Type  B  and Type P frames
120                        are currently ignored, but will be added
121                        in future revs.
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123    +  WAV audio files. The audio may either be added to the
124                        animation preceding it or played by itself.
125        + WAV Audio Codecs supported:
126            + PCM                0x0001 mono/stereo and 8/16 bits.
127            + MS ADPCM           0x0002 mono/stereo     4 bits.
128            + ALAW               0x0006 mono            8 bits.
129            + ULAW               0x0007 mono            8 bits.
130            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * Old Format
131            + DVI/IMA ADPCM      0x0011 mono/stereo     4 bits. * New Format
132            + GSM 6.10           0x0011 mono
133    +  AU audio files. The audio may either be added to the
134                        animation preceding it or played by itself.
135        + AU Audio Codecs supported:
136            + ulaw               1 mono  8 bits.
137            + PCM                2 mono/stereo  8 bits.
138            + PCM                3 mono/stereo 16 bits.
139    +  any combination of the above  on  the  same  command
140       line.
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142  * DVI ADPCM format has two implementations. The old way and the new way.
143    Unfortunately, it is impossible for a software program to distinguish
144    between the two.  If it sounds bad, use the +k2 option to tell XAnim
145    to use the Old DVI ADPCM Format. k is for kludge by the way.
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