reset(started)1 reset(started)
2 {
3     if (!started)
4 	set_light(1);
5 }
6 
init()7 init()
8 {
9     add_action("north");     add_verb("north");
10     add_action("south");     add_verb("south");
11     add_action("east");      add_verb("east");
12 }
13 
14 short()
15 {
16     return "The shore of Crescent Lake";
17 }
18 
19 long()
20 {
21     write("You are standing on the shore of Crescent Lake, a beautiful and\n" +
22 	  "clear lake. Out in the centre of the lake stands the Isle\n" +
23 	  "of the Magi.\n" +
24 	  "A trail leads into the forest to the east.\n" +
25 	  "The shore of Crescent Lake continues north and south\n");
26 }
27 
north()28 north()
29 {
30     call_other(this_player(),"move_player", "north#room/south/sshore1");
31     return 1;
32 }
33 
south()34 south()
35 {
36     call_other(this_player(), "move_player", "south#room/south/sshore3");
37     return 1;
38 }
39 
east()40 east()
41 {
42     call_other(this_player(),"move_player", "east#room/south/sforst10");
43     return 1;
44 }
45