1 /* -*- buffer-read-only: t -*- vi: set ro: */
2 /* DO NOT EDIT! GENERATED AUTOMATICALLY! */
3 /* obstack.h - object stack macros
4    Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2006
5 	Free Software Foundation, Inc.
6    This file is part of the GNU C Library.
7 
8    This program is free software: you can redistribute it and/or modify
9    it under the terms of the GNU General Public License as published by
10    the Free Software Foundation; either version 3 of the License, or
11    (at your option) any later version.
12 
13    This program is distributed in the hope that it will be useful,
14    but WITHOUT ANY WARRANTY; without even the implied warranty of
15    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16    GNU General Public License for more details.
17 
18    You should have received a copy of the GNU General Public License
19    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
20 
21 /* Summary:
22 
23 All the apparent functions defined here are macros. The idea
24 is that you would use these pre-tested macros to solve a
25 very specific set of problems, and they would run fast.
26 Caution: no side-effects in arguments please!! They may be
27 evaluated MANY times!!
28 
29 These macros operate a stack of objects.  Each object starts life
30 small, and may grow to maturity.  (Consider building a word syllable
31 by syllable.)  An object can move while it is growing.  Once it has
32 been "finished" it never changes address again.  So the "top of the
33 stack" is typically an immature growing object, while the rest of the
34 stack is of mature, fixed size and fixed address objects.
35 
36 These routines grab large chunks of memory, using a function you
37 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
38 by calling `obstack_chunk_free'.  You must define them and declare
39 them before using any obstack macros.
40 
41 Each independent stack is represented by a `struct obstack'.
42 Each of the obstack macros expects a pointer to such a structure
43 as the first argument.
44 
45 One motivation for this package is the problem of growing char strings
46 in symbol tables.  Unless you are "fascist pig with a read-only mind"
47 --Gosper's immortal quote from HAKMEM item 154, out of context--you
48 would not like to put any arbitrary upper limit on the length of your
49 symbols.
50 
51 In practice this often means you will build many short symbols and a
52 few long symbols.  At the time you are reading a symbol you don't know
53 how long it is.  One traditional method is to read a symbol into a
54 buffer, realloc()ating the buffer every time you try to read a symbol
55 that is longer than the buffer.  This is beaut, but you still will
56 want to copy the symbol from the buffer to a more permanent
57 symbol-table entry say about half the time.
58 
59 With obstacks, you can work differently.  Use one obstack for all symbol
60 names.  As you read a symbol, grow the name in the obstack gradually.
61 When the name is complete, finalize it.  Then, if the symbol exists already,
62 free the newly read name.
63 
64 The way we do this is to take a large chunk, allocating memory from
65 low addresses.  When you want to build a symbol in the chunk you just
66 add chars above the current "high water mark" in the chunk.  When you
67 have finished adding chars, because you got to the end of the symbol,
68 you know how long the chars are, and you can create a new object.
69 Mostly the chars will not burst over the highest address of the chunk,
70 because you would typically expect a chunk to be (say) 100 times as
71 long as an average object.
72 
73 In case that isn't clear, when we have enough chars to make up
74 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
75 so we just point to it where it lies.  No moving of chars is
76 needed and this is the second win: potentially long strings need
77 never be explicitly shuffled. Once an object is formed, it does not
78 change its address during its lifetime.
79 
80 When the chars burst over a chunk boundary, we allocate a larger
81 chunk, and then copy the partly formed object from the end of the old
82 chunk to the beginning of the new larger chunk.  We then carry on
83 accreting characters to the end of the object as we normally would.
84 
85 A special macro is provided to add a single char at a time to a
86 growing object.  This allows the use of register variables, which
87 break the ordinary 'growth' macro.
88 
89 Summary:
90 	We allocate large chunks.
91 	We carve out one object at a time from the current chunk.
92 	Once carved, an object never moves.
93 	We are free to append data of any size to the currently
94 	  growing object.
95 	Exactly one object is growing in an obstack at any one time.
96 	You can run one obstack per control block.
97 	You may have as many control blocks as you dare.
98 	Because of the way we do it, you can `unwind' an obstack
99 	  back to a previous state. (You may remove objects much
100 	  as you would with a stack.)
101 */
102 
103 
104 /* Don't do the contents of this file more than once.  */
105 
106 #ifndef _OBSTACK_H
107 #define _OBSTACK_H 1
108 
109 #ifdef __cplusplus
110 extern "C" {
111 #endif
112 
113 /* We need the type of a pointer subtraction.  If __PTRDIFF_TYPE__ is
114    defined, as with GNU C, use that; that way we don't pollute the
115    namespace with <stddef.h>'s symbols.  Otherwise, include <stddef.h>
116    and use ptrdiff_t.  */
117 
118 #ifdef __PTRDIFF_TYPE__
119 # define PTR_INT_TYPE __PTRDIFF_TYPE__
120 #else
121 # include <stddef.h>
122 # define PTR_INT_TYPE ptrdiff_t
123 #endif
124 
125 /* If B is the base of an object addressed by P, return the result of
126    aligning P to the next multiple of A + 1.  B and P must be of type
127    char *.  A + 1 must be a power of 2.  */
128 
129 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
130 
131 /* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
132    where pointers can be converted to integers, aligned as integers,
133    and converted back again.  If PTR_INT_TYPE is narrower than a
134    pointer (e.g., the AS/400), play it safe and compute the alignment
135    relative to B.  Otherwise, use the faster strategy of computing the
136    alignment relative to 0.  */
137 
138 #define __PTR_ALIGN(B, P, A)						    \
139   __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
140 		P, A)
141 
142 #include <string.h>
143 
144 struct _obstack_chunk		/* Lives at front of each chunk. */
145 {
146   char  *limit;			/* 1 past end of this chunk */
147   struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
148   char	contents[4];		/* objects begin here */
149 };
150 
151 struct obstack		/* control current object in current chunk */
152 {
153   long	chunk_size;		/* preferred size to allocate chunks in */
154   struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
155   char	*object_base;		/* address of object we are building */
156   char	*next_free;		/* where to add next char to current object */
157   char	*chunk_limit;		/* address of char after current chunk */
158   union
159   {
160     PTR_INT_TYPE tempint;
161     void *tempptr;
162   } temp;			/* Temporary for some macros.  */
163   int   alignment_mask;		/* Mask of alignment for each object. */
164   /* These prototypes vary based on `use_extra_arg', and we use
165      casts to the prototypeless function type in all assignments,
166      but having prototypes here quiets -Wstrict-prototypes.  */
167   struct _obstack_chunk *(*chunkfun) (void *, long);
168   void (*freefun) (void *, struct _obstack_chunk *);
169   void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
170   unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
171   unsigned maybe_empty_object:1;/* There is a possibility that the current
172 				   chunk contains a zero-length object.  This
173 				   prevents freeing the chunk if we allocate
174 				   a bigger chunk to replace it. */
175   unsigned alloc_failed:1;	/* No longer used, as we now call the failed
176 				   handler on error, but retained for binary
177 				   compatibility.  */
178 };
179 
180 /* Declare the external functions we use; they are in obstack.c.  */
181 
182 extern void _obstack_newchunk (struct obstack *, int);
183 extern int _obstack_begin (struct obstack *, int, int,
184 			    void *(*) (long), void (*) (void *));
185 extern int _obstack_begin_1 (struct obstack *, int, int,
186 			     void *(*) (void *, long),
187 			     void (*) (void *, void *), void *);
188 extern int _obstack_memory_used (struct obstack *);
189 
190 /* The default name of the function for freeing a chunk is 'obstack_free',
191    but gnulib users can override this by defining '__obstack_free'.  */
192 #ifndef __obstack_free
193 # define __obstack_free obstack_free
194 #endif
195 extern void __obstack_free (struct obstack *obstack, void *block);
196 
197 
198 /* Error handler called when `obstack_chunk_alloc' failed to allocate
199    more memory.  This can be set to a user defined function which
200    should either abort gracefully or use longjump - but shouldn't
201    return.  The default action is to print a message and abort.  */
202 extern void (*obstack_alloc_failed_handler) (void);
203 
204 /* Exit value used when `print_and_abort' is used.  */
205 extern int obstack_exit_failure;
206 
207 /* Pointer to beginning of object being allocated or to be allocated next.
208    Note that this might not be the final address of the object
209    because a new chunk might be needed to hold the final size.  */
210 
211 #define obstack_base(h) ((void *) (h)->object_base)
212 
213 /* Size for allocating ordinary chunks.  */
214 
215 #define obstack_chunk_size(h) ((h)->chunk_size)
216 
217 /* Pointer to next byte not yet allocated in current chunk.  */
218 
219 #define obstack_next_free(h)	((h)->next_free)
220 
221 /* Mask specifying low bits that should be clear in address of an object.  */
222 
223 #define obstack_alignment_mask(h) ((h)->alignment_mask)
224 
225 /* To prevent prototype warnings provide complete argument list.  */
226 #define obstack_init(h)						\
227   _obstack_begin ((h), 0, 0,					\
228 		  (void *(*) (long)) obstack_chunk_alloc,	\
229 		  (void (*) (void *)) obstack_chunk_free)
230 
231 #define obstack_begin(h, size)					\
232   _obstack_begin ((h), (size), 0,				\
233 		  (void *(*) (long)) obstack_chunk_alloc,	\
234 		  (void (*) (void *)) obstack_chunk_free)
235 
236 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun)  \
237   _obstack_begin ((h), (size), (alignment),				   \
238 		  (void *(*) (long)) (chunkfun),			   \
239 		  (void (*) (void *)) (freefun))
240 
241 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
242   _obstack_begin_1 ((h), (size), (alignment),				\
243 		    (void *(*) (void *, long)) (chunkfun),		\
244 		    (void (*) (void *, void *)) (freefun), (arg))
245 
246 #define obstack_chunkfun(h, newchunkfun) \
247   ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
248 
249 #define obstack_freefun(h, newfreefun) \
250   ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
251 
252 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
253 
254 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
255 
256 #define obstack_memory_used(h) _obstack_memory_used (h)
257 
258 #if defined __GNUC__ && defined __STDC__ && __STDC__
259 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
260    does not implement __extension__.  But that compiler doesn't define
261    __GNUC_MINOR__.  */
262 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
263 #  define __extension__
264 # endif
265 
266 /* For GNU C, if not -traditional,
267    we can define these macros to compute all args only once
268    without using a global variable.
269    Also, we can avoid using the `temp' slot, to make faster code.  */
270 
271 # define obstack_object_size(OBSTACK)					\
272   __extension__								\
273   ({ struct obstack const *__o = (OBSTACK);				\
274      (unsigned) (__o->next_free - __o->object_base); })
275 
276 # define obstack_room(OBSTACK)						\
277   __extension__								\
278   ({ struct obstack const *__o = (OBSTACK);				\
279      (unsigned) (__o->chunk_limit - __o->next_free); })
280 
281 # define obstack_make_room(OBSTACK,length)				\
282 __extension__								\
283 ({ struct obstack *__o = (OBSTACK);					\
284    int __len = (length);						\
285    if (__o->chunk_limit - __o->next_free < __len)			\
286      _obstack_newchunk (__o, __len);					\
287    (void) 0; })
288 
289 # define obstack_empty_p(OBSTACK)					\
290   __extension__								\
291   ({ struct obstack const *__o = (OBSTACK);				\
292      (__o->chunk->prev == 0						\
293       && __o->next_free == __PTR_ALIGN ((char *) __o->chunk,		\
294 					__o->chunk->contents,		\
295 					__o->alignment_mask)); })
296 
297 # define obstack_grow(OBSTACK,where,length)				\
298 __extension__								\
299 ({ struct obstack *__o = (OBSTACK);					\
300    int __len = (length);						\
301    if (__o->next_free + __len > __o->chunk_limit)			\
302      _obstack_newchunk (__o, __len);					\
303    memcpy (__o->next_free, where, __len);				\
304    __o->next_free += __len;						\
305    (void) 0; })
306 
307 # define obstack_grow0(OBSTACK,where,length)				\
308 __extension__								\
309 ({ struct obstack *__o = (OBSTACK);					\
310    int __len = (length);						\
311    if (__o->next_free + __len + 1 > __o->chunk_limit)			\
312      _obstack_newchunk (__o, __len + 1);				\
313    memcpy (__o->next_free, where, __len);				\
314    __o->next_free += __len;						\
315    *(__o->next_free)++ = 0;						\
316    (void) 0; })
317 
318 # define obstack_1grow(OBSTACK,datum)					\
319 __extension__								\
320 ({ struct obstack *__o = (OBSTACK);					\
321    if (__o->next_free + 1 > __o->chunk_limit)				\
322      _obstack_newchunk (__o, 1);					\
323    obstack_1grow_fast (__o, datum);					\
324    (void) 0; })
325 
326 /* These assume that the obstack alignment is good enough for pointers
327    or ints, and that the data added so far to the current object
328    shares that much alignment.  */
329 
330 # define obstack_ptr_grow(OBSTACK,datum)				\
331 __extension__								\
332 ({ struct obstack *__o = (OBSTACK);					\
333    if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
334      _obstack_newchunk (__o, sizeof (void *));				\
335    obstack_ptr_grow_fast (__o, datum); })				\
336 
337 # define obstack_int_grow(OBSTACK,datum)				\
338 __extension__								\
339 ({ struct obstack *__o = (OBSTACK);					\
340    if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
341      _obstack_newchunk (__o, sizeof (int));				\
342    obstack_int_grow_fast (__o, datum); })
343 
344 # define obstack_ptr_grow_fast(OBSTACK,aptr)				\
345 __extension__								\
346 ({ struct obstack *__o1 = (OBSTACK);					\
347    *(const void **) __o1->next_free = (aptr);				\
348    __o1->next_free += sizeof (const void *);				\
349    (void) 0; })
350 
351 # define obstack_int_grow_fast(OBSTACK,aint)				\
352 __extension__								\
353 ({ struct obstack *__o1 = (OBSTACK);					\
354    *(int *) __o1->next_free = (aint);					\
355    __o1->next_free += sizeof (int);					\
356    (void) 0; })
357 
358 # define obstack_blank(OBSTACK,length)					\
359 __extension__								\
360 ({ struct obstack *__o = (OBSTACK);					\
361    int __len = (length);						\
362    if (__o->chunk_limit - __o->next_free < __len)			\
363      _obstack_newchunk (__o, __len);					\
364    obstack_blank_fast (__o, __len);					\
365    (void) 0; })
366 
367 # define obstack_alloc(OBSTACK,length)					\
368 __extension__								\
369 ({ struct obstack *__h = (OBSTACK);					\
370    obstack_blank (__h, (length));					\
371    obstack_finish (__h); })
372 
373 # define obstack_copy(OBSTACK,where,length)				\
374 __extension__								\
375 ({ struct obstack *__h = (OBSTACK);					\
376    obstack_grow (__h, (where), (length));				\
377    obstack_finish (__h); })
378 
379 # define obstack_copy0(OBSTACK,where,length)				\
380 __extension__								\
381 ({ struct obstack *__h = (OBSTACK);					\
382    obstack_grow0 (__h, (where), (length));				\
383    obstack_finish (__h); })
384 
385 /* The local variable is named __o1 to avoid a name conflict
386    when obstack_blank is called.  */
387 # define obstack_finish(OBSTACK)					\
388 __extension__								\
389 ({ struct obstack *__o1 = (OBSTACK);					\
390    void *__value = (void *) __o1->object_base;				\
391    if (__o1->next_free == __value)					\
392      __o1->maybe_empty_object = 1;					\
393    __o1->next_free							\
394      = __PTR_ALIGN (__o1->object_base, __o1->next_free,			\
395 		    __o1->alignment_mask);				\
396    if (__o1->next_free - (char *)__o1->chunk				\
397        > __o1->chunk_limit - (char *)__o1->chunk)			\
398      __o1->next_free = __o1->chunk_limit;				\
399    __o1->object_base = __o1->next_free;					\
400    __value; })
401 
402 # define obstack_free(OBSTACK, OBJ)					\
403 __extension__								\
404 ({ struct obstack *__o = (OBSTACK);					\
405    void *__obj = (OBJ);							\
406    if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
407      __o->next_free = __o->object_base = (char *)__obj;			\
408    else (__obstack_free) (__o, __obj); })
409 
410 #else /* not __GNUC__ or not __STDC__ */
411 
412 # define obstack_object_size(h) \
413  (unsigned) ((h)->next_free - (h)->object_base)
414 
415 # define obstack_room(h)		\
416  (unsigned) ((h)->chunk_limit - (h)->next_free)
417 
418 # define obstack_empty_p(h) \
419  ((h)->chunk->prev == 0							\
420   && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk,		\
421 				    (h)->chunk->contents,		\
422 				    (h)->alignment_mask))
423 
424 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
425    so that we can avoid having void expressions
426    in the arms of the conditional expression.
427    Casting the third operand to void was tried before,
428    but some compilers won't accept it.  */
429 
430 # define obstack_make_room(h,length)					\
431 ( (h)->temp.tempint = (length),						\
432   (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
433    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
434 
435 # define obstack_grow(h,where,length)					\
436 ( (h)->temp.tempint = (length),						\
437   (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit)		\
438    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
439   memcpy ((h)->next_free, where, (h)->temp.tempint),			\
440   (h)->next_free += (h)->temp.tempint)
441 
442 # define obstack_grow0(h,where,length)					\
443 ( (h)->temp.tempint = (length),						\
444   (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit)		\
445    ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0),		\
446   memcpy ((h)->next_free, where, (h)->temp.tempint),			\
447   (h)->next_free += (h)->temp.tempint,					\
448   *((h)->next_free)++ = 0)
449 
450 # define obstack_1grow(h,datum)						\
451 ( (((h)->next_free + 1 > (h)->chunk_limit)				\
452    ? (_obstack_newchunk ((h), 1), 0) : 0),				\
453   obstack_1grow_fast (h, datum))
454 
455 # define obstack_ptr_grow(h,datum)					\
456 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
457    ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
458   obstack_ptr_grow_fast (h, datum))
459 
460 # define obstack_int_grow(h,datum)					\
461 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
462    ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
463   obstack_int_grow_fast (h, datum))
464 
465 # define obstack_ptr_grow_fast(h,aptr)					\
466   (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
467 
468 # define obstack_int_grow_fast(h,aint)					\
469   (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
470 
471 # define obstack_blank(h,length)					\
472 ( (h)->temp.tempint = (length),						\
473   (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint)		\
474    ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0),		\
475   obstack_blank_fast (h, (h)->temp.tempint))
476 
477 # define obstack_alloc(h,length)					\
478  (obstack_blank ((h), (length)), obstack_finish ((h)))
479 
480 # define obstack_copy(h,where,length)					\
481  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
482 
483 # define obstack_copy0(h,where,length)					\
484  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
485 
486 # define obstack_finish(h)						\
487 ( ((h)->next_free == (h)->object_base					\
488    ? (((h)->maybe_empty_object = 1), 0)					\
489    : 0),								\
490   (h)->temp.tempptr = (h)->object_base,					\
491   (h)->next_free							\
492     = __PTR_ALIGN ((h)->object_base, (h)->next_free,			\
493 		   (h)->alignment_mask),				\
494   (((h)->next_free - (char *) (h)->chunk				\
495     > (h)->chunk_limit - (char *) (h)->chunk)				\
496    ? ((h)->next_free = (h)->chunk_limit) : 0),				\
497   (h)->object_base = (h)->next_free,					\
498   (h)->temp.tempptr)
499 
500 # define obstack_free(h,obj)						\
501 ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk,		\
502   ((((h)->temp.tempint > 0						\
503     && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk))	\
504    ? (int) ((h)->next_free = (h)->object_base				\
505 	    = (h)->temp.tempint + (char *) (h)->chunk)			\
506    : (((__obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
507 
508 #endif /* not __GNUC__ or not __STDC__ */
509 
510 #ifdef __cplusplus
511 }	/* C++ */
512 #endif
513 
514 #endif /* obstack.h */
515