1LIBRARY libGLESv2
2EXPORTS
3    glActiveTexture@4                                   @1
4    glAttachShader@8                                    @2
5    glBindAttribLocation@12                             @3
6    glBindBuffer@8                                      @4
7    glBindFramebuffer@8                                 @5
8    glBindRenderbuffer@8                                @6
9    glBindTexture@8                                     @7
10    glBlendColor@16                                     @8
11    glBlendEquation@4                                   @9
12    glBlendEquationSeparate@8                           @10
13    glBlendFunc@8                                       @11
14    glBlendFuncSeparate@16                              @12
15    glBufferData@16                                     @13
16    glBufferSubData@16                                  @14
17    glCheckFramebufferStatus@4                          @15
18    glClear@4                                           @16
19    glClearColor@16                                     @17
20    glClearDepthf@4                                     @18
21    glClearStencil@4                                    @19
22    glColorMask@16                                      @20
23    glCompileShader@4                                   @21
24    glCompressedTexImage2D@32                           @22
25    glCompressedTexSubImage2D@36                        @23
26    glCopyTexImage2D@32                                 @24
27    glCopyTexSubImage2D@32                              @25
28    glCreateProgram@0                                   @26
29    glCreateShader@4                                    @27
30    glCullFace@4                                        @28
31    glDeleteBuffers@8                                   @29
32    glDeleteFramebuffers@8                              @30
33    glDeleteProgram@4                                   @32
34    glDeleteRenderbuffers@8                             @33
35    glDeleteShader@4                                    @34
36    glDeleteTextures@8                                  @31
37    glDepthFunc@4                                       @36
38    glDepthMask@4                                       @37
39    glDepthRangef@8                                     @38
40    glDetachShader@8                                    @35
41    glDisable@4                                         @39
42    glDisableVertexAttribArray@4                        @40
43    glDrawArrays@12                                     @41
44    glDrawElements@16                                   @42
45    glEnable@4                                          @43
46    glEnableVertexAttribArray@4                         @44
47    glFinish@0                                          @45
48    glFlush@0                                           @46
49    glFramebufferRenderbuffer@16                        @47
50    glFramebufferTexture2D@20                           @48
51    glFrontFace@4                                       @49
52    glGenBuffers@8                                      @50
53    glGenFramebuffers@8                                 @52
54    glGenRenderbuffers@8                                @53
55    glGenTextures@8                                     @54
56    glGenerateMipmap@4                                  @51
57    glGetActiveAttrib@28                                @55
58    glGetActiveUniform@28                               @56
59    glGetAttachedShaders@16                             @57
60    glGetAttribLocation@8                               @58
61    glGetBooleanv@8                                     @59
62    glGetBufferParameteriv@12                           @60
63    glGetError@0                                        @61
64    glGetFloatv@8                                       @62
65    glGetFramebufferAttachmentParameteriv@16            @63
66    glGetIntegerv@8                                     @64
67    glGetProgramInfoLog@16                              @66
68    glGetProgramiv@12                                   @65
69    glGetRenderbufferParameteriv@12                     @67
70    glGetShaderInfoLog@16                               @69
71    glGetShaderPrecisionFormat@16                       @70
72    glGetShaderSource@16                                @71
73    glGetShaderiv@12                                    @68
74    glGetString@4                                       @72
75    glGetTexParameterfv@12                              @73
76    glGetTexParameteriv@12                              @74
77    glGetUniformLocation@8                              @77
78    glGetUniformfv@12                                   @75
79    glGetUniformiv@12                                   @76
80    glGetVertexAttribPointerv@12                        @80
81    glGetVertexAttribfv@12                              @78
82    glGetVertexAttribiv@12                              @79
83    glHint@8                                            @81
84    glIsBuffer@4                                        @82
85    glIsEnabled@4                                       @83
86    glIsFramebuffer@4                                   @84
87    glIsProgram@4                                       @85
88    glIsRenderbuffer@4                                  @86
89    glIsShader@4                                        @87
90    glIsTexture@4                                       @88
91    glLineWidth@4                                       @89
92    glLinkProgram@4                                     @90
93    glPixelStorei@8                                     @91
94    glPolygonOffset@8                                   @92
95    glReadPixels@28                                     @93
96    glReleaseShaderCompiler@0                           @94
97    glRenderbufferStorage@16                            @95
98    glSampleCoverage@8                                  @96
99    glScissor@16                                        @97
100    glShaderBinary@20                                   @98
101    glShaderSource@16                                   @99
102    glStencilFunc@12                                    @100
103    glStencilFuncSeparate@16                            @101
104    glStencilMask@4                                     @102
105    glStencilMaskSeparate@8                             @103
106    glStencilOp@12                                      @104
107    glStencilOpSeparate@16                              @105
108    glTexImage2D@36                                     @106
109    glTexParameterf@12                                  @107
110    glTexParameterfv@12                                 @108
111    glTexParameteri@12                                  @109
112    glTexParameteriv@12                                 @110
113    glTexSubImage2D@36                                  @111
114    glUniform1f@8                                       @112
115    glUniform1fv@12                                     @113
116    glUniform1i@8                                       @114
117    glUniform1iv@12                                     @115
118    glUniform2f@12                                      @116
119    glUniform2fv@12                                     @117
120    glUniform2i@12                                      @118
121    glUniform2iv@12                                     @119
122    glUniform3f@16                                      @120
123    glUniform3fv@12                                     @121
124    glUniform3i@16                                      @122
125    glUniform3iv@12                                     @123
126    glUniform4f@20                                      @124
127    glUniform4fv@12                                     @125
128    glUniform4i@20                                      @126
129    glUniform4iv@12                                     @127
130    glUniformMatrix2fv@16                               @128
131    glUniformMatrix3fv@16                               @129
132    glUniformMatrix4fv@16                               @130
133    glUseProgram@4                                      @131
134    glValidateProgram@4                                 @132
135    glVertexAttrib1f@8                                  @133
136    glVertexAttrib1fv@8                                 @134
137    glVertexAttrib2f@12                                 @135
138    glVertexAttrib2fv@8                                 @136
139    glVertexAttrib3f@16                                 @137
140    glVertexAttrib3fv@8                                 @138
141    glVertexAttrib4f@20                                 @139
142    glVertexAttrib4fv@8                                 @140
143    glVertexAttribPointer@24                            @141
144    glViewport@16                                       @142
145
146    ; Extensions
147    glBlitFramebufferANGLE@40                           @149
148    glRenderbufferStorageMultisampleANGLE@20            @150
149    glDeleteFencesNV@8                                  @151
150    glFinishFenceNV@4                                   @152
151    glGenFencesNV@8                                     @153
152    glGetFenceivNV@12                                   @154
153    glIsFenceNV@4                                       @155
154    glSetFenceNV@8                                      @156
155    glTestFenceNV@4                                     @157
156    glGetTranslatedShaderSourceANGLE@16                 @159
157    glTexStorage2DEXT@20                                @160
158    glGetGraphicsResetStatusEXT@0                       @161
159    glReadnPixelsEXT@32                                 @162
160    glGetnUniformfvEXT@16                               @163
161    glGetnUniformivEXT@16                               @164
162    glGenQueriesEXT@8                                   @165
163    glDeleteQueriesEXT@8                                @166
164    glIsQueryEXT@4                                      @167
165    glBeginQueryEXT@8                                   @168
166    glEndQueryEXT@4                                     @169
167    glGetQueryivEXT@12                                  @170
168    glGetQueryObjectuivEXT@12                           @171
169    glVertexAttribDivisorANGLE@8                        @172
170    glDrawArraysInstancedANGLE@16                       @173
171    glDrawElementsInstancedANGLE@20                     @174
172    glProgramBinaryOES@16                               @175
173    glGetProgramBinaryOES@20                            @176
174    glDrawBuffersEXT@8                                  @179
175    glMapBufferOES@8                                    @285
176    glUnmapBufferOES@4                                  @286
177    glGetBufferPointervOES@12                           @287
178    glMapBufferRangeEXT@16                              @288
179    glFlushMappedBufferRangeEXT@12                      @289
180    glDiscardFramebufferEXT@12                          @293
181    glInsertEventMarkerEXT@8                            @294
182    glPushGroupMarkerEXT@8                              @295
183    glPopGroupMarkerEXT@0                               @296
184    glEGLImageTargetTexture2DOES@8                      @297
185    glEGLImageTargetRenderbufferStorageOES@8            @298
186    glBindVertexArrayOES@4                              @299
187    glDeleteVertexArraysOES@8                           @300
188    glGenVertexArraysOES@8                              @301
189    glIsVertexArrayOES@4                                @302
190    glDebugMessageControlKHR@24                         @303
191    glDebugMessageInsertKHR@24                          @304
192    glDebugMessageCallbackKHR@8                         @305
193    glGetDebugMessageLogKHR@32                          @306
194    glPushDebugGroupKHR@16                              @307
195    glPopDebugGroupKHR@0                                @308
196    glObjectLabelKHR@16                                 @309
197    glGetObjectLabelKHR@20                              @310
198    glObjectPtrLabelKHR@12                              @311
199    glGetObjectPtrLabelKHR@16                           @312
200    glGetPointervKHR@8                                  @313
201    glQueryCounterEXT@8                                 @314
202    glGetQueryObjectivEXT@12                            @315
203    glGetQueryObjecti64vEXT@12                          @316
204    glGetQueryObjectui64vEXT@12                         @317
205    glBindUniformLocationCHROMIUM@12                    @318
206    glCoverageModulationCHROMIUM@4                      @319
207    glMatrixLoadfCHROMIUM@8                             @320
208    glMatrixLoadIdentityCHROMIUM@4                      @321
209    glGenPathsCHROMIUM@4                                @322
210    glDeletePathsCHROMIUM@8                             @323
211    glIsPathCHROMIUM@4                                  @324
212    glPathCommandsCHROMIUM@24                           @325
213    glPathParameterfCHROMIUM@12                         @326
214    glPathParameteriCHROMIUM@12                         @327
215    glGetPathParameterfvCHROMIUM@12                     @328
216    glGetPathParameterivCHROMIUM@12                     @329
217    glPathStencilFuncCHROMIUM@12                        @330
218    glStencilFillPathCHROMIUM@12                        @331
219    glStencilStrokePathCHROMIUM@12                      @332
220    glCoverFillPathCHROMIUM@8                           @333
221    glCoverStrokePathCHROMIUM@8                         @334
222    glStencilThenCoverFillPathCHROMIUM@16               @335
223    glStencilThenCoverStrokePathCHROMIUM@16             @336
224    glCoverFillPathInstancedCHROMIUM@28                 @337
225    glCoverStrokePathInstancedCHROMIUM@28               @338
226    glStencilStrokePathInstancedCHROMIUM@32             @339
227    glStencilFillPathInstancedCHROMIUM@32               @340
228    glStencilThenCoverFillPathInstancedCHROMIUM@36      @341
229    glStencilThenCoverStrokePathInstancedCHROMIUM@36    @342
230    glBindFragmentInputLocationCHROMIUM@12              @343
231    glProgramPathFragmentInputGenCHROMIUM@20            @344
232
233    glFramebufferTextureMultiviewLayeredANGLE@24        @413
234    glFramebufferTextureMultiviewSideBySideANGLE@24     @414
235    glRequestExtensionANGLE@4                           @415
236
237    ; GLES 3.0 Functions
238    glReadBuffer@4                                      @180
239    glDrawRangeElements@24                              @181
240    glTexImage3D@40                                     @182
241    glTexSubImage3D@44                                  @183
242    glCopyTexSubImage3D@36                              @184
243    glCompressedTexImage3D@36                           @185
244    glCompressedTexSubImage3D@44                        @186
245    glGenQueries@8                                      @187
246    glDeleteQueries@8                                   @188
247    glIsQuery@4                                         @189
248    glBeginQuery@8                                      @190
249    glEndQuery@4                                        @191
250    glGetQueryiv@12                                     @192
251    glGetQueryObjectuiv@12                              @193
252    glUnmapBuffer@4                                     @194
253    glGetBufferPointerv@12                              @195
254    glDrawBuffers@8                                     @196
255    glUniformMatrix2x3fv@16                             @197
256    glUniformMatrix3x2fv@16                             @198
257    glUniformMatrix2x4fv@16                             @199
258    glUniformMatrix4x2fv@16                             @200
259    glUniformMatrix3x4fv@16                             @201
260    glUniformMatrix4x3fv@16                             @202
261    glBlitFramebuffer@40                                @203
262    glRenderbufferStorageMultisample@20                 @204
263    glFramebufferTextureLayer@20                        @205
264    glMapBufferRange@16                                 @206
265    glFlushMappedBufferRange@12                         @207
266    glBindVertexArray@4                                 @208
267    glDeleteVertexArrays@8                              @209
268    glGenVertexArrays@8                                 @210
269    glIsVertexArray@4                                   @211
270    glGetIntegeri_v@12                                  @212
271    glBeginTransformFeedback@4                          @213
272    glEndTransformFeedback@0                            @214
273    glBindBufferRange@20                                @215
274    glBindBufferBase@12                                 @216
275    glTransformFeedbackVaryings@16                      @217
276    glGetTransformFeedbackVarying@28                    @218
277    glVertexAttribIPointer@20                           @219
278    glGetVertexAttribIiv@12                             @220
279    glGetVertexAttribIuiv@12                            @221
280    glVertexAttribI4i@20                                @222
281    glVertexAttribI4ui@20                               @223
282    glVertexAttribI4iv@8                                @224
283    glVertexAttribI4uiv@8                               @225
284    glGetUniformuiv@12                                  @226
285    glGetFragDataLocation@8                             @227
286    glUniform1ui@8                                      @228
287    glUniform2ui@12                                     @229
288    glUniform3ui@16                                     @230
289    glUniform4ui@20                                     @231
290    glUniform1uiv@12                                    @232
291    glUniform2uiv@12                                    @233
292    glUniform3uiv@12                                    @234
293    glUniform4uiv@12                                    @235
294    glClearBufferiv@12                                  @236
295    glClearBufferuiv@12                                 @237
296    glClearBufferfv@12                                  @238
297    glClearBufferfi@16                                  @239
298    glGetStringi@8                                      @240
299    glCopyBufferSubData@20                              @241
300    glGetUniformIndices@16                              @242
301    glGetActiveUniformsiv@20                            @243
302    glGetUniformBlockIndex@8                            @244
303    glGetActiveUniformBlockiv@16                        @245
304    glGetActiveUniformBlockName@20                      @246
305    glUniformBlockBinding@12                            @247
306    glDrawArraysInstanced@16                            @248
307    glDrawElementsInstanced@20                          @249
308    glFenceSync@8                                       @250
309    glIsSync@4                                          @251
310    glDeleteSync@4                                      @252
311    glClientWaitSync@16                                 @253
312    glWaitSync@16                                       @254
313    glGetInteger64v@8                                   @255
314    glGetSynciv@20                                      @256
315    glGetInteger64i_v@12                                @257
316    glGetBufferParameteri64v@12                         @258
317    glGenSamplers@8                                     @259
318    glDeleteSamplers@8                                  @260
319    glIsSampler@4                                       @261
320    glBindSampler@8                                     @262
321    glSamplerParameteri@12                              @263
322    glSamplerParameteriv@12                             @264
323    glSamplerParameterf@12                              @265
324    glSamplerParameterfv@12                             @266
325    glGetSamplerParameteriv@12                          @267
326    glGetSamplerParameterfv@12                          @268
327    glVertexAttribDivisor@8                             @269
328    glBindTransformFeedback@8                           @270
329    glDeleteTransformFeedbacks@8                        @271
330    glGenTransformFeedbacks@8                           @272
331    glIsTransformFeedback@4                             @273
332    glPauseTransformFeedback@0                          @274
333    glResumeTransformFeedback@0                         @275
334    glGetProgramBinary@20                               @276
335    glProgramBinary@16                                  @277
336    glProgramParameteri@12                              @278
337    glInvalidateFramebuffer@12                          @279
338    glInvalidateSubFramebuffer@28                       @280
339    glTexStorage2D@20                                   @281
340    glTexStorage3D@24                                   @282
341    glGetInternalformativ@20                            @283
342
343    ; GLES 3.1 Functions
344    glDispatchCompute@12                                @345
345    glDispatchComputeIndirect@4                         @346
346    glDrawArraysIndirect@8                              @347
347    glDrawElementsIndirect@12                           @348
348    glFramebufferParameteri@12                          @349
349    glGetFramebufferParameteriv@12                      @350
350    glGetProgramInterfaceiv@16                          @351
351    glGetProgramResourceIndex@12                        @352
352    glGetProgramResourceName@24                         @353
353    glGetProgramResourceiv@32                           @354
354    glGetProgramResourceLocation@12                     @355
355    glUseProgramStages@12                               @356
356    glActiveShaderProgram@8                             @357
357    glCreateShaderProgramv@12                           @358
358    glBindProgramPipeline@4                             @359
359    glDeleteProgramPipelines@8                          @360
360    glGenProgramPipelines@8                             @361
361    glIsProgramPipeline@4                               @362
362    glGetProgramPipelineiv@12                           @363
363    glProgramUniform1i@12                               @364
364    glProgramUniform2i@16                               @365
365    glProgramUniform3i@20                               @366
366    glProgramUniform4i@24                               @367
367    glProgramUniform1ui@12                              @368
368    glProgramUniform2ui@16                              @369
369    glProgramUniform3ui@20                              @370
370    glProgramUniform4ui@24                              @371
371    glProgramUniform1f@12                               @372
372    glProgramUniform2f@16                               @373
373    glProgramUniform3f@20                               @374
374    glProgramUniform4f@24                               @375
375    glProgramUniform1iv@16                              @376
376    glProgramUniform2iv@16                              @377
377    glProgramUniform3iv@16                              @378
378    glProgramUniform4iv@16                              @379
379    glProgramUniform1uiv@16                             @380
380    glProgramUniform2uiv@16                             @381
381    glProgramUniform3uiv@16                             @382
382    glProgramUniform4uiv@16                             @383
383    glProgramUniform1fv@16                              @384
384    glProgramUniform2fv@16                              @385
385    glProgramUniform3fv@16                              @386
386    glProgramUniform4fv@16                              @387
387    glProgramUniformMatrix2fv@20                        @388
388    glProgramUniformMatrix3fv@20                        @389
389    glProgramUniformMatrix4fv@20                        @390
390    glProgramUniformMatrix2x3fv@20                      @391
391    glProgramUniformMatrix3x2fv@20                      @392
392    glProgramUniformMatrix2x4fv@20                      @393
393    glProgramUniformMatrix4x2fv@20                      @394
394    glProgramUniformMatrix3x4fv@20                      @395
395    glProgramUniformMatrix4x3fv@20                      @396
396    glValidateProgramPipeline@4                         @397
397    glGetProgramPipelineInfoLog@16                      @398
398    glBindImageTexture@28                               @399
399    glGetBooleani_v@12                                  @400
400    glMemoryBarrier@4                                   @401
401    glMemoryBarrierByRegion@4                           @402
402    glTexStorage2DMultisample@24                        @403
403    glGetMultisamplefv@12                               @404
404    glSampleMaski@8                                     @405
405    glGetTexLevelParameteriv@16                         @406
406    glGetTexLevelParameterfv@16                         @407
407    glBindVertexBuffer@16                               @408
408    glVertexAttribFormat@20                             @409
409    glVertexAttribIFormat@16                            @410
410    glVertexAttribBinding@8                             @411
411    glVertexBindingDivisor@8                            @412
412