1LIBRARY libGLESv2 2EXPORTS 3 glActiveTexture@4 @1 4 glAttachShader@8 @2 5 glBindAttribLocation@12 @3 6 glBindBuffer@8 @4 7 glBindFramebuffer@8 @5 8 glBindRenderbuffer@8 @6 9 glBindTexture@8 @7 10 glBlendColor@16 @8 11 glBlendEquation@4 @9 12 glBlendEquationSeparate@8 @10 13 glBlendFunc@8 @11 14 glBlendFuncSeparate@16 @12 15 glBufferData@16 @13 16 glBufferSubData@16 @14 17 glCheckFramebufferStatus@4 @15 18 glClear@4 @16 19 glClearColor@16 @17 20 glClearDepthf@4 @18 21 glClearStencil@4 @19 22 glColorMask@16 @20 23 glCompileShader@4 @21 24 glCompressedTexImage2D@32 @22 25 glCompressedTexSubImage2D@36 @23 26 glCopyTexImage2D@32 @24 27 glCopyTexSubImage2D@32 @25 28 glCreateProgram@0 @26 29 glCreateShader@4 @27 30 glCullFace@4 @28 31 glDeleteBuffers@8 @29 32 glDeleteFramebuffers@8 @30 33 glDeleteProgram@4 @32 34 glDeleteRenderbuffers@8 @33 35 glDeleteShader@4 @34 36 glDeleteTextures@8 @31 37 glDepthFunc@4 @36 38 glDepthMask@4 @37 39 glDepthRangef@8 @38 40 glDetachShader@8 @35 41 glDisable@4 @39 42 glDisableVertexAttribArray@4 @40 43 glDrawArrays@12 @41 44 glDrawElements@16 @42 45 glEnable@4 @43 46 glEnableVertexAttribArray@4 @44 47 glFinish@0 @45 48 glFlush@0 @46 49 glFramebufferRenderbuffer@16 @47 50 glFramebufferTexture2D@20 @48 51 glFrontFace@4 @49 52 glGenBuffers@8 @50 53 glGenFramebuffers@8 @52 54 glGenRenderbuffers@8 @53 55 glGenTextures@8 @54 56 glGenerateMipmap@4 @51 57 glGetActiveAttrib@28 @55 58 glGetActiveUniform@28 @56 59 glGetAttachedShaders@16 @57 60 glGetAttribLocation@8 @58 61 glGetBooleanv@8 @59 62 glGetBufferParameteriv@12 @60 63 glGetError@0 @61 64 glGetFloatv@8 @62 65 glGetFramebufferAttachmentParameteriv@16 @63 66 glGetIntegerv@8 @64 67 glGetProgramInfoLog@16 @66 68 glGetProgramiv@12 @65 69 glGetRenderbufferParameteriv@12 @67 70 glGetShaderInfoLog@16 @69 71 glGetShaderPrecisionFormat@16 @70 72 glGetShaderSource@16 @71 73 glGetShaderiv@12 @68 74 glGetString@4 @72 75 glGetTexParameterfv@12 @73 76 glGetTexParameteriv@12 @74 77 glGetUniformLocation@8 @77 78 glGetUniformfv@12 @75 79 glGetUniformiv@12 @76 80 glGetVertexAttribPointerv@12 @80 81 glGetVertexAttribfv@12 @78 82 glGetVertexAttribiv@12 @79 83 glHint@8 @81 84 glIsBuffer@4 @82 85 glIsEnabled@4 @83 86 glIsFramebuffer@4 @84 87 glIsProgram@4 @85 88 glIsRenderbuffer@4 @86 89 glIsShader@4 @87 90 glIsTexture@4 @88 91 glLineWidth@4 @89 92 glLinkProgram@4 @90 93 glPixelStorei@8 @91 94 glPolygonOffset@8 @92 95 glReadPixels@28 @93 96 glReleaseShaderCompiler@0 @94 97 glRenderbufferStorage@16 @95 98 glSampleCoverage@8 @96 99 glScissor@16 @97 100 glShaderBinary@20 @98 101 glShaderSource@16 @99 102 glStencilFunc@12 @100 103 glStencilFuncSeparate@16 @101 104 glStencilMask@4 @102 105 glStencilMaskSeparate@8 @103 106 glStencilOp@12 @104 107 glStencilOpSeparate@16 @105 108 glTexImage2D@36 @106 109 glTexParameterf@12 @107 110 glTexParameterfv@12 @108 111 glTexParameteri@12 @109 112 glTexParameteriv@12 @110 113 glTexSubImage2D@36 @111 114 glUniform1f@8 @112 115 glUniform1fv@12 @113 116 glUniform1i@8 @114 117 glUniform1iv@12 @115 118 glUniform2f@12 @116 119 glUniform2fv@12 @117 120 glUniform2i@12 @118 121 glUniform2iv@12 @119 122 glUniform3f@16 @120 123 glUniform3fv@12 @121 124 glUniform3i@16 @122 125 glUniform3iv@12 @123 126 glUniform4f@20 @124 127 glUniform4fv@12 @125 128 glUniform4i@20 @126 129 glUniform4iv@12 @127 130 glUniformMatrix2fv@16 @128 131 glUniformMatrix3fv@16 @129 132 glUniformMatrix4fv@16 @130 133 glUseProgram@4 @131 134 glValidateProgram@4 @132 135 glVertexAttrib1f@8 @133 136 glVertexAttrib1fv@8 @134 137 glVertexAttrib2f@12 @135 138 glVertexAttrib2fv@8 @136 139 glVertexAttrib3f@16 @137 140 glVertexAttrib3fv@8 @138 141 glVertexAttrib4f@20 @139 142 glVertexAttrib4fv@8 @140 143 glVertexAttribPointer@24 @141 144 glViewport@16 @142 145 146 ; Extensions 147 glBlitFramebufferANGLE@40 @149 148 glRenderbufferStorageMultisampleANGLE@20 @150 149 glDeleteFencesNV@8 @151 150 glFinishFenceNV@4 @152 151 glGenFencesNV@8 @153 152 glGetFenceivNV@12 @154 153 glIsFenceNV@4 @155 154 glSetFenceNV@8 @156 155 glTestFenceNV@4 @157 156 glGetTranslatedShaderSourceANGLE@16 @159 157 glTexStorage2DEXT@20 @160 158 glGetGraphicsResetStatusEXT@0 @161 159 glReadnPixelsEXT@32 @162 160 glGetnUniformfvEXT@16 @163 161 glGetnUniformivEXT@16 @164 162 glGenQueriesEXT@8 @165 163 glDeleteQueriesEXT@8 @166 164 glIsQueryEXT@4 @167 165 glBeginQueryEXT@8 @168 166 glEndQueryEXT@4 @169 167 glGetQueryivEXT@12 @170 168 glGetQueryObjectuivEXT@12 @171 169 glVertexAttribDivisorANGLE@8 @172 170 glDrawArraysInstancedANGLE@16 @173 171 glDrawElementsInstancedANGLE@20 @174 172 glProgramBinaryOES@16 @175 173 glGetProgramBinaryOES@20 @176 174 glDrawBuffersEXT@8 @179 175 glMapBufferOES@8 @285 176 glUnmapBufferOES@4 @286 177 glGetBufferPointervOES@12 @287 178 glMapBufferRangeEXT@16 @288 179 glFlushMappedBufferRangeEXT@12 @289 180 glDiscardFramebufferEXT@12 @293 181 glInsertEventMarkerEXT@8 @294 182 glPushGroupMarkerEXT@8 @295 183 glPopGroupMarkerEXT@0 @296 184 glEGLImageTargetTexture2DOES@8 @297 185 glEGLImageTargetRenderbufferStorageOES@8 @298 186 glBindVertexArrayOES@4 @299 187 glDeleteVertexArraysOES@8 @300 188 glGenVertexArraysOES@8 @301 189 glIsVertexArrayOES@4 @302 190 glDebugMessageControlKHR@24 @303 191 glDebugMessageInsertKHR@24 @304 192 glDebugMessageCallbackKHR@8 @305 193 glGetDebugMessageLogKHR@32 @306 194 glPushDebugGroupKHR@16 @307 195 glPopDebugGroupKHR@0 @308 196 glObjectLabelKHR@16 @309 197 glGetObjectLabelKHR@20 @310 198 glObjectPtrLabelKHR@12 @311 199 glGetObjectPtrLabelKHR@16 @312 200 glGetPointervKHR@8 @313 201 glQueryCounterEXT@8 @314 202 glGetQueryObjectivEXT@12 @315 203 glGetQueryObjecti64vEXT@12 @316 204 glGetQueryObjectui64vEXT@12 @317 205 glBindUniformLocationCHROMIUM@12 @318 206 glCoverageModulationCHROMIUM@4 @319 207 glMatrixLoadfCHROMIUM@8 @320 208 glMatrixLoadIdentityCHROMIUM@4 @321 209 glGenPathsCHROMIUM@4 @322 210 glDeletePathsCHROMIUM@8 @323 211 glIsPathCHROMIUM@4 @324 212 glPathCommandsCHROMIUM@24 @325 213 glPathParameterfCHROMIUM@12 @326 214 glPathParameteriCHROMIUM@12 @327 215 glGetPathParameterfvCHROMIUM@12 @328 216 glGetPathParameterivCHROMIUM@12 @329 217 glPathStencilFuncCHROMIUM@12 @330 218 glStencilFillPathCHROMIUM@12 @331 219 glStencilStrokePathCHROMIUM@12 @332 220 glCoverFillPathCHROMIUM@8 @333 221 glCoverStrokePathCHROMIUM@8 @334 222 glStencilThenCoverFillPathCHROMIUM@16 @335 223 glStencilThenCoverStrokePathCHROMIUM@16 @336 224 glCoverFillPathInstancedCHROMIUM@28 @337 225 glCoverStrokePathInstancedCHROMIUM@28 @338 226 glStencilStrokePathInstancedCHROMIUM@32 @339 227 glStencilFillPathInstancedCHROMIUM@32 @340 228 glStencilThenCoverFillPathInstancedCHROMIUM@36 @341 229 glStencilThenCoverStrokePathInstancedCHROMIUM@36 @342 230 glBindFragmentInputLocationCHROMIUM@12 @343 231 glProgramPathFragmentInputGenCHROMIUM@20 @344 232 233 glFramebufferTextureMultiviewLayeredANGLE@24 @413 234 glFramebufferTextureMultiviewSideBySideANGLE@24 @414 235 glRequestExtensionANGLE@4 @415 236 237 ; GLES 3.0 Functions 238 glReadBuffer@4 @180 239 glDrawRangeElements@24 @181 240 glTexImage3D@40 @182 241 glTexSubImage3D@44 @183 242 glCopyTexSubImage3D@36 @184 243 glCompressedTexImage3D@36 @185 244 glCompressedTexSubImage3D@44 @186 245 glGenQueries@8 @187 246 glDeleteQueries@8 @188 247 glIsQuery@4 @189 248 glBeginQuery@8 @190 249 glEndQuery@4 @191 250 glGetQueryiv@12 @192 251 glGetQueryObjectuiv@12 @193 252 glUnmapBuffer@4 @194 253 glGetBufferPointerv@12 @195 254 glDrawBuffers@8 @196 255 glUniformMatrix2x3fv@16 @197 256 glUniformMatrix3x2fv@16 @198 257 glUniformMatrix2x4fv@16 @199 258 glUniformMatrix4x2fv@16 @200 259 glUniformMatrix3x4fv@16 @201 260 glUniformMatrix4x3fv@16 @202 261 glBlitFramebuffer@40 @203 262 glRenderbufferStorageMultisample@20 @204 263 glFramebufferTextureLayer@20 @205 264 glMapBufferRange@16 @206 265 glFlushMappedBufferRange@12 @207 266 glBindVertexArray@4 @208 267 glDeleteVertexArrays@8 @209 268 glGenVertexArrays@8 @210 269 glIsVertexArray@4 @211 270 glGetIntegeri_v@12 @212 271 glBeginTransformFeedback@4 @213 272 glEndTransformFeedback@0 @214 273 glBindBufferRange@20 @215 274 glBindBufferBase@12 @216 275 glTransformFeedbackVaryings@16 @217 276 glGetTransformFeedbackVarying@28 @218 277 glVertexAttribIPointer@20 @219 278 glGetVertexAttribIiv@12 @220 279 glGetVertexAttribIuiv@12 @221 280 glVertexAttribI4i@20 @222 281 glVertexAttribI4ui@20 @223 282 glVertexAttribI4iv@8 @224 283 glVertexAttribI4uiv@8 @225 284 glGetUniformuiv@12 @226 285 glGetFragDataLocation@8 @227 286 glUniform1ui@8 @228 287 glUniform2ui@12 @229 288 glUniform3ui@16 @230 289 glUniform4ui@20 @231 290 glUniform1uiv@12 @232 291 glUniform2uiv@12 @233 292 glUniform3uiv@12 @234 293 glUniform4uiv@12 @235 294 glClearBufferiv@12 @236 295 glClearBufferuiv@12 @237 296 glClearBufferfv@12 @238 297 glClearBufferfi@16 @239 298 glGetStringi@8 @240 299 glCopyBufferSubData@20 @241 300 glGetUniformIndices@16 @242 301 glGetActiveUniformsiv@20 @243 302 glGetUniformBlockIndex@8 @244 303 glGetActiveUniformBlockiv@16 @245 304 glGetActiveUniformBlockName@20 @246 305 glUniformBlockBinding@12 @247 306 glDrawArraysInstanced@16 @248 307 glDrawElementsInstanced@20 @249 308 glFenceSync@8 @250 309 glIsSync@4 @251 310 glDeleteSync@4 @252 311 glClientWaitSync@16 @253 312 glWaitSync@16 @254 313 glGetInteger64v@8 @255 314 glGetSynciv@20 @256 315 glGetInteger64i_v@12 @257 316 glGetBufferParameteri64v@12 @258 317 glGenSamplers@8 @259 318 glDeleteSamplers@8 @260 319 glIsSampler@4 @261 320 glBindSampler@8 @262 321 glSamplerParameteri@12 @263 322 glSamplerParameteriv@12 @264 323 glSamplerParameterf@12 @265 324 glSamplerParameterfv@12 @266 325 glGetSamplerParameteriv@12 @267 326 glGetSamplerParameterfv@12 @268 327 glVertexAttribDivisor@8 @269 328 glBindTransformFeedback@8 @270 329 glDeleteTransformFeedbacks@8 @271 330 glGenTransformFeedbacks@8 @272 331 glIsTransformFeedback@4 @273 332 glPauseTransformFeedback@0 @274 333 glResumeTransformFeedback@0 @275 334 glGetProgramBinary@20 @276 335 glProgramBinary@16 @277 336 glProgramParameteri@12 @278 337 glInvalidateFramebuffer@12 @279 338 glInvalidateSubFramebuffer@28 @280 339 glTexStorage2D@20 @281 340 glTexStorage3D@24 @282 341 glGetInternalformativ@20 @283 342 343 ; GLES 3.1 Functions 344 glDispatchCompute@12 @345 345 glDispatchComputeIndirect@4 @346 346 glDrawArraysIndirect@8 @347 347 glDrawElementsIndirect@12 @348 348 glFramebufferParameteri@12 @349 349 glGetFramebufferParameteriv@12 @350 350 glGetProgramInterfaceiv@16 @351 351 glGetProgramResourceIndex@12 @352 352 glGetProgramResourceName@24 @353 353 glGetProgramResourceiv@32 @354 354 glGetProgramResourceLocation@12 @355 355 glUseProgramStages@12 @356 356 glActiveShaderProgram@8 @357 357 glCreateShaderProgramv@12 @358 358 glBindProgramPipeline@4 @359 359 glDeleteProgramPipelines@8 @360 360 glGenProgramPipelines@8 @361 361 glIsProgramPipeline@4 @362 362 glGetProgramPipelineiv@12 @363 363 glProgramUniform1i@12 @364 364 glProgramUniform2i@16 @365 365 glProgramUniform3i@20 @366 366 glProgramUniform4i@24 @367 367 glProgramUniform1ui@12 @368 368 glProgramUniform2ui@16 @369 369 glProgramUniform3ui@20 @370 370 glProgramUniform4ui@24 @371 371 glProgramUniform1f@12 @372 372 glProgramUniform2f@16 @373 373 glProgramUniform3f@20 @374 374 glProgramUniform4f@24 @375 375 glProgramUniform1iv@16 @376 376 glProgramUniform2iv@16 @377 377 glProgramUniform3iv@16 @378 378 glProgramUniform4iv@16 @379 379 glProgramUniform1uiv@16 @380 380 glProgramUniform2uiv@16 @381 381 glProgramUniform3uiv@16 @382 382 glProgramUniform4uiv@16 @383 383 glProgramUniform1fv@16 @384 384 glProgramUniform2fv@16 @385 385 glProgramUniform3fv@16 @386 386 glProgramUniform4fv@16 @387 387 glProgramUniformMatrix2fv@20 @388 388 glProgramUniformMatrix3fv@20 @389 389 glProgramUniformMatrix4fv@20 @390 390 glProgramUniformMatrix2x3fv@20 @391 391 glProgramUniformMatrix3x2fv@20 @392 392 glProgramUniformMatrix2x4fv@20 @393 393 glProgramUniformMatrix4x2fv@20 @394 394 glProgramUniformMatrix3x4fv@20 @395 395 glProgramUniformMatrix4x3fv@20 @396 396 glValidateProgramPipeline@4 @397 397 glGetProgramPipelineInfoLog@16 @398 398 glBindImageTexture@28 @399 399 glGetBooleani_v@12 @400 400 glMemoryBarrier@4 @401 401 glMemoryBarrierByRegion@4 @402 402 glTexStorage2DMultisample@24 @403 403 glGetMultisamplefv@12 @404 404 glSampleMaski@8 @405 405 glGetTexLevelParameteriv@16 @406 406 glGetTexLevelParameterfv@16 @407 407 glBindVertexBuffer@16 @408 408 glVertexAttribFormat@20 @409 409 glVertexAttribIFormat@16 @410 410 glVertexAttribBinding@8 @411 411 glVertexBindingDivisor@8 @412 412