1 /*=========================================================================
2  *
3  *  Copyright Insight Software Consortium
4  *
5  *  Licensed under the Apache License, Version 2.0 (the "License");
6  *  you may not use this file except in compliance with the License.
7  *  You may obtain a copy of the License at
8  *
9  *         http://www.apache.org/licenses/LICENSE-2.0.txt
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11  *  Unless required by applicable law or agreed to in writing, software
12  *  distributed under the License is distributed on an "AS IS" BASIS,
13  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  *  See the License for the specific language governing permissions and
15  *  limitations under the License.
16  *
17  *=========================================================================*/
18 /*=========================================================================
19  *
20  *  Portions of this file are subject to the VTK Toolkit Version 3 copyright.
21  *
22  *  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
23  *
24  *  For complete copyright, license and disclaimer of warranty information
25  *  please refer to the NOTICE file at the top of the ITK source tree.
26  *
27  *=========================================================================*/
28 #ifndef itkImageSource_h
29 #define itkImageSource_h
30 
31 #include "itkProcessObject.h"
32 #include "itkImage.h"
33 #include "itkImageRegionSplitterBase.h"
34 #include "itkImageSourceCommon.h"
35 
36 namespace itk
37 {
38 
39 /** \class ImageSource
40  *  \brief Base class for all process objects that output image data.
41  *
42  * ImageSource is the base class for all process objects that output
43  * image data. Specifically, this class defines the GetOutput() method
44  * that returns a pointer to the output image. The class also defines
45  * some internal private data members that are used to manage streaming
46  * of data.
47  *
48  * Memory management in an ImageSource is slightly different than a
49  * standard ProcessObject.  ProcessObject's always release the bulk
50  * data associated with their output prior to GenerateData() being
51  * called. ImageSources default to not releasing the bulk data incase
52  * that particular memory block is large enough to hold the new output
53  * values.  This avoids unnecessary deallocation/allocation
54  * sequences. ImageSource's can be forced to use a memory management
55  * model similar to the default ProcessObject behaviour by calling
56  * ProcessObject::ReleaseDataBeforeUpdateFlagOn().  A user may want to
57  * set this flag to limit peak memory usage during a pipeline update.
58  *
59  * \ingroup DataSources
60  * \ingroup ITKCommon
61  *
62  * \wiki
63  * \wikiexample{Developer/ImageSource,Produce an image programmatically.}
64  * \endwiki
65  */
66 template< typename TOutputImage >
67 class ITK_TEMPLATE_EXPORT ImageSource
68   : public ProcessObject, private ImageSourceCommon
69 {
70 public:
71   ITK_DISALLOW_COPY_AND_ASSIGN(ImageSource);
72 
73   /** Standard class type aliases. */
74   using Self = ImageSource;
75   using Superclass = ProcessObject;
76   using Pointer = SmartPointer< Self >;
77   using ConstPointer = SmartPointer< const Self >;
78 
79   /** Smart Pointer type to a DataObject. */
80   using DataObjectPointer = DataObject::Pointer;
81 
82   using DataObjectIdentifierType = Superclass::DataObjectIdentifierType;
83   using DataObjectPointerArraySizeType = Superclass::DataObjectPointerArraySizeType;
84 
85   /** Run-time type information (and related methods). */
86   itkTypeMacro(ImageSource, ProcessObject);
87 
88   /** Some convenient type alias. */
89   using OutputImageType = TOutputImage;
90   using OutputImagePointer = typename OutputImageType::Pointer;
91   using OutputImageRegionType = typename OutputImageType::RegionType;
92   using OutputImagePixelType = typename OutputImageType::PixelType;
93 
94   /** ImageDimension constant */
95   static constexpr unsigned int OutputImageDimension = TOutputImage::ImageDimension;
96 
97   /** Get the output data of this process object.  The output of this
98    * function is not valid until an appropriate Update() method has
99    * been called, either explicitly or implicitly.  Both the filter
100    * itself and the data object have Update() methods, and both
101    * methods update the data.  Here are three ways to use
102    * GetOutput() and make sure the data is valid.  In these
103    * examples, \a image is a pointer to some Image object, and the
104    * particular ProcessObjects involved are filters.  The same
105    * examples apply to non-image (e.g. Mesh) data as well.
106    *
107      \code
108        anotherFilter->SetInput( someFilter->GetOutput() );
109        anotherFilter->Update();
110      \endcode
111    *
112    * In this situation, \a someFilter and \a anotherFilter are said
113    * to constitute a \b pipeline.
114    *
115      \code
116        image = someFilter->GetOutput();
117        image->Update();
118      \endcode
119    *
120      \code
121        someFilter->Update();
122        image = someFilter->GetOutput();
123      \endcode
124    * (In the above example, the two lines of code can be in
125    * either order.)
126    *
127    * Note that Update() is not called automatically except within a
128    * pipeline as in the first example.  When \b streaming (using a
129    * StreamingImageFilter) is activated, it may be more efficient to
130    * use a pipeline than to call Update() once for each filter in
131    * turn.
132    *
133    * For an image, the data generated is for the requested
134    * Region, which can be set using ImageBase::SetRequestedRegion().
135    * By default, the largest possible region is requested.
136    *
137    * For Filters which have multiple outputs of different types, the
138    * GetOutput() method assumes the output is of OutputImageType. For
139    * the GetOutput(unsigned int) method, a dynamic_cast is performed
140    * incase the filter has outputs of different types or image
141    * types. Derived classes should have names get methods for these
142    * outputs.
143    */
144   OutputImageType * GetOutput();
145   const OutputImageType * GetOutput() const;
146 
147   OutputImageType * GetOutput(unsigned int idx);
148 
149   /** Graft the specified DataObject onto this ProcessObject's output.
150    * This method grabs a handle to the specified DataObject's bulk
151    * data to use as its output's own bulk data. It also copies the
152    * region ivars (RequestedRegion, BufferedRegion, LargestPossibleRegion)
153    * and meta-data (Spacing, Origin, Direction) from the
154    * specified data object into this filter's output data object. Most
155    * importantly, however, it leaves the Source ivar untouched so the
156    * original pipeline routing is intact. This method is used when a
157    * process object is implemented using a mini-pipeline which is
158    * defined in its GenerateData() method.  The usage is:
159    *
160      \code
161         // Setup the mini-pipeline to process the input to this filter
162         // The input is not connected to the pipeline.
163         typename InputImageType::Pointer input = InputImageType::New();
164         input->Graft( const_cast< InputImageType * >( this->GetInput() );
165         firstFilterInMiniPipeline->SetInput( input );
166 
167         // setup the mini-pipeline to calculate the correct regions
168         // and write to the appropriate bulk data block
169         lastFilterInMiniPipeline->GraftOutput( this->GetOutput() );
170 
171         // execute the mini-pipeline
172         lastFilterInMiniPipeline->Update();
173 
174         // graft the mini-pipeline output back onto this filter's output.
175         // this is needed to get the appropriate regions passed back.
176         this->GraftOutput( lastFilterInMiniPipeline->GetOutput() );
177      \endcode
178    *
179    * For proper pipeline execution, a filter using a mini-pipeline
180    * must implement the GenerateInputRequestedRegion(),
181    * GenerateOutputRequestedRegion(), GenerateOutputInformation() and
182    * EnlargeOutputRequestedRegion() methods as necessary to reflect
183    * how the mini-pipeline will execute (in other words, the outer
184    * filter's pipeline mechanism must be consistent with what the
185    * mini-pipeline will do).
186    *  */
187   virtual void GraftOutput(DataObject *output);
188 
189   /** Graft the specified data object onto this ProcessObject's named
190    * output. This is similar to the GraftOutput method except it
191    * allows you to specify which output is affected.
192    * See the GraftOutput for general usage information.
193    */
194   virtual void GraftOutput(const DataObjectIdentifierType & key, DataObject *output);
195 
196   /** Graft the specified data object onto this ProcessObject's idx'th
197    * output. This is similar to the GraftOutput method except it
198    * allows you to specify which output is affected. The specified index
199    * must be a valid output number (less than
200    * ProcessObject::GetNumberOfIndexedOutputs()). See the GraftOutput for
201    * general usage information. */
202   virtual void GraftNthOutput(unsigned int idx, DataObject *output);
203 
204   /** Make a DataObject of the correct type to used as the specified
205    * output.  Every ProcessObject subclass must be able to create a
206    * DataObject that can be used as a specified output. This method
207    * is automatically called when DataObject::DisconnectPipeline() is
208    * called.  DataObject::DisconnectPipeline, disconnects a data object
209    * from being an output of its current source.  When the data object
210    * is disconnected, the ProcessObject needs to construct a replacement
211    * output data object so that the ProcessObject is in a valid state.
212    * So DataObject::DisconnectPipeline eventually calls
213    * ProcessObject::MakeOutput. Note that MakeOutput always returns a
214    * SmartPointer to a DataObject. If a subclass of ImageSource has
215    * multiple outputs of different types, then that class must provide
216    * an implementation of MakeOutput(). */
217   ProcessObject::DataObjectPointer MakeOutput(ProcessObject::DataObjectPointerArraySizeType idx) override;
218   ProcessObject::DataObjectPointer MakeOutput(const ProcessObject::DataObjectIdentifierType &) override;
219 
220 protected:
221   ImageSource();
222   ~ImageSource() override = default;
223 
224   /** A version of GenerateData() specific for image processing
225    * filters.  This implementation will split the processing across
226    * multiple threads. The buffer is allocated by this method. Then
227    * the BeforeThreadedGenerateData() method is called (if
228    * provided). Then, a series of threads are spawned each calling
229    * DynamicThreadedGenerateData(). After all the threads have completed
230    * processing, the AfterThreadedGenerateData() method is called (if
231    * provided). If an image processing filter cannot be threaded, the
232    * filter should provide an implementation of GenerateData(). That
233    * implementation is responsible for allocating the output buffer.
234    * If a filter can be threaded, it should NOT provide a
235    * GenerateData() method but should provide a
236    * DynamicThreadedGenerateData() instead.
237    *
238    * \sa ThreadedGenerateData() */
239   void GenerateData() override;
240 
241   /** Many filters do special management of image buffer and threading,
242    *  so this method provides just the multi-threaded invocation part
243    *  of GenerateData() method. */
244   void ClassicMultiThread(ThreadFunctionType callbackFunction);
245 
246   /** If an imaging filter can be implemented as a multithreaded
247    * algorithm, the filter will provide an implementation of
248    * ThreadedGenerateData() or DynamicThreadedGenerateData().
249    * This superclass will automatically split the output image into a
250    * number of pieces, spawn multiple threads, and call
251    * (Dynamic)ThreadedGenerateData() in each thread. Prior to spawning
252    * threads, the BeforeThreadedGenerateData() method is called. After
253    * all the threads have completed, the AfterThreadedGenerateData()
254    * method is called. If an image processing filter cannot support
255    * threading, that filter should provide an implementation of the
256    * GenerateData() method instead of providing an implementation of
257    * (Dynamic)ThreadedGenerateData().  If a filter provides a GenerateData()
258    * method as its implementation, then the filter is responsible for
259    * allocating the output data.  If a filter provides a
260    * (Dynamic)ThreadedGenerateData() method as its implementation, then the
261    * output memory will allocated automatically by this superclass.
262    * The (Dynamic)ThreadedGenerateData() method should only produce the output
263    * specified by "outputThreadRegion"
264    * parameter. (Dynamic)ThreadedGenerateData() cannot write to any other
265    * portion of the output image (as this is responsibility of a
266    * different thread).
267    *
268    * DynamicThreadedGenerateData() is the newer variant without threadId,
269    * and is the preferred signature, which is called by default. This
270    * variant can split the requested region into different number of
271    * pieces depending on current multi-processing load, which allows
272    * better load balancing. The non-dynamic (also known as classic)
273    * ThreadedGenerateData() signature has threadId, and number of pieces
274    * to be split into is known in advance. It is activated by calling
275    * this->DynamicMultiThreadingOff(); in derived class constructor.
276    * It should be used when the
277    * multi-threaded algorithm needs to pre-allocate some data structure
278    * with size dependent on the number of pieces (also known as chunks,
279    * work units, and sometimes also incorrectly as threads). Only
280    * PlatformMultiThreader guarantees that each piece will be processed
281    * in its own specific thread. Pool and TBB multi-threaders maintain
282    * a pool of threads (normally equal to number of processing cores)
283    * which they use to process the pieces. This normally results
284    * in a single thread being reused to process multiple work units.
285    *
286    * \sa GenerateData(), SplitRequestedRegion() */
287   virtual void ThreadedGenerateData(const OutputImageRegionType & outputRegionForThread,
288                             ThreadIdType threadId);
289   virtual void DynamicThreadedGenerateData(const OutputImageRegionType & outputRegionForThread);
290 
291   /** The GenerateData method normally allocates the buffers for all of the
292    * outputs of a filter. Some filters may want to override this default
293    * behavior. For example, a filter may have multiple outputs with
294    * varying resolution. Or a filter may want to process data in place by
295    * grafting its input to its output. */
296   virtual void AllocateOutputs();
297 
298   /** If an imaging filter needs to perform processing after the buffer
299    * has been allocated but before threads are spawned, the filter can
300    * can provide an implementation for BeforeThreadedGenerateData(). The
301    * execution flow in the default GenerateData() method will be:
302    *      1) Allocate the output buffer
303    *      2) Call BeforeThreadedGenerateData()
304    *      3) Spawn threads, calling ThreadedGenerateData() in each thread.
305    *      4) Call AfterThreadedGenerateData()
306    * Note that this flow of control is only available if a filter provides
307    * a ThreadedGenerateData() method and NOT a GenerateData() method. */
BeforeThreadedGenerateData()308   virtual void BeforeThreadedGenerateData() {}
309 
310   /** If an imaging filter needs to perform processing after all
311    * processing threads have completed, the filter can can provide an
312    * implementation for AfterThreadedGenerateData(). The execution
313    * flow in the default GenerateData() method will be:
314    *      1) Allocate the output buffer
315    *      2) Call BeforeThreadedGenerateData()
316    *      3) Spawn threads, calling ThreadedGenerateData() in each thread.
317    *      4) Call AfterThreadedGenerateData()
318    * Note that this flow of control is only available if a filter provides
319    * a ThreadedGenerateData() method and NOT a GenerateData() method. */
AfterThreadedGenerateData()320   virtual void AfterThreadedGenerateData() {}
321 
322   /** \brief Returns the default image region splitter
323    *
324    * This is an adapter function from the private common base class to
325    * the interface of this class.
326    */
GetGlobalDefaultSplitter()327   static const ImageRegionSplitterBase* GetGlobalDefaultSplitter()
328   {
329     return ImageSourceCommon::GetGlobalDefaultSplitter();
330   }
331 
332   /** \brief Get the image splitter to split the image for multi-threading.
333    *
334    * The Splitter object divides the image into regions for threading
335    * or streaming. The algorithms on how to split an images are
336    * separated into class so that they can be easily be reused. When
337    * deriving from this class to write a filter consideration to the
338    * algorithm used to divide the image should be made. If a change is
339    * desired this method should be overridden to return the
340    * appropriate object.
341    */
342   virtual const ImageRegionSplitterBase* GetImageRegionSplitter() const;
343 
344   /** Split the output's RequestedRegion into "pieces" pieces, returning
345    * region "i" as "splitRegion". This method is called concurrently
346    * "pieces" times. The  regions must not overlap. The method returns the number
347    * of pieces that the routine is capable of splitting the output RequestedRegion,
348    * i.e. return value is less than or equal to "pieces".
349    *
350    * To override the algorithm used split the image this method should
351    * no longer be overridden. Instead, the algorithm should be
352    * implemented in a ImageRegionSplitterBase class, and the
353    * GetImageRegionSplitter should overridden to return the splitter
354    * object with the desired algorithm.
355    *
356    * \sa GetImageRegionSplitter
357    **/
358   virtual
359   unsigned int SplitRequestedRegion(unsigned int i, unsigned int pieces, OutputImageRegionType & splitRegion);
360 
361   /** Static function used as a "callback" by the classic MultiThreader.
362   * The threading library will call this routine for each thread,
363   * which will delegate the control to ThreadedGenerateData(). */
364   static ITK_THREAD_RETURN_FUNCTION_CALL_CONVENTION ThreaderCallback(void *arg);
365 
366   /** Internal structure used for passing image data into the threading library */
367   struct ThreadStruct
368   {
369     Pointer Filter;
370   };
371 
372   void PrintSelf(std::ostream & os, Indent indent) const override;
373 
374   /** Whether to use classic multi-threading infrastructure (OFF by default).
375    * Classic multi-threading uses derived class' ImageRegionSplitter,
376    * thus enabling custom region splitting methods. */
377   itkGetConstMacro(DynamicMultiThreading, bool);
378   itkSetMacro(DynamicMultiThreading, bool);
379   itkBooleanMacro(DynamicMultiThreading);
380 
381   bool m_DynamicMultiThreading;
382 };
383 } // end namespace itk
384 
385 #ifndef ITK_MANUAL_INSTANTIATION
386 #include "itkImageSource.hxx"
387 #endif
388 
389 #endif
390