1 /* obstack.h - object stack macros
2    Copyright (C) 1988 Free Software Foundation, Inc.
3 
4 This program is free software; you can redistribute it and/or modify it
5 under the terms of the GNU General Public License as published by the
6 Free Software Foundation; either version 1, or (at your option) any
7 later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13 
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
17 
18 
19 In other words, you are welcome to use, share and improve this program.
20 You are forbidden to forbid anyone else to use, share and improve
21 what you give them.   Help stamp out software-hoarding!  */
22 
23 
24 /* Summary:
25 
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
31 
32 These macros operate a stack of objects.  Each object starts life
33 small, and may grow to maturity.  (Consider building a word syllable
34 by syllable.)  An object can move while it is growing.  Once it has
35 been "finished" it never changes address again.  So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
38 
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
41 by calling `obstack_chunk_free'.  You must define them and declare
42 them before using any obstack macros.
43 
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
47 
48 One motivation for this package is the problem of growing char strings
49 in symbol tables.  Unless you are "fascist pig with a read-only mind"
50 [Gosper's immortal quote from HAKMEM item 154, out of context] you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
53 
54 In practice this often means you will build many short symbols and a
55 few long symbols.  At the time you are reading a symbol you don't know
56 how long it is.  One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer.  This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
61 
62 With obstacks, you can work differently.  Use one obstack for all symbol
63 names.  As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it.  Then, if the symbol exists already,
65 free the newly read name.
66 
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses.  When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk.  When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
75 
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies.  No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
82 
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk.  We then carry on
86 accreting characters to the end of the object as we normally would.
87 
88 A special macro is provided to add a single char at a time to a
89 growing object.  This allows the use of register variables, which
90 break the ordinary 'growth' macro.
91 
92 Summary:
93     We allocate large chunks.
94     We carve out one object at a time from the current chunk.
95     Once carved, an object never moves.
96     We are free to append data of any size to the currently
97       growing object.
98     Exactly one object is growing in an obstack at any one time.
99     You can run one obstack per control block.
100     You may have as many control blocks as you dare.
101     Because of the way we do it, you can `unwind' a obstack
102       back to a previous state. (You may remove objects much
103       as you would with a stack.)
104 */
105 
106 
107 /* Don't do the contents of this file more than once.  */
108 
109 #ifndef __OBSTACKS__
110 #define __OBSTACKS__
111 
112 /* We use subtraction of (char *)0 instead of casting to int
113    because on word-addressable machines a simple cast to int
114    may ignore the byte-within-word field of the pointer.  */
115 
116 #ifndef __PTR_TO_INT
117 #define __PTR_TO_INT(P) ((P) - (char *)0)
118 #endif
119 
120 #ifndef __INT_TO_PTR
121 #define __INT_TO_PTR(P) ((P) + (char *)0)
122 #endif
123 
124 struct _obstack_chunk       /* Lives at front of each chunk. */
125 {
126   char  *limit;         /* 1 past end of this chunk */
127   struct _obstack_chunk *prev;  /* address of prior chunk or NULL */
128   char  contents[4];        /* objects begin here */
129 };
130 
131 struct obstack      /* control current object in current chunk */
132 {
133   long  chunk_size;     /* preferred size to allocate chunks in */
134   struct _obstack_chunk* chunk; /* address of current struct obstack_chunk */
135   char  *object_base;       /* address of object we are building */
136   char  *next_free;     /* where to add next char to current object */
137   char  *chunk_limit;       /* address of char after current chunk */
138   int   temp;           /* Temporary for some macros.  */
139   int   alignment_mask;     /* Mask of alignment for each object. */
140   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
141   void (*freefun) ();       /* User's function to free a chunk.  */
142 };
143 
144 #ifdef __STDC__
145 
146 /* Do the function-declarations after the structs
147    but before defining the macros.  */
148 
149 void obstack_init (struct obstack *obstack);
150 
151 void * obstack_alloc (struct obstack *obstack, int size);
152 
153 void * obstack_copy (struct obstack *obstack, void *address, int size);
154 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
155 
156 void obstack_free (struct obstack *obstack, void *block);
157 
158 void obstack_blank (struct obstack *obstack, int size);
159 
160 void obstack_grow (struct obstack *obstack, void *data, int size);
161 void obstack_grow0 (struct obstack *obstack, void *data, int size);
162 
163 void obstack_1grow (struct obstack *obstack, int data_char);
164 void obstack_ptr_grow (struct obstack *obstack, void *data);
165 void obstack_int_grow (struct obstack *obstack, int data);
166 
167 void * obstack_finish (struct obstack *obstack);
168 
169 int obstack_object_size (struct obstack *obstack);
170 
171 int obstack_room (struct obstack *obstack);
172 void obstack_1grow_fast (struct obstack *obstack, int data_char);
173 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
174 void obstack_int_grow_fast (struct obstack *obstack, int data);
175 void obstack_blank_fast (struct obstack *obstack, int size);
176 
177 void * obstack_base (struct obstack *obstack);
178 void * obstack_next_free (struct obstack *obstack);
179 int obstack_alignment_mask (struct obstack *obstack);
180 int obstack_chunk_size (struct obstack *obstack);
181 
182 #endif /* __STDC__ */
183 
184 /* Non-ANSI C cannot really support alternative functions for these macros,
185    so we do not declare them.  */
186 
187 /* Pointer to beginning of object being allocated or to be allocated next.
188    Note that this might not be the final address of the object
189    because a new chunk might be needed to hold the final size.  */
190 
191 #define obstack_base(h) ((h)->object_base)
192 
193 /* Size for allocating ordinary chunks.  */
194 
195 #define obstack_chunk_size(h) ((h)->chunk_size)
196 
197 /* Pointer to next byte not yet allocated in current chunk.  */
198 
199 #define obstack_next_free(h)    ((h)->next_free)
200 
201 /* Mask specifying low bits that should be clear in address of an object.  */
202 
203 #define obstack_alignment_mask(h) ((h)->alignment_mask)
204 
205 #define obstack_init(h) \
206   _obstack_begin ((h), 0, 0, obstack_chunk_alloc, obstack_chunk_free)
207 
208 #define obstack_begin(h, size) \
209   _obstack_begin ((h), (size), 0, obstack_chunk_alloc, obstack_chunk_free)
210 
211 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
212 
213 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
214 
215 #if defined (__GNUC__) && defined (__STDC__)
216 
217 /* For GNU C, if not -traditional,
218    we can define these macros to compute all args only once
219    without using a global variable.
220    Also, we can avoid using the `temp' slot, to make faster code.  */
221 
222 #define obstack_object_size(OBSTACK)                    \
223   ({ struct obstack *__o = (OBSTACK);                   \
224      (unsigned) (__o->next_free - __o->object_base); })
225 
226 #define obstack_room(OBSTACK)                       \
227   ({ struct obstack *__o = (OBSTACK);                   \
228      (unsigned) (__o->chunk_limit - __o->next_free); })
229 
230 #define obstack_grow(OBSTACK,where,length)              \
231 ({ struct obstack *__o = (OBSTACK);                 \
232    int __len = (length);                        \
233    ((__o->next_free + __len > __o->chunk_limit)             \
234     ? _obstack_newchunk (__o, __len) : 0);              \
235    bcopy (where, __o->next_free, __len);                \
236    __o->next_free += __len;                     \
237    (void) 0; })
238 
239 #define obstack_grow0(OBSTACK,where,length)             \
240 ({ struct obstack *__o = (OBSTACK);                 \
241    int __len = (length);                        \
242    ((__o->next_free + __len + 1 > __o->chunk_limit)         \
243     ? _obstack_newchunk (__o, __len + 1) : 0),              \
244    bcopy (where, __o->next_free, __len),                \
245    __o->next_free += __len,                     \
246    *(__o->next_free)++ = 0;                     \
247    (void) 0; })
248 
249 #define obstack_1grow(OBSTACK,datum)                    \
250 ({ struct obstack *__o = (OBSTACK);                 \
251    ((__o->next_free + 1 > __o->chunk_limit)             \
252     ? _obstack_newchunk (__o, 1) : 0),                  \
253    *(__o->next_free)++ = (datum);                   \
254    (void) 0; })
255 
256 /* These assume that the obstack alignment is good enough for pointers or ints,
257    and that the data added so far to the current object
258    shares that much alignment.  */
259 
260 #define obstack_ptr_grow(OBSTACK,datum)                 \
261 ({ struct obstack *__o = (OBSTACK);                 \
262    ((__o->next_free + sizeof (void *) > __o->chunk_limit)       \
263     ? _obstack_newchunk (__o, sizeof (void *)) : 0),            \
264    *((void **)__o->next_free)++ = ((void *)datum);          \
265    (void) 0; })
266 
267 #define obstack_int_grow(OBSTACK,datum)                 \
268 ({ struct obstack *__o = (OBSTACK);                 \
269    ((__o->next_free + sizeof (int) > __o->chunk_limit)          \
270     ? _obstack_newchunk (__o, sizeof (int)) : 0),           \
271    *((int *)__o->next_free)++ = ((int)datum);               \
272    (void) 0; })
273 
274 #define obstack_ptr_grow_fast(h,aptr) (*((void **)(h)->next_free)++ = (void *)aptr)
275 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
276 
277 #define obstack_blank(OBSTACK,length)                   \
278 ({ struct obstack *__o = (OBSTACK);                 \
279    int __len = (length);                        \
280    ((__o->next_free + __len > __o->chunk_limit)             \
281     ? _obstack_newchunk (__o, __len) : 0);              \
282    __o->next_free += __len;                     \
283    (void) 0; })
284 
285 #define obstack_alloc(OBSTACK,length)                   \
286 ({ struct obstack *__h = (OBSTACK);                 \
287    obstack_blank (__h, (length));                   \
288    obstack_finish (__h); })
289 
290 #define obstack_copy(OBSTACK,where,length)              \
291 ({ struct obstack *__h = (OBSTACK);                 \
292    obstack_grow (__h, (where), (length));               \
293    obstack_finish (__h); })
294 
295 #define obstack_copy0(OBSTACK,where,length)             \
296 ({ struct obstack *__h = (OBSTACK);                 \
297    obstack_grow0 (__h, (where), (length));              \
298    obstack_finish (__h); })
299 
300 #define obstack_finish(OBSTACK)                     \
301 ({ struct obstack *__o = (OBSTACK);                 \
302    void *value = (void *) __o->object_base;             \
303    __o->next_free                           \
304      = __INT_TO_PTR ((__PTR_TO_INT (__o->next_free)+__o->alignment_mask)\
305              & ~ (__o->alignment_mask));            \
306    ((__o->next_free - (char *)__o->chunk                \
307      > __o->chunk_limit - (char *)__o->chunk)               \
308     ? (__o->next_free = __o->chunk_limit) : 0);             \
309    __o->object_base = __o->next_free;                   \
310    value; })
311 
312 #define obstack_free(OBSTACK, OBJ)                  \
313 ({ struct obstack *__o = (OBSTACK);                 \
314    void *__obj = (OBJ);                         \
315    if (__obj >= (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
316      __o->next_free = __o->object_base = __obj;             \
317    else (obstack_free) (__o, __obj); })
318 
319 #else /* not __GNUC__ or not __STDC__ */
320 
321 /* The non-GNU macros copy the obstack-pointer into this global variable
322    to avoid multiple evaluation.  */
323 
324 extern struct obstack *_obstack;
325 
326 #define obstack_object_size(h) \
327  (unsigned) (_obstack = (h), (h)->next_free - (h)->object_base)
328 
329 #define obstack_room(h)     \
330  (unsigned) (_obstack = (h), (h)->chunk_limit - (h)->next_free)
331 
332 #define obstack_grow(h,where,length)                    \
333 ( (h)->temp = (length),                         \
334   (((h)->next_free + (h)->temp > (h)->chunk_limit)          \
335    ? _obstack_newchunk ((h), (h)->temp) : 0),               \
336   bcopy (where, (h)->next_free, (h)->temp),             \
337   (h)->next_free += (h)->temp)
338 
339 #define obstack_grow0(h,where,length)                   \
340 ( (h)->temp = (length),                         \
341   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)          \
342    ? _obstack_newchunk ((h), (h)->temp + 1) : 0),               \
343   bcopy (where, (h)->next_free, (h)->temp),             \
344   (h)->next_free += (h)->temp,                      \
345   *((h)->next_free)++ = 0)
346 
347 #define obstack_1grow(h,datum)                      \
348 ( (((h)->next_free + 1 > (h)->chunk_limit)              \
349    ? _obstack_newchunk ((h), 1) : 0),                   \
350   *((h)->next_free)++ = (datum))
351 
352 #define obstack_ptr_grow(h,datum)                   \
353 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)        \
354    ? _obstack_newchunk ((h), sizeof (char *)) : 0),         \
355   *((char **)(h)->next_free)++ = ((char *)datum))
356 
357 #define obstack_int_grow(h,datum)                   \
358 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit)           \
359    ? _obstack_newchunk ((h), sizeof (int)) : 0),            \
360   *((int *)(h)->next_free)++ = ((int)datum))
361 
362 #define obstack_ptr_grow_fast(h,aptr) (*((char **)(h)->next_free)++ = (char *)aptr)
363 #define obstack_int_grow_fast(h,aint) (*((int *)(h)->next_free)++ = (int)aint)
364 
365 #define obstack_blank(h,length)                     \
366 ( (h)->temp = (length),                         \
367   (((h)->next_free + (h)->temp > (h)->chunk_limit)          \
368    ? _obstack_newchunk ((h), (h)->temp) : 0),               \
369   (h)->next_free += (h)->temp)
370 
371 #define obstack_alloc(h,length)                     \
372  (obstack_blank ((h), (length)), obstack_finish ((h)))
373 
374 #define obstack_copy(h,where,length)                    \
375  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
376 
377 #define obstack_copy0(h,where,length)                   \
378  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
379 
380 #define obstack_finish(h)                       \
381 ( (h)->temp = __PTR_TO_INT ((h)->object_base),              \
382   (h)->next_free                            \
383     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
384             & ~ ((h)->alignment_mask)),             \
385   (((h)->next_free - (char *)(h)->chunk                 \
386     > (h)->chunk_limit - (char *)(h)->chunk)                \
387    ? ((h)->next_free = (h)->chunk_limit) : 0),              \
388   (h)->object_base = (h)->next_free,                    \
389   __INT_TO_PTR ((h)->temp))
390 
391 #ifdef __STDC__
392 #define obstack_free(h,obj)                     \
393 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,          \
394   (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
395    ? (int) ((h)->next_free = (h)->object_base               \
396         = (h)->temp + (char *) (h)->chunk)              \
397    : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
398 #else
399 #define obstack_free(h,obj)                     \
400 ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,          \
401   (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
402    ? (int) ((h)->next_free = (h)->object_base               \
403         = (h)->temp + (char *) (h)->chunk)              \
404    : (int) _obstack_free ((h), (h)->temp + (char *) (h)->chunk)))
405 #endif
406 
407 #endif /* not __GNUC__ or not __STDC__ */
408 
409 #endif /* not __OBSTACKS__ */
410 
411