1 //===- CloneModule.cpp - Clone an entire module ---------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the CloneModule interface which makes a copy of an
11 // entire module.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "llvm/Transforms/Utils/Cloning.h"
16 #include "llvm/Module.h"
17 #include "llvm/DerivedTypes.h"
18 #include "llvm/TypeSymbolTable.h"
19 #include "llvm/Constant.h"
20 #include "llvm/Transforms/Utils/ValueMapper.h"
21 using namespace llvm;
22 
23 /// CloneModule - Return an exact copy of the specified module.  This is not as
24 /// easy as it might seem because we have to worry about making copies of global
25 /// variables and functions, and making their (initializers and references,
26 /// respectively) refer to the right globals.
27 ///
CloneModule(const Module * M)28 Module *llvm::CloneModule(const Module *M) {
29   // Create the value map that maps things from the old module over to the new
30   // module.
31   ValueToValueMapTy VMap;
32   return CloneModule(M, VMap);
33 }
34 
CloneModule(const Module * M,ValueToValueMapTy & VMap)35 Module *llvm::CloneModule(const Module *M,
36                           ValueToValueMapTy &VMap) {
37   // First off, we need to create the new module...
38   Module *New = new Module(M->getModuleIdentifier(), M->getContext());
39   New->setDataLayout(M->getDataLayout());
40   New->setTargetTriple(M->getTargetTriple());
41   New->setModuleInlineAsm(M->getModuleInlineAsm());
42 
43   // Copy all of the type symbol table entries over.
44   const TypeSymbolTable &TST = M->getTypeSymbolTable();
45   for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
46        TI != TE; ++TI)
47     New->addTypeName(TI->first, TI->second);
48 
49   // Copy all of the dependent libraries over.
50   for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
51     New->addLibrary(*I);
52 
53   // Loop over all of the global variables, making corresponding globals in the
54   // new module.  Here we add them to the VMap and to the new Module.  We
55   // don't worry about attributes or initializers, they will come later.
56   //
57   for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
58        I != E; ++I) {
59     GlobalVariable *GV = new GlobalVariable(*New,
60                                             I->getType()->getElementType(),
61                                             false,
62                                             GlobalValue::ExternalLinkage, 0,
63                                             I->getName());
64     GV->setAlignment(I->getAlignment());
65     VMap[I] = GV;
66   }
67 
68   // Loop over the functions in the module, making external functions as before
69   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
70     Function *NF =
71       Function::Create(cast<FunctionType>(I->getType()->getElementType()),
72                        GlobalValue::ExternalLinkage, I->getName(), New);
73     NF->copyAttributesFrom(I);
74     VMap[I] = NF;
75   }
76 
77   // Loop over the aliases in the module
78   for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
79        I != E; ++I)
80     VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
81                                   I->getName(), NULL, New);
82 
83   // Now that all of the things that global variable initializer can refer to
84   // have been created, loop through and copy the global variable referrers
85   // over...  We also set the attributes on the global now.
86   //
87   for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
88        I != E; ++I) {
89     GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
90     if (I->hasInitializer())
91       GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
92                                                  VMap,
93                                                  true)));
94     GV->setLinkage(I->getLinkage());
95     GV->setThreadLocal(I->isThreadLocal());
96     GV->setConstant(I->isConstant());
97   }
98 
99   // Similarly, copy over function bodies now...
100   //
101   for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
102     Function *F = cast<Function>(VMap[I]);
103     if (!I->isDeclaration()) {
104       Function::arg_iterator DestI = F->arg_begin();
105       for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
106            ++J) {
107         DestI->setName(J->getName());
108         VMap[J] = DestI++;
109       }
110 
111       SmallVector<ReturnInst*, 8> Returns;  // Ignore returns cloned.
112       CloneFunctionInto(F, I, VMap, /*ModuleLevelChanges=*/true, Returns);
113     }
114 
115     F->setLinkage(I->getLinkage());
116   }
117 
118   // And aliases
119   for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
120        I != E; ++I) {
121     GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
122     GA->setLinkage(I->getLinkage());
123     if (const Constant* C = I->getAliasee())
124       GA->setAliasee(cast<Constant>(MapValue(C, VMap, true)));
125   }
126 
127   // And named metadata....
128   for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
129          E = M->named_metadata_end(); I != E; ++I) {
130     const NamedMDNode &NMD = *I;
131     NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
132     for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
133       NewNMD->addOperand(cast<MDNode>(MapValue(NMD.getOperand(i), VMap, true)));
134   }
135 
136   return New;
137 }
138