1 /*
2  * Copyright (c) 2016-2020 Yann Collet, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under both the BSD-style license (found in the
6  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7  * in the COPYING file in the root directory of this source tree).
8  * You may select, at your option, one of the above-listed licenses.
9  */
10 
11 #ifndef POOL_H
12 #define POOL_H
13 
14 #if defined (__cplusplus)
15 extern "C" {
16 #endif
17 
18 
19 #include <stddef.h>   /* size_t */
20 
21 typedef struct POOL_ctx_s POOL_ctx;
22 
23 /*! POOL_create() :
24  *  Create a thread pool with at most `numThreads` threads.
25  * `numThreads` must be at least 1.
26  *  The maximum number of queued jobs before blocking is `queueSize`.
27  * @return : POOL_ctx pointer on success, else NULL.
28 */
29 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
30 
31 /*! POOL_free() :
32  *  Free a thread pool returned by POOL_create().
33  */
34 void POOL_free(POOL_ctx* ctx);
35 
36 /*! POOL_resize() :
37  *  Expands or shrinks pool's number of threads.
38  *  This is more efficient than releasing + creating a new context,
39  *  since it tries to preserve and re-use existing threads.
40  * `numThreads` must be at least 1.
41  * @return : 0 when resize was successful,
42  *           !0 (typically 1) if there is an error.
43  *    note : only numThreads can be resized, queueSize remains unchanged.
44  */
45 int POOL_resize(POOL_ctx* ctx, size_t numThreads);
46 
47 /*! POOL_sizeof() :
48  * @return threadpool memory usage
49  *  note : compatible with NULL (returns 0 in this case)
50  */
51 size_t POOL_sizeof(POOL_ctx* ctx);
52 
53 /*! POOL_function :
54  *  The function type that can be added to a thread pool.
55  */
56 typedef void (*POOL_function)(void*);
57 
58 /*! POOL_add() :
59  *  Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
60  *  Possibly blocks until there is room in the queue.
61  *  Note : The function may be executed asynchronously,
62  *         therefore, `opaque` must live until function has been completed.
63  */
64 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
65 
66 
67 /*! POOL_tryAdd() :
68  *  Add the job `function(opaque)` to thread pool _if_ a worker is available.
69  *  Returns immediately even if not (does not block).
70  * @return : 1 if successful, 0 if not.
71  */
72 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
73 
74 
75 
76 #if defined (__cplusplus)
77 }
78 #endif
79 
80 #endif
81