1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/shelf/shelf_view.h"
6
7 #include <algorithm>
8 #include <memory>
9 #include <utility>
10
11 #include "ash/app_list/app_list_controller_impl.h"
12 #include "ash/drag_drop/drag_image_view.h"
13 #include "ash/keyboard/keyboard_util.h"
14 #include "ash/keyboard/ui/keyboard_ui_controller.h"
15 #include "ash/metrics/user_metrics_recorder.h"
16 #include "ash/public/cpp/ash_constants.h"
17 #include "ash/public/cpp/ash_features.h"
18 #include "ash/public/cpp/metrics_util.h"
19 #include "ash/public/cpp/shelf_model.h"
20 #include "ash/public/cpp/shelf_types.h"
21 #include "ash/public/cpp/window_properties.h"
22 #include "ash/screen_util.h"
23 #include "ash/session/session_controller_impl.h"
24 #include "ash/shelf/hotseat_widget.h"
25 #include "ash/shelf/scrollable_shelf_view.h"
26 #include "ash/shelf/shelf.h"
27 #include "ash/shelf/shelf_app_button.h"
28 #include "ash/shelf/shelf_application_menu_model.h"
29 #include "ash/shelf/shelf_button.h"
30 #include "ash/shelf/shelf_context_menu_model.h"
31 #include "ash/shelf/shelf_controller.h"
32 #include "ash/shelf/shelf_focus_cycler.h"
33 #include "ash/shelf/shelf_layout_manager.h"
34 #include "ash/shelf/shelf_menu_model_adapter.h"
35 #include "ash/shelf/shelf_tooltip_manager.h"
36 #include "ash/shelf/shelf_widget.h"
37 #include "ash/shell.h"
38 #include "ash/shell_delegate.h"
39 #include "ash/strings/grit/ash_strings.h"
40 #include "ash/style/ash_color_provider.h"
41 #include "ash/system/status_area_widget.h"
42 #include "ash/wm/desks/desks_util.h"
43 #include "ash/wm/mru_window_tracker.h"
44 #include "ash/wm/tablet_mode/tablet_mode_controller.h"
45 #include "ash/wm/window_util.h"
46 #include "base/auto_reset.h"
47 #include "base/bind.h"
48 #include "base/callback_helpers.h"
49 #include "base/containers/adapters.h"
50 #include "base/metrics/histogram_functions.h"
51 #include "base/metrics/histogram_macros.h"
52 #include "base/numerics/ranges.h"
53 #include "base/stl_util.h"
54 #include "base/strings/utf_string_conversions.h"
55 #include "base/timer/timer.h"
56 #include "chromeos/constants/chromeos_switches.h"
57 #include "components/account_id/account_id.h"
58 #include "components/services/app_service/public/cpp/app_registry_cache_wrapper.h"
59 #include "components/services/app_service/public/mojom/types.mojom.h"
60 #include "ui/accessibility/ax_node_data.h"
61 #include "ui/base/dragdrop/mojom/drag_drop_types.mojom-shared.h"
62 #include "ui/base/l10n/l10n_util.h"
63 #include "ui/base/models/simple_menu_model.h"
64 #include "ui/base/ui_base_features.h"
65 #include "ui/compositor/animation_throughput_reporter.h"
66 #include "ui/compositor/layer.h"
67 #include "ui/compositor/layer_animation_observer.h"
68 #include "ui/compositor/layer_animator.h"
69 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
70 #include "ui/display/scoped_display_for_new_windows.h"
71 #include "ui/events/event_utils.h"
72 #include "ui/gfx/canvas.h"
73 #include "ui/gfx/geometry/point.h"
74 #include "ui/strings/grit/ui_strings.h"
75 #include "ui/views/animation/bounds_animator.h"
76 #include "ui/views/animation/ink_drop.h"
77 #include "ui/views/border.h"
78 #include "ui/views/controls/button/button.h"
79 #include "ui/views/controls/menu/menu_model_adapter.h"
80 #include "ui/views/controls/menu/menu_runner.h"
81 #include "ui/views/controls/separator.h"
82 #include "ui/views/focus/focus_search.h"
83 #include "ui/views/view_model.h"
84 #include "ui/views/view_model_utils.h"
85 #include "ui/views/widget/widget.h"
86 #include "ui/wm/core/coordinate_conversion.h"
87
88 using gfx::Animation;
89 using views::View;
90
91 namespace ash {
92
93 // The distance of the cursor from the outer rim of the shelf before it
94 // separates.
95 constexpr int kRipOffDistance = 48;
96
97 // The rip off drag and drop proxy image should get scaled by this factor.
98 constexpr float kDragAndDropProxyScale = 1.2f;
99
100 // The opacity represents that this partially disappeared item will get removed.
101 constexpr float kDraggedImageOpacity = 0.5f;
102
103 namespace {
104
105 // The dimensions, in pixels, of the separator between pinned and unpinned
106 // items.
107 constexpr int kSeparatorSize = 20;
108 constexpr int kSeparatorThickness = 1;
109
110 constexpr char kShelfIconMoveAnimationHistogram[] =
111 "Ash.ShelfIcon.AnimationSmoothness.Move";
112 constexpr char kShelfIconFadeInAnimationHistogram[] =
113 "Ash.ShelfIcon.AnimationSmoothness.FadeIn";
114 constexpr char kShelfIconFadeOutAnimationHistogram[] =
115 "Ash.ShelfIcon.AnimationSmoothness.FadeOut";
116
117 // Helper to check if tablet mode is enabled.
IsTabletModeEnabled()118 bool IsTabletModeEnabled() {
119 return Shell::Get()->tablet_mode_controller() &&
120 Shell::Get()->tablet_mode_controller()->InTabletMode();
121 }
122
123 // A class to temporarily disable a given bounds animator.
124 class BoundsAnimatorDisabler {
125 public:
BoundsAnimatorDisabler(views::BoundsAnimator * bounds_animator)126 explicit BoundsAnimatorDisabler(views::BoundsAnimator* bounds_animator)
127 : old_duration_(bounds_animator->GetAnimationDuration()),
128 bounds_animator_(bounds_animator) {
129 bounds_animator_->SetAnimationDuration(
130 base::TimeDelta::FromMilliseconds(1));
131 }
132
~BoundsAnimatorDisabler()133 ~BoundsAnimatorDisabler() {
134 bounds_animator_->SetAnimationDuration(old_duration_);
135 }
136
137 private:
138 // The previous animation duration.
139 base::TimeDelta old_duration_;
140 // The bounds animator which gets used.
141 views::BoundsAnimator* bounds_animator_;
142
143 DISALLOW_COPY_AND_ASSIGN(BoundsAnimatorDisabler);
144 };
145
146 // Custom FocusSearch used to navigate the shelf in the order items are in
147 // the ViewModel.
148 class ShelfFocusSearch : public views::FocusSearch {
149 public:
ShelfFocusSearch(ShelfView * shelf_view)150 explicit ShelfFocusSearch(ShelfView* shelf_view)
151 : FocusSearch(nullptr, true, true), shelf_view_(shelf_view) {}
152 ~ShelfFocusSearch() override = default;
153
154 // views::FocusSearch:
FindNextFocusableView(View * starting_view,FocusSearch::SearchDirection search_direction,FocusSearch::TraversalDirection traversal_direction,FocusSearch::StartingViewPolicy check_starting_view,FocusSearch::AnchoredDialogPolicy can_go_into_anchored_dialog,views::FocusTraversable ** focus_traversable,View ** focus_traversable_view)155 View* FindNextFocusableView(
156 View* starting_view,
157 FocusSearch::SearchDirection search_direction,
158 FocusSearch::TraversalDirection traversal_direction,
159 FocusSearch::StartingViewPolicy check_starting_view,
160 FocusSearch::AnchoredDialogPolicy can_go_into_anchored_dialog,
161 views::FocusTraversable** focus_traversable,
162 View** focus_traversable_view) override {
163 // Build a list of all the views that we are able to focus.
164 std::vector<views::View*> focusable_views;
165
166 for (int i : shelf_view_->visible_views_indices())
167 focusable_views.push_back(shelf_view_->view_model()->view_at(i));
168
169 // Where are we starting from?
170 int start_index = 0;
171 for (size_t i = 0; i < focusable_views.size(); ++i) {
172 if (focusable_views[i] == starting_view) {
173 start_index = i;
174 break;
175 }
176 }
177 int new_index =
178 start_index +
179 (search_direction == FocusSearch::SearchDirection::kBackwards ? -1 : 1);
180 // Loop around.
181 if (new_index < 0)
182 new_index = focusable_views.size() - 1;
183 else if (new_index >= static_cast<int>(focusable_views.size()))
184 new_index = 0;
185
186 return focusable_views[new_index];
187 }
188
189 private:
190 ShelfView* shelf_view_;
191
192 DISALLOW_COPY_AND_ASSIGN(ShelfFocusSearch);
193 };
194
ReportMoveAnimationSmoothness(int smoothness)195 void ReportMoveAnimationSmoothness(int smoothness) {
196 base::UmaHistogramPercentageObsoleteDoNotUse(kShelfIconMoveAnimationHistogram,
197 smoothness);
198 }
199
ReportFadeInAnimationSmoothness(int smoothness)200 void ReportFadeInAnimationSmoothness(int smoothness) {
201 base::UmaHistogramPercentageObsoleteDoNotUse(
202 kShelfIconFadeInAnimationHistogram, smoothness);
203 }
204
ReportFadeOutAnimationSmoothness(int smoothness)205 void ReportFadeOutAnimationSmoothness(int smoothness) {
206 base::UmaHistogramPercentageObsoleteDoNotUse(
207 kShelfIconFadeOutAnimationHistogram, smoothness);
208 }
209
210 // Returns the id of the display on which |view| is shown.
GetDisplayIdForView(const View * view)211 int64_t GetDisplayIdForView(const View* view) {
212 aura::Window* window = view->GetWidget()->GetNativeWindow();
213 return display::Screen::GetScreen()->GetDisplayNearestWindow(window).id();
214 }
215
216 // Whether |item_view| is a ShelfAppButton and its state is STATE_DRAGGING.
ShelfButtonIsInDrag(const ShelfItemType item_type,const views::View * item_view)217 bool ShelfButtonIsInDrag(const ShelfItemType item_type,
218 const views::View* item_view) {
219 switch (item_type) {
220 case TYPE_PINNED_APP:
221 case TYPE_BROWSER_SHORTCUT:
222 case TYPE_APP:
223 return static_cast<const ShelfAppButton*>(item_view)->state() &
224 ShelfAppButton::STATE_DRAGGING;
225 case TYPE_DIALOG:
226 case TYPE_UNDEFINED:
227 return false;
228 }
229 }
230
231 // Called back by the shelf item delegates to determine whether an app menu item
232 // should be included in the shelf app menu given its corresponding window. This
233 // is used to filter out items whose windows are on inactive desks when the per-
234 // desk shelf feature is enabled.
ShouldIncludeMenuItem(aura::Window * window)235 bool ShouldIncludeMenuItem(aura::Window* window) {
236 if (!features::IsPerDeskShelfEnabled())
237 return true;
238 return desks_util::BelongsToActiveDesk(window);
239 }
240
241 // Returns true if the app associated with |app_id| is a Remote App.
IsRemoteApp(const std::string & app_id)242 bool IsRemoteApp(const std::string& app_id) {
243 AccountId account_id =
244 Shell::Get()->session_controller()->GetActiveAccountId();
245 apps::AppRegistryCache* cache =
246 apps::AppRegistryCacheWrapper::Get().GetAppRegistryCache(account_id);
247 return cache && cache->GetAppType(app_id) == apps::mojom::AppType::kRemote;
248 }
249
250 } // namespace
251
252 // ImplicitAnimationObserver used when adding an item.
253 class ShelfView::FadeInAnimationDelegate
254 : public ui::ImplicitAnimationObserver {
255 public:
FadeInAnimationDelegate(ShelfView * shelf_view)256 explicit FadeInAnimationDelegate(ShelfView* shelf_view)
257 : shelf_view_(shelf_view) {}
~FadeInAnimationDelegate()258 ~FadeInAnimationDelegate() override { StopObservingImplicitAnimations(); }
259
260 private:
261 // ui::ImplicitAnimationObserver:
OnImplicitAnimationsCompleted()262 void OnImplicitAnimationsCompleted() override {
263 shelf_view_->OnFadeInAnimationEnded();
264 }
265
266 ShelfView* shelf_view_ = nullptr;
267 };
268
269 // AnimationDelegate used when deleting an item. This steadily decreased the
270 // opacity of the layer as the animation progress.
271 class ShelfView::FadeOutAnimationDelegate : public gfx::AnimationDelegate {
272 public:
FadeOutAnimationDelegate(ShelfView * host,std::unique_ptr<views::View> view)273 FadeOutAnimationDelegate(ShelfView* host, std::unique_ptr<views::View> view)
274 : shelf_view_(host), view_(std::move(view)) {}
275 ~FadeOutAnimationDelegate() override = default;
276
277 // AnimationDelegate overrides:
AnimationProgressed(const Animation * animation)278 void AnimationProgressed(const Animation* animation) override {
279 view_->layer()->SetOpacity(1 - animation->GetCurrentValue());
280 }
AnimationEnded(const Animation * animation)281 void AnimationEnded(const Animation* animation) override {
282 // Ensures that |view| is not used after destruction.
283 shelf_view_->StopAnimatingViewIfAny(view_.get());
284
285 // Remove the view which has been faded away.
286 view_.reset();
287
288 shelf_view_->OnFadeOutAnimationEnded();
289 }
AnimationCanceled(const Animation * animation)290 void AnimationCanceled(const Animation* animation) override {}
291
292 private:
293 ShelfView* shelf_view_;
294 std::unique_ptr<views::View> view_;
295
296 DISALLOW_COPY_AND_ASSIGN(FadeOutAnimationDelegate);
297 };
298
299 // AnimationDelegate used to trigger fading an element in. When an item is
300 // inserted this delegate is attached to the animation that expands the size of
301 // the item. When done it kicks off another animation to fade the item in.
302 class ShelfView::StartFadeAnimationDelegate : public gfx::AnimationDelegate {
303 public:
StartFadeAnimationDelegate(ShelfView * host,views::View * view)304 StartFadeAnimationDelegate(ShelfView* host, views::View* view)
305 : shelf_view_(host), view_(view) {}
306 ~StartFadeAnimationDelegate() override = default;
307
308 // AnimationDelegate overrides:
AnimationEnded(const Animation * animation)309 void AnimationEnded(const Animation* animation) override {
310 shelf_view_->FadeIn(view_);
311 }
AnimationCanceled(const Animation * animation)312 void AnimationCanceled(const Animation* animation) override {
313 view_->layer()->SetOpacity(1.0f);
314 }
315
316 private:
317 ShelfView* shelf_view_;
318 views::View* view_;
319
320 DISALLOW_COPY_AND_ASSIGN(StartFadeAnimationDelegate);
321 };
322
323 // static
324 const int ShelfView::kMinimumDragDistance = 8;
325
ShelfView(ShelfModel * model,Shelf * shelf,ApplicationDragAndDropHost * drag_and_drop_host,ShelfButtonDelegate * shelf_button_delegate)326 ShelfView::ShelfView(ShelfModel* model,
327 Shelf* shelf,
328 ApplicationDragAndDropHost* drag_and_drop_host,
329 ShelfButtonDelegate* shelf_button_delegate)
330 : model_(model),
331 shelf_(shelf),
332 view_model_(std::make_unique<views::ViewModel>()),
333 bounds_animator_(
334 std::make_unique<views::BoundsAnimator>(this,
335 /*use_transforms=*/true)),
336 focus_search_(std::make_unique<ShelfFocusSearch>(this)),
337 drag_and_drop_host_(drag_and_drop_host),
338 shelf_button_delegate_(shelf_button_delegate) {
339 DCHECK(model_);
340 DCHECK(shelf_);
341 Shell::Get()->tablet_mode_controller()->AddObserver(this);
342 Shell::Get()->AddShellObserver(this);
343 bounds_animator_->AddObserver(this);
344 bounds_animator_->SetAnimationDuration(
345 ShelfConfig::Get()->shelf_animation_duration());
346 set_context_menu_controller(this);
347 set_allow_deactivate_on_esc(true);
348
349 announcement_view_ = new views::View();
350 AddChildView(announcement_view_);
351 }
352
~ShelfView()353 ShelfView::~ShelfView() {
354 // Shell destroys the TabletModeController before destroying all root windows.
355 if (Shell::Get()->tablet_mode_controller())
356 Shell::Get()->tablet_mode_controller()->RemoveObserver(this);
357 Shell::Get()->RemoveShellObserver(this);
358 bounds_animator_->RemoveObserver(this);
359 model_->RemoveObserver(this);
360 }
361
GetSizeOfAppButtons(int count,int button_size)362 int ShelfView::GetSizeOfAppButtons(int count, int button_size) {
363 const int button_spacing = ShelfConfig::Get()->button_spacing();
364
365 if (count == 0)
366 return 0;
367
368 const int app_size = count * button_size;
369 int total_padding = button_spacing * (count - 1);
370 return app_size + total_padding;
371 }
372
Init()373 void ShelfView::Init() {
374 separator_ = new views::Separator();
375 separator_->SetColor(AshColorProvider::Get()->GetContentLayerColor(
376 AshColorProvider::ContentLayerType::kSeparatorColor));
377 separator_->SetPreferredHeight(kSeparatorSize);
378 separator_->SetVisible(false);
379 ConfigureChildView(separator_, ui::LAYER_TEXTURED);
380 AddChildView(separator_);
381
382 model()->AddObserver(this);
383
384 const ShelfItems& items(model_->items());
385
386 for (ShelfItems::const_iterator i = items.begin(); i != items.end(); ++i) {
387 views::View* child = CreateViewForItem(*i);
388 child->SetPaintToLayer();
389 int index = static_cast<int>(i - items.begin());
390 view_model_->Add(child, index);
391 // Add child view so it has the same ordering as in the |view_model_|.
392 AddChildViewAt(child, index);
393 }
394
395 fade_in_animation_delegate_ = std::make_unique<FadeInAnimationDelegate>(this);
396
397 // We'll layout when our bounds change.
398 }
399
GetIdealBoundsOfItemIcon(const ShelfID & id)400 gfx::Rect ShelfView::GetIdealBoundsOfItemIcon(const ShelfID& id) {
401 int index = model_->ItemIndexByID(id);
402 if (!base::Contains(visible_views_indices_, index))
403 return gfx::Rect();
404
405 const gfx::Rect& ideal_bounds(view_model_->ideal_bounds(index));
406 ShelfAppButton* button = GetShelfAppButton(id);
407 gfx::Rect icon_bounds = button->GetIconBounds();
408 return gfx::Rect(GetMirroredXWithWidthInView(
409 ideal_bounds.x() + icon_bounds.x(), icon_bounds.width()),
410 ideal_bounds.y() + icon_bounds.y(), icon_bounds.width(),
411 icon_bounds.height());
412 }
413
IsShowingMenu() const414 bool ShelfView::IsShowingMenu() const {
415 return shelf_menu_model_adapter_ &&
416 shelf_menu_model_adapter_->IsShowingMenu();
417 }
418
UpdateVisibleShelfItemBoundsUnion()419 void ShelfView::UpdateVisibleShelfItemBoundsUnion() {
420 visible_shelf_item_bounds_union_.SetRect(0, 0, 0, 0);
421 for (const int i : visible_views_indices_) {
422 const views::View* child = view_model_->view_at(i);
423 if (ShouldShowTooltipForChildView(child)) {
424 visible_shelf_item_bounds_union_.Union(
425 GetChildViewTargetMirroredBounds(child));
426 }
427 }
428 }
429
ShouldShowTooltipForView(const views::View * view) const430 bool ShelfView::ShouldShowTooltipForView(const views::View* view) const {
431 if (!view || !view->parent())
432 return false;
433
434 if (view->parent() == this)
435 return ShouldShowTooltipForChildView(view);
436
437 return false;
438 }
439
GetShelfAppButton(const ShelfID & id)440 ShelfAppButton* ShelfView::GetShelfAppButton(const ShelfID& id) {
441 const int index = model_->ItemIndexByID(id);
442 if (index < 0)
443 return nullptr;
444
445 views::View* const view = view_model_->view_at(index);
446 DCHECK_EQ(ShelfAppButton::kViewClassName, view->GetClassName());
447 return static_cast<ShelfAppButton*>(view);
448 }
449
StopAnimatingViewIfAny(views::View * view)450 void ShelfView::StopAnimatingViewIfAny(views::View* view) {
451 if (bounds_animator_->IsAnimating(view))
452 bounds_animator_->StopAnimatingView(view);
453 }
454
IsShelfViewHandlingDragAndDrop() const455 bool ShelfView::IsShelfViewHandlingDragAndDrop() const {
456 // If the ShelfView has a drag icon proxy, the drag originated from the
457 // AppsGridView. When the drag originates from the shelf, the
458 // ScrollableShelfView is the ApplicationDragAndDropHost, so ShelfView will
459 // not have a drag proxy.
460 return !!drag_image_widget_;
461 }
462
GetButtonSize() const463 int ShelfView::GetButtonSize() const {
464 return ShelfConfig::Get()->GetShelfButtonSize(
465 shelf_->hotseat_widget()->target_hotseat_density());
466 }
467
GetButtonIconSize() const468 int ShelfView::GetButtonIconSize() const {
469 return ShelfConfig::Get()->GetShelfButtonIconSize(
470 shelf_->hotseat_widget()->target_hotseat_density());
471 }
472
GetShelfItemRippleSize() const473 int ShelfView::GetShelfItemRippleSize() const {
474 return GetButtonSize() +
475 2 * ShelfConfig::Get()->scrollable_shelf_ripple_padding();
476 }
477
LayoutIfAppIconsOffsetUpdates()478 void ShelfView::LayoutIfAppIconsOffsetUpdates() {
479 if (app_icons_layout_offset_ != CalculateAppIconsLayoutOffset())
480 LayoutToIdealBounds();
481 }
482
GetShelfItemViewWithContextMenu()483 ShelfAppButton* ShelfView::GetShelfItemViewWithContextMenu() {
484 if (context_menu_id_.IsNull())
485 return nullptr;
486 const int item_index = model_->ItemIndexByID(context_menu_id_);
487 if (item_index < 0)
488 return nullptr;
489 return static_cast<ShelfAppButton*>(view_model_->view_at(item_index));
490 }
491
AnnounceShelfItemNotificationBadge(views::View * button)492 void ShelfView::AnnounceShelfItemNotificationBadge(views::View* button) {
493 announcement_view_->GetViewAccessibility().OverrideName(
494 l10n_util::GetStringFUTF16(IDS_SHELF_ITEM_HAS_NOTIFICATION_BADGE,
495 GetTitleForView(button)));
496 announcement_view_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
497 /*send_native_event=*/true);
498 }
499
ShouldHideTooltip(const gfx::Point & cursor_location) const500 bool ShelfView::ShouldHideTooltip(const gfx::Point& cursor_location) const {
501 // There are thin gaps between launcher buttons but the tooltip shouldn't hide
502 // in the gaps, but the tooltip should hide if the mouse moved totally outside
503 // of the buttons area.
504
505 return !visible_shelf_item_bounds_union_.Contains(cursor_location);
506 }
507
GetOpenWindowsForView(views::View * view)508 const std::vector<aura::Window*> ShelfView::GetOpenWindowsForView(
509 views::View* view) {
510 std::vector<aura::Window*> window_list =
511 Shell::Get()->mru_window_tracker()->BuildWindowForCycleList(kActiveDesk);
512 std::vector<aura::Window*> open_windows;
513 const ShelfItem* item = ShelfItemForView(view);
514
515 // The concept of a list of open windows doesn't make sense for something
516 // that isn't an app shortcut: return an empty list.
517 if (!item)
518 return open_windows;
519
520 for (auto* window : window_list) {
521 const std::string window_app_id =
522 ShelfID::Deserialize(window->GetProperty(kShelfIDKey)).app_id;
523 if (window_app_id == item->id.app_id) {
524 // TODO: In the very first version we only show one window. Add the proper
525 // UI to show all windows for a given open app.
526 open_windows.push_back(window);
527 }
528 }
529 return open_windows;
530 }
531
GetTitleForView(const views::View * view) const532 base::string16 ShelfView::GetTitleForView(const views::View* view) const {
533 if (view->parent() == this)
534 return GetTitleForChildView(view);
535
536 return base::string16();
537 }
538
GetViewForEvent(const ui::Event & event)539 views::View* ShelfView::GetViewForEvent(const ui::Event& event) {
540 if (event.target() == GetWidget()->GetNativeWindow())
541 return this;
542
543 return nullptr;
544 }
545
GetVisibleItemsBoundsInScreen()546 gfx::Rect ShelfView::GetVisibleItemsBoundsInScreen() {
547 gfx::Size preferred_size = GetPreferredSize();
548 gfx::Point origin(GetMirroredXWithWidthInView(0, preferred_size.width()), 0);
549 ConvertPointToScreen(this, &origin);
550 return gfx::Rect(origin, preferred_size);
551 }
552
CalculatePreferredSize() const553 gfx::Size ShelfView::CalculatePreferredSize() const {
554 const int hotseat_size = shelf_->hotseat_widget()->GetHotseatSize();
555 if (visible_views_indices_.empty()) {
556 // There are no visible shelf items.
557 return shelf_->IsHorizontalAlignment() ? gfx::Size(0, hotseat_size)
558 : gfx::Size(hotseat_size, 0);
559 }
560
561 const gfx::Rect last_button_bounds =
562 view_model_->ideal_bounds(visible_views_indices_.back());
563
564 if (shelf_->IsHorizontalAlignment())
565 return gfx::Size(last_button_bounds.right(), hotseat_size);
566
567 return gfx::Size(hotseat_size, last_button_bounds.bottom());
568 }
569
OnBoundsChanged(const gfx::Rect & previous_bounds)570 void ShelfView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
571 // This bounds change is produced by the shelf movement (rotation, alignment
572 // change, etc.) and all content has to follow. Using an animation at that
573 // time would produce a time lag since the animation of the BoundsAnimator has
574 // itself a delay before it arrives at the required location. As such we tell
575 // the animator to go there immediately. We still want to use an animation
576 // when the bounds change is caused by entering or exiting tablet mode, with
577 // an exception of usage within the scrollable shelf. With scrollable shelf
578 // (and hotseat), tablet mode transition causes hotseat bounds changes, so
579 // animating shelf items as well would introduce a lag.
580
581 BoundsAnimatorDisabler disabler(bounds_animator_.get());
582
583 LayoutToIdealBounds();
584 shelf_->NotifyShelfIconPositionsChanged();
585 }
586
OnKeyPressed(const ui::KeyEvent & event)587 bool ShelfView::OnKeyPressed(const ui::KeyEvent& event) {
588 if (event.IsControlDown() &&
589 keyboard_util::IsArrowKeyCode(event.key_code())) {
590 bool swap_with_next = (event.key_code() == ui::VKEY_DOWN ||
591 event.key_code() == ui::VKEY_RIGHT);
592 SwapButtons(GetFocusManager()->GetFocusedView(), swap_with_next);
593 return true;
594 }
595 return views::View::OnKeyPressed(event);
596 }
597
OnMouseEvent(ui::MouseEvent * event)598 void ShelfView::OnMouseEvent(ui::MouseEvent* event) {
599 gfx::Point location_in_screen(event->location());
600 View::ConvertPointToScreen(this, &location_in_screen);
601
602 switch (event->type()) {
603 case ui::ET_MOUSEWHEEL:
604 // The mousewheel event is handled by the ScrollableShelfView.
605 break;
606 case ui::ET_MOUSE_PRESSED:
607 if (!event->IsOnlyLeftMouseButton()) {
608 if (event->IsOnlyRightMouseButton()) {
609 ShowContextMenuForViewImpl(this, location_in_screen,
610 ui::MENU_SOURCE_MOUSE);
611 event->SetHandled();
612 }
613 return;
614 }
615
616 FALLTHROUGH;
617 case ui::ET_MOUSE_DRAGGED:
618 case ui::ET_MOUSE_RELEASED:
619 // Convert the event location from current view to screen, since dragging
620 // the shelf by mouse can open the fullscreen app list. Updating the
621 // bounds of the app list during dragging is based on screen coordinate
622 // space.
623 event->set_location(location_in_screen);
624
625 event->SetHandled();
626 shelf_->ProcessMouseEvent(*event->AsMouseEvent());
627 break;
628 default:
629 break;
630 }
631 }
632
GetPaneFocusTraversable()633 views::FocusTraversable* ShelfView::GetPaneFocusTraversable() {
634 // ScrollableShelfView should handles the focus traversal.
635 return nullptr;
636 }
637
GetClassName() const638 const char* ShelfView::GetClassName() const {
639 return "ShelfView";
640 }
641
GetAccessibleNodeData(ui::AXNodeData * node_data)642 void ShelfView::GetAccessibleNodeData(ui::AXNodeData* node_data) {
643 node_data->role = ax::mojom::Role::kToolbar;
644 node_data->SetName(l10n_util::GetStringUTF8(IDS_ASH_SHELF_ACCESSIBLE_NAME));
645 }
646
GetTooltipHandlerForPoint(const gfx::Point & point)647 View* ShelfView::GetTooltipHandlerForPoint(const gfx::Point& point) {
648 // Similar implementation as views::View, but without going into each
649 // child's subviews.
650 View::Views children = GetChildrenInZOrder();
651 for (auto* child : base::Reversed(children)) {
652 if (!child->GetVisible())
653 continue;
654
655 gfx::Point point_in_child_coords(point);
656 ConvertPointToTarget(this, child, &point_in_child_coords);
657 if (child->HitTestPoint(point_in_child_coords) &&
658 ShouldShowTooltipForChildView(child)) {
659 return child;
660 }
661 }
662 // If none of our children qualifies, just return the shelf view itself.
663 return this;
664 }
665
OnShelfButtonAboutToRequestFocusFromTabTraversal(ShelfButton * button,bool reverse)666 void ShelfView::OnShelfButtonAboutToRequestFocusFromTabTraversal(
667 ShelfButton* button,
668 bool reverse) {
669 if (ShouldFocusOut(reverse, button)) {
670 shelf_->shelf_focus_cycler()->FocusOut(reverse, SourceView::kShelfView);
671 }
672 }
673
ButtonPressed(views::Button * sender,const ui::Event & event,views::InkDrop * ink_drop)674 void ShelfView::ButtonPressed(views::Button* sender,
675 const ui::Event& event,
676 views::InkDrop* ink_drop) {
677 if (!ShouldEventActivateButton(sender, event)) {
678 ink_drop->SnapToHidden();
679 return;
680 }
681
682 // Prevent concurrent requests that may show application or context menus.
683 if (!item_awaiting_response_.IsNull()) {
684 const ShelfItem* item = ShelfItemForView(sender);
685 if (item && item->id != item_awaiting_response_)
686 ink_drop->AnimateToState(views::InkDropState::DEACTIVATED);
687 return;
688 }
689
690 // Ensure the keyboard is hidden and stays hidden (as long as it isn't locked)
691 if (keyboard::KeyboardUIController::Get()->IsEnabled())
692 keyboard::KeyboardUIController::Get()->HideKeyboardExplicitlyBySystem();
693
694 // Record the index for the last pressed shelf item.
695 last_pressed_index_ = view_model_->GetIndexOfView(sender);
696 DCHECK_LT(-1, last_pressed_index_);
697
698 // Place new windows on the same display as the button. Opening windows is
699 // usually an async operation so we wait until window activation changes
700 // (ShelfItemStatusChanged) before destroying the scoped object. Post a task
701 // to destroy the scoped object just in case the window activation event does
702 // not get fired.
703 aura::Window* window = sender->GetWidget()->GetNativeWindow();
704 scoped_display_for_new_windows_ =
705 std::make_unique<display::ScopedDisplayForNewWindows>(
706 window->GetRootWindow());
707 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
708 FROM_HERE,
709 base::BindOnce(&ShelfView::DestroyScopedDisplay,
710 weak_factory_.GetWeakPtr()),
711 base::TimeDelta::FromMilliseconds(100));
712
713 // Slow down activation animations if Control key is pressed.
714 std::unique_ptr<ui::ScopedAnimationDurationScaleMode> slowing_animations;
715 if (event.IsControlDown()) {
716 slowing_animations.reset(new ui::ScopedAnimationDurationScaleMode(
717 ui::ScopedAnimationDurationScaleMode::SLOW_DURATION));
718 }
719
720 // Collect usage statistics before we decide what to do with the click.
721 switch (model_->items()[last_pressed_index_].type) {
722 case TYPE_PINNED_APP:
723 case TYPE_BROWSER_SHORTCUT:
724 case TYPE_APP:
725 Shell::Get()->metrics()->RecordUserMetricsAction(
726 UMA_LAUNCHER_CLICK_ON_APP);
727 break;
728
729 case TYPE_DIALOG:
730 break;
731
732 case TYPE_UNDEFINED:
733 NOTREACHED() << "ShelfItemType must be set.";
734 break;
735 }
736
737 // Run AfterItemSelected directly if the item has no delegate (ie. in tests).
738 const ShelfItem& item = model_->items()[last_pressed_index_];
739 if (!model_->GetShelfItemDelegate(item.id)) {
740 AfterItemSelected(item, sender, ui::Event::Clone(event), ink_drop,
741 SHELF_ACTION_NONE, {});
742 return;
743 }
744
745 // Notify the item of its selection; handle the result in AfterItemSelected.
746 item_awaiting_response_ = item.id;
747 model_->GetShelfItemDelegate(item.id)->ItemSelected(
748 ui::Event::Clone(event), GetDisplayIdForView(this), LAUNCH_FROM_SHELF,
749 base::BindOnce(&ShelfView::AfterItemSelected, weak_factory_.GetWeakPtr(),
750 item, sender, ui::Event::Clone(event), ink_drop),
751 base::BindRepeating(&ShouldIncludeMenuItem));
752 }
753
IsShowingMenuForView(const views::View * view) const754 bool ShelfView::IsShowingMenuForView(const views::View* view) const {
755 return IsShowingMenu() &&
756 shelf_menu_model_adapter_->IsShowingMenuForView(*view);
757 }
758
759 ////////////////////////////////////////////////////////////////////////////////
760 // ShelfView, FocusTraversable implementation:
761
GetFocusSearch()762 views::FocusSearch* ShelfView::GetFocusSearch() {
763 return focus_search_.get();
764 }
765
766 ////////////////////////////////////////////////////////////////////////////////
767 // ShelfView, AccessiblePaneView implementation:
768
GetDefaultFocusableChild()769 views::View* ShelfView::GetDefaultFocusableChild() {
770 return default_last_focusable_child_ ? FindLastFocusableChild()
771 : FindFirstFocusableChild();
772 }
773
ShowContextMenuForViewImpl(views::View * source,const gfx::Point & point,ui::MenuSourceType source_type)774 void ShelfView::ShowContextMenuForViewImpl(views::View* source,
775 const gfx::Point& point,
776 ui::MenuSourceType source_type) {
777 // Prevent concurrent requests that may show application or context menus.
778 const ShelfItem* item = ShelfItemForView(source);
779 if (!item_awaiting_response_.IsNull()) {
780 if (item && item->id != item_awaiting_response_) {
781 static_cast<views::Button*>(source)->AnimateInkDrop(
782 views::InkDropState::DEACTIVATED, nullptr);
783 }
784 return;
785 }
786 last_pressed_index_ = -1;
787 if (!item || !model_->GetShelfItemDelegate(item->id)) {
788 ShowShelfContextMenu(ShelfID(), point, source, source_type, nullptr);
789 return;
790 }
791
792 item_awaiting_response_ = item->id;
793 context_menu_callback_.Reset(base::BindOnce(
794 &ShelfView::ShowShelfContextMenu, weak_factory_.GetWeakPtr(), item->id,
795 point, source, source_type));
796
797 const int64_t display_id = GetDisplayIdForView(this);
798 model_->GetShelfItemDelegate(item->id)->GetContextMenu(
799 display_id, context_menu_callback_.callback());
800 }
801
OnTabletModeStarted()802 void ShelfView::OnTabletModeStarted() {
803 // Close all menus when tablet mode starts to ensure that the clamshell only
804 // context menu options are not available in tablet mode.
805 if (shelf_menu_model_adapter_)
806 shelf_menu_model_adapter_->Cancel();
807 }
808
OnTabletModeEnded()809 void ShelfView::OnTabletModeEnded() {
810 // Close all menus when tablet mode ends so that menu options are kept
811 // consistent with device state.
812 if (shelf_menu_model_adapter_)
813 shelf_menu_model_adapter_->Cancel();
814 }
815
OnShelfConfigUpdated()816 void ShelfView::OnShelfConfigUpdated() {
817 // Ensure the shelf app buttons have an icon which is up to date with the
818 // current ShelfConfig sizing.
819 for (int i = 0; i < view_model_->view_size(); i++) {
820 ShelfAppButton* button =
821 static_cast<ShelfAppButton*>(view_model_->view_at(i));
822 if (!button->IsIconSizeCurrent())
823 ShelfItemChanged(i, model_->items()[i]);
824 }
825 }
826
ShouldEventActivateButton(View * view,const ui::Event & event)827 bool ShelfView::ShouldEventActivateButton(View* view, const ui::Event& event) {
828 // This only applies to app buttons.
829 DCHECK_EQ(ShelfAppButton::kViewClassName, view->GetClassName());
830 if (dragging())
831 return false;
832
833 // Ignore if we are already in a pointer event sequence started with a repost
834 // event on the same shelf item. See crbug.com/343005 for more detail.
835 if (is_repost_event_on_same_item_)
836 return false;
837
838 // Don't activate the item twice on double-click. Otherwise the window starts
839 // animating open due to the first click, then immediately minimizes due to
840 // the second click. The user most likely intended to open or minimize the
841 // item once, not do both.
842 if (event.flags() & ui::EF_IS_DOUBLE_CLICK)
843 return false;
844
845 const bool repost = IsRepostEvent(event);
846
847 // Ignore if this is a repost event on the last pressed shelf item.
848 int index = view_model_->GetIndexOfView(view);
849 if (index == -1)
850 return false;
851 return !repost || last_pressed_index_ != index;
852 }
853
CreateDragIconProxyByLocationWithNoAnimation(const gfx::Point & origin_in_screen_coordinates,const gfx::ImageSkia & icon,views::View * replaced_view,float scale_factor,int blur_radius)854 void ShelfView::CreateDragIconProxyByLocationWithNoAnimation(
855 const gfx::Point& origin_in_screen_coordinates,
856 const gfx::ImageSkia& icon,
857 views::View* replaced_view,
858 float scale_factor,
859 int blur_radius) {
860 drag_replaced_view_ = replaced_view;
861 aura::Window* root_window =
862 drag_replaced_view_->GetWidget()->GetNativeWindow()->GetRootWindow();
863 drag_image_widget_ =
864 DragImageView::Create(root_window, ui::mojom::DragEventSource::kMouse);
865 DragImageView* drag_image = GetDragImage();
866 if (blur_radius > 0)
867 SetDragImageBlur(icon.size(), blur_radius);
868 drag_image->SetImage(icon);
869 gfx::Size size = drag_image->GetPreferredSize();
870 size.set_width(size.width() * scale_factor);
871 size.set_height(size.height() * scale_factor);
872 gfx::Rect drag_image_bounds(origin_in_screen_coordinates, size);
873 drag_image->SetBoundsInScreen(drag_image_bounds);
874
875 // Turn off the default visibility animation.
876 drag_image_widget_->SetVisibilityAnimationTransition(
877 views::Widget::ANIMATE_NONE);
878 drag_image->SetWidgetVisible(true);
879 // Add a layer in order to ensure the icon properly animates when a drag
880 // starts from AppsGridView and ends in the Shelf.
881 drag_image->SetPaintToLayer();
882 drag_image->layer()->SetFillsBoundsOpaquely(false);
883 }
884
UpdateDragIconProxy(const gfx::Point & location_in_screen_coordinates)885 void ShelfView::UpdateDragIconProxy(
886 const gfx::Point& location_in_screen_coordinates) {
887 // TODO(jennyz): Investigate why drag_image_widget_ becomes null at this point
888 // per crbug.com/34722, while the app list item is still being dragged around.
889 if (drag_image_widget_) {
890 GetDragImage()->SetScreenPosition(location_in_screen_coordinates -
891 drag_image_offset_);
892 }
893 }
894
UpdateDragIconProxyByLocation(const gfx::Point & origin_in_screen_coordinates)895 void ShelfView::UpdateDragIconProxyByLocation(
896 const gfx::Point& origin_in_screen_coordinates) {
897 if (drag_image_widget_)
898 GetDragImage()->SetScreenPosition(origin_in_screen_coordinates);
899 }
900
IsDraggedView(const views::View * view) const901 bool ShelfView::IsDraggedView(const views::View* view) const {
902 return drag_view_ == view;
903 }
904
FindFirstFocusableChild()905 views::View* ShelfView::FindFirstFocusableChild() {
906 if (visible_views_indices_.empty())
907 return nullptr;
908 return view_model_->view_at(visible_views_indices_.front());
909 }
910
FindLastFocusableChild()911 views::View* ShelfView::FindLastFocusableChild() {
912 if (visible_views_indices_.empty())
913 return nullptr;
914 return view_model_->view_at(visible_views_indices_.back());
915 }
916
FindFirstOrLastFocusableChild(bool last)917 views::View* ShelfView::FindFirstOrLastFocusableChild(bool last) {
918 return last ? FindLastFocusableChild() : FindFirstFocusableChild();
919 }
920
HandleGestureEvent(const ui::GestureEvent * event)921 bool ShelfView::HandleGestureEvent(const ui::GestureEvent* event) {
922 // Avoid changing |event|'s location since |event| may be received by post
923 // event handlers.
924 ui::GestureEvent copy_event(*event);
925
926 // Convert the event location from current view to screen, since swiping up on
927 // the shelf can open the fullscreen app list. Updating the bounds of the app
928 // list during dragging is based on screen coordinate space.
929 gfx::Point location_in_screen(copy_event.location());
930 View::ConvertPointToScreen(this, &location_in_screen);
931 copy_event.set_location(location_in_screen);
932
933 if (shelf_->ProcessGestureEvent(copy_event))
934 return true;
935
936 return false;
937 }
938
ShouldShowTooltipForChildView(const views::View * child_view) const939 bool ShelfView::ShouldShowTooltipForChildView(
940 const views::View* child_view) const {
941 DCHECK_EQ(this, child_view->parent());
942
943 // Don't show a tooltip for a view that's currently being dragged.
944 if (child_view == drag_view_)
945 return false;
946
947 return ShelfItemForView(child_view) && !IsShowingMenuForView(child_view);
948 }
949
950 // static
ConfigureChildView(views::View * view,ui::LayerType layer_type)951 void ShelfView::ConfigureChildView(views::View* view,
952 ui::LayerType layer_type) {
953 view->SetPaintToLayer(layer_type);
954 view->layer()->SetFillsBoundsOpaquely(false);
955 }
956
CalculateIdealBounds()957 void ShelfView::CalculateIdealBounds() {
958 DCHECK(model()->item_count() == view_model_->view_size());
959
960 const int button_spacing = ShelfConfig::Get()->button_spacing();
961 UpdateSeparatorIndex();
962
963 const int hotseat_size = shelf_->hotseat_widget()->GetHotseatSize();
964
965 // Don't show the separator if it isn't needed, or would appear after all
966 // visible items.
967 separator_->SetVisible(separator_index_ != -1 &&
968 separator_index_ < visible_views_indices_.back());
969 // Set |separator_index_| to -1 if it is not visible.
970 if (!separator_->GetVisible())
971 separator_index_ = -1;
972
973 app_icons_layout_offset_ = CalculateAppIconsLayoutOffset();
974 int x = shelf()->PrimaryAxisValue(app_icons_layout_offset_, 0);
975 int y = shelf()->PrimaryAxisValue(0, app_icons_layout_offset_);
976
977 // The padding is handled in ScrollableShelfView.
978
979 const int button_size = GetButtonSize();
980 for (int i = 0; i < view_model_->view_size(); ++i) {
981 const bool is_visible = view_model_->view_at(i)->GetVisible();
982 if (!is_visible) {
983 // Layout hidden views with empty bounds so they don't consume horizontal
984 // space. Note that |separator_index_| cannot be the index of a hidden
985 // view.
986 DCHECK_NE(i, separator_index_);
987 view_model_->set_ideal_bounds(i, gfx::Rect(x, y, 0, 0));
988 continue;
989 }
990
991 view_model_->set_ideal_bounds(i, gfx::Rect(x, y, button_size, button_size));
992
993 x = shelf()->PrimaryAxisValue(x + button_size + button_spacing, x);
994 y = shelf()->PrimaryAxisValue(y, y + button_size + button_spacing);
995
996 if (i == separator_index_) {
997 // Place the separator halfway between the two icons it separates,
998 // vertically centered.
999 int half_space = button_spacing / 2;
1000 int secondary_offset = (hotseat_size - kSeparatorSize) / 2;
1001 x -= shelf()->PrimaryAxisValue(half_space, 0);
1002 y -= shelf()->PrimaryAxisValue(0, half_space);
1003 separator_->SetBounds(
1004 x + shelf()->PrimaryAxisValue(0, secondary_offset),
1005 y + shelf()->PrimaryAxisValue(secondary_offset, 0),
1006 shelf()->PrimaryAxisValue(kSeparatorThickness, kSeparatorSize),
1007 shelf()->PrimaryAxisValue(kSeparatorSize, kSeparatorThickness));
1008 x += shelf()->PrimaryAxisValue(half_space, 0);
1009 y += shelf()->PrimaryAxisValue(0, half_space);
1010 }
1011 }
1012 }
1013
CreateViewForItem(const ShelfItem & item)1014 views::View* ShelfView::CreateViewForItem(const ShelfItem& item) {
1015 views::View* view = nullptr;
1016 switch (item.type) {
1017 case TYPE_PINNED_APP:
1018 case TYPE_BROWSER_SHORTCUT:
1019 case TYPE_APP:
1020 case TYPE_DIALOG: {
1021 ShelfAppButton* button = new ShelfAppButton(
1022 this, shelf_button_delegate_ ? shelf_button_delegate_ : this);
1023 button->SetImage(item.image);
1024 button->ReflectItemStatus(item);
1025 view = button;
1026 break;
1027 }
1028
1029 case TYPE_UNDEFINED:
1030 return nullptr;
1031 }
1032
1033 view->set_context_menu_controller(this);
1034
1035 ConfigureChildView(view, ui::LAYER_NOT_DRAWN);
1036 return view;
1037 }
1038
GetAvailableSpaceForAppIcons() const1039 int ShelfView::GetAvailableSpaceForAppIcons() const {
1040 return shelf()->PrimaryAxisValue(width(), height());
1041 }
1042
UpdateSeparatorIndex()1043 void ShelfView::UpdateSeparatorIndex() {
1044 // A separator is shown after the last pinned item only if it's followed by a
1045 // visible app item.
1046 int first_unpinned_index = -1;
1047 int last_pinned_index = -1;
1048
1049 int dragged_item_index = -1;
1050 if (drag_view_)
1051 dragged_item_index = view_model_->GetIndexOfView(drag_view_);
1052
1053 const bool can_drag_view_across_separator =
1054 drag_view_ && CanDragAcrossSeparator(drag_view_);
1055 for (int i = model()->item_count() - 1; i >= 0; --i) {
1056 const auto& item = model()->items()[i];
1057 if (IsItemPinned(item)) {
1058 // Dragged pinned item may be moved to the unpinned side of the shelf and
1059 // may end up right of an unpinned app. Dismisses the dragged item to
1060 // check the next one.
1061 if (i == dragged_item_index && can_drag_view_across_separator)
1062 continue;
1063
1064 last_pinned_index = i;
1065 break;
1066 }
1067
1068 if (item.type == TYPE_APP && item.is_on_active_desk)
1069 first_unpinned_index = i;
1070 }
1071
1072 // If there is no unpinned item in shelf, return -1 as the separator should be
1073 // hidden.
1074 if (first_unpinned_index == -1) {
1075 separator_index_ = -1;
1076 return;
1077 }
1078
1079 // If the dragged item is between the pinned apps and unpinned apps, move it
1080 // to the pinned app side if it is closer to the pinned section compared to
1081 // its ideal bounds.
1082 if (can_drag_view_across_separator &&
1083 last_pinned_index < dragged_item_index &&
1084 dragged_item_index <= first_unpinned_index &&
1085 drag_view_relative_to_ideal_bounds_ == RelativePosition::kLeft) {
1086 separator_index_ = dragged_item_index;
1087 return;
1088 }
1089
1090 separator_index_ = last_pinned_index;
1091 }
1092
DestroyDragIconProxy()1093 void ShelfView::DestroyDragIconProxy() {
1094 drag_image_widget_.reset();
1095 drag_image_offset_ = gfx::Vector2d(0, 0);
1096 }
1097
1098 views::UniqueWidgetPtr
RetrieveDragIconProxyAndClearDragProxyState()1099 ShelfView::RetrieveDragIconProxyAndClearDragProxyState() {
1100 // TODO(https://crub.com/1045186): Make ScrollableShelfView the only
1101 // ApplicationDragAndDropHost in the view hierarchy, and remove this.
1102 views::UniqueWidgetPtr temp_drag_image_view = std::move(drag_image_widget_);
1103 DestroyDragIconProxy();
1104 return temp_drag_image_view;
1105 }
1106
ShouldStartDrag(const std::string & app_id,const gfx::Point & location_in_screen_coordinates) const1107 bool ShelfView::ShouldStartDrag(
1108 const std::string& app_id,
1109 const gfx::Point& location_in_screen_coordinates) const {
1110 // Remote Apps are not pinnable.
1111 if (IsRemoteApp(app_id))
1112 return false;
1113
1114 // Do not start drag if an operation is already going on - or the cursor is
1115 // not inside. This could happen if mouse / touch operations overlap.
1116 return (drag_and_drop_shelf_id_.IsNull() && !app_id.empty() &&
1117 GetBoundsInScreen().Contains(location_in_screen_coordinates));
1118 }
1119
StartDrag(const std::string & app_id,const gfx::Point & location_in_screen_coordinates)1120 bool ShelfView::StartDrag(const std::string& app_id,
1121 const gfx::Point& location_in_screen_coordinates) {
1122 if (!ShouldStartDrag(app_id, location_in_screen_coordinates))
1123 return false;
1124
1125 // If the AppsGridView (which was dispatching this event) was opened by our
1126 // button, ShelfView dragging operations are locked and we have to unlock.
1127 CancelDrag(-1);
1128 drag_and_drop_item_pinned_ = false;
1129 drag_and_drop_shelf_id_ = ShelfID(app_id);
1130 // Check if the application is pinned - if not, we have to pin it so
1131 // that we can re-arrange the shelf order accordingly. Note that items have
1132 // to be pinned to give them the same (order) possibilities as a shortcut.
1133 if (!model_->IsAppPinned(app_id)) {
1134 ShelfModel::ScopedUserTriggeredMutation user_triggered(model_);
1135 model_->PinAppWithID(app_id);
1136 drag_and_drop_item_pinned_ = true;
1137 }
1138 views::View* drag_and_drop_view =
1139 view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
1140 DCHECK(drag_and_drop_view);
1141
1142 // Since there is already an icon presented by the caller, we hide this item
1143 // for now. That has to be done by reducing the size since the visibility will
1144 // change once a regrouping animation is performed.
1145 pre_drag_and_drop_size_ = drag_and_drop_view->size();
1146 drag_and_drop_view->SetSize(gfx::Size());
1147
1148 // First we have to center the mouse cursor over the item.
1149 const gfx::Point start_point_in_screen =
1150 drag_and_drop_view->GetBoundsInScreen().CenterPoint();
1151 gfx::Point pt = start_point_in_screen;
1152 views::View::ConvertPointFromScreen(drag_and_drop_view, &pt);
1153 gfx::Point point_in_root = start_point_in_screen;
1154 wm::ConvertPointFromScreen(
1155 window_util::GetRootWindowAt(location_in_screen_coordinates),
1156 &point_in_root);
1157 ui::MouseEvent event(ui::ET_MOUSE_PRESSED, pt, point_in_root,
1158 ui::EventTimeForNow(), 0, 0);
1159 PointerPressedOnButton(drag_and_drop_view, DRAG_AND_DROP, event);
1160
1161 // Drag the item where it really belongs.
1162 Drag(location_in_screen_coordinates);
1163 return true;
1164 }
1165
Drag(const gfx::Point & location_in_screen_coordinates)1166 bool ShelfView::Drag(const gfx::Point& location_in_screen_coordinates) {
1167 if (drag_and_drop_shelf_id_.IsNull() ||
1168 !GetBoundsInScreen().Contains(location_in_screen_coordinates))
1169 return false;
1170
1171 gfx::Point pt = location_in_screen_coordinates;
1172 views::View* drag_and_drop_view =
1173 view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
1174 ConvertPointFromScreen(drag_and_drop_view, &pt);
1175 gfx::Point point_in_root = location_in_screen_coordinates;
1176 wm::ConvertPointFromScreen(
1177 window_util::GetRootWindowAt(location_in_screen_coordinates),
1178 &point_in_root);
1179 ui::MouseEvent event(ui::ET_MOUSE_DRAGGED, pt, point_in_root,
1180 ui::EventTimeForNow(), 0, 0);
1181 PointerDraggedOnButton(drag_and_drop_view, DRAG_AND_DROP, event);
1182 return true;
1183 }
1184
EndDrag(bool cancel)1185 void ShelfView::EndDrag(bool cancel) {
1186 drag_scroll_dir_ = 0;
1187 scrolling_timer_.Stop();
1188 speed_up_drag_scrolling_.Stop();
1189
1190 if (drag_and_drop_shelf_id_.IsNull())
1191 return;
1192
1193 views::View* drag_and_drop_view =
1194 view_model_->view_at(model_->ItemIndexByID(drag_and_drop_shelf_id_));
1195 PointerReleasedOnButton(drag_and_drop_view, DRAG_AND_DROP, cancel);
1196
1197 // Either destroy the temporarily created item - or - make the item visible.
1198 if (drag_and_drop_item_pinned_ && cancel) {
1199 ShelfModel::ScopedUserTriggeredMutation user_triggered(model_);
1200 model_->UnpinAppWithID(drag_and_drop_shelf_id_.app_id);
1201 } else if (drag_and_drop_view) {
1202 std::unique_ptr<gfx::AnimationDelegate> animation_delegate;
1203
1204 // Resets the dragged view's opacity at the end of drag. Otherwise, if
1205 // the app is already pinned on shelf before drag starts, the dragged view
1206 // will be invisible when drag ends.
1207 animation_delegate =
1208 std::make_unique<StartFadeAnimationDelegate>(this, drag_and_drop_view);
1209
1210 if (cancel) {
1211 // When a hosted drag gets canceled, the item can remain in the same slot
1212 // and it might have moved within the bounds. In that case the item need
1213 // to animate back to its correct location.
1214 AnimateToIdealBounds();
1215 bounds_animator_->SetAnimationDelegate(drag_and_drop_view,
1216 std::move(animation_delegate));
1217 } else {
1218 drag_and_drop_view->SetSize(pre_drag_and_drop_size_);
1219 }
1220 }
1221
1222 drag_and_drop_shelf_id_ = ShelfID();
1223 }
1224
SwapButtons(views::View * button_to_swap,bool with_next)1225 void ShelfView::SwapButtons(views::View* button_to_swap, bool with_next) {
1226 if (!button_to_swap)
1227 return;
1228
1229 // Find the index of the button to swap in the view model.
1230 int src_index = -1;
1231 for (int i = 0; i < view_model_->view_size(); ++i) {
1232 View* view = view_model_->view_at(i);
1233 if (view == button_to_swap) {
1234 src_index = i;
1235 break;
1236 }
1237 }
1238
1239 // Swapping items in the model is sufficient, everything will then be
1240 // reflected in the views.
1241 if (model_->Swap(src_index, with_next)) {
1242 AnimateToIdealBounds();
1243 const ShelfItem src_item = model_->items()[src_index];
1244 const ShelfItem dst_item =
1245 model_->items()[src_index + (with_next ? 1 : -1)];
1246 AnnounceSwapEvent(src_item, dst_item);
1247 }
1248 }
1249
PointerPressedOnButton(views::View * view,Pointer pointer,const ui::LocatedEvent & event)1250 void ShelfView::PointerPressedOnButton(views::View* view,
1251 Pointer pointer,
1252 const ui::LocatedEvent& event) {
1253 if (drag_view_)
1254 return;
1255
1256 if (IsShowingMenu())
1257 shelf_menu_model_adapter_->Cancel();
1258
1259 int index = view_model_->GetIndexOfView(view);
1260 if (index == -1 || view_model_->view_size() < 1)
1261 return; // View is being deleted, ignore request.
1262
1263 // Only when the repost event occurs on the same shelf item, we should ignore
1264 // the call in ShelfView::ButtonPressed(...).
1265 is_repost_event_on_same_item_ =
1266 IsRepostEvent(event) && (last_pressed_index_ == index);
1267
1268 CHECK_EQ(ShelfAppButton::kViewClassName, view->GetClassName());
1269 drag_view_ = static_cast<ShelfAppButton*>(view);
1270 drag_origin_ = gfx::Point(event.x(), event.y());
1271 UMA_HISTOGRAM_ENUMERATION("Ash.ShelfAlignmentUsage",
1272 static_cast<ShelfAlignmentUmaEnumValue>(
1273 shelf_->SelectValueForShelfAlignment(
1274 SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM,
1275 SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT,
1276 SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT)),
1277 SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT);
1278 }
1279
PointerDraggedOnButton(views::View * view,Pointer pointer,const ui::LocatedEvent & event)1280 void ShelfView::PointerDraggedOnButton(views::View* view,
1281 Pointer pointer,
1282 const ui::LocatedEvent& event) {
1283 if (CanPrepareForDrag(pointer, event))
1284 PrepareForDrag(pointer, event);
1285
1286 if (drag_pointer_ == pointer)
1287 ContinueDrag(event);
1288 }
1289
PointerReleasedOnButton(views::View * view,Pointer pointer,bool canceled)1290 void ShelfView::PointerReleasedOnButton(views::View* view,
1291 Pointer pointer,
1292 bool canceled) {
1293 drag_scroll_dir_ = 0;
1294 scrolling_timer_.Stop();
1295 speed_up_drag_scrolling_.Stop();
1296
1297 is_repost_event_on_same_item_ = false;
1298
1299 if (canceled) {
1300 CancelDrag(-1);
1301 } else if (drag_pointer_ == pointer) {
1302 FinalizeRipOffDrag(false);
1303 drag_pointer_ = NONE;
1304
1305 // Check if the pin status of |drag_view_| should be changed when
1306 // |drag_view_| is dragged over the separator. Do nothing if |drag_view_| is
1307 // already handled in FinalizedRipOffDrag.
1308 if (drag_view_) {
1309 if (ShouldUpdateDraggedViewPinStatus(view_model_->GetIndexOfView(view))) {
1310 const std::string drag_app_id = ShelfItemForView(drag_view_)->id.app_id;
1311 ShelfModel::ScopedUserTriggeredMutation user_triggered(model_);
1312 if (model_->IsAppPinned(drag_app_id)) {
1313 model_->UnpinAppWithID(drag_app_id);
1314 } else {
1315 model_->PinAppWithID(drag_app_id);
1316 }
1317 }
1318 }
1319 AnimateToIdealBounds();
1320 }
1321
1322 if (drag_pointer_ != NONE)
1323 return;
1324
1325 drag_and_drop_host_->DestroyDragIconProxy();
1326
1327 // If the drag pointer is NONE, no drag operation is going on and the
1328 // |drag_view_| can be released.
1329 drag_view_ = nullptr;
1330 drag_view_relative_to_ideal_bounds_ = RelativePosition::kNotAvailable;
1331 }
1332
LayoutToIdealBounds()1333 void ShelfView::LayoutToIdealBounds() {
1334 if (bounds_animator_->IsAnimating()) {
1335 AnimateToIdealBounds();
1336 return;
1337 }
1338
1339 CalculateIdealBounds();
1340 views::ViewModelUtils::SetViewBoundsToIdealBounds(*view_model_);
1341 UpdateVisibleShelfItemBoundsUnion();
1342 }
1343
IsItemPinned(const ShelfItem & item) const1344 bool ShelfView::IsItemPinned(const ShelfItem& item) const {
1345 return IsPinnedShelfItemType(item.type);
1346 }
1347
IsItemVisible(const ShelfItem & item) const1348 bool ShelfView::IsItemVisible(const ShelfItem& item) const {
1349 return IsItemPinned(item) || item.is_on_active_desk;
1350 }
1351
OnTabletModeChanged()1352 void ShelfView::OnTabletModeChanged() {
1353 // The layout change will happen as part of shelf config update.
1354 }
1355
AnimateToIdealBounds()1356 void ShelfView::AnimateToIdealBounds() {
1357 CalculateIdealBounds();
1358
1359 move_animation_tracker_.emplace(
1360 GetWidget()->GetCompositor()->RequestNewThroughputTracker());
1361 move_animation_tracker_->Start(metrics_util::ForSmoothness(
1362 base::BindRepeating(&ReportMoveAnimationSmoothness)));
1363
1364 for (int i = 0; i < view_model_->view_size(); ++i) {
1365 View* view = view_model_->view_at(i);
1366 bounds_animator_->AnimateViewTo(view, view_model_->ideal_bounds(i));
1367 // Now that the item animation starts, we have to make sure that the
1368 // padding of the first gets properly transferred to the new first item.
1369 if (view->border())
1370 view->SetBorder(views::NullBorder());
1371 }
1372 UpdateVisibleShelfItemBoundsUnion();
1373 }
1374
FadeIn(views::View * view)1375 void ShelfView::FadeIn(views::View* view) {
1376 view->SetVisible(true);
1377 view->layer()->SetOpacity(0);
1378
1379 ui::ScopedLayerAnimationSettings fade_in_animation_settings(
1380 view->layer()->GetAnimator());
1381 fade_in_animation_settings.SetTweenType(gfx::Tween::EASE_OUT);
1382 fade_in_animation_settings.SetPreemptionStrategy(
1383 ui::LayerAnimator::IMMEDIATELY_SET_NEW_TARGET);
1384 fade_in_animation_settings.AddObserver(fade_in_animation_delegate_.get());
1385
1386 ui::AnimationThroughputReporter reporter(
1387 fade_in_animation_settings.GetAnimator(),
1388 metrics_util::ForSmoothness(
1389 base::BindRepeating(&ReportFadeInAnimationSmoothness)));
1390
1391 view->layer()->SetOpacity(1.f);
1392 }
1393
PrepareForDrag(Pointer pointer,const ui::LocatedEvent & event)1394 void ShelfView::PrepareForDrag(Pointer pointer, const ui::LocatedEvent& event) {
1395 DCHECK(!dragging());
1396 DCHECK(drag_view_);
1397 drag_pointer_ = pointer;
1398 start_drag_index_ = view_model_->GetIndexOfView(drag_view_);
1399 drag_scroll_dir_ = 0;
1400
1401 if (start_drag_index_ == -1) {
1402 CancelDrag(-1);
1403 return;
1404 }
1405
1406 // Cancel in-flight request for app item context menu model (made when app
1407 // context menu is requested), to prevent the pending callback from showing
1408 // a context menu just after drag starts.
1409 if (!context_menu_callback_.IsCancelled()) {
1410 context_menu_callback_.Cancel();
1411 item_awaiting_response_ = ShelfID();
1412 }
1413
1414 // Move the view to the front so that it appears on top of other views.
1415 ReorderChildView(drag_view_, -1);
1416 bounds_animator_->StopAnimatingView(drag_view_);
1417
1418 drag_view_->OnDragStarted(&event);
1419
1420 drag_view_->layer()->SetOpacity(0.0f);
1421 drag_and_drop_host_->CreateDragIconProxyByLocationWithNoAnimation(
1422 event.root_location(), drag_view_->GetImage(), drag_view_,
1423 /*scale_factor=*/1.0f, /*blur_radius=*/0);
1424 }
1425
ContinueDrag(const ui::LocatedEvent & event)1426 void ShelfView::ContinueDrag(const ui::LocatedEvent& event) {
1427 DCHECK(dragging());
1428 DCHECK(drag_view_);
1429 DCHECK_NE(-1, view_model_->GetIndexOfView(drag_view_));
1430
1431 const bool dragged_off_shelf_before = dragged_off_shelf_;
1432
1433 // Handle rip off functionality if this is not a drag and drop host operation
1434 // and not the app list item.
1435 if (drag_and_drop_shelf_id_.IsNull() &&
1436 RemovableByRipOff(view_model_->GetIndexOfView(drag_view_)) !=
1437 NOT_REMOVABLE) {
1438 HandleRipOffDrag(event);
1439 // Check if the item got ripped off the shelf - if it did we are done.
1440 if (dragged_off_shelf_) {
1441 drag_scroll_dir_ = 0;
1442 scrolling_timer_.Stop();
1443 speed_up_drag_scrolling_.Stop();
1444 if (!dragged_off_shelf_before)
1445 model_->OnItemRippedOff();
1446 return;
1447 }
1448 }
1449
1450 // Calculates the drag point in screen before MoveDragViewTo is called.
1451 gfx::Point drag_point_in_screen(event.location());
1452 ConvertPointToScreen(drag_view_, &drag_point_in_screen);
1453
1454 gfx::Point drag_point(event.location());
1455 ConvertPointToTarget(drag_view_, this, &drag_point);
1456 MoveDragViewTo(shelf_->PrimaryAxisValue(drag_point.x() - drag_origin_.x(),
1457 drag_point.y() - drag_origin_.y()));
1458 drag_and_drop_host_->UpdateDragIconProxy(drag_point_in_screen -
1459 drag_origin_.OffsetFromOrigin());
1460 if (dragged_off_shelf_before)
1461 model_->OnItemReturnedFromRipOff(view_model_->GetIndexOfView(drag_view_));
1462 }
1463
MoveDragViewTo(int primary_axis_coordinate)1464 void ShelfView::MoveDragViewTo(int primary_axis_coordinate) {
1465 const int current_item_index = view_model_->GetIndexOfView(drag_view_);
1466 const std::pair<int, int> indices(GetDragRange(current_item_index));
1467 if (shelf_->IsHorizontalAlignment()) {
1468 int x = GetMirroredXWithWidthInView(primary_axis_coordinate,
1469 drag_view_->width());
1470 x = std::max(view_model_->ideal_bounds(indices.first).x(), x);
1471 x = std::min(view_model_->ideal_bounds(indices.second).right() -
1472 view_model_->ideal_bounds(current_item_index).width(),
1473 x);
1474 if (drag_view_->x() != x)
1475 drag_view_->SetX(x);
1476 } else {
1477 int y = std::max(view_model_->ideal_bounds(indices.first).y(),
1478 primary_axis_coordinate);
1479 y = std::min(view_model_->ideal_bounds(indices.second).bottom() -
1480 view_model_->ideal_bounds(current_item_index).height(),
1481 y);
1482 if (drag_view_->y() != y)
1483 drag_view_->SetY(y);
1484 }
1485
1486 int target_index = views::ViewModelUtils::DetermineMoveIndex(
1487 *view_model_, drag_view_, shelf_->IsHorizontalAlignment(),
1488 drag_view_->x(), drag_view_->y());
1489 target_index =
1490 base::ClampToRange(target_index, indices.first, indices.second);
1491
1492 // Check the relative position of |drag_view_| and its ideal bounds if it can
1493 // be dragged across the separator to pin or unpin.
1494 if (CanDragAcrossSeparator(drag_view_)) {
1495 // Compare the center points of |drag_view_| and its ideal bounds to
1496 // determine whether the separator should be moved to the left or right by
1497 // using |drag_view_relative_to_ideal_bounds_|. The actual position will
1498 // be updated in CalculateIdealBounds.
1499 gfx::Point drag_view_center = drag_view_->bounds().CenterPoint();
1500 int drag_view_position =
1501 shelf()->PrimaryAxisValue(drag_view_center.x(), drag_view_center.y());
1502 gfx::Point ideal_bound_center =
1503 view_model_->ideal_bounds(target_index).CenterPoint();
1504 int ideal_bound_position = shelf()->PrimaryAxisValue(
1505 ideal_bound_center.x(), ideal_bound_center.y());
1506
1507 drag_view_relative_to_ideal_bounds_ =
1508 drag_view_position < ideal_bound_position ? RelativePosition::kLeft
1509 : RelativePosition::kRight;
1510 if (target_index == current_item_index) {
1511 AnimateToIdealBounds();
1512 NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged,
1513 true /* send_native_event */);
1514 }
1515 }
1516
1517 if (target_index == current_item_index)
1518 return;
1519 // Change the model if the dragged item index is changed, the ShelfItemMoved()
1520 // callback will handle the |view_model_| update.
1521 model_->Move(current_item_index, target_index);
1522 bounds_animator_->StopAnimatingView(drag_view_);
1523 }
1524
CreateDragIconProxy(const gfx::Point & location_in_screen_coordinates,const gfx::ImageSkia & icon,views::View * replaced_view,const gfx::Vector2d & cursor_offset_from_center,float scale_factor,bool animate_visibility)1525 void ShelfView::CreateDragIconProxy(
1526 const gfx::Point& location_in_screen_coordinates,
1527 const gfx::ImageSkia& icon,
1528 views::View* replaced_view,
1529 const gfx::Vector2d& cursor_offset_from_center,
1530 float scale_factor,
1531 bool animate_visibility) {
1532 drag_replaced_view_ = replaced_view;
1533 aura::Window* root_window =
1534 drag_replaced_view_->GetWidget()->GetNativeWindow()->GetRootWindow();
1535 drag_image_widget_ =
1536 DragImageView::Create(root_window, ui::mojom::DragEventSource::kMouse);
1537 DragImageView* drag_image = GetDragImage();
1538 drag_image->SetImage(icon);
1539 gfx::Size size = drag_image->GetPreferredSize();
1540 size.set_width(std::round(size.width() * scale_factor));
1541 size.set_height(std::round(size.height() * scale_factor));
1542 drag_image_offset_ = gfx::Vector2d(size.width() / 2, size.height() / 2) +
1543 cursor_offset_from_center;
1544 gfx::Rect drag_image_bounds(
1545 location_in_screen_coordinates - drag_image_offset_, size);
1546 drag_image->SetBoundsInScreen(drag_image_bounds);
1547 if (!animate_visibility) {
1548 drag_image_widget_->SetVisibilityAnimationTransition(
1549 views::Widget::ANIMATE_NONE);
1550 }
1551 drag_image->SetWidgetVisible(true);
1552 }
1553
HandleRipOffDrag(const ui::LocatedEvent & event)1554 void ShelfView::HandleRipOffDrag(const ui::LocatedEvent& event) {
1555 int current_index = view_model_->GetIndexOfView(drag_view_);
1556 DCHECK_NE(-1, current_index);
1557 std::string dragged_app_id = model_->items()[current_index].id.app_id;
1558
1559 gfx::Point screen_location = event.root_location();
1560 ::wm::ConvertPointToScreen(GetWidget()->GetNativeWindow()->GetRootWindow(),
1561 &screen_location);
1562
1563 // To avoid ugly forwards and backwards flipping we use different constants
1564 // for ripping off / re-inserting the items.
1565 if (dragged_off_shelf_) {
1566 // If the shelf/overflow bubble bounds contains |screen_location| we insert
1567 // the item back into the shelf.
1568 if (GetBoundsForDragInsertInScreen().Contains(screen_location)) {
1569 drag_and_drop_host_->CreateDragIconProxyByLocationWithNoAnimation(
1570 event.root_location(), drag_view_->GetImage(), GetDragImage(),
1571 /*scale_factor=*/1.0f, /*blur_radius=*/0);
1572
1573 // Destroy our proxy view item.
1574 DestroyDragIconProxy();
1575 // Re-insert the item and return simply false since the caller will handle
1576 // the move as in any normal case.
1577 dragged_off_shelf_ = false;
1578
1579 return;
1580 }
1581 // Move our proxy view item.
1582 UpdateDragIconProxy(screen_location);
1583 return;
1584 }
1585
1586 // Mark the item as dragged off the shelf if the drag distance exceeds
1587 // |kRipOffDistance|.
1588 int delta = CalculateShelfDistance(screen_location);
1589 bool dragged_off_shelf = delta > kRipOffDistance;
1590
1591 if (dragged_off_shelf) {
1592 // Replaces a proxy icon provided by drag_and_drop_host_ - keep cursor
1593 // position consistent with the host provided icon, and disable
1594 // visibility animations (to prevent the proxy icon from lingering on
1595 // when replaced with the icon provided by the host).
1596 const gfx::Point center = drag_view_->GetLocalBounds().CenterPoint();
1597 const gfx::Vector2d cursor_offset_from_center = drag_origin_ - center;
1598 // Create a proxy view item which can be moved anywhere.
1599 CreateDragIconProxy(event.root_location(), drag_view_->GetImage(),
1600 drag_view_, cursor_offset_from_center,
1601 kDragAndDropProxyScale, /*animate_visibility=*/false);
1602
1603 dragged_off_shelf_ = true;
1604
1605 drag_and_drop_host_->DestroyDragIconProxy();
1606
1607 if (RemovableByRipOff(current_index) == REMOVABLE) {
1608 // Move the item to the back and hide it. ShelfItemMoved() callback will
1609 // handle the |view_model_| update and call AnimateToIdealBounds().
1610 if (current_index != model_->item_count() - 1)
1611 model_->Move(current_index, model_->item_count() - 1);
1612 // Make the item partially disappear to show that it will get removed if
1613 // dropped.
1614 GetDragImage()->SetOpacity(kDraggedImageOpacity);
1615 }
1616 }
1617 }
1618
FinalizeRipOffDrag(bool cancel)1619 void ShelfView::FinalizeRipOffDrag(bool cancel) {
1620 if (!dragged_off_shelf_)
1621 return;
1622 // Make sure we do not come in here again.
1623 dragged_off_shelf_ = false;
1624
1625 // Coming here we should always have a |drag_view_|.
1626 DCHECK(drag_view_);
1627 int current_index = view_model_->GetIndexOfView(drag_view_);
1628 // If the view isn't part of the model anymore (|current_index| == -1), a sync
1629 // operation must have removed it. In that case we shouldn't change the model
1630 // and only delete the proxy image.
1631 if (current_index == -1) {
1632 DestroyDragIconProxy();
1633 return;
1634 }
1635
1636 // Set to true when the animation should snap back to where it was before.
1637 bool snap_back = false;
1638 // Items which cannot be dragged off will be handled as a cancel.
1639 if (!cancel) {
1640 if (RemovableByRipOff(current_index) != REMOVABLE) {
1641 // Make sure we do not try to remove un-removable items like items which
1642 // were not pinned or have to be always there.
1643 cancel = true;
1644 snap_back = true;
1645 } else {
1646 // Make sure the item stays invisible upon removal.
1647 drag_view_->SetVisible(false);
1648 ShelfModel::ScopedUserTriggeredMutation user_triggered(model_);
1649 model_->UnpinAppWithID(model_->items()[current_index].id.app_id);
1650 }
1651 }
1652 if (cancel || snap_back) {
1653 if (!cancelling_drag_model_changed_) {
1654 // Only do something if the change did not come through a model change.
1655 gfx::Rect drag_bounds = GetDragImage()->GetBoundsInScreen();
1656 gfx::Point relative_to = GetBoundsInScreen().origin();
1657 gfx::Rect target(
1658 gfx::PointAtOffsetFromOrigin(drag_bounds.origin() - relative_to),
1659 drag_bounds.size());
1660 drag_view_->SetBoundsRect(target);
1661 // Hide the status from the active item since we snap it back now. Upon
1662 // animation end the flag gets cleared if |snap_back_from_rip_off_view_|
1663 // is set.
1664 snap_back_from_rip_off_view_ = drag_view_;
1665 drag_view_->AddState(ShelfAppButton::STATE_HIDDEN);
1666 // When a canceling drag model is happening, the view model is diverged
1667 // from the menu model and movements / animations should not be done.
1668 model_->Move(current_index, start_drag_index_);
1669 AnimateToIdealBounds();
1670 }
1671 drag_view_->layer()->SetOpacity(1.0f);
1672 model_->OnItemReturnedFromRipOff(model_->item_count() - 1);
1673 }
1674 DestroyDragIconProxy();
1675 }
1676
RemovableByRipOff(int index) const1677 ShelfView::RemovableState ShelfView::RemovableByRipOff(int index) const {
1678 DCHECK(index >= 0 && index < model_->item_count());
1679 ShelfItemType type = model_->items()[index].type;
1680 if (type == TYPE_DIALOG)
1681 return NOT_REMOVABLE;
1682
1683 if (model_->items()[index].pinned_by_policy)
1684 return NOT_REMOVABLE;
1685
1686 // Note: Only pinned app shortcuts can be removed!
1687 const std::string& app_id = model_->items()[index].id.app_id;
1688 return (type == TYPE_PINNED_APP && model_->IsAppPinned(app_id)) ? REMOVABLE
1689 : DRAGGABLE;
1690 }
1691
SameDragType(ShelfItemType typea,ShelfItemType typeb) const1692 bool ShelfView::SameDragType(ShelfItemType typea, ShelfItemType typeb) const {
1693 if (IsPinnedShelfItemType(typea) && IsPinnedShelfItemType(typeb))
1694 return true;
1695 if (typea == TYPE_UNDEFINED || typeb == TYPE_UNDEFINED) {
1696 NOTREACHED() << "ShelfItemType must be set.";
1697 return false;
1698 }
1699 // Running app or dialog.
1700 return typea == typeb;
1701 }
1702
ShouldFocusOut(bool reverse,views::View * button)1703 bool ShelfView::ShouldFocusOut(bool reverse, views::View* button) {
1704 // The logic here seems backwards, but is actually correct. For instance if
1705 // the ShelfView's internal focus cycling logic attemmpts to focus the first
1706 // child after hitting Tab, we intercept that and instead, advance through
1707 // to the status area.
1708 return (reverse && button == FindLastFocusableChild()) ||
1709 (!reverse && button == FindFirstFocusableChild());
1710 }
1711
GetDragRange(int index)1712 std::pair<int, int> ShelfView::GetDragRange(int index) {
1713 DCHECK(base::Contains(visible_views_indices_, index));
1714 const ShelfItem& dragged_item = model_->items()[index];
1715
1716 // If |drag_view_| is allowed to be dragged across the separator, return the
1717 // first and the last index of the |visible_views_indices_|.
1718 if (CanDragAcrossSeparator(drag_view_)) {
1719 return std::make_pair(visible_views_indices_[0],
1720 visible_views_indices_.back());
1721 }
1722
1723 int first = -1;
1724 int last = -1;
1725 for (int i : visible_views_indices_) {
1726 if (SameDragType(model_->items()[i].type, dragged_item.type)) {
1727 if (first == -1)
1728 first = i;
1729 last = i;
1730 } else if (first != -1) {
1731 break;
1732 }
1733 }
1734 DCHECK_NE(first, -1);
1735 DCHECK_NE(last, -1);
1736
1737 // TODO(afakhry): Consider changing this when taking into account inactive
1738 // desks.
1739 return std::make_pair(first, last);
1740 }
1741
ShouldUpdateDraggedViewPinStatus(int dragged_view_index)1742 bool ShelfView::ShouldUpdateDraggedViewPinStatus(int dragged_view_index) {
1743 if (!features::IsDragUnpinnedAppToPinEnabled())
1744 return false;
1745
1746 DCHECK(base::Contains(visible_views_indices_, dragged_view_index));
1747 bool is_moved_item_pinned =
1748 IsPinnedShelfItemType(model_->items()[dragged_view_index].type);
1749 if (separator_index_ == -1) {
1750 // If |separator_index_| equals to -1, all the apps in shelf are expected to
1751 // have the same pinned status.
1752 for (auto index : visible_views_indices_) {
1753 if (index != dragged_view_index) {
1754 // Return true if the pin status of the moved item is different from
1755 // others.
1756 return is_moved_item_pinned !=
1757 IsPinnedShelfItemType(model_->items()[index].type);
1758 }
1759 }
1760 return false;
1761 }
1762 // If the separator is shown, check whether the pin status of dragged item
1763 // matches the pin status implied by the dragged view position relative to the
1764 // separator.
1765 bool should_pinned_by_position = dragged_view_index <= separator_index_;
1766 return should_pinned_by_position != is_moved_item_pinned;
1767 }
1768
CanDragAcrossSeparator(views::View * drag_view) const1769 bool ShelfView::CanDragAcrossSeparator(views::View* drag_view) const {
1770 if (!features::IsDragUnpinnedAppToPinEnabled())
1771 return false;
1772
1773 DCHECK(drag_view);
1774 // The dragged item is not allowed to be unpinned if |drag_view| is pinned by
1775 // policy, dragged from app list, or its item type is TYPE_BROWSER_SHORTCUT.
1776 // Therefore, the |drag_view| can not be dragged across the separator.
1777 bool can_change_pin_state =
1778 ShelfItemForView(drag_view)->type == TYPE_PINNED_APP ||
1779 ShelfItemForView(drag_view)->type == TYPE_APP;
1780 // Note that |drag_and_drop_shelf_id_| is set only when the current drag view
1781 // is from app list, which can not be dragged to the unpinned app side.
1782 return !ShelfItemForView(drag_view)->pinned_by_policy &&
1783 drag_and_drop_shelf_id_ == ShelfID() && can_change_pin_state;
1784 }
1785
OnFadeInAnimationEnded()1786 void ShelfView::OnFadeInAnimationEnded() {
1787 // Call PreferredSizeChanged() to notify container to re-layout at the end
1788 // of fade-in animation.
1789 PreferredSizeChanged();
1790 }
1791
OnFadeOutAnimationEnded()1792 void ShelfView::OnFadeOutAnimationEnded() {
1793 if (fade_out_animation_tracker_) {
1794 fade_out_animation_tracker_->Stop();
1795 fade_out_animation_tracker_.reset();
1796 }
1797
1798 // Call PreferredSizeChanged() to notify container to re-layout at the end
1799 // of removal animation.
1800 PreferredSizeChanged();
1801
1802 AnimateToIdealBounds();
1803 }
1804
GetMenuAnchorRect(const views::View & source,const gfx::Point & location,bool context_menu) const1805 gfx::Rect ShelfView::GetMenuAnchorRect(const views::View& source,
1806 const gfx::Point& location,
1807 bool context_menu) const {
1808 // Application menus for items are anchored on the icon bounds.
1809 if (ShelfItemForView(&source) || !context_menu)
1810 return source.GetBoundsInScreen();
1811
1812 const gfx::Rect shelf_bounds_in_screen = GetBoundsInScreen();
1813 gfx::Point origin;
1814 switch (shelf_->alignment()) {
1815 case ShelfAlignment::kBottom:
1816 case ShelfAlignment::kBottomLocked:
1817 origin = gfx::Point(location.x(), shelf_bounds_in_screen.y());
1818 break;
1819 case ShelfAlignment::kLeft:
1820 origin = gfx::Point(shelf_bounds_in_screen.right(), location.y());
1821 break;
1822 case ShelfAlignment::kRight:
1823 origin = gfx::Point(shelf_bounds_in_screen.x(), location.y());
1824 break;
1825 }
1826 return gfx::Rect(origin, gfx::Size());
1827 }
1828
AnnounceShelfAlignment()1829 void ShelfView::AnnounceShelfAlignment() {
1830 base::string16 announcement;
1831 switch (shelf_->alignment()) {
1832 case ShelfAlignment::kBottom:
1833 case ShelfAlignment::kBottomLocked:
1834 announcement = l10n_util::GetStringUTF16(IDS_SHELF_ALIGNMENT_BOTTOM);
1835 break;
1836 case ShelfAlignment::kLeft:
1837 announcement = l10n_util::GetStringUTF16(IDS_SHELF_ALIGNMENT_LEFT);
1838 break;
1839 case ShelfAlignment::kRight:
1840 announcement = l10n_util::GetStringUTF16(IDS_SHELF_ALIGNMENT_RIGHT);
1841 break;
1842 }
1843 announcement_view_->GetViewAccessibility().OverrideName(announcement);
1844 announcement_view_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
1845 /*send_native_event=*/true);
1846 }
1847
AnnounceShelfAutohideBehavior()1848 void ShelfView::AnnounceShelfAutohideBehavior() {
1849 base::string16 announcement;
1850 switch (shelf_->auto_hide_behavior()) {
1851 case ShelfAutoHideBehavior::kAlways:
1852 announcement = l10n_util::GetStringUTF16(IDS_SHELF_STATE_AUTO_HIDE);
1853 break;
1854 case ShelfAutoHideBehavior::kNever:
1855 announcement = l10n_util::GetStringUTF16(IDS_SHELF_STATE_ALWAYS_SHOWN);
1856 break;
1857 case ShelfAutoHideBehavior::kAlwaysHidden:
1858 announcement = l10n_util::GetStringUTF16(IDS_SHELF_STATE_ALWAYS_HIDDEN);
1859 break;
1860 }
1861 announcement_view_->GetViewAccessibility().OverrideName(announcement);
1862 announcement_view_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
1863 /*send_native_event=*/true);
1864 }
1865
AnnouncePinUnpinEvent(const ShelfItem & item,bool pinned)1866 void ShelfView::AnnouncePinUnpinEvent(const ShelfItem& item, bool pinned) {
1867 base::string16 item_title =
1868 item.title.empty()
1869 ? l10n_util::GetStringUTF16(IDS_SHELF_ITEM_GENERIC_NAME)
1870 : item.title;
1871 base::string16 announcement = l10n_util::GetStringFUTF16(
1872 pinned ? IDS_SHELF_ITEM_WAS_PINNED : IDS_SHELF_ITEM_WAS_UNPINNED,
1873 item_title);
1874 announcement_view_->GetViewAccessibility().OverrideName(announcement);
1875 announcement_view_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
1876 /*send_native_event=*/true);
1877 }
1878
AnnounceSwapEvent(const ShelfItem & first_item,const ShelfItem & second_item)1879 void ShelfView::AnnounceSwapEvent(const ShelfItem& first_item,
1880 const ShelfItem& second_item) {
1881 base::string16 first_item_title =
1882 first_item.title.empty()
1883 ? l10n_util::GetStringUTF16(IDS_SHELF_ITEM_GENERIC_NAME)
1884 : first_item.title;
1885 base::string16 second_item_title =
1886 second_item.title.empty()
1887 ? l10n_util::GetStringUTF16(IDS_SHELF_ITEM_GENERIC_NAME)
1888 : second_item.title;
1889 base::string16 announcement = l10n_util::GetStringFUTF16(
1890 IDS_SHELF_ITEMS_WERE_SWAPPED, first_item_title, second_item_title);
1891 announcement_view_->GetViewAccessibility().OverrideName(announcement);
1892 announcement_view_->NotifyAccessibilityEvent(ax::mojom::Event::kAlert,
1893 /*send_native_event=*/true);
1894 }
1895
GetBoundsForDragInsertInScreen()1896 gfx::Rect ShelfView::GetBoundsForDragInsertInScreen() {
1897 const ScrollableShelfView* scrollable_shelf_view =
1898 shelf_->hotseat_widget()->scrollable_shelf_view();
1899 gfx::Rect bounds = scrollable_shelf_view->visible_space();
1900 views::View::ConvertRectToScreen(scrollable_shelf_view, &bounds);
1901 return bounds;
1902 }
1903
CancelDrag(int modified_index)1904 int ShelfView::CancelDrag(int modified_index) {
1905 drag_scroll_dir_ = 0;
1906 scrolling_timer_.Stop();
1907 speed_up_drag_scrolling_.Stop();
1908
1909 FinalizeRipOffDrag(true);
1910 if (!drag_view_)
1911 return modified_index;
1912 bool was_dragging = dragging();
1913 int drag_view_index = view_model_->GetIndexOfView(drag_view_);
1914 drag_pointer_ = NONE;
1915 drag_view_ = nullptr;
1916 if (drag_view_index == modified_index) {
1917 // The view that was being dragged is being modified. Don't do anything.
1918 return modified_index;
1919 }
1920 if (!was_dragging)
1921 return modified_index;
1922
1923 // Restore previous position, tracking the position of the modified view.
1924 bool at_end = modified_index == view_model_->view_size();
1925 views::View* modified_view = (modified_index >= 0 && !at_end)
1926 ? view_model_->view_at(modified_index)
1927 : nullptr;
1928 model_->Move(drag_view_index, start_drag_index_);
1929
1930 // If the modified view will be at the end of the list, return the new end of
1931 // the list.
1932 if (at_end)
1933 return view_model_->view_size();
1934 return modified_view ? view_model_->GetIndexOfView(modified_view) : -1;
1935 }
1936
OnGestureEvent(ui::GestureEvent * event)1937 void ShelfView::OnGestureEvent(ui::GestureEvent* event) {
1938 if (!ShouldHandleGestures(*event))
1939 return;
1940
1941 if (HandleGestureEvent(event))
1942 event->StopPropagation();
1943 }
1944
ShelfItemAdded(int model_index)1945 void ShelfView::ShelfItemAdded(int model_index) {
1946 {
1947 base::AutoReset<bool> cancelling_drag(&cancelling_drag_model_changed_,
1948 true);
1949 model_index = CancelDrag(model_index);
1950 }
1951 const ShelfItem& item(model_->items()[model_index]);
1952 views::View* view = CreateViewForItem(item);
1953 // Hide the view, it'll be made visible when the animation is done. Using
1954 // opacity 0 here to avoid messing with CalculateIdealBounds which touches
1955 // the view's visibility.
1956 view->layer()->SetOpacity(0);
1957 view_model_->Add(view, model_index);
1958
1959 // Add child view so it has the same ordering as in the |view_model_|.
1960 // Note: No need to call UpdateShelfItemViewsVisibility() here directly, since
1961 // it will be called by ScrollableShelfView::ViewHierarchyChanged() as a
1962 // result of the below call.
1963 AddChildViewAt(view, model_index);
1964
1965 // Give the button its ideal bounds. That way if we end up animating the
1966 // button before this animation completes it doesn't appear at some random
1967 // spot (because it was in the middle of animating from 0,0 0x0 to its
1968 // target).
1969 CalculateIdealBounds();
1970 view->SetBoundsRect(view_model_->ideal_bounds(model_index));
1971
1972 if (model_->is_current_mutation_user_triggered() &&
1973 drag_and_drop_shelf_id_ != item.id) {
1974 view->ScrollViewToVisible();
1975 }
1976
1977 // The first animation moves all the views to their target position. |view|
1978 // is hidden, so it visually appears as though we are providing space for
1979 // it. When done we'll fade the view in.
1980 AnimateToIdealBounds();
1981 DCHECK_LE(model_index, visible_views_indices_.back());
1982 bounds_animator_->SetAnimationDelegate(
1983 view, std::unique_ptr<gfx::AnimationDelegate>(
1984 new StartFadeAnimationDelegate(this, view)));
1985
1986 if (model_->is_current_mutation_user_triggered() &&
1987 item.type == TYPE_PINNED_APP) {
1988 AnnouncePinUnpinEvent(item, /*pinned=*/true);
1989 }
1990 }
1991
ShelfItemRemoved(int model_index,const ShelfItem & old_item)1992 void ShelfView::ShelfItemRemoved(int model_index, const ShelfItem& old_item) {
1993 if (old_item.id == context_menu_id_ && shelf_menu_model_adapter_)
1994 shelf_menu_model_adapter_->Cancel();
1995
1996 // If std::move is not called on |view|, |view| will be deleted once out of
1997 // scope.
1998 std::unique_ptr<views::View> view(view_model_->view_at(model_index));
1999 view_model_->Remove(model_index);
2000
2001 {
2002 base::AutoReset<bool> cancelling_drag(&cancelling_drag_model_changed_,
2003 true);
2004 CancelDrag(-1);
2005 }
2006
2007 if (view.get() == shelf_->tooltip()->GetCurrentAnchorView())
2008 shelf_->tooltip()->Close();
2009
2010 if (view->GetVisible() && view->layer()->opacity() > 0.0f) {
2011 UpdateShelfItemViewsVisibility();
2012
2013 // There could be multiple fade out animations running. Only start
2014 // tracking for the first one.
2015 if (!fade_out_animation_tracker_) {
2016 fade_out_animation_tracker_.emplace(
2017 GetWidget()->GetCompositor()->RequestNewThroughputTracker());
2018 fade_out_animation_tracker_->Start(metrics_util::ForSmoothness(
2019 base::BindRepeating(&ReportFadeOutAnimationSmoothness)));
2020 }
2021
2022 // The first animation fades out the view. When done we'll animate the rest
2023 // of the views to their target location.
2024 bounds_animator_->AnimateViewTo(view.get(), view->bounds());
2025 bounds_animator_->SetAnimationDelegate(
2026 view.get(), std::unique_ptr<gfx::AnimationDelegate>(
2027 new FadeOutAnimationDelegate(this, std::move(view))));
2028 } else {
2029 // Ensures that |view| is not used after destruction.
2030 StopAnimatingViewIfAny(view.get());
2031
2032 // Removes |view| to trigger ViewHierarchyChanged function in the parent
2033 // view if any.
2034 view.reset();
2035
2036 // If there is no fade out animation, notify the parent view of the
2037 // changed size before bounds animations start.
2038 PreferredSizeChanged();
2039
2040 // We don't need to show a fade out animation for invisible |view|. When an
2041 // item is ripped out from the shelf, its |view| is already invisible.
2042 AnimateToIdealBounds();
2043 }
2044
2045 if (model_->is_current_mutation_user_triggered() &&
2046 old_item.type == TYPE_PINNED_APP) {
2047 AnnouncePinUnpinEvent(old_item, /*pinned=*/false);
2048 }
2049 }
2050
ShelfItemChanged(int model_index,const ShelfItem & old_item)2051 void ShelfView::ShelfItemChanged(int model_index, const ShelfItem& old_item) {
2052 // Bail if the view and shelf sizes do not match. ShelfItemChanged may be
2053 // called here before ShelfItemAdded, due to ChromeLauncherController's
2054 // item initialization, which calls SetItem during ShelfItemAdded.
2055 if (static_cast<int>(model_->items().size()) != view_model_->view_size())
2056 return;
2057
2058 const ShelfItem& item = model_->items()[model_index];
2059
2060 // If there's a change in the item's active desk, perform the update at the
2061 // end of this function in order to guarantee that both |model_| and
2062 // |view_model_| are consistent if there are other changes in the item.
2063 base::ScopedClosureRunner run_at_scope_exit;
2064 if (old_item.is_on_active_desk != item.is_on_active_desk) {
2065 run_at_scope_exit.ReplaceClosure(base::BindOnce(
2066 &ShelfView::ShelfItemsUpdatedForDeskChange, base::Unretained(this)));
2067 }
2068
2069 if (old_item.type != item.type) {
2070 // Type changed, swap the views.
2071 model_index = CancelDrag(model_index);
2072 std::unique_ptr<views::View> old_view(view_model_->view_at(model_index));
2073 bounds_animator_->StopAnimatingView(old_view.get());
2074 // Removing and re-inserting a view in our view model will strip the ideal
2075 // bounds from the item. To avoid recalculation of everything the bounds
2076 // get remembered and restored after the insertion to the previous value.
2077 gfx::Rect old_ideal_bounds = view_model_->ideal_bounds(model_index);
2078 view_model_->Remove(model_index);
2079 views::View* new_view = CreateViewForItem(item);
2080 // The view must be added to the |view_model_| before it's added as a child
2081 // so that the model is consistent when UpdateShelfItemViewsVisibility() is
2082 // called as a result the hierarchy changes caused by AddChildView(). See
2083 // ScrollableShelfView::ViewHierarchyChanged().
2084 view_model_->Add(new_view, model_index);
2085 AddChildView(new_view);
2086 view_model_->set_ideal_bounds(model_index, old_ideal_bounds);
2087
2088 bounds_animator_->StopAnimatingView(new_view);
2089 new_view->SetBoundsRect(old_view->bounds());
2090 bounds_animator_->AnimateViewTo(new_view, old_ideal_bounds);
2091
2092 // If an item is being pinned or unpinned, show the new status of the
2093 // shelf immediately so that the separator gets drawn as needed.
2094 if (old_item.type == TYPE_PINNED_APP || item.type == TYPE_PINNED_APP) {
2095 if (model_->is_current_mutation_user_triggered())
2096 AnnouncePinUnpinEvent(old_item, item.type == TYPE_PINNED_APP);
2097 AnimateToIdealBounds();
2098 }
2099 return;
2100 }
2101
2102 views::View* view = view_model_->view_at(model_index);
2103 switch (item.type) {
2104 case TYPE_PINNED_APP:
2105 case TYPE_BROWSER_SHORTCUT:
2106 case TYPE_APP:
2107 case TYPE_DIALOG: {
2108 CHECK_EQ(ShelfAppButton::kViewClassName, view->GetClassName());
2109 ShelfAppButton* button = static_cast<ShelfAppButton*>(view);
2110 button->ReflectItemStatus(item);
2111 button->SetImage(item.image);
2112 button->SchedulePaint();
2113 break;
2114 }
2115 case TYPE_UNDEFINED:
2116 break;
2117 }
2118 }
2119
ShelfItemsUpdatedForDeskChange()2120 void ShelfView::ShelfItemsUpdatedForDeskChange() {
2121 DCHECK(features::IsPerDeskShelfEnabled());
2122
2123 // The order here matters, since switching/removing desks, or moving windows
2124 // between desks will affect shelf items' visibility, we need to update the
2125 // visibility of the views first before we layout.
2126 UpdateShelfItemViewsVisibility();
2127 // Signal to the parent ScrollableShelfView so that it can recenter the items
2128 // after their visibility have been updated (via
2129 // `UpdateAvailableSpaceAndScroll()`).
2130 PreferredSizeChanged();
2131 LayoutToIdealBounds();
2132 }
2133
ShelfItemMoved(int start_index,int target_index)2134 void ShelfView::ShelfItemMoved(int start_index, int target_index) {
2135 view_model_->Move(start_index, target_index);
2136
2137 // Reorder the child view to be in the same order as in the |view_model_|.
2138 ReorderChildView(view_model_->view_at(target_index), target_index);
2139 NotifyAccessibilityEvent(ax::mojom::Event::kChildrenChanged,
2140 true /* send_native_event */);
2141
2142 // When cancelling a drag due to a shelf item being added, the currently
2143 // dragged item is moved back to its initial position. AnimateToIdealBounds
2144 // will be called again when the new item is added to the |view_model_| but
2145 // at this time the |view_model_| is inconsistent with the |model_|.
2146 if (!cancelling_drag_model_changed_)
2147 AnimateToIdealBounds();
2148 }
2149
ShelfItemDelegateChanged(const ShelfID & id,ShelfItemDelegate * old_delegate,ShelfItemDelegate * delegate)2150 void ShelfView::ShelfItemDelegateChanged(const ShelfID& id,
2151 ShelfItemDelegate* old_delegate,
2152 ShelfItemDelegate* delegate) {
2153 if (id == context_menu_id_ && shelf_menu_model_adapter_)
2154 shelf_menu_model_adapter_->Cancel();
2155 }
2156
ShelfItemStatusChanged(const ShelfID & id)2157 void ShelfView::ShelfItemStatusChanged(const ShelfID& id) {
2158 scoped_display_for_new_windows_.reset();
2159
2160 int index = model_->ItemIndexByID(id);
2161 if (index < 0)
2162 return;
2163
2164 const ShelfItem item = model_->items()[index];
2165 ShelfAppButton* button = GetShelfAppButton(id);
2166 button->ReflectItemStatus(item);
2167 button->SchedulePaint();
2168 }
2169
ShelfItemRippedOff()2170 void ShelfView::ShelfItemRippedOff() {
2171 // On the display where the drag started, there is nothing to do.
2172 if (dragging())
2173 return;
2174 // When a dragged item has been ripped off the shelf, it is moved to the end.
2175 // Now we need to hide it.
2176 view_model_->view_at(model_->item_count() - 1)->layer()->SetOpacity(0.f);
2177 }
2178
ShelfItemReturnedFromRipOff(int index)2179 void ShelfView::ShelfItemReturnedFromRipOff(int index) {
2180 // On the display where the drag started, there is nothing to do.
2181 if (dragging())
2182 return;
2183 // Show the item and prevent it from animating into place from the position
2184 // where it was sitting with zero opacity.
2185 views::View* view = view_model_->view_at(index);
2186 const gfx::Rect bounds = bounds_animator_->GetTargetBounds(view);
2187 bounds_animator_->StopAnimatingView(view);
2188 view->SetBoundsRect(bounds);
2189 view->layer()->SetOpacity(1.f);
2190 }
2191
OnShelfAlignmentChanged(aura::Window * root_window,ShelfAlignment old_alignment)2192 void ShelfView::OnShelfAlignmentChanged(aura::Window* root_window,
2193 ShelfAlignment old_alignment) {
2194 LayoutToIdealBounds();
2195 for (const auto& visible_index : visible_views_indices_)
2196 view_model_->view_at(visible_index)->Layout();
2197
2198 AnnounceShelfAlignment();
2199 }
2200
OnShelfAutoHideBehaviorChanged(aura::Window * root_window)2201 void ShelfView::OnShelfAutoHideBehaviorChanged(aura::Window* root_window) {
2202 AnnounceShelfAutohideBehavior();
2203 }
2204
AfterItemSelected(const ShelfItem & item,views::Button * sender,std::unique_ptr<ui::Event> event,views::InkDrop * ink_drop,ShelfAction action,ShelfItemDelegate::AppMenuItems menu_items)2205 void ShelfView::AfterItemSelected(const ShelfItem& item,
2206 views::Button* sender,
2207 std::unique_ptr<ui::Event> event,
2208 views::InkDrop* ink_drop,
2209 ShelfAction action,
2210 ShelfItemDelegate::AppMenuItems menu_items) {
2211 item_awaiting_response_ = ShelfID();
2212 shelf_button_pressed_metric_tracker_.ButtonPressed(*event, sender, action);
2213
2214 // Record AppList metric for any action considered an app launch.
2215 if (action == SHELF_ACTION_NEW_WINDOW_CREATED ||
2216 action == SHELF_ACTION_WINDOW_ACTIVATED) {
2217 Shell::Get()->app_list_controller()->RecordShelfAppLaunched();
2218 }
2219
2220 // The app list handles its own ink drop effect state changes.
2221 if (action == SHELF_ACTION_APP_LIST_DISMISSED) {
2222 ink_drop->SnapToActivated();
2223 ink_drop->AnimateToState(views::InkDropState::HIDDEN);
2224 } else if (action != SHELF_ACTION_APP_LIST_SHOWN && !dragging()) {
2225 if (action != SHELF_ACTION_NEW_WINDOW_CREATED && menu_items.size() > 1 &&
2226 !dragging()) {
2227 // Show the app menu with 2 or more items, if no window was created. The
2228 // menu is not shown in case item drag started while the selection request
2229 // was in progress.
2230 ink_drop->AnimateToState(views::InkDropState::ACTIVATED);
2231 context_menu_id_ = item.id;
2232 ShowMenu(std::make_unique<ShelfApplicationMenuModel>(
2233 item.title, std::move(menu_items),
2234 model_->GetShelfItemDelegate(item.id)),
2235 sender, gfx::Point(), /*context_menu=*/false,
2236 ui::GetMenuSourceTypeForEvent(*event));
2237 shelf_->UpdateVisibilityState();
2238 } else {
2239 ink_drop->AnimateToState(views::InkDropState::ACTION_TRIGGERED);
2240 }
2241 }
2242 shelf_->shelf_layout_manager()->OnShelfItemSelected(action);
2243 }
2244
ShowShelfContextMenu(const ShelfID & shelf_id,const gfx::Point & point,views::View * source,ui::MenuSourceType source_type,std::unique_ptr<ui::SimpleMenuModel> model)2245 void ShelfView::ShowShelfContextMenu(
2246 const ShelfID& shelf_id,
2247 const gfx::Point& point,
2248 views::View* source,
2249 ui::MenuSourceType source_type,
2250 std::unique_ptr<ui::SimpleMenuModel> model) {
2251 context_menu_id_ = shelf_id;
2252 if (!model) {
2253 const int64_t display_id = GetDisplayIdForView(this);
2254 model = std::make_unique<ShelfContextMenuModel>(nullptr, display_id);
2255 }
2256 ShowMenu(std::move(model), source, point, /*context_menu=*/true, source_type);
2257 }
2258
ShowMenu(std::unique_ptr<ui::SimpleMenuModel> menu_model,views::View * source,const gfx::Point & click_point,bool context_menu,ui::MenuSourceType source_type)2259 void ShelfView::ShowMenu(std::unique_ptr<ui::SimpleMenuModel> menu_model,
2260 views::View* source,
2261 const gfx::Point& click_point,
2262 bool context_menu,
2263 ui::MenuSourceType source_type) {
2264 // Delayed callbacks to show context and application menus may conflict; hide
2265 // the old menu before showing a new menu in that case.
2266 if (IsShowingMenu())
2267 shelf_menu_model_adapter_->Cancel();
2268
2269 item_awaiting_response_ = ShelfID();
2270 if (menu_model->GetItemCount() == 0)
2271 return;
2272 menu_owner_ = source;
2273
2274 closing_event_time_ = base::TimeTicks();
2275
2276 // NOTE: If you convert to HAS_MNEMONICS be sure to update menu building code.
2277 int run_types = views::MenuRunner::USE_TOUCHABLE_LAYOUT;
2278 if (context_menu) {
2279 run_types |=
2280 views::MenuRunner::CONTEXT_MENU | views::MenuRunner::FIXED_ANCHOR;
2281 }
2282
2283 const ShelfItem* item = ShelfItemForView(source);
2284 // Only selected shelf items with context menu opened can be dragged.
2285 if (context_menu && item && ShelfButtonIsInDrag(item->type, source) &&
2286 source_type == ui::MenuSourceType::MENU_SOURCE_TOUCH) {
2287 run_types |= views::MenuRunner::SEND_GESTURE_EVENTS_TO_OWNER;
2288 }
2289
2290 shelf_menu_model_adapter_ = std::make_unique<ShelfMenuModelAdapter>(
2291 item ? item->id.app_id : std::string(), std::move(menu_model), source,
2292 source_type,
2293 base::BindOnce(&ShelfView::OnMenuClosed, base::Unretained(this), source),
2294 IsTabletModeEnabled(),
2295 /*for_application_menu_items*/ !context_menu);
2296 shelf_menu_model_adapter_->Run(
2297 GetMenuAnchorRect(*source, click_point, context_menu),
2298 shelf_->IsHorizontalAlignment() ? views::MenuAnchorPosition::kBubbleAbove
2299 : views::MenuAnchorPosition::kBubbleLeft,
2300 run_types);
2301
2302 if (!context_menu_shown_callback_.is_null())
2303 context_menu_shown_callback_.Run();
2304 }
2305
OnMenuClosed(views::View * source)2306 void ShelfView::OnMenuClosed(views::View* source) {
2307 menu_owner_ = nullptr;
2308 context_menu_id_ = ShelfID();
2309
2310 closing_event_time_ = shelf_menu_model_adapter_->GetClosingEventTime();
2311
2312 const ShelfItem* item = ShelfItemForView(source);
2313 if (item)
2314 static_cast<ShelfAppButton*>(source)->OnMenuClosed();
2315
2316 shelf_menu_model_adapter_.reset();
2317
2318 const bool is_in_drag = item && ShelfButtonIsInDrag(item->type, source);
2319 // Update the shelf visibility since auto-hide or alignment might have
2320 // changes, but don't update if shelf item is being dragged. Since shelf
2321 // should be kept as visible during shelf item drag even menu is closed.
2322 if (!is_in_drag)
2323 shelf_->UpdateVisibilityState();
2324 }
2325
OnBoundsAnimatorProgressed(views::BoundsAnimator * animator)2326 void ShelfView::OnBoundsAnimatorProgressed(views::BoundsAnimator* animator) {
2327 shelf_->NotifyShelfIconPositionsChanged();
2328
2329 // Do not call PreferredSizeChanged() so that container does not re-layout
2330 // during the bounds animation.
2331 }
2332
OnBoundsAnimatorDone(views::BoundsAnimator * animator)2333 void ShelfView::OnBoundsAnimatorDone(views::BoundsAnimator* animator) {
2334 shelf_->set_is_tablet_mode_animation_running(false);
2335
2336 if (move_animation_tracker_) {
2337 move_animation_tracker_->Stop();
2338 move_animation_tracker_.reset();
2339 }
2340
2341 if (snap_back_from_rip_off_view_ && animator == bounds_animator_.get()) {
2342 if (!animator->IsAnimating(snap_back_from_rip_off_view_)) {
2343 // Coming here the animation of the ShelfAppButton is finished and the
2344 // previously hidden status can be shown again. Since the button itself
2345 // might have gone away or changed locations we check that the button
2346 // is still in the shelf and show its status again.
2347 const auto& entries = view_model_->entries();
2348 const auto iter = std::find_if(
2349 entries.begin(), entries.end(), [this](const auto& entry) {
2350 return entry.view == snap_back_from_rip_off_view_;
2351 });
2352 if (iter != entries.end())
2353 snap_back_from_rip_off_view_->ClearState(ShelfAppButton::STATE_HIDDEN);
2354
2355 snap_back_from_rip_off_view_ = nullptr;
2356 }
2357 }
2358 }
2359
IsRepostEvent(const ui::Event & event)2360 bool ShelfView::IsRepostEvent(const ui::Event& event) {
2361 if (closing_event_time_.is_null())
2362 return false;
2363
2364 // If the current (press down) event is a repost event, the time stamp of
2365 // these two events should be the same.
2366 return closing_event_time_ == event.time_stamp();
2367 }
2368
ShelfItemForView(const views::View * view) const2369 const ShelfItem* ShelfView::ShelfItemForView(const views::View* view) const {
2370 const int view_index = view_model_->GetIndexOfView(view);
2371 return (view_index < 0) ? nullptr : &(model_->items()[view_index]);
2372 }
2373
CalculateShelfDistance(const gfx::Point & coordinate) const2374 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
2375 const gfx::Rect bounds = GetBoundsInScreen();
2376 int distance = shelf_->SelectValueForShelfAlignment(
2377 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(),
2378 bounds.x() - coordinate.x());
2379 return distance > 0 ? distance : 0;
2380 }
2381
CanPrepareForDrag(Pointer pointer,const ui::LocatedEvent & event)2382 bool ShelfView::CanPrepareForDrag(Pointer pointer,
2383 const ui::LocatedEvent& event) {
2384 // Bail if dragging has already begun, or if no item has been pressed.
2385 if (dragging() || !drag_view_)
2386 return false;
2387
2388 // Dragging only begins once the pointer has travelled a minimum distance.
2389 if ((std::abs(event.x() - drag_origin_.x()) < kMinimumDragDistance) &&
2390 (std::abs(event.y() - drag_origin_.y()) < kMinimumDragDistance)) {
2391 return false;
2392 }
2393
2394 return true;
2395 }
2396
SetDragImageBlur(const gfx::Size & size,int blur_radius)2397 void ShelfView::SetDragImageBlur(const gfx::Size& size, int blur_radius) {
2398 DragImageView* drag_image = GetDragImage();
2399 drag_image->SetPaintToLayer();
2400 drag_image->layer()->SetFillsBoundsOpaquely(false);
2401 const uint32_t radius = std::round(size.width() / 2.f);
2402 drag_image->layer()->SetRoundedCornerRadius({radius, radius, radius, radius});
2403 drag_image->layer()->SetBackgroundBlur(blur_radius);
2404 }
2405
ShouldHandleGestures(const ui::GestureEvent & event) const2406 bool ShelfView::ShouldHandleGestures(const ui::GestureEvent& event) const {
2407 if (event.type() == ui::ET_GESTURE_SCROLL_BEGIN) {
2408 float x_offset = event.details().scroll_x_hint();
2409 float y_offset = event.details().scroll_y_hint();
2410 if (!shelf_->IsHorizontalAlignment())
2411 std::swap(x_offset, y_offset);
2412
2413 return std::abs(x_offset) < std::abs(y_offset);
2414 }
2415
2416 return true;
2417 }
2418
GetTitleForChildView(const views::View * view) const2419 base::string16 ShelfView::GetTitleForChildView(const views::View* view) const {
2420 const ShelfItem* item = ShelfItemForView(view);
2421 return item ? item->title : base::string16();
2422 }
2423
UpdateShelfItemViewsVisibility()2424 void ShelfView::UpdateShelfItemViewsVisibility() {
2425 visible_views_indices_.clear();
2426 for (int i = 0; i < view_model_->view_size(); ++i) {
2427 View* view = view_model_->view_at(i);
2428 // To receive drag event continuously from |drag_view_| during the dragging
2429 // off from the shelf, don't make |drag_view_| invisible. It will be
2430 // eventually invisible and removed from the |view_model_| by
2431 // FinalizeRipOffDrag().
2432 const bool has_to_show = dragged_off_shelf_ && view == drag_view();
2433 const bool is_visible = has_to_show || IsItemVisible(model()->items()[i]);
2434 view->SetVisible(is_visible);
2435
2436 if (is_visible)
2437 visible_views_indices_.push_back(i);
2438 }
2439 }
2440
DestroyScopedDisplay()2441 void ShelfView::DestroyScopedDisplay() {
2442 scoped_display_for_new_windows_.reset();
2443 }
2444
CalculateAppIconsLayoutOffset() const2445 int ShelfView::CalculateAppIconsLayoutOffset() const {
2446 const ScrollableShelfView* scrollable_shelf_view =
2447 shelf_->hotseat_widget()->scrollable_shelf_view();
2448 const gfx::Insets& edge_padding_insets =
2449 scrollable_shelf_view->edge_padding_insets();
2450
2451 return shelf_->IsHorizontalAlignment() ? edge_padding_insets.left()
2452 : edge_padding_insets.top();
2453 }
2454
GetDragImage()2455 DragImageView* ShelfView::GetDragImage() {
2456 return static_cast<DragImageView*>(drag_image_widget_->GetContentsView());
2457 }
2458
GetChildViewTargetMirroredBounds(const views::View * child) const2459 gfx::Rect ShelfView::GetChildViewTargetMirroredBounds(
2460 const views::View* child) const {
2461 DCHECK_EQ(this, child->parent());
2462 return GetMirroredRect(bounds_animator_->GetTargetBounds(child));
2463 }
2464
2465 } // namespace ash
2466