1 //===- LiveRegUnits.cpp - Register Unit Set -------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 /// \file This file imlements the LiveRegUnits set.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #include "llvm/CodeGen/LiveRegUnits.h"
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/CodeGen/MachineFrameInfo.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/CodeGen/MachineOperand.h"
18 #include "llvm/CodeGen/MachineRegisterInfo.h"
19 
20 using namespace llvm;
21 
removeRegsNotPreserved(const uint32_t * RegMask)22 void LiveRegUnits::removeRegsNotPreserved(const uint32_t *RegMask) {
23   for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
24     for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
25       if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
26         Units.reset(U);
27     }
28   }
29 }
30 
addRegsInMask(const uint32_t * RegMask)31 void LiveRegUnits::addRegsInMask(const uint32_t *RegMask) {
32   for (unsigned U = 0, E = TRI->getNumRegUnits(); U != E; ++U) {
33     for (MCRegUnitRootIterator RootReg(U, TRI); RootReg.isValid(); ++RootReg) {
34       if (MachineOperand::clobbersPhysReg(RegMask, *RootReg))
35         Units.set(U);
36     }
37   }
38 }
39 
stepBackward(const MachineInstr & MI)40 void LiveRegUnits::stepBackward(const MachineInstr &MI) {
41   // Remove defined registers and regmask kills from the set.
42   for (const MachineOperand &MOP : phys_regs_and_masks(MI)) {
43     if (MOP.isRegMask()) {
44       removeRegsNotPreserved(MOP.getRegMask());
45       continue;
46     }
47 
48     if (MOP.isDef())
49       removeReg(MOP.getReg());
50   }
51 
52   // Add uses to the set.
53   for (const MachineOperand &MOP : phys_regs_and_masks(MI)) {
54     if (!MOP.isReg() || !MOP.readsReg())
55       continue;
56     addReg(MOP.getReg());
57   }
58 }
59 
accumulate(const MachineInstr & MI)60 void LiveRegUnits::accumulate(const MachineInstr &MI) {
61   // Add defs, uses and regmask clobbers to the set.
62   for (const MachineOperand &MOP : phys_regs_and_masks(MI)) {
63     if (MOP.isRegMask()) {
64       addRegsInMask(MOP.getRegMask());
65       continue;
66     }
67     if (!MOP.isDef() && !MOP.readsReg())
68       continue;
69     addReg(MOP.getReg());
70   }
71 }
72 
73 /// Add live-in registers of basic block \p MBB to \p LiveUnits.
addBlockLiveIns(LiveRegUnits & LiveUnits,const MachineBasicBlock & MBB)74 static void addBlockLiveIns(LiveRegUnits &LiveUnits,
75                             const MachineBasicBlock &MBB) {
76   for (const auto &LI : MBB.liveins())
77     LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask);
78 }
79 
80 /// Adds all callee saved registers to \p LiveUnits.
addCalleeSavedRegs(LiveRegUnits & LiveUnits,const MachineFunction & MF)81 static void addCalleeSavedRegs(LiveRegUnits &LiveUnits,
82                                const MachineFunction &MF) {
83   const MachineRegisterInfo &MRI = MF.getRegInfo();
84   for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR; ++CSR)
85     LiveUnits.addReg(*CSR);
86 }
87 
addPristines(const MachineFunction & MF)88 void LiveRegUnits::addPristines(const MachineFunction &MF) {
89   const MachineFrameInfo &MFI = MF.getFrameInfo();
90   if (!MFI.isCalleeSavedInfoValid())
91     return;
92   /// This function will usually be called on an empty object, handle this
93   /// as a special case.
94   if (empty()) {
95     /// Add all callee saved regs, then remove the ones that are saved and
96     /// restored.
97     addCalleeSavedRegs(*this, MF);
98     /// Remove the ones that are not saved/restored; they are pristine.
99     for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
100       removeReg(Info.getReg());
101     return;
102   }
103   /// If a callee-saved register that is not pristine is already present
104   /// in the set, we should make sure that it stays in it. Precompute the
105   /// set of pristine registers in a separate object.
106   /// Add all callee saved regs, then remove the ones that are saved+restored.
107   LiveRegUnits Pristine(*TRI);
108   addCalleeSavedRegs(Pristine, MF);
109   /// Remove the ones that are not saved/restored; they are pristine.
110   for (const CalleeSavedInfo &Info : MFI.getCalleeSavedInfo())
111     Pristine.removeReg(Info.getReg());
112   addUnits(Pristine.getBitVector());
113 }
114 
addLiveOuts(const MachineBasicBlock & MBB)115 void LiveRegUnits::addLiveOuts(const MachineBasicBlock &MBB) {
116   const MachineFunction &MF = *MBB.getParent();
117 
118   addPristines(MF);
119 
120   // To get the live-outs we simply merge the live-ins of all successors.
121   for (const MachineBasicBlock *Succ : MBB.successors())
122     addBlockLiveIns(*this, *Succ);
123 
124   // For the return block: Add all callee saved registers.
125   if (MBB.isReturnBlock()) {
126     const MachineFrameInfo &MFI = MF.getFrameInfo();
127     if (MFI.isCalleeSavedInfoValid())
128       addCalleeSavedRegs(*this, MF);
129   }
130 }
131 
addLiveIns(const MachineBasicBlock & MBB)132 void LiveRegUnits::addLiveIns(const MachineBasicBlock &MBB) {
133   const MachineFunction &MF = *MBB.getParent();
134   addPristines(MF);
135   addBlockLiveIns(*this, MBB);
136 }
137