1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=4a00e6589e862fde5be532f4b6e316ce
5 REG_FIDDLE(Canvas_empty_constructor, 256, 256, true, 0) {
check_for_rotated_ctm(const SkCanvas * canvas)6 static void check_for_rotated_ctm(const SkCanvas* canvas) {
7     const SkMatrix& matrix = canvas->getTotalMatrix();
8     SkDebugf("rect stays rect is %s\n", matrix.rectStaysRect() ? "true" : "false");
9 }
10 
draw(SkCanvas * canvas)11 void draw(SkCanvas* canvas) {
12     check_for_rotated_ctm(canvas);
13     canvas->rotate(30);
14     check_for_rotated_ctm(canvas);
15     SkCanvas defaultCanvas;
16     check_for_rotated_ctm(&defaultCanvas);
17 }
18 }  // END FIDDLE
19