1 // Copyright 2019 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "Reactor.hpp"
16 
17 #include "Debug.hpp"
18 #include "Print.hpp"
19 
20 #include <algorithm>
21 #include <cmath>
22 
23 #if defined(_WIN32)
24 #	ifndef WIN32_LEAN_AND_MEAN
25 #		define WIN32_LEAN_AND_MEAN
26 #	endif
27 #	include <windows.h>
28 #endif
29 
30 namespace rr {
31 
32 const Config::Edit Config::Edit::None = {};
33 
apply(const Config & cfg) const34 Config Config::Edit::apply(const Config &cfg) const
35 {
36 	if(this == &None) { return cfg; }
37 
38 	auto level = optLevelChanged ? optLevel : cfg.optimization.getLevel();
39 	auto passes = cfg.optimization.getPasses();
40 	apply(optPassEdits, passes);
41 	return Config{ Optimization{ level, passes } };
42 }
43 
44 template<typename T>
apply(const std::vector<std::pair<ListEdit,T>> & edits,std::vector<T> & list) const45 void rr::Config::Edit::apply(const std::vector<std::pair<ListEdit, T>> &edits, std::vector<T> &list) const
46 {
47 	for(auto &edit : edits)
48 	{
49 		switch(edit.first)
50 		{
51 			case ListEdit::Add:
52 				list.push_back(edit.second);
53 				break;
54 			case ListEdit::Remove:
55 				list.erase(std::remove_if(list.begin(), list.end(), [&](T item) {
56 					           return item == edit.second;
57 				           }),
58 				           list.end());
59 				break;
60 			case ListEdit::Clear:
61 				list.clear();
62 				break;
63 		}
64 	}
65 }
66 
67 thread_local Variable::UnmaterializedVariables *Variable::unmaterializedVariables = nullptr;
68 
add(const Variable * v)69 void Variable::UnmaterializedVariables::add(const Variable *v)
70 {
71 	variables.emplace(v, counter++);
72 }
73 
remove(const Variable * v)74 void Variable::UnmaterializedVariables::remove(const Variable *v)
75 {
76 	auto iter = variables.find(v);
77 	if(iter != variables.end())
78 	{
79 		variables.erase(iter);
80 	}
81 }
82 
clear()83 void Variable::UnmaterializedVariables::clear()
84 {
85 	variables.clear();
86 }
87 
materializeAll()88 void Variable::UnmaterializedVariables::materializeAll()
89 {
90 	// Flatten map of Variable* to monotonically increasing counter to a vector,
91 	// then sort it by the counter, so that we materialize in variable usage order.
92 	std::vector<std::pair<const Variable *, int>> sorted;
93 	sorted.resize(variables.size());
94 	std::copy(variables.begin(), variables.end(), sorted.begin());
95 	std::sort(sorted.begin(), sorted.end(), [&](auto &lhs, auto &rhs) {
96 		return lhs.second < rhs.second;
97 	});
98 
99 	for(auto &v : sorted)
100 	{
101 		v.first->materialize();
102 	}
103 
104 	variables.clear();
105 }
106 
Variable()107 Variable::Variable()
108 {
109 	unmaterializedVariables->add(this);
110 }
111 
~Variable()112 Variable::~Variable()
113 {
114 	unmaterializedVariables->remove(this);
115 }
116 
materialize() const117 void Variable::materialize() const
118 {
119 	if(!address)
120 	{
121 		address = allocate();
122 		RR_DEBUG_INFO_EMIT_VAR(address);
123 
124 		if(rvalue)
125 		{
126 			storeValue(rvalue);
127 			rvalue = nullptr;
128 		}
129 	}
130 }
131 
loadValue() const132 Value *Variable::loadValue() const
133 {
134 	if(rvalue)
135 	{
136 		return rvalue;
137 	}
138 
139 	if(!address)
140 	{
141 		// TODO: Return undef instead.
142 		materialize();
143 	}
144 
145 	return Nucleus::createLoad(address, getType(), false, 0);
146 }
147 
storeValue(Value * value) const148 Value *Variable::storeValue(Value *value) const
149 {
150 	if(address)
151 	{
152 		return Nucleus::createStore(value, address, getType(), false, 0);
153 	}
154 
155 	rvalue = value;
156 
157 	return value;
158 }
159 
getBaseAddress() const160 Value *Variable::getBaseAddress() const
161 {
162 	materialize();
163 
164 	return address;
165 }
166 
getElementPointer(Value * index,bool unsignedIndex) const167 Value *Variable::getElementPointer(Value *index, bool unsignedIndex) const
168 {
169 	return Nucleus::createGEP(getBaseAddress(), getType(), index, unsignedIndex);
170 }
171 
allocate() const172 Value *Variable::allocate() const
173 {
174 	return Nucleus::allocateStackVariable(getType());
175 }
176 
materializeAll()177 void Variable::materializeAll()
178 {
179 	unmaterializedVariables->materializeAll();
180 }
181 
killUnmaterialized()182 void Variable::killUnmaterialized()
183 {
184 	unmaterializedVariables->clear();
185 }
186 
187 // NOTE: Only 12 bits out of 16 of the |select| value are used.
188 // More specifically, the value should look like:
189 //
190 //    msb               lsb
191 //     v                 v
192 //    [.xxx|.yyy|.zzz|.www]    where '.' means an ignored bit
193 //
194 // This format makes it easy to write calls with hexadecimal select values,
195 // since each hex digit is a separate swizzle index.
196 //
197 // For example:
198 //      createShuffle4( [a,b,c,d], [e,f,g,h], 0x0123 ) -> [a,b,c,d]
199 //      createShuffle4( [a,b,c,d], [e,f,g,h], 0x4567 ) -> [e,f,g,h]
200 //      createShuffle4( [a,b,c,d], [e,f,g,h], 0x4012 ) -> [e,a,b,c]
201 //
createShuffle4(Value * lhs,Value * rhs,uint16_t select)202 static Value *createShuffle4(Value *lhs, Value *rhs, uint16_t select)
203 {
204 	int swizzle[4] = {
205 		(select >> 12) & 0x07,
206 		(select >> 8) & 0x07,
207 		(select >> 4) & 0x07,
208 		(select >> 0) & 0x07,
209 	};
210 
211 	return Nucleus::createShuffleVector(lhs, rhs, swizzle);
212 }
213 
214 // NOTE: Only 8 bits out of 16 of the |select| value are used.
215 // More specifically, the value should look like:
216 //
217 //    msb               lsb
218 //     v                 v
219 //    [..xx|..yy|..zz|..ww]    where '.' means an ignored bit
220 //
221 // This format makes it easy to write calls with hexadecimal select values,
222 // since each hex digit is a separate swizzle index.
223 //
224 // For example:
225 //      createSwizzle4( [a,b,c,d], 0x0123 ) -> [a,b,c,d]
226 //      createSwizzle4( [a,b,c,d], 0x0033 ) -> [a,a,d,d]
227 //
createSwizzle4(Value * val,uint16_t select)228 static Value *createSwizzle4(Value *val, uint16_t select)
229 {
230 	int swizzle[4] = {
231 		(select >> 12) & 0x03,
232 		(select >> 8) & 0x03,
233 		(select >> 4) & 0x03,
234 		(select >> 0) & 0x03,
235 	};
236 
237 	return Nucleus::createShuffleVector(val, val, swizzle);
238 }
239 
createMask4(Value * lhs,Value * rhs,uint16_t select)240 static Value *createMask4(Value *lhs, Value *rhs, uint16_t select)
241 {
242 	bool mask[4] = { false, false, false, false };
243 
244 	mask[(select >> 12) & 0x03] = true;
245 	mask[(select >> 8) & 0x03] = true;
246 	mask[(select >> 4) & 0x03] = true;
247 	mask[(select >> 0) & 0x03] = true;
248 
249 	int swizzle[4] = {
250 		mask[0] ? 4 : 0,
251 		mask[1] ? 5 : 1,
252 		mask[2] ? 6 : 2,
253 		mask[3] ? 7 : 3,
254 	};
255 
256 	return Nucleus::createShuffleVector(lhs, rhs, swizzle);
257 }
258 
Bool(Argument<Bool> argument)259 Bool::Bool(Argument<Bool> argument)
260 {
261 	store(argument.rvalue());
262 }
263 
Bool(bool x)264 Bool::Bool(bool x)
265 {
266 	storeValue(Nucleus::createConstantBool(x));
267 }
268 
Bool(RValue<Bool> rhs)269 Bool::Bool(RValue<Bool> rhs)
270 {
271 	store(rhs);
272 }
273 
Bool(const Bool & rhs)274 Bool::Bool(const Bool &rhs)
275 {
276 	store(rhs.load());
277 }
278 
Bool(const Reference<Bool> & rhs)279 Bool::Bool(const Reference<Bool> &rhs)
280 {
281 	store(rhs.load());
282 }
283 
operator =(RValue<Bool> rhs)284 RValue<Bool> Bool::operator=(RValue<Bool> rhs)
285 {
286 	return store(rhs);
287 }
288 
operator =(const Bool & rhs)289 RValue<Bool> Bool::operator=(const Bool &rhs)
290 {
291 	return store(rhs.load());
292 }
293 
operator =(const Reference<Bool> & rhs)294 RValue<Bool> Bool::operator=(const Reference<Bool> &rhs)
295 {
296 	return store(rhs.load());
297 }
298 
operator !(RValue<Bool> val)299 RValue<Bool> operator!(RValue<Bool> val)
300 {
301 	return RValue<Bool>(Nucleus::createNot(val.value()));
302 }
303 
operator &&(RValue<Bool> lhs,RValue<Bool> rhs)304 RValue<Bool> operator&&(RValue<Bool> lhs, RValue<Bool> rhs)
305 {
306 	return RValue<Bool>(Nucleus::createAnd(lhs.value(), rhs.value()));
307 }
308 
operator ||(RValue<Bool> lhs,RValue<Bool> rhs)309 RValue<Bool> operator||(RValue<Bool> lhs, RValue<Bool> rhs)
310 {
311 	return RValue<Bool>(Nucleus::createOr(lhs.value(), rhs.value()));
312 }
313 
operator !=(RValue<Bool> lhs,RValue<Bool> rhs)314 RValue<Bool> operator!=(RValue<Bool> lhs, RValue<Bool> rhs)
315 {
316 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
317 }
318 
operator ==(RValue<Bool> lhs,RValue<Bool> rhs)319 RValue<Bool> operator==(RValue<Bool> lhs, RValue<Bool> rhs)
320 {
321 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
322 }
323 
Byte(Argument<Byte> argument)324 Byte::Byte(Argument<Byte> argument)
325 {
326 	store(argument.rvalue());
327 }
328 
Byte(RValue<Int> cast)329 Byte::Byte(RValue<Int> cast)
330 {
331 	Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
332 
333 	storeValue(integer);
334 }
335 
Byte(RValue<UInt> cast)336 Byte::Byte(RValue<UInt> cast)
337 {
338 	Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
339 
340 	storeValue(integer);
341 }
342 
Byte(RValue<UShort> cast)343 Byte::Byte(RValue<UShort> cast)
344 {
345 	Value *integer = Nucleus::createTrunc(cast.value(), Byte::type());
346 
347 	storeValue(integer);
348 }
349 
Byte(int x)350 Byte::Byte(int x)
351 {
352 	storeValue(Nucleus::createConstantByte((unsigned char)x));
353 }
354 
Byte(unsigned char x)355 Byte::Byte(unsigned char x)
356 {
357 	storeValue(Nucleus::createConstantByte(x));
358 }
359 
Byte(RValue<Byte> rhs)360 Byte::Byte(RValue<Byte> rhs)
361 {
362 	store(rhs);
363 }
364 
Byte(const Byte & rhs)365 Byte::Byte(const Byte &rhs)
366 {
367 	store(rhs.load());
368 }
369 
Byte(const Reference<Byte> & rhs)370 Byte::Byte(const Reference<Byte> &rhs)
371 {
372 	store(rhs.load());
373 }
374 
operator =(RValue<Byte> rhs)375 RValue<Byte> Byte::operator=(RValue<Byte> rhs)
376 {
377 	return store(rhs);
378 }
379 
operator =(const Byte & rhs)380 RValue<Byte> Byte::operator=(const Byte &rhs)
381 {
382 	return store(rhs.load());
383 }
384 
operator =(const Reference<Byte> & rhs)385 RValue<Byte> Byte::operator=(const Reference<Byte> &rhs)
386 {
387 	return store(rhs.load());
388 }
389 
operator +(RValue<Byte> lhs,RValue<Byte> rhs)390 RValue<Byte> operator+(RValue<Byte> lhs, RValue<Byte> rhs)
391 {
392 	return RValue<Byte>(Nucleus::createAdd(lhs.value(), rhs.value()));
393 }
394 
operator -(RValue<Byte> lhs,RValue<Byte> rhs)395 RValue<Byte> operator-(RValue<Byte> lhs, RValue<Byte> rhs)
396 {
397 	return RValue<Byte>(Nucleus::createSub(lhs.value(), rhs.value()));
398 }
399 
operator *(RValue<Byte> lhs,RValue<Byte> rhs)400 RValue<Byte> operator*(RValue<Byte> lhs, RValue<Byte> rhs)
401 {
402 	return RValue<Byte>(Nucleus::createMul(lhs.value(), rhs.value()));
403 }
404 
operator /(RValue<Byte> lhs,RValue<Byte> rhs)405 RValue<Byte> operator/(RValue<Byte> lhs, RValue<Byte> rhs)
406 {
407 	return RValue<Byte>(Nucleus::createUDiv(lhs.value(), rhs.value()));
408 }
409 
operator %(RValue<Byte> lhs,RValue<Byte> rhs)410 RValue<Byte> operator%(RValue<Byte> lhs, RValue<Byte> rhs)
411 {
412 	return RValue<Byte>(Nucleus::createURem(lhs.value(), rhs.value()));
413 }
414 
operator &(RValue<Byte> lhs,RValue<Byte> rhs)415 RValue<Byte> operator&(RValue<Byte> lhs, RValue<Byte> rhs)
416 {
417 	return RValue<Byte>(Nucleus::createAnd(lhs.value(), rhs.value()));
418 }
419 
operator |(RValue<Byte> lhs,RValue<Byte> rhs)420 RValue<Byte> operator|(RValue<Byte> lhs, RValue<Byte> rhs)
421 {
422 	return RValue<Byte>(Nucleus::createOr(lhs.value(), rhs.value()));
423 }
424 
operator ^(RValue<Byte> lhs,RValue<Byte> rhs)425 RValue<Byte> operator^(RValue<Byte> lhs, RValue<Byte> rhs)
426 {
427 	return RValue<Byte>(Nucleus::createXor(lhs.value(), rhs.value()));
428 }
429 
operator <<(RValue<Byte> lhs,RValue<Byte> rhs)430 RValue<Byte> operator<<(RValue<Byte> lhs, RValue<Byte> rhs)
431 {
432 	return RValue<Byte>(Nucleus::createShl(lhs.value(), rhs.value()));
433 }
434 
operator >>(RValue<Byte> lhs,RValue<Byte> rhs)435 RValue<Byte> operator>>(RValue<Byte> lhs, RValue<Byte> rhs)
436 {
437 	return RValue<Byte>(Nucleus::createLShr(lhs.value(), rhs.value()));
438 }
439 
operator +=(Byte & lhs,RValue<Byte> rhs)440 RValue<Byte> operator+=(Byte &lhs, RValue<Byte> rhs)
441 {
442 	return lhs = lhs + rhs;
443 }
444 
operator -=(Byte & lhs,RValue<Byte> rhs)445 RValue<Byte> operator-=(Byte &lhs, RValue<Byte> rhs)
446 {
447 	return lhs = lhs - rhs;
448 }
449 
operator *=(Byte & lhs,RValue<Byte> rhs)450 RValue<Byte> operator*=(Byte &lhs, RValue<Byte> rhs)
451 {
452 	return lhs = lhs * rhs;
453 }
454 
operator /=(Byte & lhs,RValue<Byte> rhs)455 RValue<Byte> operator/=(Byte &lhs, RValue<Byte> rhs)
456 {
457 	return lhs = lhs / rhs;
458 }
459 
operator %=(Byte & lhs,RValue<Byte> rhs)460 RValue<Byte> operator%=(Byte &lhs, RValue<Byte> rhs)
461 {
462 	return lhs = lhs % rhs;
463 }
464 
operator &=(Byte & lhs,RValue<Byte> rhs)465 RValue<Byte> operator&=(Byte &lhs, RValue<Byte> rhs)
466 {
467 	return lhs = lhs & rhs;
468 }
469 
operator |=(Byte & lhs,RValue<Byte> rhs)470 RValue<Byte> operator|=(Byte &lhs, RValue<Byte> rhs)
471 {
472 	return lhs = lhs | rhs;
473 }
474 
operator ^=(Byte & lhs,RValue<Byte> rhs)475 RValue<Byte> operator^=(Byte &lhs, RValue<Byte> rhs)
476 {
477 	return lhs = lhs ^ rhs;
478 }
479 
operator <<=(Byte & lhs,RValue<Byte> rhs)480 RValue<Byte> operator<<=(Byte &lhs, RValue<Byte> rhs)
481 {
482 	return lhs = lhs << rhs;
483 }
484 
operator >>=(Byte & lhs,RValue<Byte> rhs)485 RValue<Byte> operator>>=(Byte &lhs, RValue<Byte> rhs)
486 {
487 	return lhs = lhs >> rhs;
488 }
489 
operator +(RValue<Byte> val)490 RValue<Byte> operator+(RValue<Byte> val)
491 {
492 	return val;
493 }
494 
operator -(RValue<Byte> val)495 RValue<Byte> operator-(RValue<Byte> val)
496 {
497 	return RValue<Byte>(Nucleus::createNeg(val.value()));
498 }
499 
operator ~(RValue<Byte> val)500 RValue<Byte> operator~(RValue<Byte> val)
501 {
502 	return RValue<Byte>(Nucleus::createNot(val.value()));
503 }
504 
operator ++(Byte & val,int)505 RValue<Byte> operator++(Byte &val, int)  // Post-increment
506 {
507 	RValue<Byte> res = val;
508 
509 	Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantByte((unsigned char)1));
510 	val.storeValue(inc);
511 
512 	return res;
513 }
514 
operator ++(Byte & val)515 const Byte &operator++(Byte &val)  // Pre-increment
516 {
517 	Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
518 	val.storeValue(inc);
519 
520 	return val;
521 }
522 
operator --(Byte & val,int)523 RValue<Byte> operator--(Byte &val, int)  // Post-decrement
524 {
525 	RValue<Byte> res = val;
526 
527 	Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantByte((unsigned char)1));
528 	val.storeValue(inc);
529 
530 	return res;
531 }
532 
operator --(Byte & val)533 const Byte &operator--(Byte &val)  // Pre-decrement
534 {
535 	Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((unsigned char)1));
536 	val.storeValue(inc);
537 
538 	return val;
539 }
540 
operator <(RValue<Byte> lhs,RValue<Byte> rhs)541 RValue<Bool> operator<(RValue<Byte> lhs, RValue<Byte> rhs)
542 {
543 	return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
544 }
545 
operator <=(RValue<Byte> lhs,RValue<Byte> rhs)546 RValue<Bool> operator<=(RValue<Byte> lhs, RValue<Byte> rhs)
547 {
548 	return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
549 }
550 
operator >(RValue<Byte> lhs,RValue<Byte> rhs)551 RValue<Bool> operator>(RValue<Byte> lhs, RValue<Byte> rhs)
552 {
553 	return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
554 }
555 
operator >=(RValue<Byte> lhs,RValue<Byte> rhs)556 RValue<Bool> operator>=(RValue<Byte> lhs, RValue<Byte> rhs)
557 {
558 	return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
559 }
560 
operator !=(RValue<Byte> lhs,RValue<Byte> rhs)561 RValue<Bool> operator!=(RValue<Byte> lhs, RValue<Byte> rhs)
562 {
563 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
564 }
565 
operator ==(RValue<Byte> lhs,RValue<Byte> rhs)566 RValue<Bool> operator==(RValue<Byte> lhs, RValue<Byte> rhs)
567 {
568 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
569 }
570 
SByte(Argument<SByte> argument)571 SByte::SByte(Argument<SByte> argument)
572 {
573 	store(argument.rvalue());
574 }
575 
SByte(RValue<Int> cast)576 SByte::SByte(RValue<Int> cast)
577 {
578 	Value *integer = Nucleus::createTrunc(cast.value(), SByte::type());
579 
580 	storeValue(integer);
581 }
582 
SByte(RValue<Short> cast)583 SByte::SByte(RValue<Short> cast)
584 {
585 	Value *integer = Nucleus::createTrunc(cast.value(), SByte::type());
586 
587 	storeValue(integer);
588 }
589 
SByte(signed char x)590 SByte::SByte(signed char x)
591 {
592 	storeValue(Nucleus::createConstantByte(x));
593 }
594 
SByte(RValue<SByte> rhs)595 SByte::SByte(RValue<SByte> rhs)
596 {
597 	store(rhs);
598 }
599 
SByte(const SByte & rhs)600 SByte::SByte(const SByte &rhs)
601 {
602 	store(rhs.load());
603 }
604 
SByte(const Reference<SByte> & rhs)605 SByte::SByte(const Reference<SByte> &rhs)
606 {
607 	store(rhs.load());
608 }
609 
operator =(RValue<SByte> rhs)610 RValue<SByte> SByte::operator=(RValue<SByte> rhs)
611 {
612 	return store(rhs);
613 }
614 
operator =(const SByte & rhs)615 RValue<SByte> SByte::operator=(const SByte &rhs)
616 {
617 	return store(rhs.load());
618 }
619 
operator =(const Reference<SByte> & rhs)620 RValue<SByte> SByte::operator=(const Reference<SByte> &rhs)
621 {
622 	return store(rhs.load());
623 }
624 
operator +(RValue<SByte> lhs,RValue<SByte> rhs)625 RValue<SByte> operator+(RValue<SByte> lhs, RValue<SByte> rhs)
626 {
627 	return RValue<SByte>(Nucleus::createAdd(lhs.value(), rhs.value()));
628 }
629 
operator -(RValue<SByte> lhs,RValue<SByte> rhs)630 RValue<SByte> operator-(RValue<SByte> lhs, RValue<SByte> rhs)
631 {
632 	return RValue<SByte>(Nucleus::createSub(lhs.value(), rhs.value()));
633 }
634 
operator *(RValue<SByte> lhs,RValue<SByte> rhs)635 RValue<SByte> operator*(RValue<SByte> lhs, RValue<SByte> rhs)
636 {
637 	return RValue<SByte>(Nucleus::createMul(lhs.value(), rhs.value()));
638 }
639 
operator /(RValue<SByte> lhs,RValue<SByte> rhs)640 RValue<SByte> operator/(RValue<SByte> lhs, RValue<SByte> rhs)
641 {
642 	return RValue<SByte>(Nucleus::createSDiv(lhs.value(), rhs.value()));
643 }
644 
operator %(RValue<SByte> lhs,RValue<SByte> rhs)645 RValue<SByte> operator%(RValue<SByte> lhs, RValue<SByte> rhs)
646 {
647 	return RValue<SByte>(Nucleus::createSRem(lhs.value(), rhs.value()));
648 }
649 
operator &(RValue<SByte> lhs,RValue<SByte> rhs)650 RValue<SByte> operator&(RValue<SByte> lhs, RValue<SByte> rhs)
651 {
652 	return RValue<SByte>(Nucleus::createAnd(lhs.value(), rhs.value()));
653 }
654 
operator |(RValue<SByte> lhs,RValue<SByte> rhs)655 RValue<SByte> operator|(RValue<SByte> lhs, RValue<SByte> rhs)
656 {
657 	return RValue<SByte>(Nucleus::createOr(lhs.value(), rhs.value()));
658 }
659 
operator ^(RValue<SByte> lhs,RValue<SByte> rhs)660 RValue<SByte> operator^(RValue<SByte> lhs, RValue<SByte> rhs)
661 {
662 	return RValue<SByte>(Nucleus::createXor(lhs.value(), rhs.value()));
663 }
664 
operator <<(RValue<SByte> lhs,RValue<SByte> rhs)665 RValue<SByte> operator<<(RValue<SByte> lhs, RValue<SByte> rhs)
666 {
667 	return RValue<SByte>(Nucleus::createShl(lhs.value(), rhs.value()));
668 }
669 
operator >>(RValue<SByte> lhs,RValue<SByte> rhs)670 RValue<SByte> operator>>(RValue<SByte> lhs, RValue<SByte> rhs)
671 {
672 	return RValue<SByte>(Nucleus::createAShr(lhs.value(), rhs.value()));
673 }
674 
operator +=(SByte & lhs,RValue<SByte> rhs)675 RValue<SByte> operator+=(SByte &lhs, RValue<SByte> rhs)
676 {
677 	return lhs = lhs + rhs;
678 }
679 
operator -=(SByte & lhs,RValue<SByte> rhs)680 RValue<SByte> operator-=(SByte &lhs, RValue<SByte> rhs)
681 {
682 	return lhs = lhs - rhs;
683 }
684 
operator *=(SByte & lhs,RValue<SByte> rhs)685 RValue<SByte> operator*=(SByte &lhs, RValue<SByte> rhs)
686 {
687 	return lhs = lhs * rhs;
688 }
689 
operator /=(SByte & lhs,RValue<SByte> rhs)690 RValue<SByte> operator/=(SByte &lhs, RValue<SByte> rhs)
691 {
692 	return lhs = lhs / rhs;
693 }
694 
operator %=(SByte & lhs,RValue<SByte> rhs)695 RValue<SByte> operator%=(SByte &lhs, RValue<SByte> rhs)
696 {
697 	return lhs = lhs % rhs;
698 }
699 
operator &=(SByte & lhs,RValue<SByte> rhs)700 RValue<SByte> operator&=(SByte &lhs, RValue<SByte> rhs)
701 {
702 	return lhs = lhs & rhs;
703 }
704 
operator |=(SByte & lhs,RValue<SByte> rhs)705 RValue<SByte> operator|=(SByte &lhs, RValue<SByte> rhs)
706 {
707 	return lhs = lhs | rhs;
708 }
709 
operator ^=(SByte & lhs,RValue<SByte> rhs)710 RValue<SByte> operator^=(SByte &lhs, RValue<SByte> rhs)
711 {
712 	return lhs = lhs ^ rhs;
713 }
714 
operator <<=(SByte & lhs,RValue<SByte> rhs)715 RValue<SByte> operator<<=(SByte &lhs, RValue<SByte> rhs)
716 {
717 	return lhs = lhs << rhs;
718 }
719 
operator >>=(SByte & lhs,RValue<SByte> rhs)720 RValue<SByte> operator>>=(SByte &lhs, RValue<SByte> rhs)
721 {
722 	return lhs = lhs >> rhs;
723 }
724 
operator +(RValue<SByte> val)725 RValue<SByte> operator+(RValue<SByte> val)
726 {
727 	return val;
728 }
729 
operator -(RValue<SByte> val)730 RValue<SByte> operator-(RValue<SByte> val)
731 {
732 	return RValue<SByte>(Nucleus::createNeg(val.value()));
733 }
734 
operator ~(RValue<SByte> val)735 RValue<SByte> operator~(RValue<SByte> val)
736 {
737 	return RValue<SByte>(Nucleus::createNot(val.value()));
738 }
739 
operator ++(SByte & val,int)740 RValue<SByte> operator++(SByte &val, int)  // Post-increment
741 {
742 	RValue<SByte> res = val;
743 
744 	Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantByte((signed char)1));
745 	val.storeValue(inc);
746 
747 	return res;
748 }
749 
operator ++(SByte & val)750 const SByte &operator++(SByte &val)  // Pre-increment
751 {
752 	Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantByte((signed char)1));
753 	val.storeValue(inc);
754 
755 	return val;
756 }
757 
operator --(SByte & val,int)758 RValue<SByte> operator--(SByte &val, int)  // Post-decrement
759 {
760 	RValue<SByte> res = val;
761 
762 	Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantByte((signed char)1));
763 	val.storeValue(inc);
764 
765 	return res;
766 }
767 
operator --(SByte & val)768 const SByte &operator--(SByte &val)  // Pre-decrement
769 {
770 	Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantByte((signed char)1));
771 	val.storeValue(inc);
772 
773 	return val;
774 }
775 
operator <(RValue<SByte> lhs,RValue<SByte> rhs)776 RValue<Bool> operator<(RValue<SByte> lhs, RValue<SByte> rhs)
777 {
778 	return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
779 }
780 
operator <=(RValue<SByte> lhs,RValue<SByte> rhs)781 RValue<Bool> operator<=(RValue<SByte> lhs, RValue<SByte> rhs)
782 {
783 	return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
784 }
785 
operator >(RValue<SByte> lhs,RValue<SByte> rhs)786 RValue<Bool> operator>(RValue<SByte> lhs, RValue<SByte> rhs)
787 {
788 	return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
789 }
790 
operator >=(RValue<SByte> lhs,RValue<SByte> rhs)791 RValue<Bool> operator>=(RValue<SByte> lhs, RValue<SByte> rhs)
792 {
793 	return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
794 }
795 
operator !=(RValue<SByte> lhs,RValue<SByte> rhs)796 RValue<Bool> operator!=(RValue<SByte> lhs, RValue<SByte> rhs)
797 {
798 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
799 }
800 
operator ==(RValue<SByte> lhs,RValue<SByte> rhs)801 RValue<Bool> operator==(RValue<SByte> lhs, RValue<SByte> rhs)
802 {
803 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
804 }
805 
Short(Argument<Short> argument)806 Short::Short(Argument<Short> argument)
807 {
808 	store(argument.rvalue());
809 }
810 
Short(RValue<Int> cast)811 Short::Short(RValue<Int> cast)
812 {
813 	Value *integer = Nucleus::createTrunc(cast.value(), Short::type());
814 
815 	storeValue(integer);
816 }
817 
Short(short x)818 Short::Short(short x)
819 {
820 	storeValue(Nucleus::createConstantShort(x));
821 }
822 
Short(RValue<Short> rhs)823 Short::Short(RValue<Short> rhs)
824 {
825 	store(rhs);
826 }
827 
Short(const Short & rhs)828 Short::Short(const Short &rhs)
829 {
830 	store(rhs.load());
831 }
832 
Short(const Reference<Short> & rhs)833 Short::Short(const Reference<Short> &rhs)
834 {
835 	store(rhs.load());
836 }
837 
operator =(RValue<Short> rhs)838 RValue<Short> Short::operator=(RValue<Short> rhs)
839 {
840 	return store(rhs);
841 }
842 
operator =(const Short & rhs)843 RValue<Short> Short::operator=(const Short &rhs)
844 {
845 	return store(rhs.load());
846 }
847 
operator =(const Reference<Short> & rhs)848 RValue<Short> Short::operator=(const Reference<Short> &rhs)
849 {
850 	return store(rhs.load());
851 }
852 
operator +(RValue<Short> lhs,RValue<Short> rhs)853 RValue<Short> operator+(RValue<Short> lhs, RValue<Short> rhs)
854 {
855 	return RValue<Short>(Nucleus::createAdd(lhs.value(), rhs.value()));
856 }
857 
operator -(RValue<Short> lhs,RValue<Short> rhs)858 RValue<Short> operator-(RValue<Short> lhs, RValue<Short> rhs)
859 {
860 	return RValue<Short>(Nucleus::createSub(lhs.value(), rhs.value()));
861 }
862 
operator *(RValue<Short> lhs,RValue<Short> rhs)863 RValue<Short> operator*(RValue<Short> lhs, RValue<Short> rhs)
864 {
865 	return RValue<Short>(Nucleus::createMul(lhs.value(), rhs.value()));
866 }
867 
operator /(RValue<Short> lhs,RValue<Short> rhs)868 RValue<Short> operator/(RValue<Short> lhs, RValue<Short> rhs)
869 {
870 	return RValue<Short>(Nucleus::createSDiv(lhs.value(), rhs.value()));
871 }
872 
operator %(RValue<Short> lhs,RValue<Short> rhs)873 RValue<Short> operator%(RValue<Short> lhs, RValue<Short> rhs)
874 {
875 	return RValue<Short>(Nucleus::createSRem(lhs.value(), rhs.value()));
876 }
877 
operator &(RValue<Short> lhs,RValue<Short> rhs)878 RValue<Short> operator&(RValue<Short> lhs, RValue<Short> rhs)
879 {
880 	return RValue<Short>(Nucleus::createAnd(lhs.value(), rhs.value()));
881 }
882 
operator |(RValue<Short> lhs,RValue<Short> rhs)883 RValue<Short> operator|(RValue<Short> lhs, RValue<Short> rhs)
884 {
885 	return RValue<Short>(Nucleus::createOr(lhs.value(), rhs.value()));
886 }
887 
operator ^(RValue<Short> lhs,RValue<Short> rhs)888 RValue<Short> operator^(RValue<Short> lhs, RValue<Short> rhs)
889 {
890 	return RValue<Short>(Nucleus::createXor(lhs.value(), rhs.value()));
891 }
892 
operator <<(RValue<Short> lhs,RValue<Short> rhs)893 RValue<Short> operator<<(RValue<Short> lhs, RValue<Short> rhs)
894 {
895 	return RValue<Short>(Nucleus::createShl(lhs.value(), rhs.value()));
896 }
897 
operator >>(RValue<Short> lhs,RValue<Short> rhs)898 RValue<Short> operator>>(RValue<Short> lhs, RValue<Short> rhs)
899 {
900 	return RValue<Short>(Nucleus::createAShr(lhs.value(), rhs.value()));
901 }
902 
operator +=(Short & lhs,RValue<Short> rhs)903 RValue<Short> operator+=(Short &lhs, RValue<Short> rhs)
904 {
905 	return lhs = lhs + rhs;
906 }
907 
operator -=(Short & lhs,RValue<Short> rhs)908 RValue<Short> operator-=(Short &lhs, RValue<Short> rhs)
909 {
910 	return lhs = lhs - rhs;
911 }
912 
operator *=(Short & lhs,RValue<Short> rhs)913 RValue<Short> operator*=(Short &lhs, RValue<Short> rhs)
914 {
915 	return lhs = lhs * rhs;
916 }
917 
operator /=(Short & lhs,RValue<Short> rhs)918 RValue<Short> operator/=(Short &lhs, RValue<Short> rhs)
919 {
920 	return lhs = lhs / rhs;
921 }
922 
operator %=(Short & lhs,RValue<Short> rhs)923 RValue<Short> operator%=(Short &lhs, RValue<Short> rhs)
924 {
925 	return lhs = lhs % rhs;
926 }
927 
operator &=(Short & lhs,RValue<Short> rhs)928 RValue<Short> operator&=(Short &lhs, RValue<Short> rhs)
929 {
930 	return lhs = lhs & rhs;
931 }
932 
operator |=(Short & lhs,RValue<Short> rhs)933 RValue<Short> operator|=(Short &lhs, RValue<Short> rhs)
934 {
935 	return lhs = lhs | rhs;
936 }
937 
operator ^=(Short & lhs,RValue<Short> rhs)938 RValue<Short> operator^=(Short &lhs, RValue<Short> rhs)
939 {
940 	return lhs = lhs ^ rhs;
941 }
942 
operator <<=(Short & lhs,RValue<Short> rhs)943 RValue<Short> operator<<=(Short &lhs, RValue<Short> rhs)
944 {
945 	return lhs = lhs << rhs;
946 }
947 
operator >>=(Short & lhs,RValue<Short> rhs)948 RValue<Short> operator>>=(Short &lhs, RValue<Short> rhs)
949 {
950 	return lhs = lhs >> rhs;
951 }
952 
operator +(RValue<Short> val)953 RValue<Short> operator+(RValue<Short> val)
954 {
955 	return val;
956 }
957 
operator -(RValue<Short> val)958 RValue<Short> operator-(RValue<Short> val)
959 {
960 	return RValue<Short>(Nucleus::createNeg(val.value()));
961 }
962 
operator ~(RValue<Short> val)963 RValue<Short> operator~(RValue<Short> val)
964 {
965 	return RValue<Short>(Nucleus::createNot(val.value()));
966 }
967 
operator ++(Short & val,int)968 RValue<Short> operator++(Short &val, int)  // Post-increment
969 {
970 	RValue<Short> res = val;
971 
972 	Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantShort((short)1));
973 	val.storeValue(inc);
974 
975 	return res;
976 }
977 
operator ++(Short & val)978 const Short &operator++(Short &val)  // Pre-increment
979 {
980 	Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((short)1));
981 	val.storeValue(inc);
982 
983 	return val;
984 }
985 
operator --(Short & val,int)986 RValue<Short> operator--(Short &val, int)  // Post-decrement
987 {
988 	RValue<Short> res = val;
989 
990 	Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantShort((short)1));
991 	val.storeValue(inc);
992 
993 	return res;
994 }
995 
operator --(Short & val)996 const Short &operator--(Short &val)  // Pre-decrement
997 {
998 	Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((short)1));
999 	val.storeValue(inc);
1000 
1001 	return val;
1002 }
1003 
operator <(RValue<Short> lhs,RValue<Short> rhs)1004 RValue<Bool> operator<(RValue<Short> lhs, RValue<Short> rhs)
1005 {
1006 	return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
1007 }
1008 
operator <=(RValue<Short> lhs,RValue<Short> rhs)1009 RValue<Bool> operator<=(RValue<Short> lhs, RValue<Short> rhs)
1010 {
1011 	return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
1012 }
1013 
operator >(RValue<Short> lhs,RValue<Short> rhs)1014 RValue<Bool> operator>(RValue<Short> lhs, RValue<Short> rhs)
1015 {
1016 	return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
1017 }
1018 
operator >=(RValue<Short> lhs,RValue<Short> rhs)1019 RValue<Bool> operator>=(RValue<Short> lhs, RValue<Short> rhs)
1020 {
1021 	return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
1022 }
1023 
operator !=(RValue<Short> lhs,RValue<Short> rhs)1024 RValue<Bool> operator!=(RValue<Short> lhs, RValue<Short> rhs)
1025 {
1026 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
1027 }
1028 
operator ==(RValue<Short> lhs,RValue<Short> rhs)1029 RValue<Bool> operator==(RValue<Short> lhs, RValue<Short> rhs)
1030 {
1031 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
1032 }
1033 
UShort(Argument<UShort> argument)1034 UShort::UShort(Argument<UShort> argument)
1035 {
1036 	store(argument.rvalue());
1037 }
1038 
UShort(RValue<UInt> cast)1039 UShort::UShort(RValue<UInt> cast)
1040 {
1041 	Value *integer = Nucleus::createTrunc(cast.value(), UShort::type());
1042 
1043 	storeValue(integer);
1044 }
1045 
UShort(RValue<Int> cast)1046 UShort::UShort(RValue<Int> cast)
1047 {
1048 	Value *integer = Nucleus::createTrunc(cast.value(), UShort::type());
1049 
1050 	storeValue(integer);
1051 }
1052 
UShort(unsigned short x)1053 UShort::UShort(unsigned short x)
1054 {
1055 	storeValue(Nucleus::createConstantShort(x));
1056 }
1057 
UShort(RValue<UShort> rhs)1058 UShort::UShort(RValue<UShort> rhs)
1059 {
1060 	store(rhs);
1061 }
1062 
UShort(const UShort & rhs)1063 UShort::UShort(const UShort &rhs)
1064 {
1065 	store(rhs.load());
1066 }
1067 
UShort(const Reference<UShort> & rhs)1068 UShort::UShort(const Reference<UShort> &rhs)
1069 {
1070 	store(rhs.load());
1071 }
1072 
operator =(RValue<UShort> rhs)1073 RValue<UShort> UShort::operator=(RValue<UShort> rhs)
1074 {
1075 	return store(rhs);
1076 }
1077 
operator =(const UShort & rhs)1078 RValue<UShort> UShort::operator=(const UShort &rhs)
1079 {
1080 	return store(rhs.load());
1081 }
1082 
operator =(const Reference<UShort> & rhs)1083 RValue<UShort> UShort::operator=(const Reference<UShort> &rhs)
1084 {
1085 	return store(rhs.load());
1086 }
1087 
operator +(RValue<UShort> lhs,RValue<UShort> rhs)1088 RValue<UShort> operator+(RValue<UShort> lhs, RValue<UShort> rhs)
1089 {
1090 	return RValue<UShort>(Nucleus::createAdd(lhs.value(), rhs.value()));
1091 }
1092 
operator -(RValue<UShort> lhs,RValue<UShort> rhs)1093 RValue<UShort> operator-(RValue<UShort> lhs, RValue<UShort> rhs)
1094 {
1095 	return RValue<UShort>(Nucleus::createSub(lhs.value(), rhs.value()));
1096 }
1097 
operator *(RValue<UShort> lhs,RValue<UShort> rhs)1098 RValue<UShort> operator*(RValue<UShort> lhs, RValue<UShort> rhs)
1099 {
1100 	return RValue<UShort>(Nucleus::createMul(lhs.value(), rhs.value()));
1101 }
1102 
operator /(RValue<UShort> lhs,RValue<UShort> rhs)1103 RValue<UShort> operator/(RValue<UShort> lhs, RValue<UShort> rhs)
1104 {
1105 	return RValue<UShort>(Nucleus::createUDiv(lhs.value(), rhs.value()));
1106 }
1107 
operator %(RValue<UShort> lhs,RValue<UShort> rhs)1108 RValue<UShort> operator%(RValue<UShort> lhs, RValue<UShort> rhs)
1109 {
1110 	return RValue<UShort>(Nucleus::createURem(lhs.value(), rhs.value()));
1111 }
1112 
operator &(RValue<UShort> lhs,RValue<UShort> rhs)1113 RValue<UShort> operator&(RValue<UShort> lhs, RValue<UShort> rhs)
1114 {
1115 	return RValue<UShort>(Nucleus::createAnd(lhs.value(), rhs.value()));
1116 }
1117 
operator |(RValue<UShort> lhs,RValue<UShort> rhs)1118 RValue<UShort> operator|(RValue<UShort> lhs, RValue<UShort> rhs)
1119 {
1120 	return RValue<UShort>(Nucleus::createOr(lhs.value(), rhs.value()));
1121 }
1122 
operator ^(RValue<UShort> lhs,RValue<UShort> rhs)1123 RValue<UShort> operator^(RValue<UShort> lhs, RValue<UShort> rhs)
1124 {
1125 	return RValue<UShort>(Nucleus::createXor(lhs.value(), rhs.value()));
1126 }
1127 
operator <<(RValue<UShort> lhs,RValue<UShort> rhs)1128 RValue<UShort> operator<<(RValue<UShort> lhs, RValue<UShort> rhs)
1129 {
1130 	return RValue<UShort>(Nucleus::createShl(lhs.value(), rhs.value()));
1131 }
1132 
operator >>(RValue<UShort> lhs,RValue<UShort> rhs)1133 RValue<UShort> operator>>(RValue<UShort> lhs, RValue<UShort> rhs)
1134 {
1135 	return RValue<UShort>(Nucleus::createLShr(lhs.value(), rhs.value()));
1136 }
1137 
operator +=(UShort & lhs,RValue<UShort> rhs)1138 RValue<UShort> operator+=(UShort &lhs, RValue<UShort> rhs)
1139 {
1140 	return lhs = lhs + rhs;
1141 }
1142 
operator -=(UShort & lhs,RValue<UShort> rhs)1143 RValue<UShort> operator-=(UShort &lhs, RValue<UShort> rhs)
1144 {
1145 	return lhs = lhs - rhs;
1146 }
1147 
operator *=(UShort & lhs,RValue<UShort> rhs)1148 RValue<UShort> operator*=(UShort &lhs, RValue<UShort> rhs)
1149 {
1150 	return lhs = lhs * rhs;
1151 }
1152 
operator /=(UShort & lhs,RValue<UShort> rhs)1153 RValue<UShort> operator/=(UShort &lhs, RValue<UShort> rhs)
1154 {
1155 	return lhs = lhs / rhs;
1156 }
1157 
operator %=(UShort & lhs,RValue<UShort> rhs)1158 RValue<UShort> operator%=(UShort &lhs, RValue<UShort> rhs)
1159 {
1160 	return lhs = lhs % rhs;
1161 }
1162 
operator &=(UShort & lhs,RValue<UShort> rhs)1163 RValue<UShort> operator&=(UShort &lhs, RValue<UShort> rhs)
1164 {
1165 	return lhs = lhs & rhs;
1166 }
1167 
operator |=(UShort & lhs,RValue<UShort> rhs)1168 RValue<UShort> operator|=(UShort &lhs, RValue<UShort> rhs)
1169 {
1170 	return lhs = lhs | rhs;
1171 }
1172 
operator ^=(UShort & lhs,RValue<UShort> rhs)1173 RValue<UShort> operator^=(UShort &lhs, RValue<UShort> rhs)
1174 {
1175 	return lhs = lhs ^ rhs;
1176 }
1177 
operator <<=(UShort & lhs,RValue<UShort> rhs)1178 RValue<UShort> operator<<=(UShort &lhs, RValue<UShort> rhs)
1179 {
1180 	return lhs = lhs << rhs;
1181 }
1182 
operator >>=(UShort & lhs,RValue<UShort> rhs)1183 RValue<UShort> operator>>=(UShort &lhs, RValue<UShort> rhs)
1184 {
1185 	return lhs = lhs >> rhs;
1186 }
1187 
operator +(RValue<UShort> val)1188 RValue<UShort> operator+(RValue<UShort> val)
1189 {
1190 	return val;
1191 }
1192 
operator -(RValue<UShort> val)1193 RValue<UShort> operator-(RValue<UShort> val)
1194 {
1195 	return RValue<UShort>(Nucleus::createNeg(val.value()));
1196 }
1197 
operator ~(RValue<UShort> val)1198 RValue<UShort> operator~(RValue<UShort> val)
1199 {
1200 	return RValue<UShort>(Nucleus::createNot(val.value()));
1201 }
1202 
operator ++(UShort & val,int)1203 RValue<UShort> operator++(UShort &val, int)  // Post-increment
1204 {
1205 	RValue<UShort> res = val;
1206 
1207 	Value *inc = Nucleus::createAdd(res.value(), Nucleus::createConstantShort((unsigned short)1));
1208 	val.storeValue(inc);
1209 
1210 	return res;
1211 }
1212 
operator ++(UShort & val)1213 const UShort &operator++(UShort &val)  // Pre-increment
1214 {
1215 	Value *inc = Nucleus::createAdd(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
1216 	val.storeValue(inc);
1217 
1218 	return val;
1219 }
1220 
operator --(UShort & val,int)1221 RValue<UShort> operator--(UShort &val, int)  // Post-decrement
1222 {
1223 	RValue<UShort> res = val;
1224 
1225 	Value *inc = Nucleus::createSub(res.value(), Nucleus::createConstantShort((unsigned short)1));
1226 	val.storeValue(inc);
1227 
1228 	return res;
1229 }
1230 
operator --(UShort & val)1231 const UShort &operator--(UShort &val)  // Pre-decrement
1232 {
1233 	Value *inc = Nucleus::createSub(val.loadValue(), Nucleus::createConstantShort((unsigned short)1));
1234 	val.storeValue(inc);
1235 
1236 	return val;
1237 }
1238 
operator <(RValue<UShort> lhs,RValue<UShort> rhs)1239 RValue<Bool> operator<(RValue<UShort> lhs, RValue<UShort> rhs)
1240 {
1241 	return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
1242 }
1243 
operator <=(RValue<UShort> lhs,RValue<UShort> rhs)1244 RValue<Bool> operator<=(RValue<UShort> lhs, RValue<UShort> rhs)
1245 {
1246 	return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
1247 }
1248 
operator >(RValue<UShort> lhs,RValue<UShort> rhs)1249 RValue<Bool> operator>(RValue<UShort> lhs, RValue<UShort> rhs)
1250 {
1251 	return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
1252 }
1253 
operator >=(RValue<UShort> lhs,RValue<UShort> rhs)1254 RValue<Bool> operator>=(RValue<UShort> lhs, RValue<UShort> rhs)
1255 {
1256 	return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
1257 }
1258 
operator !=(RValue<UShort> lhs,RValue<UShort> rhs)1259 RValue<Bool> operator!=(RValue<UShort> lhs, RValue<UShort> rhs)
1260 {
1261 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
1262 }
1263 
operator ==(RValue<UShort> lhs,RValue<UShort> rhs)1264 RValue<Bool> operator==(RValue<UShort> lhs, RValue<UShort> rhs)
1265 {
1266 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
1267 }
1268 
Byte4(RValue<Byte8> cast)1269 Byte4::Byte4(RValue<Byte8> cast)
1270 {
1271 	storeValue(Nucleus::createBitCast(cast.value(), type()));
1272 }
1273 
Byte4(RValue<UShort4> cast)1274 Byte4::Byte4(RValue<UShort4> cast)
1275 {
1276 	// TODO(b/148379603): Optimize narrowing swizzle.
1277 	*this = As<Byte4>(Swizzle(As<Byte8>(cast), 0x0246'0246));
1278 }
1279 
Byte4(RValue<Short4> cast)1280 Byte4::Byte4(RValue<Short4> cast)
1281 {
1282 	// TODO(b/148379603): Optimize narrowing swizzle.
1283 	*this = As<Byte4>(Swizzle(As<Byte8>(cast), 0x0246'0246));
1284 }
1285 
Byte4(RValue<UInt4> cast)1286 Byte4::Byte4(RValue<UInt4> cast)
1287 {
1288 	// TODO(b/148379603): Optimize narrowing swizzle.
1289 	*this = As<Byte4>(Swizzle(As<Byte16>(cast), 0x048C'048C'048C'048C));
1290 }
1291 
Byte4(RValue<Int4> cast)1292 Byte4::Byte4(RValue<Int4> cast)
1293 {
1294 	// TODO(b/148379603): Optimize narrowing swizzle.
1295 	*this = As<Byte4>(Swizzle(As<Byte16>(cast), 0x048C'048C'048C'048C));
1296 }
1297 
Byte4(RValue<Byte4> rhs)1298 Byte4::Byte4(RValue<Byte4> rhs)
1299 {
1300 	store(rhs);
1301 }
1302 
Byte4(const Byte4 & rhs)1303 Byte4::Byte4(const Byte4 &rhs)
1304 {
1305 	store(rhs.load());
1306 }
1307 
Byte4(const Reference<Byte4> & rhs)1308 Byte4::Byte4(const Reference<Byte4> &rhs)
1309 {
1310 	store(rhs.load());
1311 }
1312 
operator =(RValue<Byte4> rhs)1313 RValue<Byte4> Byte4::operator=(RValue<Byte4> rhs)
1314 {
1315 	return store(rhs);
1316 }
1317 
operator =(const Byte4 & rhs)1318 RValue<Byte4> Byte4::operator=(const Byte4 &rhs)
1319 {
1320 	return store(rhs.load());
1321 }
1322 
Byte8(uint8_t x0,uint8_t x1,uint8_t x2,uint8_t x3,uint8_t x4,uint8_t x5,uint8_t x6,uint8_t x7)1323 Byte8::Byte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
1324 {
1325 	int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
1326 	storeValue(Nucleus::createConstantVector(constantVector, type()));
1327 }
1328 
Byte8(RValue<Byte8> rhs)1329 Byte8::Byte8(RValue<Byte8> rhs)
1330 {
1331 	store(rhs);
1332 }
1333 
Byte8(const Byte8 & rhs)1334 Byte8::Byte8(const Byte8 &rhs)
1335 {
1336 	store(rhs.load());
1337 }
1338 
Byte8(const Reference<Byte8> & rhs)1339 Byte8::Byte8(const Reference<Byte8> &rhs)
1340 {
1341 	store(rhs.load());
1342 }
1343 
operator =(RValue<Byte8> rhs)1344 RValue<Byte8> Byte8::operator=(RValue<Byte8> rhs)
1345 {
1346 	return store(rhs);
1347 }
1348 
operator =(const Byte8 & rhs)1349 RValue<Byte8> Byte8::operator=(const Byte8 &rhs)
1350 {
1351 	return store(rhs.load());
1352 }
1353 
operator =(const Reference<Byte8> & rhs)1354 RValue<Byte8> Byte8::operator=(const Reference<Byte8> &rhs)
1355 {
1356 	return store(rhs.load());
1357 }
1358 
operator +(RValue<Byte8> lhs,RValue<Byte8> rhs)1359 RValue<Byte8> operator+(RValue<Byte8> lhs, RValue<Byte8> rhs)
1360 {
1361 	return RValue<Byte8>(Nucleus::createAdd(lhs.value(), rhs.value()));
1362 }
1363 
operator -(RValue<Byte8> lhs,RValue<Byte8> rhs)1364 RValue<Byte8> operator-(RValue<Byte8> lhs, RValue<Byte8> rhs)
1365 {
1366 	return RValue<Byte8>(Nucleus::createSub(lhs.value(), rhs.value()));
1367 }
1368 
1369 //	RValue<Byte8> operator*(RValue<Byte8> lhs, RValue<Byte8> rhs)
1370 //	{
1371 //		return RValue<Byte8>(Nucleus::createMul(lhs.value(), rhs.value()));
1372 //	}
1373 
1374 //	RValue<Byte8> operator/(RValue<Byte8> lhs, RValue<Byte8> rhs)
1375 //	{
1376 //		return RValue<Byte8>(Nucleus::createUDiv(lhs.value(), rhs.value()));
1377 //	}
1378 
1379 //	RValue<Byte8> operator%(RValue<Byte8> lhs, RValue<Byte8> rhs)
1380 //	{
1381 //		return RValue<Byte8>(Nucleus::createURem(lhs.value(), rhs.value()));
1382 //	}
1383 
operator &(RValue<Byte8> lhs,RValue<Byte8> rhs)1384 RValue<Byte8> operator&(RValue<Byte8> lhs, RValue<Byte8> rhs)
1385 {
1386 	return RValue<Byte8>(Nucleus::createAnd(lhs.value(), rhs.value()));
1387 }
1388 
operator |(RValue<Byte8> lhs,RValue<Byte8> rhs)1389 RValue<Byte8> operator|(RValue<Byte8> lhs, RValue<Byte8> rhs)
1390 {
1391 	return RValue<Byte8>(Nucleus::createOr(lhs.value(), rhs.value()));
1392 }
1393 
operator ^(RValue<Byte8> lhs,RValue<Byte8> rhs)1394 RValue<Byte8> operator^(RValue<Byte8> lhs, RValue<Byte8> rhs)
1395 {
1396 	return RValue<Byte8>(Nucleus::createXor(lhs.value(), rhs.value()));
1397 }
1398 
1399 //	RValue<Byte8> operator<<(RValue<Byte8> lhs, unsigned char rhs)
1400 //	{
1401 //		return RValue<Byte8>(Nucleus::createShl(lhs.value(), rhs.value()));
1402 //	}
1403 
1404 //	RValue<Byte8> operator>>(RValue<Byte8> lhs, unsigned char rhs)
1405 //	{
1406 //		return RValue<Byte8>(Nucleus::createLShr(lhs.value(), rhs.value()));
1407 //	}
1408 
operator +=(Byte8 & lhs,RValue<Byte8> rhs)1409 RValue<Byte8> operator+=(Byte8 &lhs, RValue<Byte8> rhs)
1410 {
1411 	return lhs = lhs + rhs;
1412 }
1413 
operator -=(Byte8 & lhs,RValue<Byte8> rhs)1414 RValue<Byte8> operator-=(Byte8 &lhs, RValue<Byte8> rhs)
1415 {
1416 	return lhs = lhs - rhs;
1417 }
1418 
1419 //	RValue<Byte8> operator*=(Byte8 &lhs, RValue<Byte8> rhs)
1420 //	{
1421 //		return lhs = lhs * rhs;
1422 //	}
1423 
1424 //	RValue<Byte8> operator/=(Byte8 &lhs, RValue<Byte8> rhs)
1425 //	{
1426 //		return lhs = lhs / rhs;
1427 //	}
1428 
1429 //	RValue<Byte8> operator%=(Byte8 &lhs, RValue<Byte8> rhs)
1430 //	{
1431 //		return lhs = lhs % rhs;
1432 //	}
1433 
operator &=(Byte8 & lhs,RValue<Byte8> rhs)1434 RValue<Byte8> operator&=(Byte8 &lhs, RValue<Byte8> rhs)
1435 {
1436 	return lhs = lhs & rhs;
1437 }
1438 
operator |=(Byte8 & lhs,RValue<Byte8> rhs)1439 RValue<Byte8> operator|=(Byte8 &lhs, RValue<Byte8> rhs)
1440 {
1441 	return lhs = lhs | rhs;
1442 }
1443 
operator ^=(Byte8 & lhs,RValue<Byte8> rhs)1444 RValue<Byte8> operator^=(Byte8 &lhs, RValue<Byte8> rhs)
1445 {
1446 	return lhs = lhs ^ rhs;
1447 }
1448 
1449 //	RValue<Byte8> operator<<=(Byte8 &lhs, RValue<Byte8> rhs)
1450 //	{
1451 //		return lhs = lhs << rhs;
1452 //	}
1453 
1454 //	RValue<Byte8> operator>>=(Byte8 &lhs, RValue<Byte8> rhs)
1455 //	{
1456 //		return lhs = lhs >> rhs;
1457 //	}
1458 
1459 //	RValue<Byte8> operator+(RValue<Byte8> val)
1460 //	{
1461 //		return val;
1462 //	}
1463 
1464 //	RValue<Byte8> operator-(RValue<Byte8> val)
1465 //	{
1466 //		return RValue<Byte8>(Nucleus::createNeg(val.value()));
1467 //	}
1468 
operator ~(RValue<Byte8> val)1469 RValue<Byte8> operator~(RValue<Byte8> val)
1470 {
1471 	return RValue<Byte8>(Nucleus::createNot(val.value()));
1472 }
1473 
Swizzle(RValue<Byte8> x,uint32_t select)1474 RValue<Byte8> Swizzle(RValue<Byte8> x, uint32_t select)
1475 {
1476 	// Real type is v16i8
1477 	// TODO(b/148379603): Optimize narrowing swizzle.
1478 	int shuffle[16] = {
1479 		static_cast<int>((select >> 28) & 0x07),
1480 		static_cast<int>((select >> 24) & 0x07),
1481 		static_cast<int>((select >> 20) & 0x07),
1482 		static_cast<int>((select >> 16) & 0x07),
1483 		static_cast<int>((select >> 12) & 0x07),
1484 		static_cast<int>((select >> 8) & 0x07),
1485 		static_cast<int>((select >> 4) & 0x07),
1486 		static_cast<int>((select >> 0) & 0x07),
1487 		static_cast<int>((select >> 28) & 0x07),
1488 		static_cast<int>((select >> 24) & 0x07),
1489 		static_cast<int>((select >> 20) & 0x07),
1490 		static_cast<int>((select >> 16) & 0x07),
1491 		static_cast<int>((select >> 12) & 0x07),
1492 		static_cast<int>((select >> 8) & 0x07),
1493 		static_cast<int>((select >> 4) & 0x07),
1494 		static_cast<int>((select >> 0) & 0x07),
1495 	};
1496 
1497 	return As<Byte8>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1498 }
1499 
Unpack(RValue<Byte4> x)1500 RValue<Short4> Unpack(RValue<Byte4> x)
1501 {
1502 	// TODO(b/148379603): Optimize narrowing swizzle.
1503 	int shuffle[16] = { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7 };  // Real type is v16i8
1504 	return As<Short4>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1505 }
1506 
Unpack(RValue<Byte4> x,RValue<Byte4> y)1507 RValue<Short4> Unpack(RValue<Byte4> x, RValue<Byte4> y)
1508 {
1509 	return UnpackLow(As<Byte8>(x), As<Byte8>(y));
1510 }
1511 
UnpackLow(RValue<Byte8> x,RValue<Byte8> y)1512 RValue<Short4> UnpackLow(RValue<Byte8> x, RValue<Byte8> y)
1513 {
1514 	// TODO(b/148379603): Optimize narrowing swizzle.
1515 	int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 };  // Real type is v16i8
1516 	return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1517 }
1518 
UnpackHigh(RValue<Byte8> x,RValue<Byte8> y)1519 RValue<Short4> UnpackHigh(RValue<Byte8> x, RValue<Byte8> y)
1520 {
1521 	// TODO(b/148379603): Optimize narrowing swizzle.
1522 	int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 };  // Real type is v16i8
1523 	auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1524 	return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323));
1525 }
1526 
SByte8(uint8_t x0,uint8_t x1,uint8_t x2,uint8_t x3,uint8_t x4,uint8_t x5,uint8_t x6,uint8_t x7)1527 SByte8::SByte8(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3, uint8_t x4, uint8_t x5, uint8_t x6, uint8_t x7)
1528 {
1529 	int64_t constantVector[8] = { x0, x1, x2, x3, x4, x5, x6, x7 };
1530 	Value *vector = Nucleus::createConstantVector(constantVector, type());
1531 
1532 	storeValue(Nucleus::createBitCast(vector, type()));
1533 }
1534 
SByte8(RValue<SByte8> rhs)1535 SByte8::SByte8(RValue<SByte8> rhs)
1536 {
1537 	store(rhs);
1538 }
1539 
SByte8(const SByte8 & rhs)1540 SByte8::SByte8(const SByte8 &rhs)
1541 {
1542 	store(rhs.load());
1543 }
1544 
SByte8(const Reference<SByte8> & rhs)1545 SByte8::SByte8(const Reference<SByte8> &rhs)
1546 {
1547 	store(rhs.load());
1548 }
1549 
operator =(RValue<SByte8> rhs)1550 RValue<SByte8> SByte8::operator=(RValue<SByte8> rhs)
1551 {
1552 	return store(rhs);
1553 }
1554 
operator =(const SByte8 & rhs)1555 RValue<SByte8> SByte8::operator=(const SByte8 &rhs)
1556 {
1557 	return store(rhs.load());
1558 }
1559 
operator =(const Reference<SByte8> & rhs)1560 RValue<SByte8> SByte8::operator=(const Reference<SByte8> &rhs)
1561 {
1562 	return store(rhs.load());
1563 }
1564 
operator +(RValue<SByte8> lhs,RValue<SByte8> rhs)1565 RValue<SByte8> operator+(RValue<SByte8> lhs, RValue<SByte8> rhs)
1566 {
1567 	return RValue<SByte8>(Nucleus::createAdd(lhs.value(), rhs.value()));
1568 }
1569 
operator -(RValue<SByte8> lhs,RValue<SByte8> rhs)1570 RValue<SByte8> operator-(RValue<SByte8> lhs, RValue<SByte8> rhs)
1571 {
1572 	return RValue<SByte8>(Nucleus::createSub(lhs.value(), rhs.value()));
1573 }
1574 
1575 //	RValue<SByte8> operator*(RValue<SByte8> lhs, RValue<SByte8> rhs)
1576 //	{
1577 //		return RValue<SByte8>(Nucleus::createMul(lhs.value(), rhs.value()));
1578 //	}
1579 
1580 //	RValue<SByte8> operator/(RValue<SByte8> lhs, RValue<SByte8> rhs)
1581 //	{
1582 //		return RValue<SByte8>(Nucleus::createSDiv(lhs.value(), rhs.value()));
1583 //	}
1584 
1585 //	RValue<SByte8> operator%(RValue<SByte8> lhs, RValue<SByte8> rhs)
1586 //	{
1587 //		return RValue<SByte8>(Nucleus::createSRem(lhs.value(), rhs.value()));
1588 //	}
1589 
operator &(RValue<SByte8> lhs,RValue<SByte8> rhs)1590 RValue<SByte8> operator&(RValue<SByte8> lhs, RValue<SByte8> rhs)
1591 {
1592 	return RValue<SByte8>(Nucleus::createAnd(lhs.value(), rhs.value()));
1593 }
1594 
operator |(RValue<SByte8> lhs,RValue<SByte8> rhs)1595 RValue<SByte8> operator|(RValue<SByte8> lhs, RValue<SByte8> rhs)
1596 {
1597 	return RValue<SByte8>(Nucleus::createOr(lhs.value(), rhs.value()));
1598 }
1599 
operator ^(RValue<SByte8> lhs,RValue<SByte8> rhs)1600 RValue<SByte8> operator^(RValue<SByte8> lhs, RValue<SByte8> rhs)
1601 {
1602 	return RValue<SByte8>(Nucleus::createXor(lhs.value(), rhs.value()));
1603 }
1604 
1605 //	RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs)
1606 //	{
1607 //		return RValue<SByte8>(Nucleus::createShl(lhs.value(), rhs.value()));
1608 //	}
1609 
1610 //	RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs)
1611 //	{
1612 //		return RValue<SByte8>(Nucleus::createAShr(lhs.value(), rhs.value()));
1613 //	}
1614 
operator +=(SByte8 & lhs,RValue<SByte8> rhs)1615 RValue<SByte8> operator+=(SByte8 &lhs, RValue<SByte8> rhs)
1616 {
1617 	return lhs = lhs + rhs;
1618 }
1619 
operator -=(SByte8 & lhs,RValue<SByte8> rhs)1620 RValue<SByte8> operator-=(SByte8 &lhs, RValue<SByte8> rhs)
1621 {
1622 	return lhs = lhs - rhs;
1623 }
1624 
1625 //	RValue<SByte8> operator*=(SByte8 &lhs, RValue<SByte8> rhs)
1626 //	{
1627 //		return lhs = lhs * rhs;
1628 //	}
1629 
1630 //	RValue<SByte8> operator/=(SByte8 &lhs, RValue<SByte8> rhs)
1631 //	{
1632 //		return lhs = lhs / rhs;
1633 //	}
1634 
1635 //	RValue<SByte8> operator%=(SByte8 &lhs, RValue<SByte8> rhs)
1636 //	{
1637 //		return lhs = lhs % rhs;
1638 //	}
1639 
operator &=(SByte8 & lhs,RValue<SByte8> rhs)1640 RValue<SByte8> operator&=(SByte8 &lhs, RValue<SByte8> rhs)
1641 {
1642 	return lhs = lhs & rhs;
1643 }
1644 
operator |=(SByte8 & lhs,RValue<SByte8> rhs)1645 RValue<SByte8> operator|=(SByte8 &lhs, RValue<SByte8> rhs)
1646 {
1647 	return lhs = lhs | rhs;
1648 }
1649 
operator ^=(SByte8 & lhs,RValue<SByte8> rhs)1650 RValue<SByte8> operator^=(SByte8 &lhs, RValue<SByte8> rhs)
1651 {
1652 	return lhs = lhs ^ rhs;
1653 }
1654 
1655 //	RValue<SByte8> operator<<=(SByte8 &lhs, RValue<SByte8> rhs)
1656 //	{
1657 //		return lhs = lhs << rhs;
1658 //	}
1659 
1660 //	RValue<SByte8> operator>>=(SByte8 &lhs, RValue<SByte8> rhs)
1661 //	{
1662 //		return lhs = lhs >> rhs;
1663 //	}
1664 
1665 //	RValue<SByte8> operator+(RValue<SByte8> val)
1666 //	{
1667 //		return val;
1668 //	}
1669 
1670 //	RValue<SByte8> operator-(RValue<SByte8> val)
1671 //	{
1672 //		return RValue<SByte8>(Nucleus::createNeg(val.value()));
1673 //	}
1674 
operator ~(RValue<SByte8> val)1675 RValue<SByte8> operator~(RValue<SByte8> val)
1676 {
1677 	return RValue<SByte8>(Nucleus::createNot(val.value()));
1678 }
1679 
UnpackLow(RValue<SByte8> x,RValue<SByte8> y)1680 RValue<Short4> UnpackLow(RValue<SByte8> x, RValue<SByte8> y)
1681 {
1682 	// TODO(b/148379603): Optimize narrowing swizzle.
1683 	int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 };  // Real type is v16i8
1684 	return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1685 }
1686 
UnpackHigh(RValue<SByte8> x,RValue<SByte8> y)1687 RValue<Short4> UnpackHigh(RValue<SByte8> x, RValue<SByte8> y)
1688 {
1689 	// TODO(b/148379603): Optimize narrowing swizzle.
1690 	int shuffle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 };  // Real type is v16i8
1691 	auto lowHigh = RValue<Byte16>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1692 	return As<Short4>(Swizzle(As<Int4>(lowHigh), 0x2323));
1693 }
1694 
Byte16(RValue<Byte16> rhs)1695 Byte16::Byte16(RValue<Byte16> rhs)
1696 {
1697 	store(rhs);
1698 }
1699 
Byte16(const Byte16 & rhs)1700 Byte16::Byte16(const Byte16 &rhs)
1701 {
1702 	store(rhs.load());
1703 }
1704 
Byte16(const Reference<Byte16> & rhs)1705 Byte16::Byte16(const Reference<Byte16> &rhs)
1706 {
1707 	store(rhs.load());
1708 }
1709 
operator =(RValue<Byte16> rhs)1710 RValue<Byte16> Byte16::operator=(RValue<Byte16> rhs)
1711 {
1712 	return store(rhs);
1713 }
1714 
operator =(const Byte16 & rhs)1715 RValue<Byte16> Byte16::operator=(const Byte16 &rhs)
1716 {
1717 	return store(rhs.load());
1718 }
1719 
operator =(const Reference<Byte16> & rhs)1720 RValue<Byte16> Byte16::operator=(const Reference<Byte16> &rhs)
1721 {
1722 	return store(rhs.load());
1723 }
1724 
Swizzle(RValue<Byte16> x,uint64_t select)1725 RValue<Byte16> Swizzle(RValue<Byte16> x, uint64_t select)
1726 {
1727 	int shuffle[16] = {
1728 		static_cast<int>((select >> 60) & 0x0F),
1729 		static_cast<int>((select >> 56) & 0x0F),
1730 		static_cast<int>((select >> 52) & 0x0F),
1731 		static_cast<int>((select >> 48) & 0x0F),
1732 		static_cast<int>((select >> 44) & 0x0F),
1733 		static_cast<int>((select >> 40) & 0x0F),
1734 		static_cast<int>((select >> 36) & 0x0F),
1735 		static_cast<int>((select >> 32) & 0x0F),
1736 		static_cast<int>((select >> 28) & 0x0F),
1737 		static_cast<int>((select >> 24) & 0x0F),
1738 		static_cast<int>((select >> 20) & 0x0F),
1739 		static_cast<int>((select >> 16) & 0x0F),
1740 		static_cast<int>((select >> 12) & 0x0F),
1741 		static_cast<int>((select >> 8) & 0x0F),
1742 		static_cast<int>((select >> 4) & 0x0F),
1743 		static_cast<int>((select >> 0) & 0x0F),
1744 	};
1745 
1746 	return As<Byte16>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1747 }
1748 
Short2(RValue<Short4> cast)1749 Short2::Short2(RValue<Short4> cast)
1750 {
1751 	storeValue(Nucleus::createBitCast(cast.value(), type()));
1752 }
1753 
UShort2(RValue<UShort4> cast)1754 UShort2::UShort2(RValue<UShort4> cast)
1755 {
1756 	storeValue(Nucleus::createBitCast(cast.value(), type()));
1757 }
1758 
Short4(RValue<Int> cast)1759 Short4::Short4(RValue<Int> cast)
1760 {
1761 	Value *vector = loadValue();
1762 	Value *element = Nucleus::createTrunc(cast.value(), Short::type());
1763 	Value *insert = Nucleus::createInsertElement(vector, element, 0);
1764 	Value *swizzle = Swizzle(RValue<Short4>(insert), 0x0000).value();
1765 
1766 	storeValue(swizzle);
1767 }
1768 
1769 //	Short4::Short4(RValue<Float> cast)
1770 //	{
1771 //	}
1772 
Short4(short xyzw)1773 Short4::Short4(short xyzw)
1774 {
1775 	int64_t constantVector[4] = { xyzw, xyzw, xyzw, xyzw };
1776 	storeValue(Nucleus::createConstantVector(constantVector, type()));
1777 }
1778 
Short4(short x,short y,short z,short w)1779 Short4::Short4(short x, short y, short z, short w)
1780 {
1781 	int64_t constantVector[4] = { x, y, z, w };
1782 	storeValue(Nucleus::createConstantVector(constantVector, type()));
1783 }
1784 
Short4(RValue<Short4> rhs)1785 Short4::Short4(RValue<Short4> rhs)
1786 {
1787 	store(rhs);
1788 }
1789 
Short4(const Short4 & rhs)1790 Short4::Short4(const Short4 &rhs)
1791 {
1792 	store(rhs.load());
1793 }
1794 
Short4(const Reference<Short4> & rhs)1795 Short4::Short4(const Reference<Short4> &rhs)
1796 {
1797 	store(rhs.load());
1798 }
1799 
Short4(RValue<UShort4> rhs)1800 Short4::Short4(RValue<UShort4> rhs)
1801 {
1802 	storeValue(rhs.value());
1803 }
1804 
Short4(const UShort4 & rhs)1805 Short4::Short4(const UShort4 &rhs)
1806 {
1807 	storeValue(rhs.loadValue());
1808 }
1809 
Short4(const Reference<UShort4> & rhs)1810 Short4::Short4(const Reference<UShort4> &rhs)
1811 {
1812 	storeValue(rhs.loadValue());
1813 }
1814 
operator =(RValue<Short4> rhs)1815 RValue<Short4> Short4::operator=(RValue<Short4> rhs)
1816 {
1817 	return store(rhs);
1818 }
1819 
operator =(const Short4 & rhs)1820 RValue<Short4> Short4::operator=(const Short4 &rhs)
1821 {
1822 	return store(rhs.load());
1823 }
1824 
operator =(const Reference<Short4> & rhs)1825 RValue<Short4> Short4::operator=(const Reference<Short4> &rhs)
1826 {
1827 	return store(rhs.load());
1828 }
1829 
operator =(RValue<UShort4> rhs)1830 RValue<Short4> Short4::operator=(RValue<UShort4> rhs)
1831 {
1832 	return RValue<Short4>(storeValue(rhs.value()));
1833 }
1834 
operator =(const UShort4 & rhs)1835 RValue<Short4> Short4::operator=(const UShort4 &rhs)
1836 {
1837 	return RValue<Short4>(storeValue(rhs.loadValue()));
1838 }
1839 
operator =(const Reference<UShort4> & rhs)1840 RValue<Short4> Short4::operator=(const Reference<UShort4> &rhs)
1841 {
1842 	return RValue<Short4>(storeValue(rhs.loadValue()));
1843 }
1844 
operator +(RValue<Short4> lhs,RValue<Short4> rhs)1845 RValue<Short4> operator+(RValue<Short4> lhs, RValue<Short4> rhs)
1846 {
1847 	return RValue<Short4>(Nucleus::createAdd(lhs.value(), rhs.value()));
1848 }
1849 
operator -(RValue<Short4> lhs,RValue<Short4> rhs)1850 RValue<Short4> operator-(RValue<Short4> lhs, RValue<Short4> rhs)
1851 {
1852 	return RValue<Short4>(Nucleus::createSub(lhs.value(), rhs.value()));
1853 }
1854 
operator *(RValue<Short4> lhs,RValue<Short4> rhs)1855 RValue<Short4> operator*(RValue<Short4> lhs, RValue<Short4> rhs)
1856 {
1857 	return RValue<Short4>(Nucleus::createMul(lhs.value(), rhs.value()));
1858 }
1859 
1860 //	RValue<Short4> operator/(RValue<Short4> lhs, RValue<Short4> rhs)
1861 //	{
1862 //		return RValue<Short4>(Nucleus::createSDiv(lhs.value(), rhs.value()));
1863 //	}
1864 
1865 //	RValue<Short4> operator%(RValue<Short4> lhs, RValue<Short4> rhs)
1866 //	{
1867 //		return RValue<Short4>(Nucleus::createSRem(lhs.value(), rhs.value()));
1868 //	}
1869 
operator &(RValue<Short4> lhs,RValue<Short4> rhs)1870 RValue<Short4> operator&(RValue<Short4> lhs, RValue<Short4> rhs)
1871 {
1872 	return RValue<Short4>(Nucleus::createAnd(lhs.value(), rhs.value()));
1873 }
1874 
operator |(RValue<Short4> lhs,RValue<Short4> rhs)1875 RValue<Short4> operator|(RValue<Short4> lhs, RValue<Short4> rhs)
1876 {
1877 	return RValue<Short4>(Nucleus::createOr(lhs.value(), rhs.value()));
1878 }
1879 
operator ^(RValue<Short4> lhs,RValue<Short4> rhs)1880 RValue<Short4> operator^(RValue<Short4> lhs, RValue<Short4> rhs)
1881 {
1882 	return RValue<Short4>(Nucleus::createXor(lhs.value(), rhs.value()));
1883 }
1884 
operator +=(Short4 & lhs,RValue<Short4> rhs)1885 RValue<Short4> operator+=(Short4 &lhs, RValue<Short4> rhs)
1886 {
1887 	return lhs = lhs + rhs;
1888 }
1889 
operator -=(Short4 & lhs,RValue<Short4> rhs)1890 RValue<Short4> operator-=(Short4 &lhs, RValue<Short4> rhs)
1891 {
1892 	return lhs = lhs - rhs;
1893 }
1894 
operator *=(Short4 & lhs,RValue<Short4> rhs)1895 RValue<Short4> operator*=(Short4 &lhs, RValue<Short4> rhs)
1896 {
1897 	return lhs = lhs * rhs;
1898 }
1899 
1900 //	RValue<Short4> operator/=(Short4 &lhs, RValue<Short4> rhs)
1901 //	{
1902 //		return lhs = lhs / rhs;
1903 //	}
1904 
1905 //	RValue<Short4> operator%=(Short4 &lhs, RValue<Short4> rhs)
1906 //	{
1907 //		return lhs = lhs % rhs;
1908 //	}
1909 
operator &=(Short4 & lhs,RValue<Short4> rhs)1910 RValue<Short4> operator&=(Short4 &lhs, RValue<Short4> rhs)
1911 {
1912 	return lhs = lhs & rhs;
1913 }
1914 
operator |=(Short4 & lhs,RValue<Short4> rhs)1915 RValue<Short4> operator|=(Short4 &lhs, RValue<Short4> rhs)
1916 {
1917 	return lhs = lhs | rhs;
1918 }
1919 
operator ^=(Short4 & lhs,RValue<Short4> rhs)1920 RValue<Short4> operator^=(Short4 &lhs, RValue<Short4> rhs)
1921 {
1922 	return lhs = lhs ^ rhs;
1923 }
1924 
operator <<=(Short4 & lhs,unsigned char rhs)1925 RValue<Short4> operator<<=(Short4 &lhs, unsigned char rhs)
1926 {
1927 	return lhs = lhs << rhs;
1928 }
1929 
operator >>=(Short4 & lhs,unsigned char rhs)1930 RValue<Short4> operator>>=(Short4 &lhs, unsigned char rhs)
1931 {
1932 	return lhs = lhs >> rhs;
1933 }
1934 
1935 //	RValue<Short4> operator+(RValue<Short4> val)
1936 //	{
1937 //		return val;
1938 //	}
1939 
operator -(RValue<Short4> val)1940 RValue<Short4> operator-(RValue<Short4> val)
1941 {
1942 	return RValue<Short4>(Nucleus::createNeg(val.value()));
1943 }
1944 
operator ~(RValue<Short4> val)1945 RValue<Short4> operator~(RValue<Short4> val)
1946 {
1947 	return RValue<Short4>(Nucleus::createNot(val.value()));
1948 }
1949 
RoundShort4(RValue<Float4> cast)1950 RValue<Short4> RoundShort4(RValue<Float4> cast)
1951 {
1952 	RValue<Int4> int4 = RoundInt(cast);
1953 	return As<Short4>(PackSigned(int4, int4));
1954 }
1955 
UnpackLow(RValue<Short4> x,RValue<Short4> y)1956 RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
1957 {
1958 	int shuffle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 };  // Real type is v8i16
1959 	return As<Int2>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1960 }
1961 
UnpackHigh(RValue<Short4> x,RValue<Short4> y)1962 RValue<Int2> UnpackHigh(RValue<Short4> x, RValue<Short4> y)
1963 {
1964 	// TODO(b/148379603): Optimize narrowing swizzle.
1965 	int shuffle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 };  // Real type is v8i16
1966 	auto lowHigh = RValue<Short8>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
1967 	return As<Int2>(Swizzle(As<Int4>(lowHigh), 0x2323));
1968 }
1969 
Swizzle(RValue<Short4> x,uint16_t select)1970 RValue<Short4> Swizzle(RValue<Short4> x, uint16_t select)
1971 {
1972 	// Real type is v8i16
1973 	// TODO(b/148379603): Optimize narrowing swizzle.
1974 	int shuffle[8] = {
1975 		(select >> 12) & 0x03,
1976 		(select >> 8) & 0x03,
1977 		(select >> 4) & 0x03,
1978 		(select >> 0) & 0x03,
1979 		(select >> 12) & 0x03,
1980 		(select >> 8) & 0x03,
1981 		(select >> 4) & 0x03,
1982 		(select >> 0) & 0x03,
1983 	};
1984 
1985 	return As<Short4>(Nucleus::createShuffleVector(x.value(), x.value(), shuffle));
1986 }
1987 
Insert(RValue<Short4> val,RValue<Short> element,int i)1988 RValue<Short4> Insert(RValue<Short4> val, RValue<Short> element, int i)
1989 {
1990 	return RValue<Short4>(Nucleus::createInsertElement(val.value(), element.value(), i));
1991 }
1992 
Extract(RValue<Short4> val,int i)1993 RValue<Short> Extract(RValue<Short4> val, int i)
1994 {
1995 	return RValue<Short>(Nucleus::createExtractElement(val.value(), Short::type(), i));
1996 }
1997 
UShort4(RValue<Int4> cast)1998 UShort4::UShort4(RValue<Int4> cast)
1999 {
2000 	*this = Short4(cast);
2001 }
2002 
UShort4(unsigned short xyzw)2003 UShort4::UShort4(unsigned short xyzw)
2004 {
2005 	int64_t constantVector[4] = { xyzw, xyzw, xyzw, xyzw };
2006 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2007 }
2008 
UShort4(unsigned short x,unsigned short y,unsigned short z,unsigned short w)2009 UShort4::UShort4(unsigned short x, unsigned short y, unsigned short z, unsigned short w)
2010 {
2011 	int64_t constantVector[4] = { x, y, z, w };
2012 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2013 }
2014 
UShort4(RValue<UShort4> rhs)2015 UShort4::UShort4(RValue<UShort4> rhs)
2016 {
2017 	store(rhs);
2018 }
2019 
UShort4(const UShort4 & rhs)2020 UShort4::UShort4(const UShort4 &rhs)
2021 {
2022 	store(rhs.load());
2023 }
2024 
UShort4(const Reference<UShort4> & rhs)2025 UShort4::UShort4(const Reference<UShort4> &rhs)
2026 {
2027 	store(rhs.load());
2028 }
2029 
UShort4(RValue<Short4> rhs)2030 UShort4::UShort4(RValue<Short4> rhs)
2031 {
2032 	storeValue(rhs.value());
2033 }
2034 
UShort4(const Short4 & rhs)2035 UShort4::UShort4(const Short4 &rhs)
2036 {
2037 	storeValue(rhs.loadValue());
2038 }
2039 
UShort4(const Reference<Short4> & rhs)2040 UShort4::UShort4(const Reference<Short4> &rhs)
2041 {
2042 	storeValue(rhs.loadValue());
2043 }
2044 
operator =(RValue<UShort4> rhs)2045 RValue<UShort4> UShort4::operator=(RValue<UShort4> rhs)
2046 {
2047 	return store(rhs);
2048 }
2049 
operator =(const UShort4 & rhs)2050 RValue<UShort4> UShort4::operator=(const UShort4 &rhs)
2051 {
2052 	return store(rhs.load());
2053 }
2054 
operator =(const Reference<UShort4> & rhs)2055 RValue<UShort4> UShort4::operator=(const Reference<UShort4> &rhs)
2056 {
2057 	return store(rhs.load());
2058 }
2059 
operator =(RValue<Short4> rhs)2060 RValue<UShort4> UShort4::operator=(RValue<Short4> rhs)
2061 {
2062 	return RValue<UShort4>(storeValue(rhs.value()));
2063 }
2064 
operator =(const Short4 & rhs)2065 RValue<UShort4> UShort4::operator=(const Short4 &rhs)
2066 {
2067 	return RValue<UShort4>(storeValue(rhs.loadValue()));
2068 }
2069 
operator =(const Reference<Short4> & rhs)2070 RValue<UShort4> UShort4::operator=(const Reference<Short4> &rhs)
2071 {
2072 	return RValue<UShort4>(storeValue(rhs.loadValue()));
2073 }
2074 
operator +(RValue<UShort4> lhs,RValue<UShort4> rhs)2075 RValue<UShort4> operator+(RValue<UShort4> lhs, RValue<UShort4> rhs)
2076 {
2077 	return RValue<UShort4>(Nucleus::createAdd(lhs.value(), rhs.value()));
2078 }
2079 
operator -(RValue<UShort4> lhs,RValue<UShort4> rhs)2080 RValue<UShort4> operator-(RValue<UShort4> lhs, RValue<UShort4> rhs)
2081 {
2082 	return RValue<UShort4>(Nucleus::createSub(lhs.value(), rhs.value()));
2083 }
2084 
operator *(RValue<UShort4> lhs,RValue<UShort4> rhs)2085 RValue<UShort4> operator*(RValue<UShort4> lhs, RValue<UShort4> rhs)
2086 {
2087 	return RValue<UShort4>(Nucleus::createMul(lhs.value(), rhs.value()));
2088 }
2089 
operator &(RValue<UShort4> lhs,RValue<UShort4> rhs)2090 RValue<UShort4> operator&(RValue<UShort4> lhs, RValue<UShort4> rhs)
2091 {
2092 	return RValue<UShort4>(Nucleus::createAnd(lhs.value(), rhs.value()));
2093 }
2094 
operator |(RValue<UShort4> lhs,RValue<UShort4> rhs)2095 RValue<UShort4> operator|(RValue<UShort4> lhs, RValue<UShort4> rhs)
2096 {
2097 	return RValue<UShort4>(Nucleus::createOr(lhs.value(), rhs.value()));
2098 }
2099 
operator ^(RValue<UShort4> lhs,RValue<UShort4> rhs)2100 RValue<UShort4> operator^(RValue<UShort4> lhs, RValue<UShort4> rhs)
2101 {
2102 	return RValue<UShort4>(Nucleus::createXor(lhs.value(), rhs.value()));
2103 }
2104 
operator <<=(UShort4 & lhs,unsigned char rhs)2105 RValue<UShort4> operator<<=(UShort4 &lhs, unsigned char rhs)
2106 {
2107 	return lhs = lhs << rhs;
2108 }
2109 
operator >>=(UShort4 & lhs,unsigned char rhs)2110 RValue<UShort4> operator>>=(UShort4 &lhs, unsigned char rhs)
2111 {
2112 	return lhs = lhs >> rhs;
2113 }
2114 
operator ~(RValue<UShort4> val)2115 RValue<UShort4> operator~(RValue<UShort4> val)
2116 {
2117 	return RValue<UShort4>(Nucleus::createNot(val.value()));
2118 }
2119 
Short8(short c)2120 Short8::Short8(short c)
2121 {
2122 	int64_t constantVector[8] = { c, c, c, c, c, c, c, c };
2123 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2124 }
2125 
Short8(short c0,short c1,short c2,short c3,short c4,short c5,short c6,short c7)2126 Short8::Short8(short c0, short c1, short c2, short c3, short c4, short c5, short c6, short c7)
2127 {
2128 	int64_t constantVector[8] = { c0, c1, c2, c3, c4, c5, c6, c7 };
2129 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2130 }
2131 
Short8(RValue<Short8> rhs)2132 Short8::Short8(RValue<Short8> rhs)
2133 {
2134 	store(rhs);
2135 }
2136 
Short8(const Reference<Short8> & rhs)2137 Short8::Short8(const Reference<Short8> &rhs)
2138 {
2139 	store(rhs.load());
2140 }
2141 
Short8(RValue<Short4> lo,RValue<Short4> hi)2142 Short8::Short8(RValue<Short4> lo, RValue<Short4> hi)
2143 {
2144 	int shuffle[8] = { 0, 1, 2, 3, 8, 9, 10, 11 };  // Real type is v8i16
2145 	Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
2146 
2147 	storeValue(packed);
2148 }
2149 
operator =(RValue<Short8> rhs)2150 RValue<Short8> Short8::operator=(RValue<Short8> rhs)
2151 {
2152 	return store(rhs);
2153 }
2154 
operator =(const Short8 & rhs)2155 RValue<Short8> Short8::operator=(const Short8 &rhs)
2156 {
2157 	return store(rhs.load());
2158 }
2159 
operator =(const Reference<Short8> & rhs)2160 RValue<Short8> Short8::operator=(const Reference<Short8> &rhs)
2161 {
2162 	return store(rhs.load());
2163 }
2164 
operator +(RValue<Short8> lhs,RValue<Short8> rhs)2165 RValue<Short8> operator+(RValue<Short8> lhs, RValue<Short8> rhs)
2166 {
2167 	return RValue<Short8>(Nucleus::createAdd(lhs.value(), rhs.value()));
2168 }
2169 
operator &(RValue<Short8> lhs,RValue<Short8> rhs)2170 RValue<Short8> operator&(RValue<Short8> lhs, RValue<Short8> rhs)
2171 {
2172 	return RValue<Short8>(Nucleus::createAnd(lhs.value(), rhs.value()));
2173 }
2174 
Abs(RValue<Int4> x)2175 RValue<Int4> Abs(RValue<Int4> x)
2176 {
2177 	// TODO: Optimize.
2178 	auto negative = x >> 31;
2179 	return (x ^ negative) - negative;
2180 }
2181 
UShort8(unsigned short c)2182 UShort8::UShort8(unsigned short c)
2183 {
2184 	int64_t constantVector[8] = { c, c, c, c, c, c, c, c };
2185 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2186 }
2187 
UShort8(unsigned short c0,unsigned short c1,unsigned short c2,unsigned short c3,unsigned short c4,unsigned short c5,unsigned short c6,unsigned short c7)2188 UShort8::UShort8(unsigned short c0, unsigned short c1, unsigned short c2, unsigned short c3, unsigned short c4, unsigned short c5, unsigned short c6, unsigned short c7)
2189 {
2190 	int64_t constantVector[8] = { c0, c1, c2, c3, c4, c5, c6, c7 };
2191 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2192 }
2193 
UShort8(RValue<UShort8> rhs)2194 UShort8::UShort8(RValue<UShort8> rhs)
2195 {
2196 	store(rhs);
2197 }
2198 
UShort8(const Reference<UShort8> & rhs)2199 UShort8::UShort8(const Reference<UShort8> &rhs)
2200 {
2201 	store(rhs.load());
2202 }
2203 
UShort8(RValue<UShort4> lo,RValue<UShort4> hi)2204 UShort8::UShort8(RValue<UShort4> lo, RValue<UShort4> hi)
2205 {
2206 	int shuffle[8] = { 0, 1, 2, 3, 8, 9, 10, 11 };  // Real type is v8i16
2207 	Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
2208 
2209 	storeValue(packed);
2210 }
2211 
operator =(RValue<UShort8> rhs)2212 RValue<UShort8> UShort8::operator=(RValue<UShort8> rhs)
2213 {
2214 	return store(rhs);
2215 }
2216 
operator =(const UShort8 & rhs)2217 RValue<UShort8> UShort8::operator=(const UShort8 &rhs)
2218 {
2219 	return store(rhs.load());
2220 }
2221 
operator =(const Reference<UShort8> & rhs)2222 RValue<UShort8> UShort8::operator=(const Reference<UShort8> &rhs)
2223 {
2224 	return store(rhs.load());
2225 }
2226 
operator &(RValue<UShort8> lhs,RValue<UShort8> rhs)2227 RValue<UShort8> operator&(RValue<UShort8> lhs, RValue<UShort8> rhs)
2228 {
2229 	return RValue<UShort8>(Nucleus::createAnd(lhs.value(), rhs.value()));
2230 }
2231 
operator +(RValue<UShort8> lhs,RValue<UShort8> rhs)2232 RValue<UShort8> operator+(RValue<UShort8> lhs, RValue<UShort8> rhs)
2233 {
2234 	return RValue<UShort8>(Nucleus::createAdd(lhs.value(), rhs.value()));
2235 }
2236 
operator *(RValue<UShort8> lhs,RValue<UShort8> rhs)2237 RValue<UShort8> operator*(RValue<UShort8> lhs, RValue<UShort8> rhs)
2238 {
2239 	return RValue<UShort8>(Nucleus::createMul(lhs.value(), rhs.value()));
2240 }
2241 
operator +=(UShort8 & lhs,RValue<UShort8> rhs)2242 RValue<UShort8> operator+=(UShort8 &lhs, RValue<UShort8> rhs)
2243 {
2244 	return lhs = lhs + rhs;
2245 }
2246 
operator ~(RValue<UShort8> val)2247 RValue<UShort8> operator~(RValue<UShort8> val)
2248 {
2249 	return RValue<UShort8>(Nucleus::createNot(val.value()));
2250 }
2251 
Swizzle(RValue<UShort8> x,uint32_t select)2252 RValue<UShort8> Swizzle(RValue<UShort8> x, uint32_t select)
2253 {
2254 	int swizzle[16] = {
2255 		static_cast<int>((select >> 28) & 0x07),
2256 		static_cast<int>((select >> 24) & 0x07),
2257 		static_cast<int>((select >> 20) & 0x07),
2258 		static_cast<int>((select >> 16) & 0x07),
2259 		static_cast<int>((select >> 12) & 0x07),
2260 		static_cast<int>((select >> 8) & 0x07),
2261 		static_cast<int>((select >> 4) & 0x07),
2262 		static_cast<int>((select >> 0) & 0x07),
2263 	};
2264 
2265 	return RValue<UShort8>(Nucleus::createShuffleVector(x.value(), x.value(), swizzle));
2266 }
2267 
Int(Argument<Int> argument)2268 Int::Int(Argument<Int> argument)
2269 {
2270 	store(argument.rvalue());
2271 }
2272 
Int(RValue<Byte> cast)2273 Int::Int(RValue<Byte> cast)
2274 {
2275 	Value *integer = Nucleus::createZExt(cast.value(), Int::type());
2276 
2277 	storeValue(integer);
2278 }
2279 
Int(RValue<SByte> cast)2280 Int::Int(RValue<SByte> cast)
2281 {
2282 	Value *integer = Nucleus::createSExt(cast.value(), Int::type());
2283 
2284 	storeValue(integer);
2285 }
2286 
Int(RValue<Short> cast)2287 Int::Int(RValue<Short> cast)
2288 {
2289 	Value *integer = Nucleus::createSExt(cast.value(), Int::type());
2290 
2291 	storeValue(integer);
2292 }
2293 
Int(RValue<UShort> cast)2294 Int::Int(RValue<UShort> cast)
2295 {
2296 	Value *integer = Nucleus::createZExt(cast.value(), Int::type());
2297 
2298 	storeValue(integer);
2299 }
2300 
Int(RValue<Int2> cast)2301 Int::Int(RValue<Int2> cast)
2302 {
2303 	*this = Extract(cast, 0);
2304 }
2305 
Int(RValue<Long> cast)2306 Int::Int(RValue<Long> cast)
2307 {
2308 	Value *integer = Nucleus::createTrunc(cast.value(), Int::type());
2309 
2310 	storeValue(integer);
2311 }
2312 
Int(RValue<Float> cast)2313 Int::Int(RValue<Float> cast)
2314 {
2315 	Value *integer = Nucleus::createFPToSI(cast.value(), Int::type());
2316 
2317 	storeValue(integer);
2318 }
2319 
Int(int x)2320 Int::Int(int x)
2321 {
2322 	storeValue(Nucleus::createConstantInt(x));
2323 }
2324 
Int(RValue<Int> rhs)2325 Int::Int(RValue<Int> rhs)
2326 {
2327 	store(rhs);
2328 }
2329 
Int(RValue<UInt> rhs)2330 Int::Int(RValue<UInt> rhs)
2331 {
2332 	storeValue(rhs.value());
2333 }
2334 
Int(const Int & rhs)2335 Int::Int(const Int &rhs)
2336 {
2337 	store(rhs.load());
2338 }
2339 
Int(const Reference<Int> & rhs)2340 Int::Int(const Reference<Int> &rhs)
2341 {
2342 	store(rhs.load());
2343 }
2344 
Int(const UInt & rhs)2345 Int::Int(const UInt &rhs)
2346 {
2347 	storeValue(rhs.loadValue());
2348 }
2349 
Int(const Reference<UInt> & rhs)2350 Int::Int(const Reference<UInt> &rhs)
2351 {
2352 	storeValue(rhs.loadValue());
2353 }
2354 
operator =(int rhs)2355 RValue<Int> Int::operator=(int rhs)
2356 {
2357 	return RValue<Int>(storeValue(Nucleus::createConstantInt(rhs)));
2358 }
2359 
operator =(RValue<Int> rhs)2360 RValue<Int> Int::operator=(RValue<Int> rhs)
2361 {
2362 	return store(rhs);
2363 }
2364 
operator =(RValue<UInt> rhs)2365 RValue<Int> Int::operator=(RValue<UInt> rhs)
2366 {
2367 	storeValue(rhs.value());
2368 
2369 	return RValue<Int>(rhs);
2370 }
2371 
operator =(const Int & rhs)2372 RValue<Int> Int::operator=(const Int &rhs)
2373 {
2374 	return store(rhs.load());
2375 }
2376 
operator =(const Reference<Int> & rhs)2377 RValue<Int> Int::operator=(const Reference<Int> &rhs)
2378 {
2379 	return store(rhs.load());
2380 }
2381 
operator =(const UInt & rhs)2382 RValue<Int> Int::operator=(const UInt &rhs)
2383 {
2384 	return RValue<Int>(storeValue(rhs.loadValue()));
2385 }
2386 
operator =(const Reference<UInt> & rhs)2387 RValue<Int> Int::operator=(const Reference<UInt> &rhs)
2388 {
2389 	return RValue<Int>(storeValue(rhs.loadValue()));
2390 }
2391 
operator +(RValue<Int> lhs,RValue<Int> rhs)2392 RValue<Int> operator+(RValue<Int> lhs, RValue<Int> rhs)
2393 {
2394 	return RValue<Int>(Nucleus::createAdd(lhs.value(), rhs.value()));
2395 }
2396 
operator -(RValue<Int> lhs,RValue<Int> rhs)2397 RValue<Int> operator-(RValue<Int> lhs, RValue<Int> rhs)
2398 {
2399 	return RValue<Int>(Nucleus::createSub(lhs.value(), rhs.value()));
2400 }
2401 
operator *(RValue<Int> lhs,RValue<Int> rhs)2402 RValue<Int> operator*(RValue<Int> lhs, RValue<Int> rhs)
2403 {
2404 	return RValue<Int>(Nucleus::createMul(lhs.value(), rhs.value()));
2405 }
2406 
operator /(RValue<Int> lhs,RValue<Int> rhs)2407 RValue<Int> operator/(RValue<Int> lhs, RValue<Int> rhs)
2408 {
2409 	return RValue<Int>(Nucleus::createSDiv(lhs.value(), rhs.value()));
2410 }
2411 
operator %(RValue<Int> lhs,RValue<Int> rhs)2412 RValue<Int> operator%(RValue<Int> lhs, RValue<Int> rhs)
2413 {
2414 	return RValue<Int>(Nucleus::createSRem(lhs.value(), rhs.value()));
2415 }
2416 
operator &(RValue<Int> lhs,RValue<Int> rhs)2417 RValue<Int> operator&(RValue<Int> lhs, RValue<Int> rhs)
2418 {
2419 	return RValue<Int>(Nucleus::createAnd(lhs.value(), rhs.value()));
2420 }
2421 
operator |(RValue<Int> lhs,RValue<Int> rhs)2422 RValue<Int> operator|(RValue<Int> lhs, RValue<Int> rhs)
2423 {
2424 	return RValue<Int>(Nucleus::createOr(lhs.value(), rhs.value()));
2425 }
2426 
operator ^(RValue<Int> lhs,RValue<Int> rhs)2427 RValue<Int> operator^(RValue<Int> lhs, RValue<Int> rhs)
2428 {
2429 	return RValue<Int>(Nucleus::createXor(lhs.value(), rhs.value()));
2430 }
2431 
operator <<(RValue<Int> lhs,RValue<Int> rhs)2432 RValue<Int> operator<<(RValue<Int> lhs, RValue<Int> rhs)
2433 {
2434 	return RValue<Int>(Nucleus::createShl(lhs.value(), rhs.value()));
2435 }
2436 
operator >>(RValue<Int> lhs,RValue<Int> rhs)2437 RValue<Int> operator>>(RValue<Int> lhs, RValue<Int> rhs)
2438 {
2439 	return RValue<Int>(Nucleus::createAShr(lhs.value(), rhs.value()));
2440 }
2441 
operator +=(Int & lhs,RValue<Int> rhs)2442 RValue<Int> operator+=(Int &lhs, RValue<Int> rhs)
2443 {
2444 	return lhs = lhs + rhs;
2445 }
2446 
operator -=(Int & lhs,RValue<Int> rhs)2447 RValue<Int> operator-=(Int &lhs, RValue<Int> rhs)
2448 {
2449 	return lhs = lhs - rhs;
2450 }
2451 
operator *=(Int & lhs,RValue<Int> rhs)2452 RValue<Int> operator*=(Int &lhs, RValue<Int> rhs)
2453 {
2454 	return lhs = lhs * rhs;
2455 }
2456 
operator /=(Int & lhs,RValue<Int> rhs)2457 RValue<Int> operator/=(Int &lhs, RValue<Int> rhs)
2458 {
2459 	return lhs = lhs / rhs;
2460 }
2461 
operator %=(Int & lhs,RValue<Int> rhs)2462 RValue<Int> operator%=(Int &lhs, RValue<Int> rhs)
2463 {
2464 	return lhs = lhs % rhs;
2465 }
2466 
operator &=(Int & lhs,RValue<Int> rhs)2467 RValue<Int> operator&=(Int &lhs, RValue<Int> rhs)
2468 {
2469 	return lhs = lhs & rhs;
2470 }
2471 
operator |=(Int & lhs,RValue<Int> rhs)2472 RValue<Int> operator|=(Int &lhs, RValue<Int> rhs)
2473 {
2474 	return lhs = lhs | rhs;
2475 }
2476 
operator ^=(Int & lhs,RValue<Int> rhs)2477 RValue<Int> operator^=(Int &lhs, RValue<Int> rhs)
2478 {
2479 	return lhs = lhs ^ rhs;
2480 }
2481 
operator <<=(Int & lhs,RValue<Int> rhs)2482 RValue<Int> operator<<=(Int &lhs, RValue<Int> rhs)
2483 {
2484 	return lhs = lhs << rhs;
2485 }
2486 
operator >>=(Int & lhs,RValue<Int> rhs)2487 RValue<Int> operator>>=(Int &lhs, RValue<Int> rhs)
2488 {
2489 	return lhs = lhs >> rhs;
2490 }
2491 
operator +(RValue<Int> val)2492 RValue<Int> operator+(RValue<Int> val)
2493 {
2494 	return val;
2495 }
2496 
operator -(RValue<Int> val)2497 RValue<Int> operator-(RValue<Int> val)
2498 {
2499 	return RValue<Int>(Nucleus::createNeg(val.value()));
2500 }
2501 
operator ~(RValue<Int> val)2502 RValue<Int> operator~(RValue<Int> val)
2503 {
2504 	return RValue<Int>(Nucleus::createNot(val.value()));
2505 }
2506 
operator <(RValue<Int> lhs,RValue<Int> rhs)2507 RValue<Bool> operator<(RValue<Int> lhs, RValue<Int> rhs)
2508 {
2509 	return RValue<Bool>(Nucleus::createICmpSLT(lhs.value(), rhs.value()));
2510 }
2511 
operator <=(RValue<Int> lhs,RValue<Int> rhs)2512 RValue<Bool> operator<=(RValue<Int> lhs, RValue<Int> rhs)
2513 {
2514 	return RValue<Bool>(Nucleus::createICmpSLE(lhs.value(), rhs.value()));
2515 }
2516 
operator >(RValue<Int> lhs,RValue<Int> rhs)2517 RValue<Bool> operator>(RValue<Int> lhs, RValue<Int> rhs)
2518 {
2519 	return RValue<Bool>(Nucleus::createICmpSGT(lhs.value(), rhs.value()));
2520 }
2521 
operator >=(RValue<Int> lhs,RValue<Int> rhs)2522 RValue<Bool> operator>=(RValue<Int> lhs, RValue<Int> rhs)
2523 {
2524 	return RValue<Bool>(Nucleus::createICmpSGE(lhs.value(), rhs.value()));
2525 }
2526 
operator !=(RValue<Int> lhs,RValue<Int> rhs)2527 RValue<Bool> operator!=(RValue<Int> lhs, RValue<Int> rhs)
2528 {
2529 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
2530 }
2531 
operator ==(RValue<Int> lhs,RValue<Int> rhs)2532 RValue<Bool> operator==(RValue<Int> lhs, RValue<Int> rhs)
2533 {
2534 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
2535 }
2536 
Max(RValue<Int> x,RValue<Int> y)2537 RValue<Int> Max(RValue<Int> x, RValue<Int> y)
2538 {
2539 	return IfThenElse(x > y, x, y);
2540 }
2541 
Min(RValue<Int> x,RValue<Int> y)2542 RValue<Int> Min(RValue<Int> x, RValue<Int> y)
2543 {
2544 	return IfThenElse(x < y, x, y);
2545 }
2546 
Clamp(RValue<Int> x,RValue<Int> min,RValue<Int> max)2547 RValue<Int> Clamp(RValue<Int> x, RValue<Int> min, RValue<Int> max)
2548 {
2549 	return Min(Max(x, min), max);
2550 }
2551 
Long(RValue<Int> cast)2552 Long::Long(RValue<Int> cast)
2553 {
2554 	Value *integer = Nucleus::createSExt(cast.value(), Long::type());
2555 
2556 	storeValue(integer);
2557 }
2558 
Long(RValue<UInt> cast)2559 Long::Long(RValue<UInt> cast)
2560 {
2561 	Value *integer = Nucleus::createZExt(cast.value(), Long::type());
2562 
2563 	storeValue(integer);
2564 }
2565 
Long(RValue<Long> rhs)2566 Long::Long(RValue<Long> rhs)
2567 {
2568 	store(rhs);
2569 }
2570 
operator =(int64_t rhs)2571 RValue<Long> Long::operator=(int64_t rhs)
2572 {
2573 	return RValue<Long>(storeValue(Nucleus::createConstantLong(rhs)));
2574 }
2575 
operator =(RValue<Long> rhs)2576 RValue<Long> Long::operator=(RValue<Long> rhs)
2577 {
2578 	return store(rhs);
2579 }
2580 
operator =(const Long & rhs)2581 RValue<Long> Long::operator=(const Long &rhs)
2582 {
2583 	return store(rhs.load());
2584 }
2585 
operator =(const Reference<Long> & rhs)2586 RValue<Long> Long::operator=(const Reference<Long> &rhs)
2587 {
2588 	return store(rhs.load());
2589 }
2590 
operator +(RValue<Long> lhs,RValue<Long> rhs)2591 RValue<Long> operator+(RValue<Long> lhs, RValue<Long> rhs)
2592 {
2593 	return RValue<Long>(Nucleus::createAdd(lhs.value(), rhs.value()));
2594 }
2595 
operator -(RValue<Long> lhs,RValue<Long> rhs)2596 RValue<Long> operator-(RValue<Long> lhs, RValue<Long> rhs)
2597 {
2598 	return RValue<Long>(Nucleus::createSub(lhs.value(), rhs.value()));
2599 }
2600 
operator *(RValue<Long> lhs,RValue<Long> rhs)2601 RValue<Long> operator*(RValue<Long> lhs, RValue<Long> rhs)
2602 {
2603 	return RValue<Long>(Nucleus::createMul(lhs.value(), rhs.value()));
2604 }
2605 
operator >>(RValue<Long> lhs,RValue<Long> rhs)2606 RValue<Long> operator>>(RValue<Long> lhs, RValue<Long> rhs)
2607 {
2608 	return RValue<Long>(Nucleus::createAShr(lhs.value(), rhs.value()));
2609 }
2610 
operator +=(Long & lhs,RValue<Long> rhs)2611 RValue<Long> operator+=(Long &lhs, RValue<Long> rhs)
2612 {
2613 	return lhs = lhs + rhs;
2614 }
2615 
operator -=(Long & lhs,RValue<Long> rhs)2616 RValue<Long> operator-=(Long &lhs, RValue<Long> rhs)
2617 {
2618 	return lhs = lhs - rhs;
2619 }
2620 
AddAtomic(RValue<Pointer<Long>> x,RValue<Long> y)2621 RValue<Long> AddAtomic(RValue<Pointer<Long>> x, RValue<Long> y)
2622 {
2623 	return RValue<Long>(Nucleus::createAtomicAdd(x.value(), y.value()));
2624 }
2625 
AddAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2626 RValue<UInt> AddAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2627 {
2628 	return RValue<UInt>(Nucleus::createAtomicAdd(x.value(), y.value(), memoryOrder));
2629 }
2630 
SubAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2631 RValue<UInt> SubAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2632 {
2633 	return RValue<UInt>(Nucleus::createAtomicSub(x.value(), y.value(), memoryOrder));
2634 }
2635 
AndAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2636 RValue<UInt> AndAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2637 {
2638 	return RValue<UInt>(Nucleus::createAtomicAnd(x.value(), y.value(), memoryOrder));
2639 }
2640 
OrAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2641 RValue<UInt> OrAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2642 {
2643 	return RValue<UInt>(Nucleus::createAtomicOr(x.value(), y.value(), memoryOrder));
2644 }
2645 
XorAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2646 RValue<UInt> XorAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2647 {
2648 	return RValue<UInt>(Nucleus::createAtomicXor(x.value(), y.value(), memoryOrder));
2649 }
2650 
ExchangeAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,std::memory_order memoryOrder)2651 RValue<UInt> ExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, std::memory_order memoryOrder)
2652 {
2653 	return RValue<UInt>(Nucleus::createAtomicExchange(x.value(), y.value(), memoryOrder));
2654 }
2655 
CompareExchangeAtomic(RValue<Pointer<UInt>> x,RValue<UInt> y,RValue<UInt> compare,std::memory_order memoryOrderEqual,std::memory_order memoryOrderUnequal)2656 RValue<UInt> CompareExchangeAtomic(RValue<Pointer<UInt>> x, RValue<UInt> y, RValue<UInt> compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal)
2657 {
2658 	return RValue<UInt>(Nucleus::createAtomicCompareExchange(x.value(), y.value(), compare.value(), memoryOrderEqual, memoryOrderUnequal));
2659 }
2660 
UInt(Argument<UInt> argument)2661 UInt::UInt(Argument<UInt> argument)
2662 {
2663 	store(argument.rvalue());
2664 }
2665 
UInt(RValue<UShort> cast)2666 UInt::UInt(RValue<UShort> cast)
2667 {
2668 	Value *integer = Nucleus::createZExt(cast.value(), UInt::type());
2669 
2670 	storeValue(integer);
2671 }
2672 
UInt(RValue<Long> cast)2673 UInt::UInt(RValue<Long> cast)
2674 {
2675 	Value *integer = Nucleus::createTrunc(cast.value(), UInt::type());
2676 
2677 	storeValue(integer);
2678 }
2679 
UInt(int x)2680 UInt::UInt(int x)
2681 {
2682 	storeValue(Nucleus::createConstantInt(x));
2683 }
2684 
UInt(unsigned int x)2685 UInt::UInt(unsigned int x)
2686 {
2687 	storeValue(Nucleus::createConstantInt(x));
2688 }
2689 
UInt(RValue<UInt> rhs)2690 UInt::UInt(RValue<UInt> rhs)
2691 {
2692 	store(rhs);
2693 }
2694 
UInt(RValue<Int> rhs)2695 UInt::UInt(RValue<Int> rhs)
2696 {
2697 	storeValue(rhs.value());
2698 }
2699 
UInt(const UInt & rhs)2700 UInt::UInt(const UInt &rhs)
2701 {
2702 	store(rhs.load());
2703 }
2704 
UInt(const Reference<UInt> & rhs)2705 UInt::UInt(const Reference<UInt> &rhs)
2706 {
2707 	store(rhs.load());
2708 }
2709 
UInt(const Int & rhs)2710 UInt::UInt(const Int &rhs)
2711 {
2712 	storeValue(rhs.loadValue());
2713 }
2714 
UInt(const Reference<Int> & rhs)2715 UInt::UInt(const Reference<Int> &rhs)
2716 {
2717 	storeValue(rhs.loadValue());
2718 }
2719 
operator =(unsigned int rhs)2720 RValue<UInt> UInt::operator=(unsigned int rhs)
2721 {
2722 	return RValue<UInt>(storeValue(Nucleus::createConstantInt(rhs)));
2723 }
2724 
operator =(RValue<UInt> rhs)2725 RValue<UInt> UInt::operator=(RValue<UInt> rhs)
2726 {
2727 	return store(rhs);
2728 }
2729 
operator =(RValue<Int> rhs)2730 RValue<UInt> UInt::operator=(RValue<Int> rhs)
2731 {
2732 	storeValue(rhs.value());
2733 
2734 	return RValue<UInt>(rhs);
2735 }
2736 
operator =(const UInt & rhs)2737 RValue<UInt> UInt::operator=(const UInt &rhs)
2738 {
2739 	return store(rhs.load());
2740 }
2741 
operator =(const Reference<UInt> & rhs)2742 RValue<UInt> UInt::operator=(const Reference<UInt> &rhs)
2743 {
2744 	return store(rhs.load());
2745 }
2746 
operator =(const Int & rhs)2747 RValue<UInt> UInt::operator=(const Int &rhs)
2748 {
2749 	return RValue<UInt>(storeValue(rhs.loadValue()));
2750 }
2751 
operator =(const Reference<Int> & rhs)2752 RValue<UInt> UInt::operator=(const Reference<Int> &rhs)
2753 {
2754 	return RValue<UInt>(storeValue(rhs.loadValue()));
2755 }
2756 
operator +(RValue<UInt> lhs,RValue<UInt> rhs)2757 RValue<UInt> operator+(RValue<UInt> lhs, RValue<UInt> rhs)
2758 {
2759 	return RValue<UInt>(Nucleus::createAdd(lhs.value(), rhs.value()));
2760 }
2761 
operator -(RValue<UInt> lhs,RValue<UInt> rhs)2762 RValue<UInt> operator-(RValue<UInt> lhs, RValue<UInt> rhs)
2763 {
2764 	return RValue<UInt>(Nucleus::createSub(lhs.value(), rhs.value()));
2765 }
2766 
operator *(RValue<UInt> lhs,RValue<UInt> rhs)2767 RValue<UInt> operator*(RValue<UInt> lhs, RValue<UInt> rhs)
2768 {
2769 	return RValue<UInt>(Nucleus::createMul(lhs.value(), rhs.value()));
2770 }
2771 
operator /(RValue<UInt> lhs,RValue<UInt> rhs)2772 RValue<UInt> operator/(RValue<UInt> lhs, RValue<UInt> rhs)
2773 {
2774 	return RValue<UInt>(Nucleus::createUDiv(lhs.value(), rhs.value()));
2775 }
2776 
operator %(RValue<UInt> lhs,RValue<UInt> rhs)2777 RValue<UInt> operator%(RValue<UInt> lhs, RValue<UInt> rhs)
2778 {
2779 	return RValue<UInt>(Nucleus::createURem(lhs.value(), rhs.value()));
2780 }
2781 
operator &(RValue<UInt> lhs,RValue<UInt> rhs)2782 RValue<UInt> operator&(RValue<UInt> lhs, RValue<UInt> rhs)
2783 {
2784 	return RValue<UInt>(Nucleus::createAnd(lhs.value(), rhs.value()));
2785 }
2786 
operator |(RValue<UInt> lhs,RValue<UInt> rhs)2787 RValue<UInt> operator|(RValue<UInt> lhs, RValue<UInt> rhs)
2788 {
2789 	return RValue<UInt>(Nucleus::createOr(lhs.value(), rhs.value()));
2790 }
2791 
operator ^(RValue<UInt> lhs,RValue<UInt> rhs)2792 RValue<UInt> operator^(RValue<UInt> lhs, RValue<UInt> rhs)
2793 {
2794 	return RValue<UInt>(Nucleus::createXor(lhs.value(), rhs.value()));
2795 }
2796 
operator <<(RValue<UInt> lhs,RValue<UInt> rhs)2797 RValue<UInt> operator<<(RValue<UInt> lhs, RValue<UInt> rhs)
2798 {
2799 	return RValue<UInt>(Nucleus::createShl(lhs.value(), rhs.value()));
2800 }
2801 
operator >>(RValue<UInt> lhs,RValue<UInt> rhs)2802 RValue<UInt> operator>>(RValue<UInt> lhs, RValue<UInt> rhs)
2803 {
2804 	return RValue<UInt>(Nucleus::createLShr(lhs.value(), rhs.value()));
2805 }
2806 
operator +=(UInt & lhs,RValue<UInt> rhs)2807 RValue<UInt> operator+=(UInt &lhs, RValue<UInt> rhs)
2808 {
2809 	return lhs = lhs + rhs;
2810 }
2811 
operator -=(UInt & lhs,RValue<UInt> rhs)2812 RValue<UInt> operator-=(UInt &lhs, RValue<UInt> rhs)
2813 {
2814 	return lhs = lhs - rhs;
2815 }
2816 
operator *=(UInt & lhs,RValue<UInt> rhs)2817 RValue<UInt> operator*=(UInt &lhs, RValue<UInt> rhs)
2818 {
2819 	return lhs = lhs * rhs;
2820 }
2821 
operator /=(UInt & lhs,RValue<UInt> rhs)2822 RValue<UInt> operator/=(UInt &lhs, RValue<UInt> rhs)
2823 {
2824 	return lhs = lhs / rhs;
2825 }
2826 
operator %=(UInt & lhs,RValue<UInt> rhs)2827 RValue<UInt> operator%=(UInt &lhs, RValue<UInt> rhs)
2828 {
2829 	return lhs = lhs % rhs;
2830 }
2831 
operator &=(UInt & lhs,RValue<UInt> rhs)2832 RValue<UInt> operator&=(UInt &lhs, RValue<UInt> rhs)
2833 {
2834 	return lhs = lhs & rhs;
2835 }
2836 
operator |=(UInt & lhs,RValue<UInt> rhs)2837 RValue<UInt> operator|=(UInt &lhs, RValue<UInt> rhs)
2838 {
2839 	return lhs = lhs | rhs;
2840 }
2841 
operator ^=(UInt & lhs,RValue<UInt> rhs)2842 RValue<UInt> operator^=(UInt &lhs, RValue<UInt> rhs)
2843 {
2844 	return lhs = lhs ^ rhs;
2845 }
2846 
operator <<=(UInt & lhs,RValue<UInt> rhs)2847 RValue<UInt> operator<<=(UInt &lhs, RValue<UInt> rhs)
2848 {
2849 	return lhs = lhs << rhs;
2850 }
2851 
operator >>=(UInt & lhs,RValue<UInt> rhs)2852 RValue<UInt> operator>>=(UInt &lhs, RValue<UInt> rhs)
2853 {
2854 	return lhs = lhs >> rhs;
2855 }
2856 
operator +(RValue<UInt> val)2857 RValue<UInt> operator+(RValue<UInt> val)
2858 {
2859 	return val;
2860 }
2861 
operator -(RValue<UInt> val)2862 RValue<UInt> operator-(RValue<UInt> val)
2863 {
2864 	return RValue<UInt>(Nucleus::createNeg(val.value()));
2865 }
2866 
operator ~(RValue<UInt> val)2867 RValue<UInt> operator~(RValue<UInt> val)
2868 {
2869 	return RValue<UInt>(Nucleus::createNot(val.value()));
2870 }
2871 
Max(RValue<UInt> x,RValue<UInt> y)2872 RValue<UInt> Max(RValue<UInt> x, RValue<UInt> y)
2873 {
2874 	return IfThenElse(x > y, x, y);
2875 }
2876 
Min(RValue<UInt> x,RValue<UInt> y)2877 RValue<UInt> Min(RValue<UInt> x, RValue<UInt> y)
2878 {
2879 	return IfThenElse(x < y, x, y);
2880 }
2881 
Clamp(RValue<UInt> x,RValue<UInt> min,RValue<UInt> max)2882 RValue<UInt> Clamp(RValue<UInt> x, RValue<UInt> min, RValue<UInt> max)
2883 {
2884 	return Min(Max(x, min), max);
2885 }
2886 
operator <(RValue<UInt> lhs,RValue<UInt> rhs)2887 RValue<Bool> operator<(RValue<UInt> lhs, RValue<UInt> rhs)
2888 {
2889 	return RValue<Bool>(Nucleus::createICmpULT(lhs.value(), rhs.value()));
2890 }
2891 
operator <=(RValue<UInt> lhs,RValue<UInt> rhs)2892 RValue<Bool> operator<=(RValue<UInt> lhs, RValue<UInt> rhs)
2893 {
2894 	return RValue<Bool>(Nucleus::createICmpULE(lhs.value(), rhs.value()));
2895 }
2896 
operator >(RValue<UInt> lhs,RValue<UInt> rhs)2897 RValue<Bool> operator>(RValue<UInt> lhs, RValue<UInt> rhs)
2898 {
2899 	return RValue<Bool>(Nucleus::createICmpUGT(lhs.value(), rhs.value()));
2900 }
2901 
operator >=(RValue<UInt> lhs,RValue<UInt> rhs)2902 RValue<Bool> operator>=(RValue<UInt> lhs, RValue<UInt> rhs)
2903 {
2904 	return RValue<Bool>(Nucleus::createICmpUGE(lhs.value(), rhs.value()));
2905 }
2906 
operator !=(RValue<UInt> lhs,RValue<UInt> rhs)2907 RValue<Bool> operator!=(RValue<UInt> lhs, RValue<UInt> rhs)
2908 {
2909 	return RValue<Bool>(Nucleus::createICmpNE(lhs.value(), rhs.value()));
2910 }
2911 
operator ==(RValue<UInt> lhs,RValue<UInt> rhs)2912 RValue<Bool> operator==(RValue<UInt> lhs, RValue<UInt> rhs)
2913 {
2914 	return RValue<Bool>(Nucleus::createICmpEQ(lhs.value(), rhs.value()));
2915 }
2916 
Int2(RValue<Int4> cast)2917 Int2::Int2(RValue<Int4> cast)
2918 {
2919 	storeValue(Nucleus::createBitCast(cast.value(), type()));
2920 }
2921 
Int2(int x,int y)2922 Int2::Int2(int x, int y)
2923 {
2924 	int64_t constantVector[2] = { x, y };
2925 	storeValue(Nucleus::createConstantVector(constantVector, type()));
2926 }
2927 
Int2(RValue<Int2> rhs)2928 Int2::Int2(RValue<Int2> rhs)
2929 {
2930 	store(rhs);
2931 }
2932 
Int2(const Int2 & rhs)2933 Int2::Int2(const Int2 &rhs)
2934 {
2935 	store(rhs.load());
2936 }
2937 
Int2(const Reference<Int2> & rhs)2938 Int2::Int2(const Reference<Int2> &rhs)
2939 {
2940 	store(rhs.load());
2941 }
2942 
Int2(RValue<Int> lo,RValue<Int> hi)2943 Int2::Int2(RValue<Int> lo, RValue<Int> hi)
2944 {
2945 	int shuffle[4] = { 0, 4, 1, 5 };
2946 	Value *packed = Nucleus::createShuffleVector(Int4(lo).loadValue(), Int4(hi).loadValue(), shuffle);
2947 
2948 	storeValue(Nucleus::createBitCast(packed, Int2::type()));
2949 }
2950 
operator =(RValue<Int2> rhs)2951 RValue<Int2> Int2::operator=(RValue<Int2> rhs)
2952 {
2953 	return store(rhs);
2954 }
2955 
operator =(const Int2 & rhs)2956 RValue<Int2> Int2::operator=(const Int2 &rhs)
2957 {
2958 	return store(rhs.load());
2959 }
2960 
operator =(const Reference<Int2> & rhs)2961 RValue<Int2> Int2::operator=(const Reference<Int2> &rhs)
2962 {
2963 	return store(rhs.load());
2964 }
2965 
operator +(RValue<Int2> lhs,RValue<Int2> rhs)2966 RValue<Int2> operator+(RValue<Int2> lhs, RValue<Int2> rhs)
2967 {
2968 	return RValue<Int2>(Nucleus::createAdd(lhs.value(), rhs.value()));
2969 }
2970 
operator -(RValue<Int2> lhs,RValue<Int2> rhs)2971 RValue<Int2> operator-(RValue<Int2> lhs, RValue<Int2> rhs)
2972 {
2973 	return RValue<Int2>(Nucleus::createSub(lhs.value(), rhs.value()));
2974 }
2975 
2976 //	RValue<Int2> operator*(RValue<Int2> lhs, RValue<Int2> rhs)
2977 //	{
2978 //		return RValue<Int2>(Nucleus::createMul(lhs.value(), rhs.value()));
2979 //	}
2980 
2981 //	RValue<Int2> operator/(RValue<Int2> lhs, RValue<Int2> rhs)
2982 //	{
2983 //		return RValue<Int2>(Nucleus::createSDiv(lhs.value(), rhs.value()));
2984 //	}
2985 
2986 //	RValue<Int2> operator%(RValue<Int2> lhs, RValue<Int2> rhs)
2987 //	{
2988 //		return RValue<Int2>(Nucleus::createSRem(lhs.value(), rhs.value()));
2989 //	}
2990 
operator &(RValue<Int2> lhs,RValue<Int2> rhs)2991 RValue<Int2> operator&(RValue<Int2> lhs, RValue<Int2> rhs)
2992 {
2993 	return RValue<Int2>(Nucleus::createAnd(lhs.value(), rhs.value()));
2994 }
2995 
operator |(RValue<Int2> lhs,RValue<Int2> rhs)2996 RValue<Int2> operator|(RValue<Int2> lhs, RValue<Int2> rhs)
2997 {
2998 	return RValue<Int2>(Nucleus::createOr(lhs.value(), rhs.value()));
2999 }
3000 
operator ^(RValue<Int2> lhs,RValue<Int2> rhs)3001 RValue<Int2> operator^(RValue<Int2> lhs, RValue<Int2> rhs)
3002 {
3003 	return RValue<Int2>(Nucleus::createXor(lhs.value(), rhs.value()));
3004 }
3005 
operator +=(Int2 & lhs,RValue<Int2> rhs)3006 RValue<Int2> operator+=(Int2 &lhs, RValue<Int2> rhs)
3007 {
3008 	return lhs = lhs + rhs;
3009 }
3010 
operator -=(Int2 & lhs,RValue<Int2> rhs)3011 RValue<Int2> operator-=(Int2 &lhs, RValue<Int2> rhs)
3012 {
3013 	return lhs = lhs - rhs;
3014 }
3015 
3016 //	RValue<Int2> operator*=(Int2 &lhs, RValue<Int2> rhs)
3017 //	{
3018 //		return lhs = lhs * rhs;
3019 //	}
3020 
3021 //	RValue<Int2> operator/=(Int2 &lhs, RValue<Int2> rhs)
3022 //	{
3023 //		return lhs = lhs / rhs;
3024 //	}
3025 
3026 //	RValue<Int2> operator%=(Int2 &lhs, RValue<Int2> rhs)
3027 //	{
3028 //		return lhs = lhs % rhs;
3029 //	}
3030 
operator &=(Int2 & lhs,RValue<Int2> rhs)3031 RValue<Int2> operator&=(Int2 &lhs, RValue<Int2> rhs)
3032 {
3033 	return lhs = lhs & rhs;
3034 }
3035 
operator |=(Int2 & lhs,RValue<Int2> rhs)3036 RValue<Int2> operator|=(Int2 &lhs, RValue<Int2> rhs)
3037 {
3038 	return lhs = lhs | rhs;
3039 }
3040 
operator ^=(Int2 & lhs,RValue<Int2> rhs)3041 RValue<Int2> operator^=(Int2 &lhs, RValue<Int2> rhs)
3042 {
3043 	return lhs = lhs ^ rhs;
3044 }
3045 
operator <<=(Int2 & lhs,unsigned char rhs)3046 RValue<Int2> operator<<=(Int2 &lhs, unsigned char rhs)
3047 {
3048 	return lhs = lhs << rhs;
3049 }
3050 
operator >>=(Int2 & lhs,unsigned char rhs)3051 RValue<Int2> operator>>=(Int2 &lhs, unsigned char rhs)
3052 {
3053 	return lhs = lhs >> rhs;
3054 }
3055 
3056 //	RValue<Int2> operator+(RValue<Int2> val)
3057 //	{
3058 //		return val;
3059 //	}
3060 
3061 //	RValue<Int2> operator-(RValue<Int2> val)
3062 //	{
3063 //		return RValue<Int2>(Nucleus::createNeg(val.value()));
3064 //	}
3065 
operator ~(RValue<Int2> val)3066 RValue<Int2> operator~(RValue<Int2> val)
3067 {
3068 	return RValue<Int2>(Nucleus::createNot(val.value()));
3069 }
3070 
UnpackLow(RValue<Int2> x,RValue<Int2> y)3071 RValue<Short4> UnpackLow(RValue<Int2> x, RValue<Int2> y)
3072 {
3073 	// TODO(b/148379603): Optimize narrowing swizzle.
3074 	int shuffle[4] = { 0, 4, 1, 5 };  // Real type is v4i32
3075 	return As<Short4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
3076 }
3077 
UnpackHigh(RValue<Int2> x,RValue<Int2> y)3078 RValue<Short4> UnpackHigh(RValue<Int2> x, RValue<Int2> y)
3079 {
3080 	// TODO(b/148379603): Optimize narrowing swizzle.
3081 	int shuffle[4] = { 0, 4, 1, 5 };  // Real type is v4i32
3082 	auto lowHigh = RValue<Int4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
3083 	return As<Short4>(Swizzle(lowHigh, 0x2323));
3084 }
3085 
Extract(RValue<Int2> val,int i)3086 RValue<Int> Extract(RValue<Int2> val, int i)
3087 {
3088 	return RValue<Int>(Nucleus::createExtractElement(val.value(), Int::type(), i));
3089 }
3090 
Insert(RValue<Int2> val,RValue<Int> element,int i)3091 RValue<Int2> Insert(RValue<Int2> val, RValue<Int> element, int i)
3092 {
3093 	return RValue<Int2>(Nucleus::createInsertElement(val.value(), element.value(), i));
3094 }
3095 
UInt2(unsigned int x,unsigned int y)3096 UInt2::UInt2(unsigned int x, unsigned int y)
3097 {
3098 	int64_t constantVector[2] = { x, y };
3099 	storeValue(Nucleus::createConstantVector(constantVector, type()));
3100 }
3101 
UInt2(RValue<UInt2> rhs)3102 UInt2::UInt2(RValue<UInt2> rhs)
3103 {
3104 	store(rhs);
3105 }
3106 
UInt2(const UInt2 & rhs)3107 UInt2::UInt2(const UInt2 &rhs)
3108 {
3109 	store(rhs.load());
3110 }
3111 
UInt2(const Reference<UInt2> & rhs)3112 UInt2::UInt2(const Reference<UInt2> &rhs)
3113 {
3114 	store(rhs.load());
3115 }
3116 
operator =(RValue<UInt2> rhs)3117 RValue<UInt2> UInt2::operator=(RValue<UInt2> rhs)
3118 {
3119 	return store(rhs);
3120 }
3121 
operator =(const UInt2 & rhs)3122 RValue<UInt2> UInt2::operator=(const UInt2 &rhs)
3123 {
3124 	return store(rhs.load());
3125 }
3126 
operator =(const Reference<UInt2> & rhs)3127 RValue<UInt2> UInt2::operator=(const Reference<UInt2> &rhs)
3128 {
3129 	return store(rhs.load());
3130 }
3131 
operator +(RValue<UInt2> lhs,RValue<UInt2> rhs)3132 RValue<UInt2> operator+(RValue<UInt2> lhs, RValue<UInt2> rhs)
3133 {
3134 	return RValue<UInt2>(Nucleus::createAdd(lhs.value(), rhs.value()));
3135 }
3136 
operator -(RValue<UInt2> lhs,RValue<UInt2> rhs)3137 RValue<UInt2> operator-(RValue<UInt2> lhs, RValue<UInt2> rhs)
3138 {
3139 	return RValue<UInt2>(Nucleus::createSub(lhs.value(), rhs.value()));
3140 }
3141 
3142 //	RValue<UInt2> operator*(RValue<UInt2> lhs, RValue<UInt2> rhs)
3143 //	{
3144 //		return RValue<UInt2>(Nucleus::createMul(lhs.value(), rhs.value()));
3145 //	}
3146 
3147 //	RValue<UInt2> operator/(RValue<UInt2> lhs, RValue<UInt2> rhs)
3148 //	{
3149 //		return RValue<UInt2>(Nucleus::createUDiv(lhs.value(), rhs.value()));
3150 //	}
3151 
3152 //	RValue<UInt2> operator%(RValue<UInt2> lhs, RValue<UInt2> rhs)
3153 //	{
3154 //		return RValue<UInt2>(Nucleus::createURem(lhs.value(), rhs.value()));
3155 //	}
3156 
operator &(RValue<UInt2> lhs,RValue<UInt2> rhs)3157 RValue<UInt2> operator&(RValue<UInt2> lhs, RValue<UInt2> rhs)
3158 {
3159 	return RValue<UInt2>(Nucleus::createAnd(lhs.value(), rhs.value()));
3160 }
3161 
operator |(RValue<UInt2> lhs,RValue<UInt2> rhs)3162 RValue<UInt2> operator|(RValue<UInt2> lhs, RValue<UInt2> rhs)
3163 {
3164 	return RValue<UInt2>(Nucleus::createOr(lhs.value(), rhs.value()));
3165 }
3166 
operator ^(RValue<UInt2> lhs,RValue<UInt2> rhs)3167 RValue<UInt2> operator^(RValue<UInt2> lhs, RValue<UInt2> rhs)
3168 {
3169 	return RValue<UInt2>(Nucleus::createXor(lhs.value(), rhs.value()));
3170 }
3171 
operator +=(UInt2 & lhs,RValue<UInt2> rhs)3172 RValue<UInt2> operator+=(UInt2 &lhs, RValue<UInt2> rhs)
3173 {
3174 	return lhs = lhs + rhs;
3175 }
3176 
operator -=(UInt2 & lhs,RValue<UInt2> rhs)3177 RValue<UInt2> operator-=(UInt2 &lhs, RValue<UInt2> rhs)
3178 {
3179 	return lhs = lhs - rhs;
3180 }
3181 
3182 //	RValue<UInt2> operator*=(UInt2 &lhs, RValue<UInt2> rhs)
3183 //	{
3184 //		return lhs = lhs * rhs;
3185 //	}
3186 
3187 //	RValue<UInt2> operator/=(UInt2 &lhs, RValue<UInt2> rhs)
3188 //	{
3189 //		return lhs = lhs / rhs;
3190 //	}
3191 
3192 //	RValue<UInt2> operator%=(UInt2 &lhs, RValue<UInt2> rhs)
3193 //	{
3194 //		return lhs = lhs % rhs;
3195 //	}
3196 
operator &=(UInt2 & lhs,RValue<UInt2> rhs)3197 RValue<UInt2> operator&=(UInt2 &lhs, RValue<UInt2> rhs)
3198 {
3199 	return lhs = lhs & rhs;
3200 }
3201 
operator |=(UInt2 & lhs,RValue<UInt2> rhs)3202 RValue<UInt2> operator|=(UInt2 &lhs, RValue<UInt2> rhs)
3203 {
3204 	return lhs = lhs | rhs;
3205 }
3206 
operator ^=(UInt2 & lhs,RValue<UInt2> rhs)3207 RValue<UInt2> operator^=(UInt2 &lhs, RValue<UInt2> rhs)
3208 {
3209 	return lhs = lhs ^ rhs;
3210 }
3211 
operator <<=(UInt2 & lhs,unsigned char rhs)3212 RValue<UInt2> operator<<=(UInt2 &lhs, unsigned char rhs)
3213 {
3214 	return lhs = lhs << rhs;
3215 }
3216 
operator >>=(UInt2 & lhs,unsigned char rhs)3217 RValue<UInt2> operator>>=(UInt2 &lhs, unsigned char rhs)
3218 {
3219 	return lhs = lhs >> rhs;
3220 }
3221 
3222 //	RValue<UInt2> operator+(RValue<UInt2> val)
3223 //	{
3224 //		return val;
3225 //	}
3226 
3227 //	RValue<UInt2> operator-(RValue<UInt2> val)
3228 //	{
3229 //		return RValue<UInt2>(Nucleus::createNeg(val.value()));
3230 //	}
3231 
operator ~(RValue<UInt2> val)3232 RValue<UInt2> operator~(RValue<UInt2> val)
3233 {
3234 	return RValue<UInt2>(Nucleus::createNot(val.value()));
3235 }
3236 
Extract(RValue<UInt2> val,int i)3237 RValue<UInt> Extract(RValue<UInt2> val, int i)
3238 {
3239 	return RValue<UInt>(Nucleus::createExtractElement(val.value(), UInt::type(), i));
3240 }
3241 
Insert(RValue<UInt2> val,RValue<UInt> element,int i)3242 RValue<UInt2> Insert(RValue<UInt2> val, RValue<UInt> element, int i)
3243 {
3244 	return RValue<UInt2>(Nucleus::createInsertElement(val.value(), element.value(), i));
3245 }
3246 
Int4()3247 Int4::Int4()
3248     : XYZW(this)
3249 {
3250 }
3251 
Int4(RValue<Float4> cast)3252 Int4::Int4(RValue<Float4> cast)
3253     : XYZW(this)
3254 {
3255 	Value *xyzw = Nucleus::createFPToSI(cast.value(), Int4::type());
3256 
3257 	storeValue(xyzw);
3258 }
3259 
Int4(int xyzw)3260 Int4::Int4(int xyzw)
3261     : XYZW(this)
3262 {
3263 	constant(xyzw, xyzw, xyzw, xyzw);
3264 }
3265 
Int4(int x,int yzw)3266 Int4::Int4(int x, int yzw)
3267     : XYZW(this)
3268 {
3269 	constant(x, yzw, yzw, yzw);
3270 }
3271 
Int4(int x,int y,int zw)3272 Int4::Int4(int x, int y, int zw)
3273     : XYZW(this)
3274 {
3275 	constant(x, y, zw, zw);
3276 }
3277 
Int4(int x,int y,int z,int w)3278 Int4::Int4(int x, int y, int z, int w)
3279     : XYZW(this)
3280 {
3281 	constant(x, y, z, w);
3282 }
3283 
constant(int x,int y,int z,int w)3284 void Int4::constant(int x, int y, int z, int w)
3285 {
3286 	int64_t constantVector[4] = { x, y, z, w };
3287 	storeValue(Nucleus::createConstantVector(constantVector, type()));
3288 }
3289 
Int4(RValue<Int4> rhs)3290 Int4::Int4(RValue<Int4> rhs)
3291     : XYZW(this)
3292 {
3293 	store(rhs);
3294 }
3295 
Int4(const Int4 & rhs)3296 Int4::Int4(const Int4 &rhs)
3297     : XYZW(this)
3298 {
3299 	store(rhs.load());
3300 }
3301 
Int4(const Reference<Int4> & rhs)3302 Int4::Int4(const Reference<Int4> &rhs)
3303     : XYZW(this)
3304 {
3305 	store(rhs.load());
3306 }
3307 
Int4(RValue<UInt4> rhs)3308 Int4::Int4(RValue<UInt4> rhs)
3309     : XYZW(this)
3310 {
3311 	storeValue(rhs.value());
3312 }
3313 
Int4(const UInt4 & rhs)3314 Int4::Int4(const UInt4 &rhs)
3315     : XYZW(this)
3316 {
3317 	storeValue(rhs.loadValue());
3318 }
3319 
Int4(const Reference<UInt4> & rhs)3320 Int4::Int4(const Reference<UInt4> &rhs)
3321     : XYZW(this)
3322 {
3323 	storeValue(rhs.loadValue());
3324 }
3325 
Int4(RValue<Int2> lo,RValue<Int2> hi)3326 Int4::Int4(RValue<Int2> lo, RValue<Int2> hi)
3327     : XYZW(this)
3328 {
3329 	int shuffle[4] = { 0, 1, 4, 5 };  // Real type is v4i32
3330 	Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
3331 
3332 	storeValue(packed);
3333 }
3334 
Int4(const Int & rhs)3335 Int4::Int4(const Int &rhs)
3336     : XYZW(this)
3337 {
3338 	*this = RValue<Int>(rhs.loadValue());
3339 }
3340 
Int4(const Reference<Int> & rhs)3341 Int4::Int4(const Reference<Int> &rhs)
3342     : XYZW(this)
3343 {
3344 	*this = RValue<Int>(rhs.loadValue());
3345 }
3346 
operator =(RValue<Int4> rhs)3347 RValue<Int4> Int4::operator=(RValue<Int4> rhs)
3348 {
3349 	return store(rhs);
3350 }
3351 
operator =(const Int4 & rhs)3352 RValue<Int4> Int4::operator=(const Int4 &rhs)
3353 {
3354 	return store(rhs.load());
3355 }
3356 
operator =(const Reference<Int4> & rhs)3357 RValue<Int4> Int4::operator=(const Reference<Int4> &rhs)
3358 {
3359 	return store(rhs.load());
3360 }
3361 
operator +(RValue<Int4> lhs,RValue<Int4> rhs)3362 RValue<Int4> operator+(RValue<Int4> lhs, RValue<Int4> rhs)
3363 {
3364 	return RValue<Int4>(Nucleus::createAdd(lhs.value(), rhs.value()));
3365 }
3366 
operator -(RValue<Int4> lhs,RValue<Int4> rhs)3367 RValue<Int4> operator-(RValue<Int4> lhs, RValue<Int4> rhs)
3368 {
3369 	return RValue<Int4>(Nucleus::createSub(lhs.value(), rhs.value()));
3370 }
3371 
operator *(RValue<Int4> lhs,RValue<Int4> rhs)3372 RValue<Int4> operator*(RValue<Int4> lhs, RValue<Int4> rhs)
3373 {
3374 	return RValue<Int4>(Nucleus::createMul(lhs.value(), rhs.value()));
3375 }
3376 
operator /(RValue<Int4> lhs,RValue<Int4> rhs)3377 RValue<Int4> operator/(RValue<Int4> lhs, RValue<Int4> rhs)
3378 {
3379 	return RValue<Int4>(Nucleus::createSDiv(lhs.value(), rhs.value()));
3380 }
3381 
operator %(RValue<Int4> lhs,RValue<Int4> rhs)3382 RValue<Int4> operator%(RValue<Int4> lhs, RValue<Int4> rhs)
3383 {
3384 	return RValue<Int4>(Nucleus::createSRem(lhs.value(), rhs.value()));
3385 }
3386 
operator &(RValue<Int4> lhs,RValue<Int4> rhs)3387 RValue<Int4> operator&(RValue<Int4> lhs, RValue<Int4> rhs)
3388 {
3389 	return RValue<Int4>(Nucleus::createAnd(lhs.value(), rhs.value()));
3390 }
3391 
operator |(RValue<Int4> lhs,RValue<Int4> rhs)3392 RValue<Int4> operator|(RValue<Int4> lhs, RValue<Int4> rhs)
3393 {
3394 	return RValue<Int4>(Nucleus::createOr(lhs.value(), rhs.value()));
3395 }
3396 
operator ^(RValue<Int4> lhs,RValue<Int4> rhs)3397 RValue<Int4> operator^(RValue<Int4> lhs, RValue<Int4> rhs)
3398 {
3399 	return RValue<Int4>(Nucleus::createXor(lhs.value(), rhs.value()));
3400 }
3401 
operator <<(RValue<Int4> lhs,RValue<Int4> rhs)3402 RValue<Int4> operator<<(RValue<Int4> lhs, RValue<Int4> rhs)
3403 {
3404 	return RValue<Int4>(Nucleus::createShl(lhs.value(), rhs.value()));
3405 }
3406 
operator >>(RValue<Int4> lhs,RValue<Int4> rhs)3407 RValue<Int4> operator>>(RValue<Int4> lhs, RValue<Int4> rhs)
3408 {
3409 	return RValue<Int4>(Nucleus::createAShr(lhs.value(), rhs.value()));
3410 }
3411 
operator +=(Int4 & lhs,RValue<Int4> rhs)3412 RValue<Int4> operator+=(Int4 &lhs, RValue<Int4> rhs)
3413 {
3414 	return lhs = lhs + rhs;
3415 }
3416 
operator -=(Int4 & lhs,RValue<Int4> rhs)3417 RValue<Int4> operator-=(Int4 &lhs, RValue<Int4> rhs)
3418 {
3419 	return lhs = lhs - rhs;
3420 }
3421 
operator *=(Int4 & lhs,RValue<Int4> rhs)3422 RValue<Int4> operator*=(Int4 &lhs, RValue<Int4> rhs)
3423 {
3424 	return lhs = lhs * rhs;
3425 }
3426 
3427 //	RValue<Int4> operator/=(Int4 &lhs, RValue<Int4> rhs)
3428 //	{
3429 //		return lhs = lhs / rhs;
3430 //	}
3431 
3432 //	RValue<Int4> operator%=(Int4 &lhs, RValue<Int4> rhs)
3433 //	{
3434 //		return lhs = lhs % rhs;
3435 //	}
3436 
operator &=(Int4 & lhs,RValue<Int4> rhs)3437 RValue<Int4> operator&=(Int4 &lhs, RValue<Int4> rhs)
3438 {
3439 	return lhs = lhs & rhs;
3440 }
3441 
operator |=(Int4 & lhs,RValue<Int4> rhs)3442 RValue<Int4> operator|=(Int4 &lhs, RValue<Int4> rhs)
3443 {
3444 	return lhs = lhs | rhs;
3445 }
3446 
operator ^=(Int4 & lhs,RValue<Int4> rhs)3447 RValue<Int4> operator^=(Int4 &lhs, RValue<Int4> rhs)
3448 {
3449 	return lhs = lhs ^ rhs;
3450 }
3451 
operator <<=(Int4 & lhs,unsigned char rhs)3452 RValue<Int4> operator<<=(Int4 &lhs, unsigned char rhs)
3453 {
3454 	return lhs = lhs << rhs;
3455 }
3456 
operator >>=(Int4 & lhs,unsigned char rhs)3457 RValue<Int4> operator>>=(Int4 &lhs, unsigned char rhs)
3458 {
3459 	return lhs = lhs >> rhs;
3460 }
3461 
operator +(RValue<Int4> val)3462 RValue<Int4> operator+(RValue<Int4> val)
3463 {
3464 	return val;
3465 }
3466 
operator -(RValue<Int4> val)3467 RValue<Int4> operator-(RValue<Int4> val)
3468 {
3469 	return RValue<Int4>(Nucleus::createNeg(val.value()));
3470 }
3471 
operator ~(RValue<Int4> val)3472 RValue<Int4> operator~(RValue<Int4> val)
3473 {
3474 	return RValue<Int4>(Nucleus::createNot(val.value()));
3475 }
3476 
Extract(RValue<Int4> x,int i)3477 RValue<Int> Extract(RValue<Int4> x, int i)
3478 {
3479 	return RValue<Int>(Nucleus::createExtractElement(x.value(), Int::type(), i));
3480 }
3481 
Insert(RValue<Int4> x,RValue<Int> element,int i)3482 RValue<Int4> Insert(RValue<Int4> x, RValue<Int> element, int i)
3483 {
3484 	return RValue<Int4>(Nucleus::createInsertElement(x.value(), element.value(), i));
3485 }
3486 
Swizzle(RValue<Int4> x,uint16_t select)3487 RValue<Int4> Swizzle(RValue<Int4> x, uint16_t select)
3488 {
3489 	return RValue<Int4>(createSwizzle4(x.value(), select));
3490 }
3491 
Shuffle(RValue<Int4> x,RValue<Int4> y,unsigned short select)3492 RValue<Int4> Shuffle(RValue<Int4> x, RValue<Int4> y, unsigned short select)
3493 {
3494 	return RValue<Int4>(createShuffle4(x.value(), y.value(), select));
3495 }
3496 
UInt4()3497 UInt4::UInt4()
3498     : XYZW(this)
3499 {
3500 }
3501 
UInt4(int xyzw)3502 UInt4::UInt4(int xyzw)
3503     : XYZW(this)
3504 {
3505 	constant(xyzw, xyzw, xyzw, xyzw);
3506 }
3507 
UInt4(int x,int yzw)3508 UInt4::UInt4(int x, int yzw)
3509     : XYZW(this)
3510 {
3511 	constant(x, yzw, yzw, yzw);
3512 }
3513 
UInt4(int x,int y,int zw)3514 UInt4::UInt4(int x, int y, int zw)
3515     : XYZW(this)
3516 {
3517 	constant(x, y, zw, zw);
3518 }
3519 
UInt4(int x,int y,int z,int w)3520 UInt4::UInt4(int x, int y, int z, int w)
3521     : XYZW(this)
3522 {
3523 	constant(x, y, z, w);
3524 }
3525 
constant(int x,int y,int z,int w)3526 void UInt4::constant(int x, int y, int z, int w)
3527 {
3528 	int64_t constantVector[4] = { x, y, z, w };
3529 	storeValue(Nucleus::createConstantVector(constantVector, type()));
3530 }
3531 
UInt4(RValue<UInt4> rhs)3532 UInt4::UInt4(RValue<UInt4> rhs)
3533     : XYZW(this)
3534 {
3535 	store(rhs);
3536 }
3537 
UInt4(const UInt4 & rhs)3538 UInt4::UInt4(const UInt4 &rhs)
3539     : XYZW(this)
3540 {
3541 	store(rhs.load());
3542 }
3543 
UInt4(const Reference<UInt4> & rhs)3544 UInt4::UInt4(const Reference<UInt4> &rhs)
3545     : XYZW(this)
3546 {
3547 	store(rhs.load());
3548 }
3549 
UInt4(RValue<Int4> rhs)3550 UInt4::UInt4(RValue<Int4> rhs)
3551     : XYZW(this)
3552 {
3553 	storeValue(rhs.value());
3554 }
3555 
UInt4(const Int4 & rhs)3556 UInt4::UInt4(const Int4 &rhs)
3557     : XYZW(this)
3558 {
3559 	storeValue(rhs.loadValue());
3560 }
3561 
UInt4(const Reference<Int4> & rhs)3562 UInt4::UInt4(const Reference<Int4> &rhs)
3563     : XYZW(this)
3564 {
3565 	storeValue(rhs.loadValue());
3566 }
3567 
UInt4(RValue<UInt2> lo,RValue<UInt2> hi)3568 UInt4::UInt4(RValue<UInt2> lo, RValue<UInt2> hi)
3569     : XYZW(this)
3570 {
3571 	int shuffle[4] = { 0, 1, 4, 5 };  // Real type is v4i32
3572 	Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
3573 
3574 	storeValue(packed);
3575 }
3576 
UInt4(const UInt & rhs)3577 UInt4::UInt4(const UInt &rhs)
3578     : XYZW(this)
3579 {
3580 	*this = RValue<UInt>(rhs.loadValue());
3581 }
3582 
UInt4(const Reference<UInt> & rhs)3583 UInt4::UInt4(const Reference<UInt> &rhs)
3584     : XYZW(this)
3585 {
3586 	*this = RValue<UInt>(rhs.loadValue());
3587 }
3588 
operator =(RValue<UInt4> rhs)3589 RValue<UInt4> UInt4::operator=(RValue<UInt4> rhs)
3590 {
3591 	return store(rhs);
3592 }
3593 
operator =(const UInt4 & rhs)3594 RValue<UInt4> UInt4::operator=(const UInt4 &rhs)
3595 {
3596 	return store(rhs.load());
3597 }
3598 
operator =(const Reference<UInt4> & rhs)3599 RValue<UInt4> UInt4::operator=(const Reference<UInt4> &rhs)
3600 {
3601 	return store(rhs.load());
3602 }
3603 
operator +(RValue<UInt4> lhs,RValue<UInt4> rhs)3604 RValue<UInt4> operator+(RValue<UInt4> lhs, RValue<UInt4> rhs)
3605 {
3606 	return RValue<UInt4>(Nucleus::createAdd(lhs.value(), rhs.value()));
3607 }
3608 
operator -(RValue<UInt4> lhs,RValue<UInt4> rhs)3609 RValue<UInt4> operator-(RValue<UInt4> lhs, RValue<UInt4> rhs)
3610 {
3611 	return RValue<UInt4>(Nucleus::createSub(lhs.value(), rhs.value()));
3612 }
3613 
operator *(RValue<UInt4> lhs,RValue<UInt4> rhs)3614 RValue<UInt4> operator*(RValue<UInt4> lhs, RValue<UInt4> rhs)
3615 {
3616 	return RValue<UInt4>(Nucleus::createMul(lhs.value(), rhs.value()));
3617 }
3618 
operator /(RValue<UInt4> lhs,RValue<UInt4> rhs)3619 RValue<UInt4> operator/(RValue<UInt4> lhs, RValue<UInt4> rhs)
3620 {
3621 	return RValue<UInt4>(Nucleus::createUDiv(lhs.value(), rhs.value()));
3622 }
3623 
operator %(RValue<UInt4> lhs,RValue<UInt4> rhs)3624 RValue<UInt4> operator%(RValue<UInt4> lhs, RValue<UInt4> rhs)
3625 {
3626 	return RValue<UInt4>(Nucleus::createURem(lhs.value(), rhs.value()));
3627 }
3628 
operator &(RValue<UInt4> lhs,RValue<UInt4> rhs)3629 RValue<UInt4> operator&(RValue<UInt4> lhs, RValue<UInt4> rhs)
3630 {
3631 	return RValue<UInt4>(Nucleus::createAnd(lhs.value(), rhs.value()));
3632 }
3633 
operator |(RValue<UInt4> lhs,RValue<UInt4> rhs)3634 RValue<UInt4> operator|(RValue<UInt4> lhs, RValue<UInt4> rhs)
3635 {
3636 	return RValue<UInt4>(Nucleus::createOr(lhs.value(), rhs.value()));
3637 }
3638 
operator ^(RValue<UInt4> lhs,RValue<UInt4> rhs)3639 RValue<UInt4> operator^(RValue<UInt4> lhs, RValue<UInt4> rhs)
3640 {
3641 	return RValue<UInt4>(Nucleus::createXor(lhs.value(), rhs.value()));
3642 }
3643 
operator <<(RValue<UInt4> lhs,RValue<UInt4> rhs)3644 RValue<UInt4> operator<<(RValue<UInt4> lhs, RValue<UInt4> rhs)
3645 {
3646 	return RValue<UInt4>(Nucleus::createShl(lhs.value(), rhs.value()));
3647 }
3648 
operator >>(RValue<UInt4> lhs,RValue<UInt4> rhs)3649 RValue<UInt4> operator>>(RValue<UInt4> lhs, RValue<UInt4> rhs)
3650 {
3651 	return RValue<UInt4>(Nucleus::createLShr(lhs.value(), rhs.value()));
3652 }
3653 
operator +=(UInt4 & lhs,RValue<UInt4> rhs)3654 RValue<UInt4> operator+=(UInt4 &lhs, RValue<UInt4> rhs)
3655 {
3656 	return lhs = lhs + rhs;
3657 }
3658 
operator -=(UInt4 & lhs,RValue<UInt4> rhs)3659 RValue<UInt4> operator-=(UInt4 &lhs, RValue<UInt4> rhs)
3660 {
3661 	return lhs = lhs - rhs;
3662 }
3663 
operator *=(UInt4 & lhs,RValue<UInt4> rhs)3664 RValue<UInt4> operator*=(UInt4 &lhs, RValue<UInt4> rhs)
3665 {
3666 	return lhs = lhs * rhs;
3667 }
3668 
3669 //	RValue<UInt4> operator/=(UInt4 &lhs, RValue<UInt4> rhs)
3670 //	{
3671 //		return lhs = lhs / rhs;
3672 //	}
3673 
3674 //	RValue<UInt4> operator%=(UInt4 &lhs, RValue<UInt4> rhs)
3675 //	{
3676 //		return lhs = lhs % rhs;
3677 //	}
3678 
operator &=(UInt4 & lhs,RValue<UInt4> rhs)3679 RValue<UInt4> operator&=(UInt4 &lhs, RValue<UInt4> rhs)
3680 {
3681 	return lhs = lhs & rhs;
3682 }
3683 
operator |=(UInt4 & lhs,RValue<UInt4> rhs)3684 RValue<UInt4> operator|=(UInt4 &lhs, RValue<UInt4> rhs)
3685 {
3686 	return lhs = lhs | rhs;
3687 }
3688 
operator ^=(UInt4 & lhs,RValue<UInt4> rhs)3689 RValue<UInt4> operator^=(UInt4 &lhs, RValue<UInt4> rhs)
3690 {
3691 	return lhs = lhs ^ rhs;
3692 }
3693 
operator <<=(UInt4 & lhs,unsigned char rhs)3694 RValue<UInt4> operator<<=(UInt4 &lhs, unsigned char rhs)
3695 {
3696 	return lhs = lhs << rhs;
3697 }
3698 
operator >>=(UInt4 & lhs,unsigned char rhs)3699 RValue<UInt4> operator>>=(UInt4 &lhs, unsigned char rhs)
3700 {
3701 	return lhs = lhs >> rhs;
3702 }
3703 
operator +(RValue<UInt4> val)3704 RValue<UInt4> operator+(RValue<UInt4> val)
3705 {
3706 	return val;
3707 }
3708 
operator -(RValue<UInt4> val)3709 RValue<UInt4> operator-(RValue<UInt4> val)
3710 {
3711 	return RValue<UInt4>(Nucleus::createNeg(val.value()));
3712 }
3713 
operator ~(RValue<UInt4> val)3714 RValue<UInt4> operator~(RValue<UInt4> val)
3715 {
3716 	return RValue<UInt4>(Nucleus::createNot(val.value()));
3717 }
3718 
Extract(RValue<UInt4> x,int i)3719 RValue<UInt> Extract(RValue<UInt4> x, int i)
3720 {
3721 	return RValue<UInt>(Nucleus::createExtractElement(x.value(), Int::type(), i));
3722 }
3723 
Insert(RValue<UInt4> x,RValue<UInt> element,int i)3724 RValue<UInt4> Insert(RValue<UInt4> x, RValue<UInt> element, int i)
3725 {
3726 	return RValue<UInt4>(Nucleus::createInsertElement(x.value(), element.value(), i));
3727 }
3728 
Swizzle(RValue<UInt4> x,uint16_t select)3729 RValue<UInt4> Swizzle(RValue<UInt4> x, uint16_t select)
3730 {
3731 	return RValue<UInt4>(createSwizzle4(x.value(), select));
3732 }
3733 
Shuffle(RValue<UInt4> x,RValue<UInt4> y,unsigned short select)3734 RValue<UInt4> Shuffle(RValue<UInt4> x, RValue<UInt4> y, unsigned short select)
3735 {
3736 	return RValue<UInt4>(createShuffle4(x.value(), y.value(), select));
3737 }
3738 
Half(RValue<Float> cast)3739 Half::Half(RValue<Float> cast)
3740 {
3741 	UInt fp32i = As<UInt>(cast);
3742 	UInt abs = fp32i & 0x7FFFFFFF;
3743 	UShort fp16i((fp32i & 0x80000000) >> 16);  // sign
3744 
3745 	If(abs > 0x47FFEFFF)  // Infinity
3746 	{
3747 		fp16i |= UShort(0x7FFF);
3748 	}
3749 	Else
3750 	{
3751 		If(abs < 0x38800000)  // Denormal
3752 		{
3753 			Int mantissa = (abs & 0x007FFFFF) | 0x00800000;
3754 			Int e = 113 - (abs >> 23);
3755 			abs = IfThenElse(e < 24, (mantissa >> e), Int(0));
3756 			fp16i |= UShort((abs + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
3757 		}
3758 		Else
3759 		{
3760 			fp16i |= UShort((abs + 0xC8000000 + 0x00000FFF + ((abs >> 13) & 1)) >> 13);
3761 		}
3762 	}
3763 
3764 	storeValue(fp16i.loadValue());
3765 }
3766 
Float(RValue<Int> cast)3767 Float::Float(RValue<Int> cast)
3768 {
3769 	Value *integer = Nucleus::createSIToFP(cast.value(), Float::type());
3770 
3771 	storeValue(integer);
3772 }
3773 
Float(RValue<UInt> cast)3774 Float::Float(RValue<UInt> cast)
3775 {
3776 	RValue<Float> result = Float(Int(cast & UInt(0x7FFFFFFF))) +
3777 	                       As<Float>((As<Int>(cast) >> 31) & As<Int>(Float(0x80000000u)));
3778 
3779 	storeValue(result.value());
3780 }
3781 
Float(RValue<Half> cast)3782 Float::Float(RValue<Half> cast)
3783 {
3784 	Int fp16i(As<UShort>(cast));
3785 
3786 	Int s = (fp16i >> 15) & 0x00000001;
3787 	Int e = (fp16i >> 10) & 0x0000001F;
3788 	Int m = fp16i & 0x000003FF;
3789 
3790 	UInt fp32i(s << 31);
3791 	If(e == 0)
3792 	{
3793 		If(m != 0)
3794 		{
3795 			While((m & 0x00000400) == 0)
3796 			{
3797 				m <<= 1;
3798 				e -= 1;
3799 			}
3800 
3801 			fp32i |= As<UInt>(((e + (127 - 15) + 1) << 23) | ((m & ~0x00000400) << 13));
3802 		}
3803 	}
3804 	Else
3805 	{
3806 		fp32i |= As<UInt>(((e + (127 - 15)) << 23) | (m << 13));
3807 	}
3808 
3809 	storeValue(As<Float>(fp32i).value());
3810 }
3811 
Float(float x)3812 Float::Float(float x)
3813 {
3814 	// C++ does not have a way to write an infinite or NaN literal,
3815 	// nor does it allow division by zero as a constant expression.
3816 	// Thus we should not accept inf or NaN as a Reactor Float constant,
3817 	// as this would typically idicate a bug, and avoids undefined
3818 	// behavior.
3819 	//
3820 	// This also prevents the issue of the LLVM JIT only taking double
3821 	// values for constructing floating-point constants. During the
3822 	// conversion from single-precision to double, a signaling NaN can
3823 	// become a quiet NaN, thus altering its bit pattern. Hence this
3824 	// assert is also helpful for detecting cases where integers are
3825 	// being reinterpreted as float and then bitcast to integer again,
3826 	// which does not guarantee preserving the integer value.
3827 	//
3828 	// The inifinity() method can be used to obtain positive infinity.
3829 	// Should NaN constants be required, methods like quiet_NaN() and
3830 	// signaling_NaN() should be added (matching std::numeric_limits).
3831 	ASSERT(std::isfinite(x));
3832 
3833 	storeValue(Nucleus::createConstantFloat(x));
3834 }
3835 
3836 // TODO(b/140302841): Negative infinity can be obtained by using '-infinity()'.
3837 // This comes at a minor run-time JIT cost, and the backend may or may not
3838 // perform constant folding. This can be optimized by having Reactor perform
3839 // the folding, which would still be cheaper than having a capable backend do it.
infinity()3840 Float Float::infinity()
3841 {
3842 	Float result;
3843 
3844 	constexpr double inf = std::numeric_limits<double>::infinity();
3845 	result.storeValue(Nucleus::createConstantFloat(inf));
3846 
3847 	return result;
3848 }
3849 
Float(RValue<Float> rhs)3850 Float::Float(RValue<Float> rhs)
3851 {
3852 	store(rhs);
3853 }
3854 
Float(const Float & rhs)3855 Float::Float(const Float &rhs)
3856 {
3857 	store(rhs.load());
3858 }
3859 
Float(const Reference<Float> & rhs)3860 Float::Float(const Reference<Float> &rhs)
3861 {
3862 	store(rhs.load());
3863 }
3864 
Float(Argument<Float> argument)3865 Float::Float(Argument<Float> argument)
3866 {
3867 	store(argument.rvalue());
3868 }
3869 
operator =(float rhs)3870 RValue<Float> Float::operator=(float rhs)
3871 {
3872 	return RValue<Float>(storeValue(Nucleus::createConstantFloat(rhs)));
3873 }
3874 
operator =(RValue<Float> rhs)3875 RValue<Float> Float::operator=(RValue<Float> rhs)
3876 {
3877 	return store(rhs);
3878 }
3879 
operator =(const Float & rhs)3880 RValue<Float> Float::operator=(const Float &rhs)
3881 {
3882 	return store(rhs.load());
3883 }
3884 
operator =(const Reference<Float> & rhs)3885 RValue<Float> Float::operator=(const Reference<Float> &rhs)
3886 {
3887 	return store(rhs.load());
3888 }
3889 
operator +(RValue<Float> lhs,RValue<Float> rhs)3890 RValue<Float> operator+(RValue<Float> lhs, RValue<Float> rhs)
3891 {
3892 	return RValue<Float>(Nucleus::createFAdd(lhs.value(), rhs.value()));
3893 }
3894 
operator -(RValue<Float> lhs,RValue<Float> rhs)3895 RValue<Float> operator-(RValue<Float> lhs, RValue<Float> rhs)
3896 {
3897 	return RValue<Float>(Nucleus::createFSub(lhs.value(), rhs.value()));
3898 }
3899 
operator *(RValue<Float> lhs,RValue<Float> rhs)3900 RValue<Float> operator*(RValue<Float> lhs, RValue<Float> rhs)
3901 {
3902 	return RValue<Float>(Nucleus::createFMul(lhs.value(), rhs.value()));
3903 }
3904 
operator /(RValue<Float> lhs,RValue<Float> rhs)3905 RValue<Float> operator/(RValue<Float> lhs, RValue<Float> rhs)
3906 {
3907 	return RValue<Float>(Nucleus::createFDiv(lhs.value(), rhs.value()));
3908 }
3909 
operator +=(Float & lhs,RValue<Float> rhs)3910 RValue<Float> operator+=(Float &lhs, RValue<Float> rhs)
3911 {
3912 	return lhs = lhs + rhs;
3913 }
3914 
operator -=(Float & lhs,RValue<Float> rhs)3915 RValue<Float> operator-=(Float &lhs, RValue<Float> rhs)
3916 {
3917 	return lhs = lhs - rhs;
3918 }
3919 
operator *=(Float & lhs,RValue<Float> rhs)3920 RValue<Float> operator*=(Float &lhs, RValue<Float> rhs)
3921 {
3922 	return lhs = lhs * rhs;
3923 }
3924 
operator /=(Float & lhs,RValue<Float> rhs)3925 RValue<Float> operator/=(Float &lhs, RValue<Float> rhs)
3926 {
3927 	return lhs = lhs / rhs;
3928 }
3929 
operator +(RValue<Float> val)3930 RValue<Float> operator+(RValue<Float> val)
3931 {
3932 	return val;
3933 }
3934 
operator -(RValue<Float> val)3935 RValue<Float> operator-(RValue<Float> val)
3936 {
3937 	return RValue<Float>(Nucleus::createFNeg(val.value()));
3938 }
3939 
operator <(RValue<Float> lhs,RValue<Float> rhs)3940 RValue<Bool> operator<(RValue<Float> lhs, RValue<Float> rhs)
3941 {
3942 	return RValue<Bool>(Nucleus::createFCmpOLT(lhs.value(), rhs.value()));
3943 }
3944 
operator <=(RValue<Float> lhs,RValue<Float> rhs)3945 RValue<Bool> operator<=(RValue<Float> lhs, RValue<Float> rhs)
3946 {
3947 	return RValue<Bool>(Nucleus::createFCmpOLE(lhs.value(), rhs.value()));
3948 }
3949 
operator >(RValue<Float> lhs,RValue<Float> rhs)3950 RValue<Bool> operator>(RValue<Float> lhs, RValue<Float> rhs)
3951 {
3952 	return RValue<Bool>(Nucleus::createFCmpOGT(lhs.value(), rhs.value()));
3953 }
3954 
operator >=(RValue<Float> lhs,RValue<Float> rhs)3955 RValue<Bool> operator>=(RValue<Float> lhs, RValue<Float> rhs)
3956 {
3957 	return RValue<Bool>(Nucleus::createFCmpOGE(lhs.value(), rhs.value()));
3958 }
3959 
operator !=(RValue<Float> lhs,RValue<Float> rhs)3960 RValue<Bool> operator!=(RValue<Float> lhs, RValue<Float> rhs)
3961 {
3962 	return RValue<Bool>(Nucleus::createFCmpONE(lhs.value(), rhs.value()));
3963 }
3964 
operator ==(RValue<Float> lhs,RValue<Float> rhs)3965 RValue<Bool> operator==(RValue<Float> lhs, RValue<Float> rhs)
3966 {
3967 	return RValue<Bool>(Nucleus::createFCmpOEQ(lhs.value(), rhs.value()));
3968 }
3969 
Abs(RValue<Float> x)3970 RValue<Float> Abs(RValue<Float> x)
3971 {
3972 	return IfThenElse(x > 0.0f, x, -x);
3973 }
3974 
Max(RValue<Float> x,RValue<Float> y)3975 RValue<Float> Max(RValue<Float> x, RValue<Float> y)
3976 {
3977 	return IfThenElse(x > y, x, y);
3978 }
3979 
Min(RValue<Float> x,RValue<Float> y)3980 RValue<Float> Min(RValue<Float> x, RValue<Float> y)
3981 {
3982 	return IfThenElse(x < y, x, y);
3983 }
3984 
Float2(RValue<Float4> cast)3985 Float2::Float2(RValue<Float4> cast)
3986 {
3987 	storeValue(Nucleus::createBitCast(cast.value(), type()));
3988 }
3989 
Float4(RValue<Byte4> cast)3990 Float4::Float4(RValue<Byte4> cast)
3991     : XYZW(this)
3992 {
3993 	Value *a = Int4(cast).loadValue();
3994 	Value *xyzw = Nucleus::createSIToFP(a, Float4::type());
3995 
3996 	storeValue(xyzw);
3997 }
3998 
Float4(RValue<SByte4> cast)3999 Float4::Float4(RValue<SByte4> cast)
4000     : XYZW(this)
4001 {
4002 	Value *a = Int4(cast).loadValue();
4003 	Value *xyzw = Nucleus::createSIToFP(a, Float4::type());
4004 
4005 	storeValue(xyzw);
4006 }
4007 
Float4(RValue<Short4> cast)4008 Float4::Float4(RValue<Short4> cast)
4009     : XYZW(this)
4010 {
4011 	Int4 c(cast);
4012 	storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value(), Float4::type()));
4013 }
4014 
Float4(RValue<UShort4> cast)4015 Float4::Float4(RValue<UShort4> cast)
4016     : XYZW(this)
4017 {
4018 	Int4 c(cast);
4019 	storeValue(Nucleus::createSIToFP(RValue<Int4>(c).value(), Float4::type()));
4020 }
4021 
Float4(RValue<Int4> cast)4022 Float4::Float4(RValue<Int4> cast)
4023     : XYZW(this)
4024 {
4025 	Value *xyzw = Nucleus::createSIToFP(cast.value(), Float4::type());
4026 
4027 	storeValue(xyzw);
4028 }
4029 
Float4(RValue<UInt4> cast)4030 Float4::Float4(RValue<UInt4> cast)
4031     : XYZW(this)
4032 {
4033 	RValue<Float4> result = Float4(Int4(cast & UInt4(0x7FFFFFFF))) +
4034 	                        As<Float4>((As<Int4>(cast) >> 31) & As<Int4>(Float4(0x80000000u)));
4035 
4036 	storeValue(result.value());
4037 }
4038 
Float4()4039 Float4::Float4()
4040     : XYZW(this)
4041 {
4042 }
4043 
Float4(float xyzw)4044 Float4::Float4(float xyzw)
4045     : XYZW(this)
4046 {
4047 	constant(xyzw, xyzw, xyzw, xyzw);
4048 }
4049 
Float4(float x,float yzw)4050 Float4::Float4(float x, float yzw)
4051     : XYZW(this)
4052 {
4053 	constant(x, yzw, yzw, yzw);
4054 }
4055 
Float4(float x,float y,float zw)4056 Float4::Float4(float x, float y, float zw)
4057     : XYZW(this)
4058 {
4059 	constant(x, y, zw, zw);
4060 }
4061 
Float4(float x,float y,float z,float w)4062 Float4::Float4(float x, float y, float z, float w)
4063     : XYZW(this)
4064 {
4065 	constant(x, y, z, w);
4066 }
4067 
infinity()4068 Float4 Float4::infinity()
4069 {
4070 	Float4 result;
4071 
4072 	constexpr double inf = std::numeric_limits<double>::infinity();
4073 	double constantVector[4] = { inf, inf, inf, inf };
4074 	result.storeValue(Nucleus::createConstantVector(constantVector, type()));
4075 
4076 	return result;
4077 }
4078 
constant(float x,float y,float z,float w)4079 void Float4::constant(float x, float y, float z, float w)
4080 {
4081 	// See Float(float) constructor for the rationale behind this assert.
4082 	ASSERT(std::isfinite(x) && std::isfinite(y) && std::isfinite(z) && std::isfinite(w));
4083 
4084 	double constantVector[4] = { x, y, z, w };
4085 	storeValue(Nucleus::createConstantVector(constantVector, type()));
4086 }
4087 
Float4(RValue<Float4> rhs)4088 Float4::Float4(RValue<Float4> rhs)
4089     : XYZW(this)
4090 {
4091 	store(rhs);
4092 }
4093 
Float4(const Float4 & rhs)4094 Float4::Float4(const Float4 &rhs)
4095     : XYZW(this)
4096 {
4097 	store(rhs.load());
4098 }
4099 
Float4(const Reference<Float4> & rhs)4100 Float4::Float4(const Reference<Float4> &rhs)
4101     : XYZW(this)
4102 {
4103 	store(rhs.load());
4104 }
4105 
Float4(const Float & rhs)4106 Float4::Float4(const Float &rhs)
4107     : XYZW(this)
4108 {
4109 	*this = RValue<Float>(rhs.loadValue());
4110 }
4111 
Float4(const Reference<Float> & rhs)4112 Float4::Float4(const Reference<Float> &rhs)
4113     : XYZW(this)
4114 {
4115 	*this = RValue<Float>(rhs.loadValue());
4116 }
4117 
Float4(RValue<Float2> lo,RValue<Float2> hi)4118 Float4::Float4(RValue<Float2> lo, RValue<Float2> hi)
4119     : XYZW(this)
4120 {
4121 	int shuffle[4] = { 0, 1, 4, 5 };  // Real type is v4i32
4122 	Value *packed = Nucleus::createShuffleVector(lo.value(), hi.value(), shuffle);
4123 
4124 	storeValue(packed);
4125 }
4126 
operator =(float x)4127 RValue<Float4> Float4::operator=(float x)
4128 {
4129 	return *this = Float4(x, x, x, x);
4130 }
4131 
operator =(RValue<Float4> rhs)4132 RValue<Float4> Float4::operator=(RValue<Float4> rhs)
4133 {
4134 	return store(rhs);
4135 }
4136 
operator =(const Float4 & rhs)4137 RValue<Float4> Float4::operator=(const Float4 &rhs)
4138 {
4139 	return store(rhs.load());
4140 }
4141 
operator =(const Reference<Float4> & rhs)4142 RValue<Float4> Float4::operator=(const Reference<Float4> &rhs)
4143 {
4144 	return store(rhs.load());
4145 }
4146 
operator =(RValue<Float> rhs)4147 RValue<Float4> Float4::operator=(RValue<Float> rhs)
4148 {
4149 	return *this = Float4(rhs);
4150 }
4151 
operator =(const Float & rhs)4152 RValue<Float4> Float4::operator=(const Float &rhs)
4153 {
4154 	return *this = Float4(rhs);
4155 }
4156 
operator =(const Reference<Float> & rhs)4157 RValue<Float4> Float4::operator=(const Reference<Float> &rhs)
4158 {
4159 	return *this = Float4(rhs);
4160 }
4161 
operator +(RValue<Float4> lhs,RValue<Float4> rhs)4162 RValue<Float4> operator+(RValue<Float4> lhs, RValue<Float4> rhs)
4163 {
4164 	return RValue<Float4>(Nucleus::createFAdd(lhs.value(), rhs.value()));
4165 }
4166 
operator -(RValue<Float4> lhs,RValue<Float4> rhs)4167 RValue<Float4> operator-(RValue<Float4> lhs, RValue<Float4> rhs)
4168 {
4169 	return RValue<Float4>(Nucleus::createFSub(lhs.value(), rhs.value()));
4170 }
4171 
operator *(RValue<Float4> lhs,RValue<Float4> rhs)4172 RValue<Float4> operator*(RValue<Float4> lhs, RValue<Float4> rhs)
4173 {
4174 	return RValue<Float4>(Nucleus::createFMul(lhs.value(), rhs.value()));
4175 }
4176 
operator /(RValue<Float4> lhs,RValue<Float4> rhs)4177 RValue<Float4> operator/(RValue<Float4> lhs, RValue<Float4> rhs)
4178 {
4179 	return RValue<Float4>(Nucleus::createFDiv(lhs.value(), rhs.value()));
4180 }
4181 
operator +=(Float4 & lhs,RValue<Float4> rhs)4182 RValue<Float4> operator+=(Float4 &lhs, RValue<Float4> rhs)
4183 {
4184 	return lhs = lhs + rhs;
4185 }
4186 
operator -=(Float4 & lhs,RValue<Float4> rhs)4187 RValue<Float4> operator-=(Float4 &lhs, RValue<Float4> rhs)
4188 {
4189 	return lhs = lhs - rhs;
4190 }
4191 
operator *=(Float4 & lhs,RValue<Float4> rhs)4192 RValue<Float4> operator*=(Float4 &lhs, RValue<Float4> rhs)
4193 {
4194 	return lhs = lhs * rhs;
4195 }
4196 
operator /=(Float4 & lhs,RValue<Float4> rhs)4197 RValue<Float4> operator/=(Float4 &lhs, RValue<Float4> rhs)
4198 {
4199 	return lhs = lhs / rhs;
4200 }
4201 
operator %=(Float4 & lhs,RValue<Float4> rhs)4202 RValue<Float4> operator%=(Float4 &lhs, RValue<Float4> rhs)
4203 {
4204 	return lhs = lhs % rhs;
4205 }
4206 
operator +(RValue<Float4> val)4207 RValue<Float4> operator+(RValue<Float4> val)
4208 {
4209 	return val;
4210 }
4211 
operator -(RValue<Float4> val)4212 RValue<Float4> operator-(RValue<Float4> val)
4213 {
4214 	return RValue<Float4>(Nucleus::createFNeg(val.value()));
4215 }
4216 
Abs(RValue<Float4> x)4217 RValue<Float4> Abs(RValue<Float4> x)
4218 {
4219 	// TODO: Optimize.
4220 	Value *vector = Nucleus::createBitCast(x.value(), Int4::type());
4221 	int64_t constantVector[4] = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
4222 	Value *result = Nucleus::createAnd(vector, Nucleus::createConstantVector(constantVector, Int4::type()));
4223 
4224 	return As<Float4>(result);
4225 }
4226 
Insert(RValue<Float4> x,RValue<Float> element,int i)4227 RValue<Float4> Insert(RValue<Float4> x, RValue<Float> element, int i)
4228 {
4229 	return RValue<Float4>(Nucleus::createInsertElement(x.value(), element.value(), i));
4230 }
4231 
Extract(RValue<Float4> x,int i)4232 RValue<Float> Extract(RValue<Float4> x, int i)
4233 {
4234 	return RValue<Float>(Nucleus::createExtractElement(x.value(), Float::type(), i));
4235 }
4236 
Swizzle(RValue<Float4> x,uint16_t select)4237 RValue<Float4> Swizzle(RValue<Float4> x, uint16_t select)
4238 {
4239 	return RValue<Float4>(createSwizzle4(x.value(), select));
4240 }
4241 
Shuffle(RValue<Float4> x,RValue<Float4> y,uint16_t select)4242 RValue<Float4> Shuffle(RValue<Float4> x, RValue<Float4> y, uint16_t select)
4243 {
4244 	return RValue<Float4>(createShuffle4(x.value(), y.value(), select));
4245 }
4246 
ShuffleLowHigh(RValue<Float4> x,RValue<Float4> y,uint16_t imm)4247 RValue<Float4> ShuffleLowHigh(RValue<Float4> x, RValue<Float4> y, uint16_t imm)
4248 {
4249 	int shuffle[4] = {
4250 		((imm >> 12) & 0x03) + 0,
4251 		((imm >> 8) & 0x03) + 0,
4252 		((imm >> 4) & 0x03) + 4,
4253 		((imm >> 0) & 0x03) + 4,
4254 	};
4255 
4256 	return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4257 }
4258 
UnpackLow(RValue<Float4> x,RValue<Float4> y)4259 RValue<Float4> UnpackLow(RValue<Float4> x, RValue<Float4> y)
4260 {
4261 	int shuffle[4] = { 0, 4, 1, 5 };
4262 	return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4263 }
4264 
UnpackHigh(RValue<Float4> x,RValue<Float4> y)4265 RValue<Float4> UnpackHigh(RValue<Float4> x, RValue<Float4> y)
4266 {
4267 	int shuffle[4] = { 2, 6, 3, 7 };
4268 	return RValue<Float4>(Nucleus::createShuffleVector(x.value(), y.value(), shuffle));
4269 }
4270 
Mask(Float4 & lhs,RValue<Float4> rhs,uint16_t select)4271 RValue<Float4> Mask(Float4 &lhs, RValue<Float4> rhs, uint16_t select)
4272 {
4273 	Value *vector = lhs.loadValue();
4274 	Value *result = createMask4(vector, rhs.value(), select);
4275 	lhs.storeValue(result);
4276 
4277 	return RValue<Float4>(result);
4278 }
4279 
IsInf(RValue<Float4> x)4280 RValue<Int4> IsInf(RValue<Float4> x)
4281 {
4282 	return CmpEQ(As<Int4>(x) & Int4(0x7FFFFFFF), Int4(0x7F800000));
4283 }
4284 
IsNan(RValue<Float4> x)4285 RValue<Int4> IsNan(RValue<Float4> x)
4286 {
4287 	return ~CmpEQ(x, x);
4288 }
4289 
operator +(RValue<Pointer<Byte>> lhs,int offset)4290 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, int offset)
4291 {
4292 	return lhs + RValue<Int>(Nucleus::createConstantInt(offset));
4293 }
4294 
operator +(RValue<Pointer<Byte>> lhs,RValue<Int> offset)4295 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
4296 {
4297 	return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value(), Byte::type(), offset.value(), false));
4298 }
4299 
operator +(RValue<Pointer<Byte>> lhs,RValue<UInt> offset)4300 RValue<Pointer<Byte>> operator+(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
4301 {
4302 	return RValue<Pointer<Byte>>(Nucleus::createGEP(lhs.value(), Byte::type(), offset.value(), true));
4303 }
4304 
operator +=(Pointer<Byte> & lhs,int offset)4305 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, int offset)
4306 {
4307 	return lhs = lhs + offset;
4308 }
4309 
operator +=(Pointer<Byte> & lhs,RValue<Int> offset)4310 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<Int> offset)
4311 {
4312 	return lhs = lhs + offset;
4313 }
4314 
operator +=(Pointer<Byte> & lhs,RValue<UInt> offset)4315 RValue<Pointer<Byte>> operator+=(Pointer<Byte> &lhs, RValue<UInt> offset)
4316 {
4317 	return lhs = lhs + offset;
4318 }
4319 
operator -(RValue<Pointer<Byte>> lhs,int offset)4320 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, int offset)
4321 {
4322 	return lhs + -offset;
4323 }
4324 
operator -(RValue<Pointer<Byte>> lhs,RValue<Int> offset)4325 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<Int> offset)
4326 {
4327 	return lhs + -offset;
4328 }
4329 
operator -(RValue<Pointer<Byte>> lhs,RValue<UInt> offset)4330 RValue<Pointer<Byte>> operator-(RValue<Pointer<Byte>> lhs, RValue<UInt> offset)
4331 {
4332 	return lhs + -offset;
4333 }
4334 
operator -=(Pointer<Byte> & lhs,int offset)4335 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, int offset)
4336 {
4337 	return lhs = lhs - offset;
4338 }
4339 
operator -=(Pointer<Byte> & lhs,RValue<Int> offset)4340 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<Int> offset)
4341 {
4342 	return lhs = lhs - offset;
4343 }
4344 
operator -=(Pointer<Byte> & lhs,RValue<UInt> offset)4345 RValue<Pointer<Byte>> operator-=(Pointer<Byte> &lhs, RValue<UInt> offset)
4346 {
4347 	return lhs = lhs - offset;
4348 }
4349 
Return()4350 void Return()
4351 {
4352 	Nucleus::createRetVoid();
4353 	// Place any unreachable instructions in an unreferenced block.
4354 	Nucleus::setInsertBlock(Nucleus::createBasicBlock());
4355 }
4356 
branch(RValue<Bool> cmp,BasicBlock * bodyBB,BasicBlock * endBB)4357 void branch(RValue<Bool> cmp, BasicBlock *bodyBB, BasicBlock *endBB)
4358 {
4359 	Nucleus::createCondBr(cmp.value(), bodyBB, endBB);
4360 	Nucleus::setInsertBlock(bodyBB);
4361 }
4362 
MaskedLoad(RValue<Pointer<Float4>> base,RValue<Int4> mask,unsigned int alignment,bool zeroMaskedLanes)4363 RValue<Float4> MaskedLoad(RValue<Pointer<Float4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */)
4364 {
4365 	return RValue<Float4>(Nucleus::createMaskedLoad(base.value(), Float::type(), mask.value(), alignment, zeroMaskedLanes));
4366 }
4367 
MaskedLoad(RValue<Pointer<Int4>> base,RValue<Int4> mask,unsigned int alignment,bool zeroMaskedLanes)4368 RValue<Int4> MaskedLoad(RValue<Pointer<Int4>> base, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */)
4369 {
4370 	return RValue<Int4>(Nucleus::createMaskedLoad(base.value(), Int::type(), mask.value(), alignment, zeroMaskedLanes));
4371 }
4372 
MaskedStore(RValue<Pointer<Float4>> base,RValue<Float4> val,RValue<Int4> mask,unsigned int alignment)4373 void MaskedStore(RValue<Pointer<Float4>> base, RValue<Float4> val, RValue<Int4> mask, unsigned int alignment)
4374 {
4375 	Nucleus::createMaskedStore(base.value(), val.value(), mask.value(), alignment);
4376 }
4377 
MaskedStore(RValue<Pointer<Int4>> base,RValue<Int4> val,RValue<Int4> mask,unsigned int alignment)4378 void MaskedStore(RValue<Pointer<Int4>> base, RValue<Int4> val, RValue<Int4> mask, unsigned int alignment)
4379 {
4380 	Nucleus::createMaskedStore(base.value(), val.value(), mask.value(), alignment);
4381 }
4382 
Fence(std::memory_order memoryOrder)4383 void Fence(std::memory_order memoryOrder)
4384 {
4385 	ASSERT_MSG(memoryOrder == std::memory_order_acquire ||
4386 	               memoryOrder == std::memory_order_release ||
4387 	               memoryOrder == std::memory_order_acq_rel ||
4388 	               memoryOrder == std::memory_order_seq_cst,
4389 	           "Unsupported memoryOrder: %d", int(memoryOrder));
4390 	Nucleus::createFence(memoryOrder);
4391 }
4392 
cast(bool v)4393 Bool CToReactor<bool>::cast(bool v)
4394 {
4395 	return type(v);
4396 }
cast(uint8_t v)4397 Byte CToReactor<uint8_t>::cast(uint8_t v)
4398 {
4399 	return type(v);
4400 }
cast(int8_t v)4401 SByte CToReactor<int8_t>::cast(int8_t v)
4402 {
4403 	return type(v);
4404 }
cast(int16_t v)4405 Short CToReactor<int16_t>::cast(int16_t v)
4406 {
4407 	return type(v);
4408 }
cast(uint16_t v)4409 UShort CToReactor<uint16_t>::cast(uint16_t v)
4410 {
4411 	return type(v);
4412 }
cast(int32_t v)4413 Int CToReactor<int32_t>::cast(int32_t v)
4414 {
4415 	return type(v);
4416 }
cast(uint32_t v)4417 UInt CToReactor<uint32_t>::cast(uint32_t v)
4418 {
4419 	return type(v);
4420 }
cast(float v)4421 Float CToReactor<float>::cast(float v)
4422 {
4423 	return type(v);
4424 }
cast(float v[4])4425 Float4 CToReactor<float[4]>::cast(float v[4])
4426 {
4427 	return type(v[0], v[1], v[2], v[3]);
4428 }
4429 
4430 // TODO: Long has no constructor that takes a uint64_t
4431 // Long          CToReactor<uint64_t>::cast(uint64_t v)       { return type(v); }
4432 
4433 #ifdef ENABLE_RR_PRINT
replaceAll(std::string str,const std::string & substr,const std::string & replacement)4434 static std::string replaceAll(std::string str, const std::string &substr, const std::string &replacement)
4435 {
4436 	size_t pos = 0;
4437 	while((pos = str.find(substr, pos)) != std::string::npos)
4438 	{
4439 		str.replace(pos, substr.length(), replacement);
4440 		pos += replacement.length();
4441 	}
4442 	return str;
4443 }
4444 
4445 // extractAll returns a vector containing the extracted n scalar value of
4446 // the vector vec.
4447 // TODO: Move to Reactor.cpp (LLVMReactor can use this too)
extractAll(Value * vec,int n)4448 static std::vector<Value *> extractAll(Value *vec, int n)
4449 {
4450 	Type *elemTy = Nucleus::getContainedType(Nucleus::getType(vec));
4451 	std::vector<Value *> elements;
4452 	elements.reserve(n);
4453 	for(int i = 0; i < n; i++)
4454 	{
4455 		auto el = Nucleus::createExtractElement(vec, elemTy, i);
4456 		elements.push_back(el);
4457 	}
4458 	return elements;
4459 }
4460 
4461 // toInt returns all the integer values in vals extended to a printf-required storage value
toInt(const std::vector<Value * > & vals,bool isSigned)4462 static std::vector<Value *> toInt(const std::vector<Value *> &vals, bool isSigned)
4463 {
4464 	auto storageTy = Nucleus::getPrintfStorageType(Int::type());
4465 	std::vector<Value *> elements;
4466 	elements.reserve(vals.size());
4467 	for(auto v : vals)
4468 	{
4469 		if(isSigned)
4470 		{
4471 			elements.push_back(Nucleus::createSExt(v, storageTy));
4472 		}
4473 		else
4474 		{
4475 			elements.push_back(Nucleus::createZExt(v, storageTy));
4476 		}
4477 	}
4478 	return elements;
4479 }
4480 
4481 // toFloat returns all the float values in vals extended to extended to a printf-required storage value
toFloat(const std::vector<Value * > & vals)4482 static std::vector<Value *> toFloat(const std::vector<Value *> &vals)
4483 {
4484 	auto storageTy = Nucleus::getPrintfStorageType(Float::type());
4485 	std::vector<Value *> elements;
4486 	elements.reserve(vals.size());
4487 	for(auto v : vals)
4488 	{
4489 		elements.push_back(Nucleus::createFPExt(v, storageTy));
4490 	}
4491 	return elements;
4492 }
4493 
val(const RValue<Bool> & v)4494 std::vector<Value *> PrintValue::Ty<Bool>::val(const RValue<Bool> &v)
4495 {
4496 	auto t = Nucleus::createConstantString("true");
4497 	auto f = Nucleus::createConstantString("false");
4498 	return { Nucleus::createSelect(v.value(), t, f) };
4499 }
4500 
val(const RValue<Byte> & v)4501 std::vector<Value *> PrintValue::Ty<Byte>::val(const RValue<Byte> &v)
4502 {
4503 	return toInt({ v.value() }, false);
4504 }
4505 
val(const RValue<Byte4> & v)4506 std::vector<Value *> PrintValue::Ty<Byte4>::val(const RValue<Byte4> &v)
4507 {
4508 	return toInt(extractAll(v.value(), 4), false);
4509 }
4510 
val(const RValue<Int> & v)4511 std::vector<Value *> PrintValue::Ty<Int>::val(const RValue<Int> &v)
4512 {
4513 	return toInt({ v.value() }, true);
4514 }
4515 
val(const RValue<Int2> & v)4516 std::vector<Value *> PrintValue::Ty<Int2>::val(const RValue<Int2> &v)
4517 {
4518 	return toInt(extractAll(v.value(), 2), true);
4519 }
4520 
val(const RValue<Int4> & v)4521 std::vector<Value *> PrintValue::Ty<Int4>::val(const RValue<Int4> &v)
4522 {
4523 	return toInt(extractAll(v.value(), 4), true);
4524 }
4525 
val(const RValue<UInt> & v)4526 std::vector<Value *> PrintValue::Ty<UInt>::val(const RValue<UInt> &v)
4527 {
4528 	return toInt({ v.value() }, false);
4529 }
4530 
val(const RValue<UInt2> & v)4531 std::vector<Value *> PrintValue::Ty<UInt2>::val(const RValue<UInt2> &v)
4532 {
4533 	return toInt(extractAll(v.value(), 2), false);
4534 }
4535 
val(const RValue<UInt4> & v)4536 std::vector<Value *> PrintValue::Ty<UInt4>::val(const RValue<UInt4> &v)
4537 {
4538 	return toInt(extractAll(v.value(), 4), false);
4539 }
4540 
val(const RValue<Short> & v)4541 std::vector<Value *> PrintValue::Ty<Short>::val(const RValue<Short> &v)
4542 {
4543 	return toInt({ v.value() }, true);
4544 }
4545 
val(const RValue<Short4> & v)4546 std::vector<Value *> PrintValue::Ty<Short4>::val(const RValue<Short4> &v)
4547 {
4548 	return toInt(extractAll(v.value(), 4), true);
4549 }
4550 
val(const RValue<UShort> & v)4551 std::vector<Value *> PrintValue::Ty<UShort>::val(const RValue<UShort> &v)
4552 {
4553 	return toInt({ v.value() }, false);
4554 }
4555 
val(const RValue<UShort4> & v)4556 std::vector<Value *> PrintValue::Ty<UShort4>::val(const RValue<UShort4> &v)
4557 {
4558 	return toInt(extractAll(v.value(), 4), false);
4559 }
4560 
val(const RValue<Float> & v)4561 std::vector<Value *> PrintValue::Ty<Float>::val(const RValue<Float> &v)
4562 {
4563 	return toFloat({ v.value() });
4564 }
4565 
val(const RValue<Float4> & v)4566 std::vector<Value *> PrintValue::Ty<Float4>::val(const RValue<Float4> &v)
4567 {
4568 	return toFloat(extractAll(v.value(), 4));
4569 }
4570 
val(const char * v)4571 std::vector<Value *> PrintValue::Ty<const char *>::val(const char *v)
4572 {
4573 	return { Nucleus::createConstantString(v) };
4574 }
4575 
Printv(const char * function,const char * file,int line,const char * fmt,std::initializer_list<PrintValue> args)4576 void Printv(const char *function, const char *file, int line, const char *fmt, std::initializer_list<PrintValue> args)
4577 {
4578 	// Build the printf format message string.
4579 	std::string str;
4580 	if(file != nullptr) { str += (line > 0) ? "%s:%d " : "%s "; }
4581 	if(function != nullptr) { str += "%s "; }
4582 	str += fmt;
4583 
4584 	// Perform substitution on all '{n}' bracketed indices in the format
4585 	// message.
4586 	int i = 0;
4587 	for(const PrintValue &arg : args)
4588 	{
4589 		str = replaceAll(str, "{" + std::to_string(i++) + "}", arg.format);
4590 	}
4591 
4592 	std::vector<Value *> vals;
4593 	vals.reserve(8);
4594 
4595 	// The format message is always the first argument.
4596 	vals.push_back(Nucleus::createConstantString(str));
4597 
4598 	// Add optional file, line and function info if provided.
4599 	if(file != nullptr)
4600 	{
4601 		vals.push_back(Nucleus::createConstantString(file));
4602 		if(line > 0)
4603 		{
4604 			vals.push_back(Nucleus::createConstantInt(line));
4605 		}
4606 	}
4607 	if(function != nullptr)
4608 	{
4609 		vals.push_back(Nucleus::createConstantString(function));
4610 	}
4611 
4612 	// Add all format arguments.
4613 	for(const PrintValue &arg : args)
4614 	{
4615 		for(auto val : arg.values)
4616 		{
4617 			vals.push_back(val);
4618 		}
4619 	}
4620 
4621 	// This call is implemented by each backend
4622 	VPrintf(vals);
4623 }
4624 
4625 // This is the function that is called by VPrintf from the backends
DebugPrintf(const char * format,...)4626 int DebugPrintf(const char *format, ...)
4627 {
4628 	// Uncomment this to make it so that we do not print, but the call to this function is emitted.
4629 	// Useful when debugging emitted code to see the Reactor source location.
4630 	//#	define RR_PRINT_OUTPUT_TYPE_STUB
4631 
4632 #	if defined(RR_PRINT_OUTPUT_TYPE_STUB)
4633 	return 0;
4634 #	else
4635 
4636 	int result;
4637 	va_list args;
4638 
4639 	va_start(args, format);
4640 	char buffer[2048];
4641 	result = vsprintf(buffer, format, args);
4642 	va_end(args);
4643 
4644 	std::fputs(buffer, stdout);
4645 #		if defined(_WIN32)
4646 	OutputDebugString(buffer);
4647 #		endif
4648 
4649 	return result;
4650 #	endif
4651 }
4652 
4653 #endif  // ENABLE_RR_PRINT
4654 
4655 }  // namespace rr
4656