1 // 2 // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // Image9.h: Defines the rx::Image9 class, which acts as the interface to 8 // the actual underlying surfaces of a Texture. 9 10 #ifndef LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ 11 #define LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ 12 13 #include "libANGLE/renderer/d3d/ImageD3D.h" 14 #include "common/debug.h" 15 16 namespace gl 17 { 18 class Framebuffer; 19 } 20 21 namespace rx 22 { 23 class Renderer9; 24 25 class Image9 : public ImageD3D 26 { 27 public: 28 Image9(Renderer9 *renderer); 29 ~Image9(); 30 31 static gl::Error generateMipmap(Image9 *dest, Image9 *source); 32 static gl::Error generateMip(IDirect3DSurface9 *destSurface, IDirect3DSurface9 *sourceSurface); 33 static gl::Error copyLockableSurfaces(IDirect3DSurface9 *dest, IDirect3DSurface9 *source); 34 35 bool redefine(GLenum target, GLenum internalformat, const gl::Extents &size, bool forceRelease) override; 36 37 D3DFORMAT getD3DFormat() const; 38 39 virtual bool isDirty() const; 40 41 virtual gl::Error setManagedSurface2D(TextureStorage *storage, int level); 42 virtual gl::Error setManagedSurfaceCube(TextureStorage *storage, int face, int level); 43 virtual gl::Error copyToStorage(TextureStorage *storage, const gl::ImageIndex &index, const gl::Box ®ion); 44 45 gl::Error loadData(const gl::Box &area, 46 const gl::PixelUnpackState &unpack, 47 GLenum type, 48 const void *input, 49 bool applySkipImages) override; 50 gl::Error loadCompressedData(const gl::Box &area, const void *input) override; 51 52 gl::Error copyFromTexStorage(const gl::ImageIndex &imageIndex, TextureStorage *source) override; 53 gl::Error copyFromFramebuffer(const gl::Offset &destOffset, 54 const gl::Rectangle &sourceArea, 55 const gl::Framebuffer *source) override; 56 57 private: 58 gl::Error getSurface(IDirect3DSurface9 **outSurface); 59 60 gl::Error createSurface(); 61 gl::Error setManagedSurface(IDirect3DSurface9 *surface); 62 gl::Error copyToSurface(IDirect3DSurface9 *dest, const gl::Box &area); 63 64 gl::Error lock(D3DLOCKED_RECT *lockedRect, const RECT &rect); 65 void unlock(); 66 67 gl::Error copyFromRTInternal(const gl::Offset &destOffset, 68 const gl::Rectangle &sourceArea, 69 RenderTargetD3D *source); 70 71 Renderer9 *mRenderer; 72 73 D3DPOOL mD3DPool; // can only be D3DPOOL_SYSTEMMEM or D3DPOOL_MANAGED since it needs to be lockable. 74 D3DFORMAT mD3DFormat; 75 76 IDirect3DSurface9 *mSurface; 77 }; 78 } 79 80 #endif // LIBANGLE_RENDERER_D3D_D3D9_IMAGE9_H_ 81