1# This Source Code Form is subject to the terms of the Mozilla Public 2# License, v. 2.0. If a copy of the MPL was not distributed with this 3# file, You can obtain one at http://mozilla.org/MPL/2.0/. 4 5# LOCALIZATION NOTE: FILE 6# Do not translate anything in this file 7 8# This file contains the list of all stretchy MathML chars that 9# can be rendered using only Unicode code points. 10 11# [ T/L | M | B/R | G | size0 ... size{N-1} ] 12\u0028 = \u239B\uFFFD\u239D\u239C\u0028 # ( 13\u0029 = \u239E\uFFFD\u23A0\u239F\u0029 # ) 14\u005B = \u23A1\uFFFD\u23A3\u23A2\u005B # [ 15\u005D = \u23A4\uFFFD\u23A6\u23A5\u005D # ] 16\u007B = \u23A7\u23A8\u23A9\u23AA\u007B # { 17\u007C = \uFFFD\uFFFD\uFFFD\u007C\u007C # | 18\u007D = \u23AB\u23AC\u23AD\u23AA\u007D # } 19 20# OverBar is stretched with U+0305 COMBINING OVERLINE which "connects on left and right" 21\u00AF = \uFFFD\uFFFD\uFFFD\u0305\u00AF # OverBar 22#\u0305 doesn't appear to be referenced by the MathML spec 23\u203E = \uFFFD\uFFFD\uFFFD\u0305\u00AF # overline 24\u0332 = \uFFFD\uFFFD\uFFFD\u0332\u0332 # COMBINING LOW LINE, UnderBar 25\u005F = \uFFFD\uFFFD\uFFFD\u0332\u0332 # _ low line 26\u003D = \uFFFD\uFFFD\uFFFD\u003D\u003D # = equal sign 27 28\u2016 = \uFFFD\uFFFD\uFFFD\u2016\u2016 # DOUBLE VERTICAL LINE, Vert, Verbar 29 30\u2190 = \u2190\uFFFD\uFFFD\u23AF\u2190\u27F5 # LeftArrow, larr, leftarrow 31\u2191 = \u2191\uFFFD\uFFFD\u23D0\u2191 # UpArrow, uarr, uparrow 32\u2192 = \uFFFD\uFFFD\u2192\u23AF\u2192\u27F6 # RightArrow, rarr, rightarrow 33\u2193 = \uFFFD\uFFFD\u2193\u23D0\u2193 # DownArrow, darr, downarrow 34\u2194 = \u2190\uFFFD\u2192\u23AF\u2194\u27F7 # LeftRightArrow, harr, leftrightarrow 35\u2195 = \u2191\uFFFD\u2193\u23D0\u2195 # UpDownArrow, updownarrow, varr 36 37# For STIXGeneral U+22A2/U+22A3 RIGHT/LEFT TACK are different heights to U+23AF. 38# Could use LONG RIGHT/LEFT TACK instead, but STIXNonUnicode provides 39# E0B6 stix-maps-to-relation tail 40#\u21A4 = \u2190\uFFFD\u27DE\u23AF\u21A6\u27FB # LeftTeeArrow, mapstoleft 41#\u21A6 = \u27DD\uFFFD\u2192\u23AF\u21A6\u27FC # RightTeeArrow, map, mapsto 42#\u295A = \u21BC\uFFFD\u27DE\u23AF\u295A # LeftTeeVector 43#\u295B = \u27DD\uFFFD\u21C0\u23AF\u295B # RIGHTWARDS HARPOON WITH BARB UP FROM BAR, RightTeeVector 44#\u295E = \u21BD\uFFFD\u27DE\u23AF\u295E # DownLeftTeeVector 45#\u295F = \u27DD\uFFFD\u21C1\u23AF\u295F # RIGHTWARDS HARPOON WITH BARB DOWN FROM BAR, DownRightTeeVector 46# Cambria Math does not have U+27DD/U+27DE 47\u21A4 = \u2190\uFFFD\u22A3\u23AF\u21A6\u27FB # LeftTeeArrow, mapstoleft 48\u21A6 = \u22A2\uFFFD\u2192\u23AF\u21A6\u27FC # RightTeeArrow, map, mapsto 49\u295A = \u21BC\uFFFD\u22A3\u23AF\u295A # LeftTeeVector 50\u295B = \u22A2\uFFFD\u21C0\u23AF\u295B # RIGHTWARDS HARPOON WITH BARB UP FROM BAR, RightTeeVector 51\u295E = \u21BD\uFFFD\u22A3\u23AF\u295E # DownLeftTeeVector 52\u295F = \u22A2\uFFFD\u21C1\u23AF\u295F # RIGHTWARDS HARPOON WITH BARB DOWN FROM BAR, DownRightTeeVector 53 54\u21C0 = \uFFFD\uFFFD\u21C0\u23AF\u21C0 # RightVector, rharu, rightharpoonup 55\u21C1 = \uFFFD\uFFFD\u21C1\u23AF\u21C1 # DownRightVector, rhard, rightharpoon down 56\u21BC = \u21BC\uFFFD\uFFFD\u23AF\u21BC # LeftVector, leftharpoonup, lharu 57\u21BD = \u21BD\uFFFD\uFFFD\u23AF\u21BD # DownLeftVector, leftharpoondown, lhard 58\u21D0 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D0\u27F8 # DoubleLeftArrow, Leftarrow, lArr 59\u21D2 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D2\u27F9 # DoubleRightArrow, Implies, Rightarro 60\u21D4 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D4\u27FA # DoubleLeftRightArrow, Leftrightarrow, hArr, iff 61 62# \u221A radical may be made from RADICAL SYMBOL BOTTOM U+23B7 but few fonts 63# support this character and it is not clear what the appropriate vertical 64# glue whould be. 65 66\u2223 = \uFFFD\uFFFD\uFFFD\u2223\u2223 # VerticalBar, mid 67\u2225 = \uFFFD\uFFFD\uFFFD\u2225\u2225 # DoubleVerticalBar, par, parallel 68 69# If fonts have U+23AE INTEGRAL EXTENSION: 70# (STIXSize1, Cambria Math, DejaVu Sans/Serif, Apple's Symbol) 71\u222B = \u2320\uFFFD\u2321\u23AE\u222B # Integral, int 72# Many fonts don't have U+23AE. For these fonts, a rule can be used as glue: 73# \u222B = \u2320\uFFFD\u2321\uFFFD\u222B # Integral, int 74 75# Using parts of [ and ] (could use box drawings instead) 76\u2308 = \u23A1\uFFFD\uFFFD\u23A2\u2308 # LeftCeiling, lceil 77\u2309 = \u23A4\uFFFD\uFFFD\u23A5\u2309 # RightCeiling, rceil 78\u230A = \uFFFD\uFFFD\u23A3\u23A2\u230A # LeftFloor, lfloor 79\u230B = \uFFFD\uFFFD\u23A6\u23A5\u230B # RightFloor, rfloor 80 81# Support for l/r moustache from the parts of lbrace { and rbrace } 82\u23B0 = \u23A7\uFFFD\u23AD\u23AA\u23B0 # lmoustache, lmoust 83\u23B1 = \u23AB\uFFFD\u23A9\u23AA\u23B1 # rmoustache, rmoust 84 85# Using normal arrows as heads instead of long arrows for the sake of 86# Apple's Symbol font. 87\u27F5 = \u2190\uFFFD\uFFFD\u23AF\u27F5 # LongLeftArrow 88\u27F6 = \uFFFD\uFFFD\u2192\u23AF\u27F6 # LongRightArrow 89\u27F7 = \u2190\uFFFD\u2192\u23AF\u27F7 # LongLeftRightArrow 90 91\u294E = \u21BC\uFFFD\u21C0\u23AF\u294E #LEFT BARB UP RIGHT BARB UP HARPOON, LeftRightVector 92\u2950 = \u21BD\uFFFD\u21C1\u23AF\u2950 #LEFT BARB DOWN RIGHT BARB DOWN HARPOON , DownLeftRightVector 93