1 //
2 // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_
8 #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_
9 
10 #include "GLSLANG/ShaderLang.h"
11 
12 namespace sh
13 {
14 
15 class BuiltInFunctionEmulator;
16 
17 void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu);
18 
19 //
20 // This works around isnan() bug on some Intel drivers.
21 //
22 void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu,
23                                                         int targetGLSLVersion);
24 
25 }  // namespace sh
26 
27 #endif  // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_
28