1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef GPU_GLES2_CONFORM_TEST_SURFACE_H_ 6 #define GPU_GLES2_CONFORM_TEST_SURFACE_H_ 7 8 #include <EGL/egl.h> 9 10 #include "base/macros.h" 11 #include "base/memory/ref_counted.h" 12 namespace gl { 13 class GLSurface; 14 } 15 namespace egl { 16 class Config; 17 18 class Surface : public base::RefCountedThreadSafe<Surface> { 19 public: 20 explicit Surface(gl::GLSurface* gl_surface, const Config* config); set_is_current_in_some_thread(bool flag)21 void set_is_current_in_some_thread(bool flag) { 22 is_current_in_some_thread_ = flag; 23 } is_current_in_some_thread()24 bool is_current_in_some_thread() const { return is_current_in_some_thread_; } 25 gl::GLSurface* gl_surface() const; 26 const Config* config() const; 27 static bool ValidatePbufferAttributeList(const EGLint* attrib_list); 28 static bool ValidateWindowAttributeList(const EGLint* attrib_list); 29 30 private: 31 friend class base::RefCountedThreadSafe<Surface>; 32 ~Surface(); 33 bool is_current_in_some_thread_; 34 scoped_refptr<gl::GLSurface> gl_surface_; 35 const Config* config_; 36 DISALLOW_COPY_AND_ASSIGN(Surface); 37 }; 38 39 } // namespace egl 40 41 #endif // GPU_GLES2_CONFORM_TEST_SURFACE_H_ 42