1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
6 #define NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
7 
8 #include <stddef.h>
9 #include <stdint.h>
10 
11 #include <list>
12 #include <memory>
13 #include <string>
14 
15 #include "base/macros.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/weak_ptr.h"
18 #include "net/base/completion_once_callback.h"
19 #include "net/base/host_port_pair.h"
20 #include "net/base/net_export.h"
21 #include "net/base/proxy_server.h"
22 #include "net/http/http_auth_controller.h"
23 #include "net/http/http_request_headers.h"
24 #include "net/http/http_request_info.h"
25 #include "net/http/http_response_info.h"
26 #include "net/http/proxy_client_socket.h"
27 #include "net/log/net_log_source.h"
28 #include "net/log/net_log_with_source.h"
29 #include "net/spdy/spdy_http_stream.h"
30 #include "net/spdy/spdy_read_queue.h"
31 #include "net/spdy/spdy_session.h"
32 #include "net/spdy/spdy_stream.h"
33 #include "net/third_party/quiche/src/spdy/core/spdy_protocol.h"
34 #include "net/traffic_annotation/network_traffic_annotation.h"
35 
36 namespace net {
37 
38 class IOBuffer;
39 class ProxyDelegate;
40 class SpdyStream;
41 
42 class NET_EXPORT_PRIVATE SpdyProxyClientSocket : public ProxyClientSocket,
43                                                  public SpdyStream::Delegate {
44  public:
45   // Create a socket on top of the |spdy_stream| by sending a HEADERS CONNECT
46   // frame for |endpoint|.  After the response HEADERS frame is received, any
47   // data read/written to the socket will be transferred in data frames. This
48   // object will set itself as |spdy_stream|'s delegate.
49   SpdyProxyClientSocket(const base::WeakPtr<SpdyStream>& spdy_stream,
50                         const ProxyServer& proxy_server,
51                         const std::string& user_agent,
52                         const HostPortPair& endpoint,
53                         const NetLogWithSource& source_net_log,
54                         HttpAuthController* auth_controller,
55                         ProxyDelegate* proxy_delegate);
56 
57   // On destruction Disconnect() is called.
58   ~SpdyProxyClientSocket() override;
59 
60   // ProxyClientSocket methods:
61   const HttpResponseInfo* GetConnectResponseInfo() const override;
62   const scoped_refptr<HttpAuthController>& GetAuthController() const override;
63   int RestartWithAuth(CompletionOnceCallback callback) override;
64   bool IsUsingSpdy() const override;
65   NextProto GetProxyNegotiatedProtocol() const override;
66   void SetStreamPriority(RequestPriority priority) override;
67 
68   // StreamSocket implementation.
69   int Connect(CompletionOnceCallback callback) override;
70   void Disconnect() override;
71   bool IsConnected() const override;
72   bool IsConnectedAndIdle() const override;
73   const NetLogWithSource& NetLog() const override;
74   bool WasEverUsed() const override;
75   bool WasAlpnNegotiated() const override;
76   NextProto GetNegotiatedProtocol() const override;
77   bool GetSSLInfo(SSLInfo* ssl_info) override;
78   void GetConnectionAttempts(ConnectionAttempts* out) const override;
ClearConnectionAttempts()79   void ClearConnectionAttempts() override {}
AddConnectionAttempts(const ConnectionAttempts & attempts)80   void AddConnectionAttempts(const ConnectionAttempts& attempts) override {}
81   int64_t GetTotalReceivedBytes() const override;
82   void ApplySocketTag(const SocketTag& tag) override;
83 
84   // Socket implementation.
85   int Read(IOBuffer* buf,
86            int buf_len,
87            CompletionOnceCallback callback) override;
88   int ReadIfReady(IOBuffer* buf,
89                   int buf_len,
90                   CompletionOnceCallback callback) override;
91   int CancelReadIfReady() override;
92   int Write(IOBuffer* buf,
93             int buf_len,
94             CompletionOnceCallback callback,
95             const NetworkTrafficAnnotationTag& traffic_annotation) override;
96   int SetReceiveBufferSize(int32_t size) override;
97   int SetSendBufferSize(int32_t size) override;
98   int GetPeerAddress(IPEndPoint* address) const override;
99   int GetLocalAddress(IPEndPoint* address) const override;
100 
101   // SpdyStream::Delegate implementation.
102   void OnHeadersSent() override;
103   void OnHeadersReceived(
104       const spdy::SpdyHeaderBlock& response_headers,
105       const spdy::SpdyHeaderBlock* pushed_request_headers) override;
106   void OnDataReceived(std::unique_ptr<SpdyBuffer> buffer) override;
107   void OnDataSent() override;
108   void OnTrailers(const spdy::SpdyHeaderBlock& trailers) override;
109   void OnClose(int status) override;
110   bool CanGreaseFrameType() const override;
111   NetLogSource source_dependency() const override;
112 
113  private:
114   enum State {
115     STATE_DISCONNECTED,
116     STATE_GENERATE_AUTH_TOKEN,
117     STATE_GENERATE_AUTH_TOKEN_COMPLETE,
118     STATE_SEND_REQUEST,
119     STATE_SEND_REQUEST_COMPLETE,
120     STATE_READ_REPLY_COMPLETE,
121     STATE_OPEN,
122     STATE_CLOSED
123   };
124 
125   // Calls |callback.Run(result)|. Used to run a callback posted to the
126   // message loop.
127   void RunCallback(CompletionOnceCallback callback, int result) const;
128 
129   void OnIOComplete(int result);
130 
131   int DoLoop(int last_io_result);
132   int DoGenerateAuthToken();
133   int DoGenerateAuthTokenComplete(int result);
134   int DoSendRequest();
135   int DoSendRequestComplete(int result);
136   int DoReadReplyComplete(int result);
137 
138   // Populates |user_buffer_| with as much read data as possible
139   // and returns the number of bytes read.
140   size_t PopulateUserReadBuffer(char* out, size_t len);
141 
142   State next_state_;
143 
144   // Pointer to the SPDY Stream that this sits on top of.
145   base::WeakPtr<SpdyStream> spdy_stream_;
146 
147   // Stores the callback to the layer above, called on completing Read() or
148   // Connect().
149   CompletionOnceCallback read_callback_;
150   // Stores the callback to the layer above, called on completing Write().
151   CompletionOnceCallback write_callback_;
152 
153   // CONNECT request and response.
154   HttpRequestInfo request_;
155   HttpResponseInfo response_;
156 
157   // The hostname and port of the endpoint.  This is not necessarily the one
158   // specified by the URL, due to Alternate-Protocol or fixed testing ports.
159   const HostPortPair endpoint_;
160   scoped_refptr<HttpAuthController> auth_;
161 
162   const ProxyServer proxy_server_;
163 
164   // This delegate must outlive this proxy client socket.
165   ProxyDelegate* const proxy_delegate_;
166 
167   std::string user_agent_;
168 
169   // We buffer the response body as it arrives asynchronously from the stream.
170   SpdyReadQueue read_buffer_queue_;
171 
172   // User provided buffer for the Read() response.
173   scoped_refptr<IOBuffer> user_buffer_;
174   size_t user_buffer_len_;
175 
176   // User specified number of bytes to be written.
177   int write_buffer_len_;
178 
179   // True if the transport socket has ever sent data.
180   bool was_ever_used_;
181 
182   const NetLogWithSource net_log_;
183   const NetLogSource source_dependency_;
184 
185   // The default weak pointer factory.
186   base::WeakPtrFactory<SpdyProxyClientSocket> weak_factory_{this};
187 
188   // Only used for posting write callbacks. Weak pointers created by this
189   // factory are invalidated in Disconnect().
190   base::WeakPtrFactory<SpdyProxyClientSocket> write_callback_weak_factory_{
191       this};
192 
193   DISALLOW_COPY_AND_ASSIGN(SpdyProxyClientSocket);
194 };
195 
196 }  // namespace net
197 
198 #endif  // NET_SPDY_SPDY_PROXY_CLIENT_SOCKET_H_
199