1 // GENERATED FILE - DO NOT EDIT. 2 // Generated by generate_entry_points.py using data from gl.xml. 3 // 4 // Copyright 2020 The ANGLE Project Authors. All rights reserved. 5 // Use of this source code is governed by a BSD-style license that can be 6 // found in the LICENSE file. 7 // 8 // entry_points_gl_2_1_autogen.h: 9 // Defines the GL 2.1 entry points. 10 11 #ifndef LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_ 12 #define LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_ 13 14 #include <export.h> 15 #include "angle_gl.h" 16 17 namespace gl 18 { 19 ANGLE_EXPORT void GL_APIENTRY UniformMatrix2x3fv(GLint location, 20 GLsizei count, 21 GLboolean transpose, 22 const GLfloat *value); 23 ANGLE_EXPORT void GL_APIENTRY UniformMatrix2x4fv(GLint location, 24 GLsizei count, 25 GLboolean transpose, 26 const GLfloat *value); 27 ANGLE_EXPORT void GL_APIENTRY UniformMatrix3x2fv(GLint location, 28 GLsizei count, 29 GLboolean transpose, 30 const GLfloat *value); 31 ANGLE_EXPORT void GL_APIENTRY UniformMatrix3x4fv(GLint location, 32 GLsizei count, 33 GLboolean transpose, 34 const GLfloat *value); 35 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x2fv(GLint location, 36 GLsizei count, 37 GLboolean transpose, 38 const GLfloat *value); 39 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x3fv(GLint location, 40 GLsizei count, 41 GLboolean transpose, 42 const GLfloat *value); 43 } // namespace gl 44 45 #endif // LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_ 46