1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by generate_entry_points.py using data from gl.xml.
3 //
4 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // entry_points_gl_2_1_autogen.h:
9 //   Defines the GL 2.1 entry points.
10 
11 #ifndef LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_
12 #define LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_
13 
14 #include <export.h>
15 #include "angle_gl.h"
16 
17 namespace gl
18 {
19 ANGLE_EXPORT void GL_APIENTRY UniformMatrix2x3fv(GLint location,
20                                                  GLsizei count,
21                                                  GLboolean transpose,
22                                                  const GLfloat *value);
23 ANGLE_EXPORT void GL_APIENTRY UniformMatrix2x4fv(GLint location,
24                                                  GLsizei count,
25                                                  GLboolean transpose,
26                                                  const GLfloat *value);
27 ANGLE_EXPORT void GL_APIENTRY UniformMatrix3x2fv(GLint location,
28                                                  GLsizei count,
29                                                  GLboolean transpose,
30                                                  const GLfloat *value);
31 ANGLE_EXPORT void GL_APIENTRY UniformMatrix3x4fv(GLint location,
32                                                  GLsizei count,
33                                                  GLboolean transpose,
34                                                  const GLfloat *value);
35 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x2fv(GLint location,
36                                                  GLsizei count,
37                                                  GLboolean transpose,
38                                                  const GLfloat *value);
39 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x3fv(GLint location,
40                                                  GLsizei count,
41                                                  GLboolean transpose,
42                                                  const GLfloat *value);
43 }  // namespace gl
44 
45 #endif  // LIBGL_ENTRY_POINTS_GL_2_1_AUTOGEN_H_
46