1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "third_party/blink/renderer/platform/audio/reverb_input_buffer.h"
30 
31 namespace blink {
32 
ReverbInputBuffer(size_t length)33 ReverbInputBuffer::ReverbInputBuffer(size_t length)
34     : buffer_(length), write_index_(0) {}
35 
Write(const float * source_p,size_t number_of_frames)36 void ReverbInputBuffer::Write(const float* source_p, size_t number_of_frames) {
37   size_t buffer_length = buffer_.size();
38   size_t index = WriteIndex();
39   size_t new_index = index + number_of_frames;
40 
41   CHECK_LE(new_index, buffer_length);
42 
43   memcpy(buffer_.Data() + index, source_p, sizeof(float) * number_of_frames);
44 
45   if (new_index >= buffer_length)
46     new_index = 0;
47 
48   SetWriteIndex(new_index);
49 }
50 
DirectReadFrom(int * read_index,size_t number_of_frames)51 float* ReverbInputBuffer::DirectReadFrom(int* read_index,
52                                          size_t number_of_frames) {
53   size_t buffer_length = buffer_.size();
54   DCHECK(read_index);
55   DCHECK_GE(*read_index, 0);
56   DCHECK_LE(*read_index + number_of_frames, buffer_length);
57 
58   float* source_p = buffer_.Data();
59   float* p = source_p + *read_index;
60 
61   // Update readIndex
62   *read_index = (*read_index + number_of_frames) % buffer_length;
63 
64   return p;
65 }
66 
Reset()67 void ReverbInputBuffer::Reset() {
68   buffer_.Zero();
69   write_index_ = 0;
70 }
71 
72 }  // namespace blink
73