1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_
6 #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_
7 
8 #include "cc/trees/layer_tree_mutator.h"
9 
10 namespace blink {
11 
12 using AnimationWorkletInput = cc::AnimationWorkletInput;
13 using AnimationWorkletOutput = cc::AnimationWorkletOutput;
14 using AnimationWorkletDispatcherInput = cc::MutatorInputState;
15 using AnimationWorkletDispatcherOutput = cc::MutatorOutputState;
16 using WorkletAnimationId = cc::WorkletAnimationId;
17 using MutateQueuingStrategy = cc::MutateQueuingStrategy;
18 using MutateStatus = cc::MutateStatus;
19 
20 }  // namespace blink
21 
22 #endif  // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_
23