1 // Copyright 2017 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_ 6 #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_ 7 8 #include "cc/trees/layer_tree_mutator.h" 9 10 namespace blink { 11 12 using AnimationWorkletInput = cc::AnimationWorkletInput; 13 using AnimationWorkletOutput = cc::AnimationWorkletOutput; 14 using AnimationWorkletDispatcherInput = cc::MutatorInputState; 15 using AnimationWorkletDispatcherOutput = cc::MutatorOutputState; 16 using WorkletAnimationId = cc::WorkletAnimationId; 17 using MutateQueuingStrategy = cc::MutateQueuingStrategy; 18 using MutateStatus = cc::MutateStatus; 19 20 } // namespace blink 21 22 #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_ANIMATION_WORKLET_MUTATORS_STATE_H_ 23