1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "third_party/blink/renderer/platform/graphics/image_pattern.h" 6 7 #include "third_party/blink/renderer/platform/graphics/image.h" 8 #include "third_party/blink/renderer/platform/graphics/paint/paint_shader.h" 9 #include "third_party/skia/include/core/SkImage.h" 10 11 namespace blink { 12 Create(scoped_refptr<Image> image,RepeatMode repeat_mode)13scoped_refptr<ImagePattern> ImagePattern::Create(scoped_refptr<Image> image, 14 RepeatMode repeat_mode) { 15 return base::AdoptRef(new ImagePattern(std::move(image), repeat_mode)); 16 } 17 ImagePattern(scoped_refptr<Image> image,RepeatMode repeat_mode)18ImagePattern::ImagePattern(scoped_refptr<Image> image, RepeatMode repeat_mode) 19 : Pattern(repeat_mode), tile_image_(image->PaintImageForCurrentFrame()) {} 20 CreateShader(const SkMatrix & local_matrix)21sk_sp<PaintShader> ImagePattern::CreateShader(const SkMatrix& local_matrix) { 22 if (!tile_image_) { 23 return PaintShader::MakeColor(SK_ColorTRANSPARENT); 24 } 25 26 return PaintShader::MakeImage( 27 tile_image_, IsRepeatX() ? SkTileMode::kRepeat : SkTileMode::kDecal, 28 IsRepeatY() ? SkTileMode::kRepeat : SkTileMode::kDecal, &local_matrix); 29 } 30 IsTextureBacked() const31bool ImagePattern::IsTextureBacked() const { 32 return tile_image_ && tile_image_.GetSkImage()->isTextureBacked(); 33 } 34 35 } // namespace blink 36