1// +build js
2
3package sync
4
5import "unsafe"
6
7type Pool struct {
8	local     unsafe.Pointer
9	localSize uintptr
10
11	store []interface{}
12	New   func() interface{}
13}
14
15func (p *Pool) Get() interface{} {
16	if len(p.store) == 0 {
17		if p.New != nil {
18			return p.New()
19		}
20		return nil
21	}
22	x := p.store[len(p.store)-1]
23	p.store = p.store[:len(p.store)-1]
24	return x
25}
26
27func (p *Pool) Put(x interface{}) {
28	if x == nil {
29		return
30	}
31	p.store = append(p.store, x)
32}
33
34func runtime_registerPoolCleanup(cleanup func()) {
35}
36